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2018-01-22Replace all occurances of __FUNCTION__ with __func__Alistair Francis2-5/+5
2018-01-18cocoa.m: Fix scroll wheel supportJohn Arbuckle1-8/+19
2018-01-16Merge remote-tracking branch 'remotes/bonzini/tags/for-upstream' into stagingPeter Maydell1-4/+4
2018-01-16maint: Fix macros with broken 'do/while(0); ' usageEric Blake1-4/+4
2018-01-12Merge remote-tracking branch 'remotes/kraxel/tags/ui-20180112-pull-request' i...Peter Maydell5-48/+54
2018-01-12sdl2: Ignore UI hotkeys after a focus change when GUI modifier is heldJindrich Makovicka1-8/+24
2018-01-12sdl2 uses surface relative coordinatesJindrich Makovicka1-26/+4
2018-01-12sdl2: Do not hide the cursor on auxilliary windowsJindrich Makovicka1-0/+17
2018-01-12spice: remove unused timer listFrediano Ziglio1-4/+0
2018-01-12spice: remove only written event_mask fieldFrediano Ziglio1-4/+2
2018-01-12spice: remove unused watch listFrediano Ziglio1-4/+0
2018-01-12spice: remove QXLWorker interface fieldFrediano Ziglio1-2/+0
2018-01-12ui: deprecate use of GTK 2.x in favour of 3.x seriesDaniel P. Berrange1-0/+5
2018-01-12input: fix memory leaklinzhecheng1-0/+2
2018-01-12ui: mix misleading comments & return types of VNC I/O helper methodsDaniel P. Berrange4-23/+24
2018-01-12ui: add trace events related to VNC client throttlingDaniel P. Berrange2-0/+30
2018-01-12ui: place a hard cap on VNC server output buffer sizeDaniel P. Berrange1-0/+29
2018-01-12ui: fix VNC client throttling when forced update is requestedDaniel P. Berrange4-4/+41
2018-01-12ui: fix VNC client throttling when audio capture is activeDaniel P. Berrange2-8/+70
2018-01-12ui: refactor code for determining if an update should be sent to the clientDaniel P. Berrange1-7/+20
2018-01-12ui: correctly reset framebuffer update state after processing dirty regionsDaniel P. Berrange1-1/+1
2018-01-12ui: introduce enum to track VNC client framebuffer update request stateDaniel P. Berrange2-12/+18
2018-01-12ui: track how much decoded data we consumed when doing SASL encodingDaniel P. Berrange2-1/+3
2018-01-12ui: avoid pointless VNC updates if framebuffer isn't dirtyDaniel P. Berrange1-1/+1
2018-01-12ui: remove redundant indentation in vnc_client_updateDaniel P. Berrange1-55/+57
2018-01-12ui: remove unreachable code in vnc_update_clientDaniel P. Berrange1-5/+1
2018-01-12ui: remove 'sync' parameter from vnc_update_clientDaniel P. Berrange1-8/+3
2018-01-12vnc: fix debug spellingMarc-André Lureau1-1/+1
2017-12-14ui: generate qcode to linux mappingsOwen Smith1-0/+1
2017-11-16sdl2: Fix broken display updating after the window is hiddenJindrich Makovicka1-6/+2
2017-11-16sdl2: Do not leave grab when fullscreenJindrich Makovicka1-2/+3
2017-11-16sdl2: Fix dead keyboard after fullsceenJindrich Makovicka1-0/+1
2017-11-16sdl2: Use the same pointer show/hide logic for absolute and relative modeJindrich Makovicka1-11/+13
2017-11-16sdl2: Do not quit the emulator when an auxilliary window is closedJindrich Makovicka1-3/+8
2017-11-10ui: use QEMU_IS_ALIGNED macroPhilippe Mathieu-Daudé1-1/+1
2017-11-10ui: fix dcl unregisterGerd Hoffmann1-0/+1
2017-11-07ui/cocoa.m: Send ctrl-alt key combos to guest if QEMU isn't using themPeter Maydell1-4/+2
2017-11-07ui/cocoa.m: move ungrab to ctrl-alt-gJohn Arbuckle1-13/+18
2017-11-07ui/cocoa.m: Make scrolling work again in GUI monitor windowsJohn Arbuckle1-32/+66
2017-11-02ui/cocoa.m: Fix console selection keysJohn Arbuckle1-1/+1
2017-10-23ui: pull in latest keycodemapdbDaniel P. Berrange1-0/+0
2017-10-23ui: normalize the 'sysrq' key into the 'print' keyDaniel P. Berrange1-0/+14
2017-10-23ui: use correct union field for key numberDaniel P. Berrange1-1/+1
2017-10-23ui: fix crash with sendkey and raw key numbersDaniel P. Berrange1-0/+5
2017-10-19Merge remote-tracking branch 'remotes/kraxel/tags/opengl-20171017-pull-reques...Peter Maydell10-55/+232
2017-10-17egl-headless: add dmabuf supportGerd Hoffmann1-2/+57
2017-10-17egl-helpers: add egl_texture_blit and egl_texture_blendGerd Hoffmann1-0/+27
2017-10-17egl-helpers: add dmabuf import supportGerd Hoffmann1-0/+46
2017-10-17opengl: add flipping vertex shaderGerd Hoffmann3-4/+20
2017-10-17opengl: move shader init from console-gl.c to shader.cGerd Hoffmann6-53/+53