diff options
Diffstat (limited to 'include/fpu/softfloat.h')
-rw-r--r-- | include/fpu/softfloat.h | 107 |
1 files changed, 62 insertions, 45 deletions
diff --git a/include/fpu/softfloat.h b/include/fpu/softfloat.h index eb64075..c18ab2c 100644 --- a/include/fpu/softfloat.h +++ b/include/fpu/softfloat.h @@ -120,14 +120,16 @@ bfloat16 bfloat16_squash_input_denormal(bfloat16 a, float_status *status); | Using these differs from negating an input or output before calling | the muladd function in that this means that a NaN doesn't have its | sign bit inverted before it is propagated. -| We also support halving the result before rounding, as a special -| case to support the ARM fused-sqrt-step instruction FRSQRTS. +| +| With float_muladd_suppress_add_product_zero, if A or B is zero +| such that the product is a true zero, then return C without addition. +| This preserves the sign of C when C is +/- 0. Used for Hexagon. *----------------------------------------------------------------------------*/ enum { float_muladd_negate_c = 1, float_muladd_negate_product = 2, float_muladd_negate_result = 4, - float_muladd_halve_result = 8, + float_muladd_suppress_add_product_zero = 8, }; /*---------------------------------------------------------------------------- @@ -238,6 +240,8 @@ float16 float16_add(float16, float16, float_status *status); float16 float16_sub(float16, float16, float_status *status); float16 float16_mul(float16, float16, float_status *status); float16 float16_muladd(float16, float16, float16, int, float_status *status); +float16 float16_muladd_scalbn(float16, float16, float16, + int, int, float_status *status); float16 float16_div(float16, float16, float_status *status); float16 float16_scalbn(float16, int, float_status *status); float16 float16_min(float16, float16, float_status *status); @@ -597,6 +601,8 @@ float32 float32_mul(float32, float32, float_status *status); float32 float32_div(float32, float32, float_status *status); float32 float32_rem(float32, float32, float_status *status); float32 float32_muladd(float32, float32, float32, int, float_status *status); +float32 float32_muladd_scalbn(float32, float32, float32, + int, int, float_status *status); float32 float32_sqrt(float32, float_status *status); float32 float32_exp2(float32, float_status *status); float32 float32_log2(float32, float_status *status); @@ -792,6 +798,8 @@ float64 float64_mul(float64, float64, float_status *status); float64 float64_div(float64, float64, float_status *status); float64 float64_rem(float64, float64, float_status *status); float64 float64_muladd(float64, float64, float64, int, float_status *status); +float64 float64_muladd_scalbn(float64, float64, float64, + int, int, float_status *status); float64 float64_sqrt(float64, float_status *status); float64 float64_log2(float64, float_status *status); FloatRelation float64_compare(float64, float64, float_status *status); @@ -952,7 +960,7 @@ float128 floatx80_to_float128(floatx80, float_status *status); /*---------------------------------------------------------------------------- | The pattern for an extended double-precision inf. *----------------------------------------------------------------------------*/ -extern const floatx80 floatx80_infinity; +floatx80 floatx80_default_inf(bool zSign, float_status *status); /*---------------------------------------------------------------------------- | Software IEC/IEEE extended double-precision operations. @@ -987,14 +995,19 @@ static inline floatx80 floatx80_chs(floatx80 a) return a; } -static inline bool floatx80_is_infinity(floatx80 a) +static inline bool floatx80_is_infinity(floatx80 a, float_status *status) { -#if defined(TARGET_M68K) - return (a.high & 0x7fff) == floatx80_infinity.high && !(a.low << 1); -#else - return (a.high & 0x7fff) == floatx80_infinity.high && - a.low == floatx80_infinity.low; -#endif + /* + * It's target-specific whether the Integer bit is permitted + * to be 0 in a valid Infinity value. (x86 says no, m68k says yes). + */ + bool intbit = a.low >> 63; + + if (!intbit && + !(status->floatx80_behaviour & floatx80_pseudo_inf_valid)) { + return false; + } + return (a.high & 0x7fff) == 0x7fff && !(a.low << 1); } static inline bool floatx80_is_neg(floatx80 a) @@ -1060,41 +1073,45 @@ static inline bool floatx80_unordered_quiet(floatx80 a, floatx80 b, /*---------------------------------------------------------------------------- | Return whether the given value is an invalid floatx80 encoding. -| Invalid floatx80 encodings arise when the integer bit is not set, but -| the exponent is not zero. The only times the integer bit is permitted to -| be zero is in subnormal numbers and the value zero. -| This includes what the Intel software developer's manual calls pseudo-NaNs, -| pseudo-infinities and un-normal numbers. It does not include -| pseudo-denormals, which must still be correctly handled as inputs even -| if they are never generated as outputs. +| Invalid floatx80 encodings may arise when the integer bit is not set +| correctly; this is target-specific. In Intel terminology the +| categories are: +| exp == 0, int = 0, mantissa == 0 : zeroes +| exp == 0, int = 0, mantissa != 0 : denormals +| exp == 0, int = 1 : pseudo-denormals +| 0 < exp < 0x7fff, int = 0 : unnormals +| 0 < exp < 0x7fff, int = 1 : normals +| exp == 0x7fff, int = 0, mantissa == 0 : pseudo-infinities +| exp == 0x7fff, int = 1, mantissa == 0 : infinities +| exp == 0x7fff, int = 0, mantissa != 0 : pseudo-NaNs +| exp == 0x7fff, int = 1, mantissa == 0 : NaNs +| +| The usual IEEE cases of zero, denormal, normal, inf and NaN are always valid. +| x87 permits as input also pseudo-denormals. +| m68k permits all those and also pseudo-infinities, pseudo-NaNs and unnormals. +| +| Since we don't have a target that handles floatx80 but prohibits +| pseudo-denormals in input, we don't currently have a floatx80_behaviour +| flag for that case, but instead always accept it. Conveniently this +| means that all cases with either exponent 0 or the integer bit set are +| valid for all targets. *----------------------------------------------------------------------------*/ -static inline bool floatx80_invalid_encoding(floatx80 a) -{ -#if defined(TARGET_M68K) - /*------------------------------------------------------------------------- - | With m68k, the explicit integer bit can be zero in the case of: - | - zeros (exp == 0, mantissa == 0) - | - denormalized numbers (exp == 0, mantissa != 0) - | - unnormalized numbers (exp != 0, exp < 0x7FFF) - | - infinities (exp == 0x7FFF, mantissa == 0) - | - not-a-numbers (exp == 0x7FFF, mantissa != 0) - | - | For infinities and NaNs, the explicit integer bit can be either one or - | zero. - | - | The IEEE 754 standard does not define a zero integer bit. Such a number - | is an unnormalized number. Hardware does not directly support - | denormalized and unnormalized numbers, but implicitly supports them by - | trapping them as unimplemented data types, allowing efficient conversion - | in software. - | - | See "M68000 FAMILY PROGRAMMER’S REFERENCE MANUAL", - | "1.6 FLOATING-POINT DATA TYPES" - *------------------------------------------------------------------------*/ - return false; -#else - return (a.low & (1ULL << 63)) == 0 && (a.high & 0x7FFF) != 0; -#endif +static inline bool floatx80_invalid_encoding(floatx80 a, float_status *s) +{ + if ((a.low >> 63) || (a.high & 0x7fff) == 0) { + /* Anything with the Integer bit set or the exponent 0 is valid */ + return false; + } + + if ((a.high & 0x7fff) == 0x7fff) { + if (a.low) { + return !(s->floatx80_behaviour & floatx80_pseudo_nan_valid); + } else { + return !(s->floatx80_behaviour & floatx80_pseudo_inf_valid); + } + } else { + return !(s->floatx80_behaviour & floatx80_unnormal_valid); + } } #define floatx80_zero make_floatx80(0x0000, 0x0000000000000000LL) |