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Diffstat (limited to 'lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp')
-rw-r--r--lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp1497
1 files changed, 731 insertions, 766 deletions
diff --git a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp
index 78e1956..27ce67d 100644
--- a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp
+++ b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp
@@ -21,12 +21,12 @@
#include "lldb/Target/Target.h"
#include "lldb/Utility/Utils.h"
// Project includes
-#include "Utility/StringExtractorGDBRemote.h"
#include "ProcessGDBRemote.h"
#include "ProcessGDBRemoteLog.h"
#include "ThreadGDBRemote.h"
#include "Utility/ARM_DWARF_Registers.h"
#include "Utility/ARM_ehframe_Registers.h"
+#include "Utility/StringExtractorGDBRemote.h"
using namespace lldb;
using namespace lldb_private;
@@ -35,762 +35,735 @@ using namespace lldb_private::process_gdb_remote;
//----------------------------------------------------------------------
// GDBRemoteRegisterContext constructor
//----------------------------------------------------------------------
-GDBRemoteRegisterContext::GDBRemoteRegisterContext
-(
- ThreadGDBRemote &thread,
- uint32_t concrete_frame_idx,
- GDBRemoteDynamicRegisterInfo &reg_info,
- bool read_all_at_once
-) :
- RegisterContext (thread, concrete_frame_idx),
- m_reg_info (reg_info),
- m_reg_valid (),
- m_reg_data (),
- m_read_all_at_once (read_all_at_once)
-{
- // Resize our vector of bools to contain one bool for every register.
- // We will use these boolean values to know when a register value
- // is valid in m_reg_data.
- m_reg_valid.resize (reg_info.GetNumRegisters());
-
- // Make a heap based buffer that is big enough to store all registers
- DataBufferSP reg_data_sp(new DataBufferHeap (reg_info.GetRegisterDataByteSize(), 0));
- m_reg_data.SetData (reg_data_sp);
- m_reg_data.SetByteOrder(thread.GetProcess()->GetByteOrder());
+GDBRemoteRegisterContext::GDBRemoteRegisterContext(
+ ThreadGDBRemote &thread, uint32_t concrete_frame_idx,
+ GDBRemoteDynamicRegisterInfo &reg_info, bool read_all_at_once)
+ : RegisterContext(thread, concrete_frame_idx), m_reg_info(reg_info),
+ m_reg_valid(), m_reg_data(), m_read_all_at_once(read_all_at_once) {
+ // Resize our vector of bools to contain one bool for every register.
+ // We will use these boolean values to know when a register value
+ // is valid in m_reg_data.
+ m_reg_valid.resize(reg_info.GetNumRegisters());
+
+ // Make a heap based buffer that is big enough to store all registers
+ DataBufferSP reg_data_sp(
+ new DataBufferHeap(reg_info.GetRegisterDataByteSize(), 0));
+ m_reg_data.SetData(reg_data_sp);
+ m_reg_data.SetByteOrder(thread.GetProcess()->GetByteOrder());
}
//----------------------------------------------------------------------
// Destructor
//----------------------------------------------------------------------
-GDBRemoteRegisterContext::~GDBRemoteRegisterContext()
-{
-}
+GDBRemoteRegisterContext::~GDBRemoteRegisterContext() {}
-void
-GDBRemoteRegisterContext::InvalidateAllRegisters ()
-{
- SetAllRegisterValid (false);
+void GDBRemoteRegisterContext::InvalidateAllRegisters() {
+ SetAllRegisterValid(false);
}
-void
-GDBRemoteRegisterContext::SetAllRegisterValid (bool b)
-{
- std::vector<bool>::iterator pos, end = m_reg_valid.end();
- for (pos = m_reg_valid.begin(); pos != end; ++pos)
- *pos = b;
+void GDBRemoteRegisterContext::SetAllRegisterValid(bool b) {
+ std::vector<bool>::iterator pos, end = m_reg_valid.end();
+ for (pos = m_reg_valid.begin(); pos != end; ++pos)
+ *pos = b;
}
-size_t
-GDBRemoteRegisterContext::GetRegisterCount ()
-{
- return m_reg_info.GetNumRegisters ();
+size_t GDBRemoteRegisterContext::GetRegisterCount() {
+ return m_reg_info.GetNumRegisters();
}
const RegisterInfo *
-GDBRemoteRegisterContext::GetRegisterInfoAtIndex (size_t reg)
-{
- RegisterInfo* reg_info = m_reg_info.GetRegisterInfoAtIndex (reg);
-
- if (reg_info && reg_info->dynamic_size_dwarf_expr_bytes)
- {
- const ArchSpec &arch = m_thread.GetProcess ()->GetTarget ().GetArchitecture ();
- uint8_t reg_size = UpdateDynamicRegisterSize (arch, reg_info);
- reg_info->byte_size = reg_size;
- }
- return reg_info;
+GDBRemoteRegisterContext::GetRegisterInfoAtIndex(size_t reg) {
+ RegisterInfo *reg_info = m_reg_info.GetRegisterInfoAtIndex(reg);
+
+ if (reg_info && reg_info->dynamic_size_dwarf_expr_bytes) {
+ const ArchSpec &arch = m_thread.GetProcess()->GetTarget().GetArchitecture();
+ uint8_t reg_size = UpdateDynamicRegisterSize(arch, reg_info);
+ reg_info->byte_size = reg_size;
+ }
+ return reg_info;
}
-size_t
-GDBRemoteRegisterContext::GetRegisterSetCount ()
-{
- return m_reg_info.GetNumRegisterSets ();
+size_t GDBRemoteRegisterContext::GetRegisterSetCount() {
+ return m_reg_info.GetNumRegisterSets();
}
-
-
-const RegisterSet *
-GDBRemoteRegisterContext::GetRegisterSet (size_t reg_set)
-{
- return m_reg_info.GetRegisterSet (reg_set);
+const RegisterSet *GDBRemoteRegisterContext::GetRegisterSet(size_t reg_set) {
+ return m_reg_info.GetRegisterSet(reg_set);
}
+bool GDBRemoteRegisterContext::ReadRegister(const RegisterInfo *reg_info,
+ RegisterValue &value) {
+ // Read the register
+ if (ReadRegisterBytes(reg_info, m_reg_data)) {
+ const bool partial_data_ok = false;
+ Error error(value.SetValueFromData(reg_info, m_reg_data,
+ reg_info->byte_offset, partial_data_ok));
+ return error.Success();
+ }
+ return false;
+}
-
-bool
-GDBRemoteRegisterContext::ReadRegister (const RegisterInfo *reg_info, RegisterValue &value)
-{
- // Read the register
- if (ReadRegisterBytes (reg_info, m_reg_data))
- {
- const bool partial_data_ok = false;
- Error error (value.SetValueFromData(reg_info, m_reg_data, reg_info->byte_offset, partial_data_ok));
- return error.Success();
- }
+bool GDBRemoteRegisterContext::PrivateSetRegisterValue(
+ uint32_t reg, llvm::ArrayRef<uint8_t> data) {
+ const RegisterInfo *reg_info = GetRegisterInfoAtIndex(reg);
+ if (reg_info == NULL)
return false;
-}
-bool
-GDBRemoteRegisterContext::PrivateSetRegisterValue(uint32_t reg, llvm::ArrayRef<uint8_t> data)
-{
- const RegisterInfo *reg_info = GetRegisterInfoAtIndex (reg);
- if (reg_info == NULL)
- return false;
-
- // Invalidate if needed
- InvalidateIfNeeded(false);
-
- const size_t reg_byte_size = reg_info->byte_size;
- memcpy(const_cast<uint8_t *>(m_reg_data.PeekData(reg_info->byte_offset, reg_byte_size)), data.data(),
- std::min(data.size(), reg_byte_size));
- bool success = data.size() >= reg_byte_size;
- if (success)
- {
- SetRegisterIsValid(reg, true);
- }
- else if (data.size() > 0)
- {
- // Only set register is valid to false if we copied some bytes, else
- // leave it as it was.
- SetRegisterIsValid(reg, false);
- }
- return success;
+ // Invalidate if needed
+ InvalidateIfNeeded(false);
+
+ const size_t reg_byte_size = reg_info->byte_size;
+ memcpy(const_cast<uint8_t *>(
+ m_reg_data.PeekData(reg_info->byte_offset, reg_byte_size)),
+ data.data(), std::min(data.size(), reg_byte_size));
+ bool success = data.size() >= reg_byte_size;
+ if (success) {
+ SetRegisterIsValid(reg, true);
+ } else if (data.size() > 0) {
+ // Only set register is valid to false if we copied some bytes, else
+ // leave it as it was.
+ SetRegisterIsValid(reg, false);
+ }
+ return success;
}
-bool
-GDBRemoteRegisterContext::PrivateSetRegisterValue (uint32_t reg, uint64_t new_reg_val)
-{
- const RegisterInfo *reg_info = GetRegisterInfoAtIndex (reg);
- if (reg_info == NULL)
- return false;
-
- // Early in process startup, we can get a thread that has an invalid byte order
- // because the process hasn't been completely set up yet (see the ctor where the
- // byte order is setfrom the process). If that's the case, we can't set the
- // value here.
- if (m_reg_data.GetByteOrder() == eByteOrderInvalid)
- {
- return false;
- }
-
- // Invalidate if needed
- InvalidateIfNeeded (false);
+bool GDBRemoteRegisterContext::PrivateSetRegisterValue(uint32_t reg,
+ uint64_t new_reg_val) {
+ const RegisterInfo *reg_info = GetRegisterInfoAtIndex(reg);
+ if (reg_info == NULL)
+ return false;
- DataBufferSP buffer_sp (new DataBufferHeap (&new_reg_val, sizeof (new_reg_val)));
- DataExtractor data (buffer_sp, endian::InlHostByteOrder(), sizeof (void*));
+ // Early in process startup, we can get a thread that has an invalid byte
+ // order
+ // because the process hasn't been completely set up yet (see the ctor where
+ // the
+ // byte order is setfrom the process). If that's the case, we can't set the
+ // value here.
+ if (m_reg_data.GetByteOrder() == eByteOrderInvalid) {
+ return false;
+ }
- // If our register context and our register info disagree, which should never happen, don't
- // overwrite past the end of the buffer.
- if (m_reg_data.GetByteSize() < reg_info->byte_offset + reg_info->byte_size)
- return false;
+ // Invalidate if needed
+ InvalidateIfNeeded(false);
- // Grab a pointer to where we are going to put this register
- uint8_t *dst = const_cast<uint8_t*>(m_reg_data.PeekData(reg_info->byte_offset, reg_info->byte_size));
+ DataBufferSP buffer_sp(new DataBufferHeap(&new_reg_val, sizeof(new_reg_val)));
+ DataExtractor data(buffer_sp, endian::InlHostByteOrder(), sizeof(void *));
- if (dst == NULL)
- return false;
+ // If our register context and our register info disagree, which should never
+ // happen, don't
+ // overwrite past the end of the buffer.
+ if (m_reg_data.GetByteSize() < reg_info->byte_offset + reg_info->byte_size)
+ return false;
+ // Grab a pointer to where we are going to put this register
+ uint8_t *dst = const_cast<uint8_t *>(
+ m_reg_data.PeekData(reg_info->byte_offset, reg_info->byte_size));
- if (data.CopyByteOrderedData (0, // src offset
- reg_info->byte_size, // src length
- dst, // dst
- reg_info->byte_size, // dst length
- m_reg_data.GetByteOrder())) // dst byte order
- {
- SetRegisterIsValid (reg, true);
- return true;
- }
+ if (dst == NULL)
return false;
+
+ if (data.CopyByteOrderedData(0, // src offset
+ reg_info->byte_size, // src length
+ dst, // dst
+ reg_info->byte_size, // dst length
+ m_reg_data.GetByteOrder())) // dst byte order
+ {
+ SetRegisterIsValid(reg, true);
+ return true;
+ }
+ return false;
}
// Helper function for GDBRemoteRegisterContext::ReadRegisterBytes().
-bool
-GDBRemoteRegisterContext::GetPrimordialRegister(const RegisterInfo *reg_info,
- GDBRemoteCommunicationClient &gdb_comm)
-{
- const uint32_t lldb_reg = reg_info->kinds[eRegisterKindLLDB];
- const uint32_t remote_reg = reg_info->kinds[eRegisterKindProcessPlugin];
- StringExtractorGDBRemote response;
- if (DataBufferSP buffer_sp = gdb_comm.ReadRegister(m_thread.GetProtocolID(), remote_reg))
- return PrivateSetRegisterValue(lldb_reg,
- llvm::ArrayRef<uint8_t>(buffer_sp->GetBytes(), buffer_sp->GetByteSize()));
- return false;
+bool GDBRemoteRegisterContext::GetPrimordialRegister(
+ const RegisterInfo *reg_info, GDBRemoteCommunicationClient &gdb_comm) {
+ const uint32_t lldb_reg = reg_info->kinds[eRegisterKindLLDB];
+ const uint32_t remote_reg = reg_info->kinds[eRegisterKindProcessPlugin];
+ StringExtractorGDBRemote response;
+ if (DataBufferSP buffer_sp =
+ gdb_comm.ReadRegister(m_thread.GetProtocolID(), remote_reg))
+ return PrivateSetRegisterValue(
+ lldb_reg, llvm::ArrayRef<uint8_t>(buffer_sp->GetBytes(),
+ buffer_sp->GetByteSize()));
+ return false;
}
-bool
-GDBRemoteRegisterContext::ReadRegisterBytes (const RegisterInfo *reg_info, DataExtractor &data)
-{
- ExecutionContext exe_ctx (CalculateThread());
+bool GDBRemoteRegisterContext::ReadRegisterBytes(const RegisterInfo *reg_info,
+ DataExtractor &data) {
+ ExecutionContext exe_ctx(CalculateThread());
- Process *process = exe_ctx.GetProcessPtr();
- Thread *thread = exe_ctx.GetThreadPtr();
- if (process == NULL || thread == NULL)
- return false;
-
- GDBRemoteCommunicationClient &gdb_comm (((ProcessGDBRemote *)process)->GetGDBRemote());
+ Process *process = exe_ctx.GetProcessPtr();
+ Thread *thread = exe_ctx.GetThreadPtr();
+ if (process == NULL || thread == NULL)
+ return false;
- InvalidateIfNeeded(false);
+ GDBRemoteCommunicationClient &gdb_comm(
+ ((ProcessGDBRemote *)process)->GetGDBRemote());
- const uint32_t reg = reg_info->kinds[eRegisterKindLLDB];
+ InvalidateIfNeeded(false);
- if (!GetRegisterIsValid(reg))
- {
- if (m_read_all_at_once)
- {
- if (DataBufferSP buffer_sp = gdb_comm.ReadAllRegisters(m_thread.GetProtocolID()))
- {
- memcpy(const_cast<uint8_t *>(m_reg_data.GetDataStart()), buffer_sp->GetBytes(),
- std::min(buffer_sp->GetByteSize(), m_reg_data.GetByteSize()));
- if (buffer_sp->GetByteSize() >= m_reg_data.GetByteSize())
- {
- SetAllRegisterValid(true);
- return true;
- }
- }
- return false;
- }
- if (reg_info->value_regs)
- {
- // Process this composite register request by delegating to the constituent
- // primordial registers.
-
- // Index of the primordial register.
- bool success = true;
- for (uint32_t idx = 0; success; ++idx)
- {
- const uint32_t prim_reg = reg_info->value_regs[idx];
- if (prim_reg == LLDB_INVALID_REGNUM)
- break;
- // We have a valid primordial register as our constituent.
- // Grab the corresponding register info.
- const RegisterInfo *prim_reg_info = GetRegisterInfoAtIndex(prim_reg);
- if (prim_reg_info == NULL)
- success = false;
- else
- {
- // Read the containing register if it hasn't already been read
- if (!GetRegisterIsValid(prim_reg))
- success = GetPrimordialRegister(prim_reg_info, gdb_comm);
- }
- }
+ const uint32_t reg = reg_info->kinds[eRegisterKindLLDB];
- if (success)
- {
- // If we reach this point, all primordial register requests have succeeded.
- // Validate this composite register.
- SetRegisterIsValid (reg_info, true);
- }
+ if (!GetRegisterIsValid(reg)) {
+ if (m_read_all_at_once) {
+ if (DataBufferSP buffer_sp =
+ gdb_comm.ReadAllRegisters(m_thread.GetProtocolID())) {
+ memcpy(const_cast<uint8_t *>(m_reg_data.GetDataStart()),
+ buffer_sp->GetBytes(),
+ std::min(buffer_sp->GetByteSize(), m_reg_data.GetByteSize()));
+ if (buffer_sp->GetByteSize() >= m_reg_data.GetByteSize()) {
+ SetAllRegisterValid(true);
+ return true;
}
- else
- {
- // Get each register individually
- GetPrimordialRegister(reg_info, gdb_comm);
+ }
+ return false;
+ }
+ if (reg_info->value_regs) {
+ // Process this composite register request by delegating to the
+ // constituent
+ // primordial registers.
+
+ // Index of the primordial register.
+ bool success = true;
+ for (uint32_t idx = 0; success; ++idx) {
+ const uint32_t prim_reg = reg_info->value_regs[idx];
+ if (prim_reg == LLDB_INVALID_REGNUM)
+ break;
+ // We have a valid primordial register as our constituent.
+ // Grab the corresponding register info.
+ const RegisterInfo *prim_reg_info = GetRegisterInfoAtIndex(prim_reg);
+ if (prim_reg_info == NULL)
+ success = false;
+ else {
+ // Read the containing register if it hasn't already been read
+ if (!GetRegisterIsValid(prim_reg))
+ success = GetPrimordialRegister(prim_reg_info, gdb_comm);
}
-
- // Make sure we got a valid register value after reading it
- if (!GetRegisterIsValid(reg))
- return false;
+ }
+
+ if (success) {
+ // If we reach this point, all primordial register requests have
+ // succeeded.
+ // Validate this composite register.
+ SetRegisterIsValid(reg_info, true);
+ }
+ } else {
+ // Get each register individually
+ GetPrimordialRegister(reg_info, gdb_comm);
}
- if (&data != &m_reg_data)
- {
-#if defined (LLDB_CONFIGURATION_DEBUG)
- assert (m_reg_data.GetByteSize() >= reg_info->byte_offset + reg_info->byte_size);
-#endif
- // If our register context and our register info disagree, which should never happen, don't
- // read past the end of the buffer.
- if (m_reg_data.GetByteSize() < reg_info->byte_offset + reg_info->byte_size)
- return false;
-
- // If we aren't extracting into our own buffer (which
- // only happens when this function is called from
- // ReadRegisterValue(uint32_t, Scalar&)) then
- // we transfer bytes from our buffer into the data
- // buffer that was passed in
-
- data.SetByteOrder (m_reg_data.GetByteOrder());
- data.SetData (m_reg_data, reg_info->byte_offset, reg_info->byte_size);
- }
- return true;
+ // Make sure we got a valid register value after reading it
+ if (!GetRegisterIsValid(reg))
+ return false;
+ }
+
+ if (&data != &m_reg_data) {
+#if defined(LLDB_CONFIGURATION_DEBUG)
+ assert(m_reg_data.GetByteSize() >=
+ reg_info->byte_offset + reg_info->byte_size);
+#endif
+ // If our register context and our register info disagree, which should
+ // never happen, don't
+ // read past the end of the buffer.
+ if (m_reg_data.GetByteSize() < reg_info->byte_offset + reg_info->byte_size)
+ return false;
+
+ // If we aren't extracting into our own buffer (which
+ // only happens when this function is called from
+ // ReadRegisterValue(uint32_t, Scalar&)) then
+ // we transfer bytes from our buffer into the data
+ // buffer that was passed in
+
+ data.SetByteOrder(m_reg_data.GetByteOrder());
+ data.SetData(m_reg_data, reg_info->byte_offset, reg_info->byte_size);
+ }
+ return true;
}
-bool
-GDBRemoteRegisterContext::WriteRegister (const RegisterInfo *reg_info,
- const RegisterValue &value)
-{
- DataExtractor data;
- if (value.GetData (data))
- return WriteRegisterBytes (reg_info, data, 0);
- return false;
+bool GDBRemoteRegisterContext::WriteRegister(const RegisterInfo *reg_info,
+ const RegisterValue &value) {
+ DataExtractor data;
+ if (value.GetData(data))
+ return WriteRegisterBytes(reg_info, data, 0);
+ return false;
}
// Helper function for GDBRemoteRegisterContext::WriteRegisterBytes().
-bool
-GDBRemoteRegisterContext::SetPrimordialRegister(const RegisterInfo *reg_info,
- GDBRemoteCommunicationClient &gdb_comm)
-{
- StreamString packet;
- StringExtractorGDBRemote response;
- const uint32_t reg = reg_info->kinds[eRegisterKindLLDB];
- // Invalidate just this register
- SetRegisterIsValid(reg, false);
-
- return gdb_comm.WriteRegister(
- m_thread.GetProtocolID(), reg_info->kinds[eRegisterKindProcessPlugin],
- {m_reg_data.PeekData(reg_info->byte_offset, reg_info->byte_size), reg_info->byte_size});
+bool GDBRemoteRegisterContext::SetPrimordialRegister(
+ const RegisterInfo *reg_info, GDBRemoteCommunicationClient &gdb_comm) {
+ StreamString packet;
+ StringExtractorGDBRemote response;
+ const uint32_t reg = reg_info->kinds[eRegisterKindLLDB];
+ // Invalidate just this register
+ SetRegisterIsValid(reg, false);
+
+ return gdb_comm.WriteRegister(
+ m_thread.GetProtocolID(), reg_info->kinds[eRegisterKindProcessPlugin],
+ {m_reg_data.PeekData(reg_info->byte_offset, reg_info->byte_size),
+ reg_info->byte_size});
}
-bool
-GDBRemoteRegisterContext::WriteRegisterBytes (const RegisterInfo *reg_info, DataExtractor &data, uint32_t data_offset)
-{
- ExecutionContext exe_ctx (CalculateThread());
+bool GDBRemoteRegisterContext::WriteRegisterBytes(const RegisterInfo *reg_info,
+ DataExtractor &data,
+ uint32_t data_offset) {
+ ExecutionContext exe_ctx(CalculateThread());
- Process *process = exe_ctx.GetProcessPtr();
- Thread *thread = exe_ctx.GetThreadPtr();
- if (process == NULL || thread == NULL)
- return false;
+ Process *process = exe_ctx.GetProcessPtr();
+ Thread *thread = exe_ctx.GetThreadPtr();
+ if (process == NULL || thread == NULL)
+ return false;
- GDBRemoteCommunicationClient &gdb_comm (((ProcessGDBRemote *)process)->GetGDBRemote());
+ GDBRemoteCommunicationClient &gdb_comm(
+ ((ProcessGDBRemote *)process)->GetGDBRemote());
-#if defined (LLDB_CONFIGURATION_DEBUG)
- assert (m_reg_data.GetByteSize() >= reg_info->byte_offset + reg_info->byte_size);
+#if defined(LLDB_CONFIGURATION_DEBUG)
+ assert(m_reg_data.GetByteSize() >=
+ reg_info->byte_offset + reg_info->byte_size);
#endif
- // If our register context and our register info disagree, which should never happen, don't
- // overwrite past the end of the buffer.
- if (m_reg_data.GetByteSize() < reg_info->byte_offset + reg_info->byte_size)
- return false;
+ // If our register context and our register info disagree, which should never
+ // happen, don't
+ // overwrite past the end of the buffer.
+ if (m_reg_data.GetByteSize() < reg_info->byte_offset + reg_info->byte_size)
+ return false;
- // Grab a pointer to where we are going to put this register
- uint8_t *dst = const_cast<uint8_t*>(m_reg_data.PeekData(reg_info->byte_offset, reg_info->byte_size));
+ // Grab a pointer to where we are going to put this register
+ uint8_t *dst = const_cast<uint8_t *>(
+ m_reg_data.PeekData(reg_info->byte_offset, reg_info->byte_size));
- if (dst == NULL)
- return false;
+ if (dst == NULL)
+ return false;
+
+ if (data.CopyByteOrderedData(data_offset, // src offset
+ reg_info->byte_size, // src length
+ dst, // dst
+ reg_info->byte_size, // dst length
+ m_reg_data.GetByteOrder())) // dst byte order
+ {
+ GDBRemoteClientBase::Lock lock(gdb_comm, false);
+ if (lock) {
+ if (m_read_all_at_once) {
+ // Invalidate all register values
+ InvalidateIfNeeded(true);
+ // Set all registers in one packet
+ if (gdb_comm.WriteAllRegisters(
+ m_thread.GetProtocolID(),
+ {m_reg_data.GetDataStart(), size_t(m_reg_data.GetByteSize())}))
- if (data.CopyByteOrderedData (data_offset, // src offset
- reg_info->byte_size, // src length
- dst, // dst
- reg_info->byte_size, // dst length
- m_reg_data.GetByteOrder())) // dst byte order
- {
- GDBRemoteClientBase::Lock lock(gdb_comm, false);
- if (lock)
{
- if (m_read_all_at_once)
- {
- // Invalidate all register values
- InvalidateIfNeeded (true);
-
- // Set all registers in one packet
- if (gdb_comm.WriteAllRegisters(m_thread.GetProtocolID(),
- {m_reg_data.GetDataStart(), size_t(m_reg_data.GetByteSize())}))
-
- {
- SetAllRegisterValid (false);
- return true;
- }
- }
- else
- {
- bool success = true;
-
- if (reg_info->value_regs)
- {
- // This register is part of another register. In this case we read the actual
- // register data for any "value_regs", and once all that data is read, we will
- // have enough data in our register context bytes for the value of this register
-
- // Invalidate this composite register first.
-
- for (uint32_t idx = 0; success; ++idx)
- {
- const uint32_t reg = reg_info->value_regs[idx];
- if (reg == LLDB_INVALID_REGNUM)
- break;
- // We have a valid primordial register as our constituent.
- // Grab the corresponding register info.
- const RegisterInfo *value_reg_info = GetRegisterInfoAtIndex(reg);
- if (value_reg_info == NULL)
- success = false;
- else
- success = SetPrimordialRegister(value_reg_info, gdb_comm);
- }
- }
- else
- {
- // This is an actual register, write it
- success = SetPrimordialRegister(reg_info, gdb_comm);
- }
-
- // Check if writing this register will invalidate any other register values?
- // If so, invalidate them
- if (reg_info->invalidate_regs)
- {
- for (uint32_t idx = 0, reg = reg_info->invalidate_regs[0];
- reg != LLDB_INVALID_REGNUM;
- reg = reg_info->invalidate_regs[++idx])
- {
- SetRegisterIsValid(reg, false);
- }
- }
-
- return success;
- }
+ SetAllRegisterValid(false);
+ return true;
}
- else
- {
- Log *log (ProcessGDBRemoteLog::GetLogIfAnyCategoryIsSet (GDBR_LOG_THREAD | GDBR_LOG_PACKETS));
- if (log)
- {
- if (log->GetVerbose())
- {
- StreamString strm;
- gdb_comm.DumpHistory(strm);
- log->Printf("error: failed to get packet sequence mutex, not sending write register for \"%s\":\n%s", reg_info->name, strm.GetData());
- }
- else
- log->Printf("error: failed to get packet sequence mutex, not sending write register for \"%s\"", reg_info->name);
- }
+ } else {
+ bool success = true;
+
+ if (reg_info->value_regs) {
+ // This register is part of another register. In this case we read the
+ // actual
+ // register data for any "value_regs", and once all that data is read,
+ // we will
+ // have enough data in our register context bytes for the value of
+ // this register
+
+ // Invalidate this composite register first.
+
+ for (uint32_t idx = 0; success; ++idx) {
+ const uint32_t reg = reg_info->value_regs[idx];
+ if (reg == LLDB_INVALID_REGNUM)
+ break;
+ // We have a valid primordial register as our constituent.
+ // Grab the corresponding register info.
+ const RegisterInfo *value_reg_info = GetRegisterInfoAtIndex(reg);
+ if (value_reg_info == NULL)
+ success = false;
+ else
+ success = SetPrimordialRegister(value_reg_info, gdb_comm);
+ }
+ } else {
+ // This is an actual register, write it
+ success = SetPrimordialRegister(reg_info, gdb_comm);
}
+
+ // Check if writing this register will invalidate any other register
+ // values?
+ // If so, invalidate them
+ if (reg_info->invalidate_regs) {
+ for (uint32_t idx = 0, reg = reg_info->invalidate_regs[0];
+ reg != LLDB_INVALID_REGNUM;
+ reg = reg_info->invalidate_regs[++idx]) {
+ SetRegisterIsValid(reg, false);
+ }
+ }
+
+ return success;
+ }
+ } else {
+ Log *log(ProcessGDBRemoteLog::GetLogIfAnyCategoryIsSet(GDBR_LOG_THREAD |
+ GDBR_LOG_PACKETS));
+ if (log) {
+ if (log->GetVerbose()) {
+ StreamString strm;
+ gdb_comm.DumpHistory(strm);
+ log->Printf("error: failed to get packet sequence mutex, not sending "
+ "write register for \"%s\":\n%s",
+ reg_info->name, strm.GetData());
+ } else
+ log->Printf("error: failed to get packet sequence mutex, not sending "
+ "write register for \"%s\"",
+ reg_info->name);
+ }
}
+ }
+ return false;
+}
+
+bool GDBRemoteRegisterContext::ReadAllRegisterValues(
+ RegisterCheckpoint &reg_checkpoint) {
+ ExecutionContext exe_ctx(CalculateThread());
+
+ Process *process = exe_ctx.GetProcessPtr();
+ Thread *thread = exe_ctx.GetThreadPtr();
+ if (process == NULL || thread == NULL)
return false;
+
+ GDBRemoteCommunicationClient &gdb_comm(
+ ((ProcessGDBRemote *)process)->GetGDBRemote());
+
+ uint32_t save_id = 0;
+ if (gdb_comm.SaveRegisterState(thread->GetProtocolID(), save_id)) {
+ reg_checkpoint.SetID(save_id);
+ reg_checkpoint.GetData().reset();
+ return true;
+ } else {
+ reg_checkpoint.SetID(0); // Invalid save ID is zero
+ return ReadAllRegisterValues(reg_checkpoint.GetData());
+ }
}
-bool
-GDBRemoteRegisterContext::ReadAllRegisterValues (RegisterCheckpoint &reg_checkpoint)
-{
- ExecutionContext exe_ctx (CalculateThread());
-
+bool GDBRemoteRegisterContext::WriteAllRegisterValues(
+ const RegisterCheckpoint &reg_checkpoint) {
+ uint32_t save_id = reg_checkpoint.GetID();
+ if (save_id != 0) {
+ ExecutionContext exe_ctx(CalculateThread());
+
Process *process = exe_ctx.GetProcessPtr();
Thread *thread = exe_ctx.GetThreadPtr();
if (process == NULL || thread == NULL)
- return false;
-
- GDBRemoteCommunicationClient &gdb_comm (((ProcessGDBRemote *)process)->GetGDBRemote());
-
- uint32_t save_id = 0;
- if (gdb_comm.SaveRegisterState(thread->GetProtocolID(), save_id))
- {
- reg_checkpoint.SetID(save_id);
- reg_checkpoint.GetData().reset();
- return true;
- }
- else
- {
- reg_checkpoint.SetID(0); // Invalid save ID is zero
- return ReadAllRegisterValues(reg_checkpoint.GetData());
- }
-}
+ return false;
-bool
-GDBRemoteRegisterContext::WriteAllRegisterValues (const RegisterCheckpoint &reg_checkpoint)
-{
- uint32_t save_id = reg_checkpoint.GetID();
- if (save_id != 0)
- {
- ExecutionContext exe_ctx (CalculateThread());
-
- Process *process = exe_ctx.GetProcessPtr();
- Thread *thread = exe_ctx.GetThreadPtr();
- if (process == NULL || thread == NULL)
- return false;
-
- GDBRemoteCommunicationClient &gdb_comm (((ProcessGDBRemote *)process)->GetGDBRemote());
-
- return gdb_comm.RestoreRegisterState(m_thread.GetProtocolID(), save_id);
- }
- else
- {
- return WriteAllRegisterValues(reg_checkpoint.GetData());
- }
+ GDBRemoteCommunicationClient &gdb_comm(
+ ((ProcessGDBRemote *)process)->GetGDBRemote());
+
+ return gdb_comm.RestoreRegisterState(m_thread.GetProtocolID(), save_id);
+ } else {
+ return WriteAllRegisterValues(reg_checkpoint.GetData());
+ }
}
-bool
-GDBRemoteRegisterContext::ReadAllRegisterValues (lldb::DataBufferSP &data_sp)
-{
- ExecutionContext exe_ctx (CalculateThread());
+bool GDBRemoteRegisterContext::ReadAllRegisterValues(
+ lldb::DataBufferSP &data_sp) {
+ ExecutionContext exe_ctx(CalculateThread());
- Process *process = exe_ctx.GetProcessPtr();
- Thread *thread = exe_ctx.GetThreadPtr();
- if (process == NULL || thread == NULL)
- return false;
+ Process *process = exe_ctx.GetProcessPtr();
+ Thread *thread = exe_ctx.GetThreadPtr();
+ if (process == NULL || thread == NULL)
+ return false;
- GDBRemoteCommunicationClient &gdb_comm (((ProcessGDBRemote *)process)->GetGDBRemote());
+ GDBRemoteCommunicationClient &gdb_comm(
+ ((ProcessGDBRemote *)process)->GetGDBRemote());
- const bool use_g_packet = gdb_comm.AvoidGPackets ((ProcessGDBRemote *)process) == false;
+ const bool use_g_packet =
+ gdb_comm.AvoidGPackets((ProcessGDBRemote *)process) == false;
- GDBRemoteClientBase::Lock lock(gdb_comm, false);
- if (lock)
- {
- if (gdb_comm.SyncThreadState(m_thread.GetProtocolID()))
- InvalidateAllRegisters();
+ GDBRemoteClientBase::Lock lock(gdb_comm, false);
+ if (lock) {
+ if (gdb_comm.SyncThreadState(m_thread.GetProtocolID()))
+ InvalidateAllRegisters();
- if (use_g_packet && (data_sp = gdb_comm.ReadAllRegisters(m_thread.GetProtocolID())))
- return true;
+ if (use_g_packet &&
+ (data_sp = gdb_comm.ReadAllRegisters(m_thread.GetProtocolID())))
+ return true;
- // We're going to read each register
- // individually and store them as binary data in a buffer.
- const RegisterInfo *reg_info;
+ // We're going to read each register
+ // individually and store them as binary data in a buffer.
+ const RegisterInfo *reg_info;
- for (uint32_t i = 0; (reg_info = GetRegisterInfoAtIndex(i)) != NULL; i++)
- {
- if (reg_info->value_regs) // skip registers that are slices of real registers
- continue;
- ReadRegisterBytes(reg_info, m_reg_data);
- // ReadRegisterBytes saves the contents of the register in to the m_reg_data buffer
- }
- data_sp.reset(new DataBufferHeap(m_reg_data.GetDataStart(), m_reg_info.GetRegisterDataByteSize()));
- return true;
+ for (uint32_t i = 0; (reg_info = GetRegisterInfoAtIndex(i)) != NULL; i++) {
+ if (reg_info
+ ->value_regs) // skip registers that are slices of real registers
+ continue;
+ ReadRegisterBytes(reg_info, m_reg_data);
+ // ReadRegisterBytes saves the contents of the register in to the
+ // m_reg_data buffer
}
- else
- {
-
- Log *log (ProcessGDBRemoteLog::GetLogIfAnyCategoryIsSet (GDBR_LOG_THREAD | GDBR_LOG_PACKETS));
- if (log)
- {
- if (log->GetVerbose())
- {
- StreamString strm;
- gdb_comm.DumpHistory(strm);
- log->Printf("error: failed to get packet sequence mutex, not sending read all registers:\n%s", strm.GetData());
- }
- else
- log->Printf("error: failed to get packet sequence mutex, not sending read all registers");
- }
+ data_sp.reset(new DataBufferHeap(m_reg_data.GetDataStart(),
+ m_reg_info.GetRegisterDataByteSize()));
+ return true;
+ } else {
+
+ Log *log(ProcessGDBRemoteLog::GetLogIfAnyCategoryIsSet(GDBR_LOG_THREAD |
+ GDBR_LOG_PACKETS));
+ if (log) {
+ if (log->GetVerbose()) {
+ StreamString strm;
+ gdb_comm.DumpHistory(strm);
+ log->Printf("error: failed to get packet sequence mutex, not sending "
+ "read all registers:\n%s",
+ strm.GetData());
+ } else
+ log->Printf("error: failed to get packet sequence mutex, not sending "
+ "read all registers");
}
+ }
- data_sp.reset();
- return false;
+ data_sp.reset();
+ return false;
}
-bool
-GDBRemoteRegisterContext::WriteAllRegisterValues (const lldb::DataBufferSP &data_sp)
-{
- if (!data_sp || data_sp->GetBytes() == NULL || data_sp->GetByteSize() == 0)
- return false;
+bool GDBRemoteRegisterContext::WriteAllRegisterValues(
+ const lldb::DataBufferSP &data_sp) {
+ if (!data_sp || data_sp->GetBytes() == NULL || data_sp->GetByteSize() == 0)
+ return false;
- ExecutionContext exe_ctx (CalculateThread());
+ ExecutionContext exe_ctx(CalculateThread());
- Process *process = exe_ctx.GetProcessPtr();
- Thread *thread = exe_ctx.GetThreadPtr();
- if (process == NULL || thread == NULL)
- return false;
+ Process *process = exe_ctx.GetProcessPtr();
+ Thread *thread = exe_ctx.GetThreadPtr();
+ if (process == NULL || thread == NULL)
+ return false;
- GDBRemoteCommunicationClient &gdb_comm (((ProcessGDBRemote *)process)->GetGDBRemote());
+ GDBRemoteCommunicationClient &gdb_comm(
+ ((ProcessGDBRemote *)process)->GetGDBRemote());
- const bool use_g_packet = gdb_comm.AvoidGPackets ((ProcessGDBRemote *)process) == false;
+ const bool use_g_packet =
+ gdb_comm.AvoidGPackets((ProcessGDBRemote *)process) == false;
- GDBRemoteClientBase::Lock lock(gdb_comm, false);
- if (lock)
- {
- // The data_sp contains the G response packet.
- if (use_g_packet)
- {
- if (gdb_comm.WriteAllRegisters(m_thread.GetProtocolID(),
- {data_sp->GetBytes(), size_t(data_sp->GetByteSize())}))
- return true;
-
- uint32_t num_restored = 0;
- // We need to manually go through all of the registers and
- // restore them manually
- DataExtractor restore_data(data_sp, m_reg_data.GetByteOrder(), m_reg_data.GetAddressByteSize());
-
- const RegisterInfo *reg_info;
-
- // The g packet contents may either include the slice registers (registers defined in
- // terms of other registers, e.g. eax is a subset of rax) or not. The slice registers
- // should NOT be in the g packet, but some implementations may incorrectly include them.
- //
- // If the slice registers are included in the packet, we must step over the slice registers
- // when parsing the packet -- relying on the RegisterInfo byte_offset field would be incorrect.
- // If the slice registers are not included, then using the byte_offset values into the
- // data buffer is the best way to find individual register values.
-
- uint64_t size_including_slice_registers = 0;
- uint64_t size_not_including_slice_registers = 0;
- uint64_t size_by_highest_offset = 0;
-
- for (uint32_t reg_idx = 0; (reg_info = GetRegisterInfoAtIndex(reg_idx)) != NULL; ++reg_idx)
- {
- size_including_slice_registers += reg_info->byte_size;
- if (reg_info->value_regs == NULL)
- size_not_including_slice_registers += reg_info->byte_size;
- if (reg_info->byte_offset >= size_by_highest_offset)
- size_by_highest_offset = reg_info->byte_offset + reg_info->byte_size;
- }
+ GDBRemoteClientBase::Lock lock(gdb_comm, false);
+ if (lock) {
+ // The data_sp contains the G response packet.
+ if (use_g_packet) {
+ if (gdb_comm.WriteAllRegisters(
+ m_thread.GetProtocolID(),
+ {data_sp->GetBytes(), size_t(data_sp->GetByteSize())}))
+ return true;
- bool use_byte_offset_into_buffer;
- if (size_by_highest_offset == restore_data.GetByteSize())
- {
- // The size of the packet agrees with the highest offset: + size in the register file
- use_byte_offset_into_buffer = true;
- }
- else if (size_not_including_slice_registers == restore_data.GetByteSize())
- {
- // The size of the packet is the same as concatenating all of the registers sequentially,
- // skipping the slice registers
- use_byte_offset_into_buffer = true;
- }
- else if (size_including_slice_registers == restore_data.GetByteSize())
- {
- // The slice registers are present in the packet (when they shouldn't be).
- // Don't try to use the RegisterInfo byte_offset into the restore_data, it will
- // point to the wrong place.
- use_byte_offset_into_buffer = false;
- }
- else
- {
- // None of our expected sizes match the actual g packet data we're looking at.
- // The most conservative approach here is to use the running total byte offset.
- use_byte_offset_into_buffer = false;
- }
+ uint32_t num_restored = 0;
+ // We need to manually go through all of the registers and
+ // restore them manually
+ DataExtractor restore_data(data_sp, m_reg_data.GetByteOrder(),
+ m_reg_data.GetAddressByteSize());
+
+ const RegisterInfo *reg_info;
+
+ // The g packet contents may either include the slice registers (registers
+ // defined in
+ // terms of other registers, e.g. eax is a subset of rax) or not. The
+ // slice registers
+ // should NOT be in the g packet, but some implementations may incorrectly
+ // include them.
+ //
+ // If the slice registers are included in the packet, we must step over
+ // the slice registers
+ // when parsing the packet -- relying on the RegisterInfo byte_offset
+ // field would be incorrect.
+ // If the slice registers are not included, then using the byte_offset
+ // values into the
+ // data buffer is the best way to find individual register values.
+
+ uint64_t size_including_slice_registers = 0;
+ uint64_t size_not_including_slice_registers = 0;
+ uint64_t size_by_highest_offset = 0;
+
+ for (uint32_t reg_idx = 0;
+ (reg_info = GetRegisterInfoAtIndex(reg_idx)) != NULL; ++reg_idx) {
+ size_including_slice_registers += reg_info->byte_size;
+ if (reg_info->value_regs == NULL)
+ size_not_including_slice_registers += reg_info->byte_size;
+ if (reg_info->byte_offset >= size_by_highest_offset)
+ size_by_highest_offset = reg_info->byte_offset + reg_info->byte_size;
+ }
+
+ bool use_byte_offset_into_buffer;
+ if (size_by_highest_offset == restore_data.GetByteSize()) {
+ // The size of the packet agrees with the highest offset: + size in the
+ // register file
+ use_byte_offset_into_buffer = true;
+ } else if (size_not_including_slice_registers ==
+ restore_data.GetByteSize()) {
+ // The size of the packet is the same as concatenating all of the
+ // registers sequentially,
+ // skipping the slice registers
+ use_byte_offset_into_buffer = true;
+ } else if (size_including_slice_registers == restore_data.GetByteSize()) {
+ // The slice registers are present in the packet (when they shouldn't
+ // be).
+ // Don't try to use the RegisterInfo byte_offset into the restore_data,
+ // it will
+ // point to the wrong place.
+ use_byte_offset_into_buffer = false;
+ } else {
+ // None of our expected sizes match the actual g packet data we're
+ // looking at.
+ // The most conservative approach here is to use the running total byte
+ // offset.
+ use_byte_offset_into_buffer = false;
+ }
+
+ // In case our register definitions don't include the correct offsets,
+ // keep track of the size of each reg & compute offset based on that.
+ uint32_t running_byte_offset = 0;
+ for (uint32_t reg_idx = 0;
+ (reg_info = GetRegisterInfoAtIndex(reg_idx)) != NULL;
+ ++reg_idx, running_byte_offset += reg_info->byte_size) {
+ // Skip composite aka slice registers (e.g. eax is a slice of rax).
+ if (reg_info->value_regs)
+ continue;
- // In case our register definitions don't include the correct offsets,
- // keep track of the size of each reg & compute offset based on that.
- uint32_t running_byte_offset = 0;
- for (uint32_t reg_idx = 0; (reg_info = GetRegisterInfoAtIndex(reg_idx)) != NULL;
- ++reg_idx, running_byte_offset += reg_info->byte_size)
- {
- // Skip composite aka slice registers (e.g. eax is a slice of rax).
- if (reg_info->value_regs)
- continue;
-
- const uint32_t reg = reg_info->kinds[eRegisterKindLLDB];
-
- uint32_t register_offset;
- if (use_byte_offset_into_buffer)
- {
- register_offset = reg_info->byte_offset;
- }
- else
- {
- register_offset = running_byte_offset;
- }
-
- const uint32_t reg_byte_size = reg_info->byte_size;
-
- const uint8_t *restore_src = restore_data.PeekData(register_offset, reg_byte_size);
- if (restore_src)
- {
- SetRegisterIsValid(reg, false);
- if (gdb_comm.WriteRegister(m_thread.GetProtocolID(), reg_info->kinds[eRegisterKindProcessPlugin],
- {restore_src, reg_byte_size}))
- ++num_restored;
- }
- }
- return num_restored > 0;
+ const uint32_t reg = reg_info->kinds[eRegisterKindLLDB];
+
+ uint32_t register_offset;
+ if (use_byte_offset_into_buffer) {
+ register_offset = reg_info->byte_offset;
+ } else {
+ register_offset = running_byte_offset;
}
- else
- {
- // For the use_g_packet == false case, we're going to write each register
- // individually. The data buffer is binary data in this case, instead of
- // ascii characters.
-
- bool arm64_debugserver = false;
- if (m_thread.GetProcess().get())
- {
- const ArchSpec &arch = m_thread.GetProcess()->GetTarget().GetArchitecture();
- if (arch.IsValid() && arch.GetMachine() == llvm::Triple::aarch64 &&
- arch.GetTriple().getVendor() == llvm::Triple::Apple &&
- arch.GetTriple().getOS() == llvm::Triple::IOS)
- {
- arm64_debugserver = true;
- }
- }
- uint32_t num_restored = 0;
- const RegisterInfo *reg_info;
- for (uint32_t i = 0; (reg_info = GetRegisterInfoAtIndex(i)) != NULL; i++)
- {
- if (reg_info->value_regs) // skip registers that are slices of real registers
- continue;
- // Skip the fpsr and fpcr floating point status/control register writing to
- // work around a bug in an older version of debugserver that would lead to
- // register context corruption when writing fpsr/fpcr.
- if (arm64_debugserver && (strcmp(reg_info->name, "fpsr") == 0 || strcmp(reg_info->name, "fpcr") == 0))
- {
- continue;
- }
-
- SetRegisterIsValid(reg_info, false);
- if (gdb_comm.WriteRegister(m_thread.GetProtocolID(), reg_info->kinds[eRegisterKindProcessPlugin],
- {data_sp->GetBytes() + reg_info->byte_offset, reg_info->byte_size}))
- ++num_restored;
- }
- return num_restored > 0;
+
+ const uint32_t reg_byte_size = reg_info->byte_size;
+
+ const uint8_t *restore_src =
+ restore_data.PeekData(register_offset, reg_byte_size);
+ if (restore_src) {
+ SetRegisterIsValid(reg, false);
+ if (gdb_comm.WriteRegister(
+ m_thread.GetProtocolID(),
+ reg_info->kinds[eRegisterKindProcessPlugin],
+ {restore_src, reg_byte_size}))
+ ++num_restored;
}
- }
- else
- {
- Log *log (ProcessGDBRemoteLog::GetLogIfAnyCategoryIsSet (GDBR_LOG_THREAD | GDBR_LOG_PACKETS));
- if (log)
- {
- if (log->GetVerbose())
- {
- StreamString strm;
- gdb_comm.DumpHistory(strm);
- log->Printf("error: failed to get packet sequence mutex, not sending write all registers:\n%s", strm.GetData());
- }
- else
- log->Printf("error: failed to get packet sequence mutex, not sending write all registers");
+ }
+ return num_restored > 0;
+ } else {
+ // For the use_g_packet == false case, we're going to write each register
+ // individually. The data buffer is binary data in this case, instead of
+ // ascii characters.
+
+ bool arm64_debugserver = false;
+ if (m_thread.GetProcess().get()) {
+ const ArchSpec &arch =
+ m_thread.GetProcess()->GetTarget().GetArchitecture();
+ if (arch.IsValid() && arch.GetMachine() == llvm::Triple::aarch64 &&
+ arch.GetTriple().getVendor() == llvm::Triple::Apple &&
+ arch.GetTriple().getOS() == llvm::Triple::IOS) {
+ arm64_debugserver = true;
+ }
+ }
+ uint32_t num_restored = 0;
+ const RegisterInfo *reg_info;
+ for (uint32_t i = 0; (reg_info = GetRegisterInfoAtIndex(i)) != NULL;
+ i++) {
+ if (reg_info->value_regs) // skip registers that are slices of real
+ // registers
+ continue;
+ // Skip the fpsr and fpcr floating point status/control register writing
+ // to
+ // work around a bug in an older version of debugserver that would lead
+ // to
+ // register context corruption when writing fpsr/fpcr.
+ if (arm64_debugserver && (strcmp(reg_info->name, "fpsr") == 0 ||
+ strcmp(reg_info->name, "fpcr") == 0)) {
+ continue;
}
+
+ SetRegisterIsValid(reg_info, false);
+ if (gdb_comm.WriteRegister(m_thread.GetProtocolID(),
+ reg_info->kinds[eRegisterKindProcessPlugin],
+ {data_sp->GetBytes() + reg_info->byte_offset,
+ reg_info->byte_size}))
+ ++num_restored;
+ }
+ return num_restored > 0;
}
- return false;
+ } else {
+ Log *log(ProcessGDBRemoteLog::GetLogIfAnyCategoryIsSet(GDBR_LOG_THREAD |
+ GDBR_LOG_PACKETS));
+ if (log) {
+ if (log->GetVerbose()) {
+ StreamString strm;
+ gdb_comm.DumpHistory(strm);
+ log->Printf("error: failed to get packet sequence mutex, not sending "
+ "write all registers:\n%s",
+ strm.GetData());
+ } else
+ log->Printf("error: failed to get packet sequence mutex, not sending "
+ "write all registers");
+ }
+ }
+ return false;
}
-
-uint32_t
-GDBRemoteRegisterContext::ConvertRegisterKindToRegisterNumber (lldb::RegisterKind kind, uint32_t num)
-{
- return m_reg_info.ConvertRegisterKindToRegisterNumber (kind, num);
+uint32_t GDBRemoteRegisterContext::ConvertRegisterKindToRegisterNumber(
+ lldb::RegisterKind kind, uint32_t num) {
+ return m_reg_info.ConvertRegisterKindToRegisterNumber(kind, num);
}
-
-void
-GDBRemoteDynamicRegisterInfo::HardcodeARMRegisters(bool from_scratch)
-{
- // For Advanced SIMD and VFP register mapping.
- static uint32_t g_d0_regs[] = { 26, 27, LLDB_INVALID_REGNUM }; // (s0, s1)
- static uint32_t g_d1_regs[] = { 28, 29, LLDB_INVALID_REGNUM }; // (s2, s3)
- static uint32_t g_d2_regs[] = { 30, 31, LLDB_INVALID_REGNUM }; // (s4, s5)
- static uint32_t g_d3_regs[] = { 32, 33, LLDB_INVALID_REGNUM }; // (s6, s7)
- static uint32_t g_d4_regs[] = { 34, 35, LLDB_INVALID_REGNUM }; // (s8, s9)
- static uint32_t g_d5_regs[] = { 36, 37, LLDB_INVALID_REGNUM }; // (s10, s11)
- static uint32_t g_d6_regs[] = { 38, 39, LLDB_INVALID_REGNUM }; // (s12, s13)
- static uint32_t g_d7_regs[] = { 40, 41, LLDB_INVALID_REGNUM }; // (s14, s15)
- static uint32_t g_d8_regs[] = { 42, 43, LLDB_INVALID_REGNUM }; // (s16, s17)
- static uint32_t g_d9_regs[] = { 44, 45, LLDB_INVALID_REGNUM }; // (s18, s19)
- static uint32_t g_d10_regs[] = { 46, 47, LLDB_INVALID_REGNUM }; // (s20, s21)
- static uint32_t g_d11_regs[] = { 48, 49, LLDB_INVALID_REGNUM }; // (s22, s23)
- static uint32_t g_d12_regs[] = { 50, 51, LLDB_INVALID_REGNUM }; // (s24, s25)
- static uint32_t g_d13_regs[] = { 52, 53, LLDB_INVALID_REGNUM }; // (s26, s27)
- static uint32_t g_d14_regs[] = { 54, 55, LLDB_INVALID_REGNUM }; // (s28, s29)
- static uint32_t g_d15_regs[] = { 56, 57, LLDB_INVALID_REGNUM }; // (s30, s31)
- static uint32_t g_q0_regs[] = { 26, 27, 28, 29, LLDB_INVALID_REGNUM }; // (d0, d1) -> (s0, s1, s2, s3)
- static uint32_t g_q1_regs[] = { 30, 31, 32, 33, LLDB_INVALID_REGNUM }; // (d2, d3) -> (s4, s5, s6, s7)
- static uint32_t g_q2_regs[] = { 34, 35, 36, 37, LLDB_INVALID_REGNUM }; // (d4, d5) -> (s8, s9, s10, s11)
- static uint32_t g_q3_regs[] = { 38, 39, 40, 41, LLDB_INVALID_REGNUM }; // (d6, d7) -> (s12, s13, s14, s15)
- static uint32_t g_q4_regs[] = { 42, 43, 44, 45, LLDB_INVALID_REGNUM }; // (d8, d9) -> (s16, s17, s18, s19)
- static uint32_t g_q5_regs[] = { 46, 47, 48, 49, LLDB_INVALID_REGNUM }; // (d10, d11) -> (s20, s21, s22, s23)
- static uint32_t g_q6_regs[] = { 50, 51, 52, 53, LLDB_INVALID_REGNUM }; // (d12, d13) -> (s24, s25, s26, s27)
- static uint32_t g_q7_regs[] = { 54, 55, 56, 57, LLDB_INVALID_REGNUM }; // (d14, d15) -> (s28, s29, s30, s31)
- static uint32_t g_q8_regs[] = { 59, 60, LLDB_INVALID_REGNUM }; // (d16, d17)
- static uint32_t g_q9_regs[] = { 61, 62, LLDB_INVALID_REGNUM }; // (d18, d19)
- static uint32_t g_q10_regs[] = { 63, 64, LLDB_INVALID_REGNUM }; // (d20, d21)
- static uint32_t g_q11_regs[] = { 65, 66, LLDB_INVALID_REGNUM }; // (d22, d23)
- static uint32_t g_q12_regs[] = { 67, 68, LLDB_INVALID_REGNUM }; // (d24, d25)
- static uint32_t g_q13_regs[] = { 69, 70, LLDB_INVALID_REGNUM }; // (d26, d27)
- static uint32_t g_q14_regs[] = { 71, 72, LLDB_INVALID_REGNUM }; // (d28, d29)
- static uint32_t g_q15_regs[] = { 73, 74, LLDB_INVALID_REGNUM }; // (d30, d31)
-
- // This is our array of composite registers, with each element coming from the above register mappings.
- static uint32_t *g_composites[] = {
- g_d0_regs, g_d1_regs, g_d2_regs, g_d3_regs, g_d4_regs, g_d5_regs, g_d6_regs, g_d7_regs,
- g_d8_regs, g_d9_regs, g_d10_regs, g_d11_regs, g_d12_regs, g_d13_regs, g_d14_regs, g_d15_regs,
- g_q0_regs, g_q1_regs, g_q2_regs, g_q3_regs, g_q4_regs, g_q5_regs, g_q6_regs, g_q7_regs,
- g_q8_regs, g_q9_regs, g_q10_regs, g_q11_regs, g_q12_regs, g_q13_regs, g_q14_regs, g_q15_regs
- };
-
- // clang-format off
+void GDBRemoteDynamicRegisterInfo::HardcodeARMRegisters(bool from_scratch) {
+ // For Advanced SIMD and VFP register mapping.
+ static uint32_t g_d0_regs[] = {26, 27, LLDB_INVALID_REGNUM}; // (s0, s1)
+ static uint32_t g_d1_regs[] = {28, 29, LLDB_INVALID_REGNUM}; // (s2, s3)
+ static uint32_t g_d2_regs[] = {30, 31, LLDB_INVALID_REGNUM}; // (s4, s5)
+ static uint32_t g_d3_regs[] = {32, 33, LLDB_INVALID_REGNUM}; // (s6, s7)
+ static uint32_t g_d4_regs[] = {34, 35, LLDB_INVALID_REGNUM}; // (s8, s9)
+ static uint32_t g_d5_regs[] = {36, 37, LLDB_INVALID_REGNUM}; // (s10, s11)
+ static uint32_t g_d6_regs[] = {38, 39, LLDB_INVALID_REGNUM}; // (s12, s13)
+ static uint32_t g_d7_regs[] = {40, 41, LLDB_INVALID_REGNUM}; // (s14, s15)
+ static uint32_t g_d8_regs[] = {42, 43, LLDB_INVALID_REGNUM}; // (s16, s17)
+ static uint32_t g_d9_regs[] = {44, 45, LLDB_INVALID_REGNUM}; // (s18, s19)
+ static uint32_t g_d10_regs[] = {46, 47, LLDB_INVALID_REGNUM}; // (s20, s21)
+ static uint32_t g_d11_regs[] = {48, 49, LLDB_INVALID_REGNUM}; // (s22, s23)
+ static uint32_t g_d12_regs[] = {50, 51, LLDB_INVALID_REGNUM}; // (s24, s25)
+ static uint32_t g_d13_regs[] = {52, 53, LLDB_INVALID_REGNUM}; // (s26, s27)
+ static uint32_t g_d14_regs[] = {54, 55, LLDB_INVALID_REGNUM}; // (s28, s29)
+ static uint32_t g_d15_regs[] = {56, 57, LLDB_INVALID_REGNUM}; // (s30, s31)
+ static uint32_t g_q0_regs[] = {
+ 26, 27, 28, 29, LLDB_INVALID_REGNUM}; // (d0, d1) -> (s0, s1, s2, s3)
+ static uint32_t g_q1_regs[] = {
+ 30, 31, 32, 33, LLDB_INVALID_REGNUM}; // (d2, d3) -> (s4, s5, s6, s7)
+ static uint32_t g_q2_regs[] = {
+ 34, 35, 36, 37, LLDB_INVALID_REGNUM}; // (d4, d5) -> (s8, s9, s10, s11)
+ static uint32_t g_q3_regs[] = {
+ 38, 39, 40, 41, LLDB_INVALID_REGNUM}; // (d6, d7) -> (s12, s13, s14, s15)
+ static uint32_t g_q4_regs[] = {
+ 42, 43, 44, 45, LLDB_INVALID_REGNUM}; // (d8, d9) -> (s16, s17, s18, s19)
+ static uint32_t g_q5_regs[] = {
+ 46, 47, 48, 49,
+ LLDB_INVALID_REGNUM}; // (d10, d11) -> (s20, s21, s22, s23)
+ static uint32_t g_q6_regs[] = {
+ 50, 51, 52, 53,
+ LLDB_INVALID_REGNUM}; // (d12, d13) -> (s24, s25, s26, s27)
+ static uint32_t g_q7_regs[] = {
+ 54, 55, 56, 57,
+ LLDB_INVALID_REGNUM}; // (d14, d15) -> (s28, s29, s30, s31)
+ static uint32_t g_q8_regs[] = {59, 60, LLDB_INVALID_REGNUM}; // (d16, d17)
+ static uint32_t g_q9_regs[] = {61, 62, LLDB_INVALID_REGNUM}; // (d18, d19)
+ static uint32_t g_q10_regs[] = {63, 64, LLDB_INVALID_REGNUM}; // (d20, d21)
+ static uint32_t g_q11_regs[] = {65, 66, LLDB_INVALID_REGNUM}; // (d22, d23)
+ static uint32_t g_q12_regs[] = {67, 68, LLDB_INVALID_REGNUM}; // (d24, d25)
+ static uint32_t g_q13_regs[] = {69, 70, LLDB_INVALID_REGNUM}; // (d26, d27)
+ static uint32_t g_q14_regs[] = {71, 72, LLDB_INVALID_REGNUM}; // (d28, d29)
+ static uint32_t g_q15_regs[] = {73, 74, LLDB_INVALID_REGNUM}; // (d30, d31)
+
+ // This is our array of composite registers, with each element coming from the
+ // above register mappings.
+ static uint32_t *g_composites[] = {
+ g_d0_regs, g_d1_regs, g_d2_regs, g_d3_regs, g_d4_regs, g_d5_regs,
+ g_d6_regs, g_d7_regs, g_d8_regs, g_d9_regs, g_d10_regs, g_d11_regs,
+ g_d12_regs, g_d13_regs, g_d14_regs, g_d15_regs, g_q0_regs, g_q1_regs,
+ g_q2_regs, g_q3_regs, g_q4_regs, g_q5_regs, g_q6_regs, g_q7_regs,
+ g_q8_regs, g_q9_regs, g_q10_regs, g_q11_regs, g_q12_regs, g_q13_regs,
+ g_q14_regs, g_q15_regs};
+
+ // clang-format off
static RegisterInfo g_register_infos[] = {
// NAME ALT SZ OFF ENCODING FORMAT EH_FRAME DWARF GENERIC PROCESS PLUGIN LLDB VALUE REGS INVALIDATE REGS SIZE EXPR SIZE LEN
// ====== ====== === === ============= ========== =================== =================== ====================== ============= ==== ========== =============== ========= ========
@@ -902,121 +875,113 @@ GDBRemoteDynamicRegisterInfo::HardcodeARMRegisters(bool from_scratch)
{ "q14", nullptr, 16, 0, eEncodingVector, eFormatVectorOfUInt8, { LLDB_INVALID_REGNUM, dwarf_q14, LLDB_INVALID_REGNUM, 105, 105 }, g_q14_regs, nullptr, nullptr, 0 },
{ "q15", nullptr, 16, 0, eEncodingVector, eFormatVectorOfUInt8, { LLDB_INVALID_REGNUM, dwarf_q15, LLDB_INVALID_REGNUM, 106, 106 }, g_q15_regs, nullptr, nullptr, 0 }
};
- // clang-format on
-
- static const uint32_t num_registers = llvm::array_lengthof(g_register_infos);
- static ConstString gpr_reg_set ("General Purpose Registers");
- static ConstString sfp_reg_set ("Software Floating Point Registers");
- static ConstString vfp_reg_set ("Floating Point Registers");
- size_t i;
- if (from_scratch)
- {
- // Calculate the offsets of the registers
- // Note that the layout of the "composite" registers (d0-d15 and q0-q15) which comes after the
- // "primordial" registers is important. This enables us to calculate the offset of the composite
- // register by using the offset of its first primordial register. For example, to calculate the
- // offset of q0, use s0's offset.
- if (g_register_infos[2].byte_offset == 0)
- {
- uint32_t byte_offset = 0;
- for (i=0; i<num_registers; ++i)
- {
- // For primordial registers, increment the byte_offset by the byte_size to arrive at the
- // byte_offset for the next register. Otherwise, we have a composite register whose
- // offset can be calculated by consulting the offset of its first primordial register.
- if (!g_register_infos[i].value_regs)
- {
- g_register_infos[i].byte_offset = byte_offset;
- byte_offset += g_register_infos[i].byte_size;
- }
- else
- {
- const uint32_t first_primordial_reg = g_register_infos[i].value_regs[0];
- g_register_infos[i].byte_offset = g_register_infos[first_primordial_reg].byte_offset;
- }
- }
- }
- for (i=0; i<num_registers; ++i)
- {
- ConstString name;
- ConstString alt_name;
- if (g_register_infos[i].name && g_register_infos[i].name[0])
- name.SetCString(g_register_infos[i].name);
- if (g_register_infos[i].alt_name && g_register_infos[i].alt_name[0])
- alt_name.SetCString(g_register_infos[i].alt_name);
-
- if (i <= 15 || i == 25)
- AddRegister (g_register_infos[i], name, alt_name, gpr_reg_set);
- else if (i <= 24)
- AddRegister (g_register_infos[i], name, alt_name, sfp_reg_set);
- else
- AddRegister (g_register_infos[i], name, alt_name, vfp_reg_set);
+ // clang-format on
+
+ static const uint32_t num_registers = llvm::array_lengthof(g_register_infos);
+ static ConstString gpr_reg_set("General Purpose Registers");
+ static ConstString sfp_reg_set("Software Floating Point Registers");
+ static ConstString vfp_reg_set("Floating Point Registers");
+ size_t i;
+ if (from_scratch) {
+ // Calculate the offsets of the registers
+ // Note that the layout of the "composite" registers (d0-d15 and q0-q15)
+ // which comes after the
+ // "primordial" registers is important. This enables us to calculate the
+ // offset of the composite
+ // register by using the offset of its first primordial register. For
+ // example, to calculate the
+ // offset of q0, use s0's offset.
+ if (g_register_infos[2].byte_offset == 0) {
+ uint32_t byte_offset = 0;
+ for (i = 0; i < num_registers; ++i) {
+ // For primordial registers, increment the byte_offset by the byte_size
+ // to arrive at the
+ // byte_offset for the next register. Otherwise, we have a composite
+ // register whose
+ // offset can be calculated by consulting the offset of its first
+ // primordial register.
+ if (!g_register_infos[i].value_regs) {
+ g_register_infos[i].byte_offset = byte_offset;
+ byte_offset += g_register_infos[i].byte_size;
+ } else {
+ const uint32_t first_primordial_reg =
+ g_register_infos[i].value_regs[0];
+ g_register_infos[i].byte_offset =
+ g_register_infos[first_primordial_reg].byte_offset;
}
+ }
}
- else
- {
- // Add composite registers to our primordial registers, then.
- const size_t num_composites = llvm::array_lengthof(g_composites);
- const size_t num_dynamic_regs = GetNumRegisters();
- const size_t num_common_regs = num_registers - num_composites;
- RegisterInfo *g_comp_register_infos = g_register_infos + num_common_regs;
-
- // First we need to validate that all registers that we already have match the non composite regs.
- // If so, then we can add the registers, else we need to bail
- bool match = true;
- if (num_dynamic_regs == num_common_regs)
- {
- for (i=0; match && i<num_dynamic_regs; ++i)
- {
- // Make sure all register names match
- if (m_regs[i].name && g_register_infos[i].name)
- {
- if (strcmp(m_regs[i].name, g_register_infos[i].name))
- {
- match = false;
- break;
- }
- }
-
- // Make sure all register byte sizes match
- if (m_regs[i].byte_size != g_register_infos[i].byte_size)
- {
- match = false;
- break;
- }
- }
- }
- else
- {
- // Wrong number of registers.
+ for (i = 0; i < num_registers; ++i) {
+ ConstString name;
+ ConstString alt_name;
+ if (g_register_infos[i].name && g_register_infos[i].name[0])
+ name.SetCString(g_register_infos[i].name);
+ if (g_register_infos[i].alt_name && g_register_infos[i].alt_name[0])
+ alt_name.SetCString(g_register_infos[i].alt_name);
+
+ if (i <= 15 || i == 25)
+ AddRegister(g_register_infos[i], name, alt_name, gpr_reg_set);
+ else if (i <= 24)
+ AddRegister(g_register_infos[i], name, alt_name, sfp_reg_set);
+ else
+ AddRegister(g_register_infos[i], name, alt_name, vfp_reg_set);
+ }
+ } else {
+ // Add composite registers to our primordial registers, then.
+ const size_t num_composites = llvm::array_lengthof(g_composites);
+ const size_t num_dynamic_regs = GetNumRegisters();
+ const size_t num_common_regs = num_registers - num_composites;
+ RegisterInfo *g_comp_register_infos = g_register_infos + num_common_regs;
+
+ // First we need to validate that all registers that we already have match
+ // the non composite regs.
+ // If so, then we can add the registers, else we need to bail
+ bool match = true;
+ if (num_dynamic_regs == num_common_regs) {
+ for (i = 0; match && i < num_dynamic_regs; ++i) {
+ // Make sure all register names match
+ if (m_regs[i].name && g_register_infos[i].name) {
+ if (strcmp(m_regs[i].name, g_register_infos[i].name)) {
match = false;
+ break;
+ }
}
- // If "match" is true, then we can add extra registers.
- if (match)
- {
- for (i=0; i<num_composites; ++i)
- {
- ConstString name;
- ConstString alt_name;
- const uint32_t first_primordial_reg = g_comp_register_infos[i].value_regs[0];
- const char *reg_name = g_register_infos[first_primordial_reg].name;
- if (reg_name && reg_name[0])
- {
- for (uint32_t j = 0; j < num_dynamic_regs; ++j)
- {
- const RegisterInfo *reg_info = GetRegisterInfoAtIndex(j);
- // Find a matching primordial register info entry.
- if (reg_info && reg_info->name && ::strcasecmp(reg_info->name, reg_name) == 0)
- {
- // The name matches the existing primordial entry.
- // Find and assign the offset, and then add this composite register entry.
- g_comp_register_infos[i].byte_offset = reg_info->byte_offset;
- name.SetCString(g_comp_register_infos[i].name);
- AddRegister(g_comp_register_infos[i], name, alt_name, vfp_reg_set);
- }
- }
- }
+
+ // Make sure all register byte sizes match
+ if (m_regs[i].byte_size != g_register_infos[i].byte_size) {
+ match = false;
+ break;
+ }
+ }
+ } else {
+ // Wrong number of registers.
+ match = false;
+ }
+ // If "match" is true, then we can add extra registers.
+ if (match) {
+ for (i = 0; i < num_composites; ++i) {
+ ConstString name;
+ ConstString alt_name;
+ const uint32_t first_primordial_reg =
+ g_comp_register_infos[i].value_regs[0];
+ const char *reg_name = g_register_infos[first_primordial_reg].name;
+ if (reg_name && reg_name[0]) {
+ for (uint32_t j = 0; j < num_dynamic_regs; ++j) {
+ const RegisterInfo *reg_info = GetRegisterInfoAtIndex(j);
+ // Find a matching primordial register info entry.
+ if (reg_info && reg_info->name &&
+ ::strcasecmp(reg_info->name, reg_name) == 0) {
+ // The name matches the existing primordial entry.
+ // Find and assign the offset, and then add this composite
+ // register entry.
+ g_comp_register_infos[i].byte_offset = reg_info->byte_offset;
+ name.SetCString(g_comp_register_infos[i].name);
+ AddRegister(g_comp_register_infos[i], name, alt_name,
+ vfp_reg_set);
}
+ }
}
+ }
}
+ }
}