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authorKate Stone <katherine.stone@apple.com>2016-09-06 20:57:50 +0000
committerKate Stone <katherine.stone@apple.com>2016-09-06 20:57:50 +0000
commitb9c1b51e45b845debb76d8658edabca70ca56079 (patch)
treedfcb5a13ef2b014202340f47036da383eaee74aa /lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp
parentd5aa73376966339caad04013510626ec2e42c760 (diff)
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*** This commit represents a complete reformatting of the LLDB source code
*** to conform to clang-format’s LLVM style. This kind of mass change has *** two obvious implications: Firstly, merging this particular commit into a downstream fork may be a huge effort. Alternatively, it may be worth merging all changes up to this commit, performing the same reformatting operation locally, and then discarding the merge for this particular commit. The commands used to accomplish this reformatting were as follows (with current working directory as the root of the repository): find . \( -iname "*.c" -or -iname "*.cpp" -or -iname "*.h" -or -iname "*.mm" \) -exec clang-format -i {} + find . -iname "*.py" -exec autopep8 --in-place --aggressive --aggressive {} + ; The version of clang-format used was 3.9.0, and autopep8 was 1.2.4. Secondly, “blame” style tools will generally point to this commit instead of a meaningful prior commit. There are alternatives available that will attempt to look through this change and find the appropriate prior commit. YMMV. llvm-svn: 280751
Diffstat (limited to 'lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp')
-rw-r--r--lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp1497
1 files changed, 731 insertions, 766 deletions
diff --git a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp
index 78e1956..27ce67d 100644
--- a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp
+++ b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp
@@ -21,12 +21,12 @@
#include "lldb/Target/Target.h"
#include "lldb/Utility/Utils.h"
// Project includes
-#include "Utility/StringExtractorGDBRemote.h"
#include "ProcessGDBRemote.h"
#include "ProcessGDBRemoteLog.h"
#include "ThreadGDBRemote.h"
#include "Utility/ARM_DWARF_Registers.h"
#include "Utility/ARM_ehframe_Registers.h"
+#include "Utility/StringExtractorGDBRemote.h"
using namespace lldb;
using namespace lldb_private;
@@ -35,762 +35,735 @@ using namespace lldb_private::process_gdb_remote;
//----------------------------------------------------------------------
// GDBRemoteRegisterContext constructor
//----------------------------------------------------------------------
-GDBRemoteRegisterContext::GDBRemoteRegisterContext
-(
- ThreadGDBRemote &thread,
- uint32_t concrete_frame_idx,
- GDBRemoteDynamicRegisterInfo &reg_info,
- bool read_all_at_once
-) :
- RegisterContext (thread, concrete_frame_idx),
- m_reg_info (reg_info),
- m_reg_valid (),
- m_reg_data (),
- m_read_all_at_once (read_all_at_once)
-{
- // Resize our vector of bools to contain one bool for every register.
- // We will use these boolean values to know when a register value
- // is valid in m_reg_data.
- m_reg_valid.resize (reg_info.GetNumRegisters());
-
- // Make a heap based buffer that is big enough to store all registers
- DataBufferSP reg_data_sp(new DataBufferHeap (reg_info.GetRegisterDataByteSize(), 0));
- m_reg_data.SetData (reg_data_sp);
- m_reg_data.SetByteOrder(thread.GetProcess()->GetByteOrder());
+GDBRemoteRegisterContext::GDBRemoteRegisterContext(
+ ThreadGDBRemote &thread, uint32_t concrete_frame_idx,
+ GDBRemoteDynamicRegisterInfo &reg_info, bool read_all_at_once)
+ : RegisterContext(thread, concrete_frame_idx), m_reg_info(reg_info),
+ m_reg_valid(), m_reg_data(), m_read_all_at_once(read_all_at_once) {
+ // Resize our vector of bools to contain one bool for every register.
+ // We will use these boolean values to know when a register value
+ // is valid in m_reg_data.
+ m_reg_valid.resize(reg_info.GetNumRegisters());
+
+ // Make a heap based buffer that is big enough to store all registers
+ DataBufferSP reg_data_sp(
+ new DataBufferHeap(reg_info.GetRegisterDataByteSize(), 0));
+ m_reg_data.SetData(reg_data_sp);
+ m_reg_data.SetByteOrder(thread.GetProcess()->GetByteOrder());
}
//----------------------------------------------------------------------
// Destructor
//----------------------------------------------------------------------
-GDBRemoteRegisterContext::~GDBRemoteRegisterContext()
-{
-}
+GDBRemoteRegisterContext::~GDBRemoteRegisterContext() {}
-void
-GDBRemoteRegisterContext::InvalidateAllRegisters ()
-{
- SetAllRegisterValid (false);
+void GDBRemoteRegisterContext::InvalidateAllRegisters() {
+ SetAllRegisterValid(false);
}
-void
-GDBRemoteRegisterContext::SetAllRegisterValid (bool b)
-{
- std::vector<bool>::iterator pos, end = m_reg_valid.end();
- for (pos = m_reg_valid.begin(); pos != end; ++pos)
- *pos = b;
+void GDBRemoteRegisterContext::SetAllRegisterValid(bool b) {
+ std::vector<bool>::iterator pos, end = m_reg_valid.end();
+ for (pos = m_reg_valid.begin(); pos != end; ++pos)
+ *pos = b;
}
-size_t
-GDBRemoteRegisterContext::GetRegisterCount ()
-{
- return m_reg_info.GetNumRegisters ();
+size_t GDBRemoteRegisterContext::GetRegisterCount() {
+ return m_reg_info.GetNumRegisters();
}
const RegisterInfo *
-GDBRemoteRegisterContext::GetRegisterInfoAtIndex (size_t reg)
-{
- RegisterInfo* reg_info = m_reg_info.GetRegisterInfoAtIndex (reg);
-
- if (reg_info && reg_info->dynamic_size_dwarf_expr_bytes)
- {
- const ArchSpec &arch = m_thread.GetProcess ()->GetTarget ().GetArchitecture ();
- uint8_t reg_size = UpdateDynamicRegisterSize (arch, reg_info);
- reg_info->byte_size = reg_size;
- }
- return reg_info;
+GDBRemoteRegisterContext::GetRegisterInfoAtIndex(size_t reg) {
+ RegisterInfo *reg_info = m_reg_info.GetRegisterInfoAtIndex(reg);
+
+ if (reg_info && reg_info->dynamic_size_dwarf_expr_bytes) {
+ const ArchSpec &arch = m_thread.GetProcess()->GetTarget().GetArchitecture();
+ uint8_t reg_size = UpdateDynamicRegisterSize(arch, reg_info);
+ reg_info->byte_size = reg_size;
+ }
+ return reg_info;
}
-size_t
-GDBRemoteRegisterContext::GetRegisterSetCount ()
-{
- return m_reg_info.GetNumRegisterSets ();
+size_t GDBRemoteRegisterContext::GetRegisterSetCount() {
+ return m_reg_info.GetNumRegisterSets();
}
-
-
-const RegisterSet *
-GDBRemoteRegisterContext::GetRegisterSet (size_t reg_set)
-{
- return m_reg_info.GetRegisterSet (reg_set);
+const RegisterSet *GDBRemoteRegisterContext::GetRegisterSet(size_t reg_set) {
+ return m_reg_info.GetRegisterSet(reg_set);
}
+bool GDBRemoteRegisterContext::ReadRegister(const RegisterInfo *reg_info,
+ RegisterValue &value) {
+ // Read the register
+ if (ReadRegisterBytes(reg_info, m_reg_data)) {
+ const bool partial_data_ok = false;
+ Error error(value.SetValueFromData(reg_info, m_reg_data,
+ reg_info->byte_offset, partial_data_ok));
+ return error.Success();
+ }
+ return false;
+}
-
-bool
-GDBRemoteRegisterContext::ReadRegister (const RegisterInfo *reg_info, RegisterValue &value)
-{
- // Read the register
- if (ReadRegisterBytes (reg_info, m_reg_data))
- {
- const bool partial_data_ok = false;
- Error error (value.SetValueFromData(reg_info, m_reg_data, reg_info->byte_offset, partial_data_ok));
- return error.Success();
- }
+bool GDBRemoteRegisterContext::PrivateSetRegisterValue(
+ uint32_t reg, llvm::ArrayRef<uint8_t> data) {
+ const RegisterInfo *reg_info = GetRegisterInfoAtIndex(reg);
+ if (reg_info == NULL)
return false;
-}
-bool
-GDBRemoteRegisterContext::PrivateSetRegisterValue(uint32_t reg, llvm::ArrayRef<uint8_t> data)
-{
- const RegisterInfo *reg_info = GetRegisterInfoAtIndex (reg);
- if (reg_info == NULL)
- return false;
-
- // Invalidate if needed
- InvalidateIfNeeded(false);
-
- const size_t reg_byte_size = reg_info->byte_size;
- memcpy(const_cast<uint8_t *>(m_reg_data.PeekData(reg_info->byte_offset, reg_byte_size)), data.data(),
- std::min(data.size(), reg_byte_size));
- bool success = data.size() >= reg_byte_size;
- if (success)
- {
- SetRegisterIsValid(reg, true);
- }
- else if (data.size() > 0)
- {
- // Only set register is valid to false if we copied some bytes, else
- // leave it as it was.
- SetRegisterIsValid(reg, false);
- }
- return success;
+ // Invalidate if needed
+ InvalidateIfNeeded(false);
+
+ const size_t reg_byte_size = reg_info->byte_size;
+ memcpy(const_cast<uint8_t *>(
+ m_reg_data.PeekData(reg_info->byte_offset, reg_byte_size)),
+ data.data(), std::min(data.size(), reg_byte_size));
+ bool success = data.size() >= reg_byte_size;
+ if (success) {
+ SetRegisterIsValid(reg, true);
+ } else if (data.size() > 0) {
+ // Only set register is valid to false if we copied some bytes, else
+ // leave it as it was.
+ SetRegisterIsValid(reg, false);
+ }
+ return success;
}
-bool
-GDBRemoteRegisterContext::PrivateSetRegisterValue (uint32_t reg, uint64_t new_reg_val)
-{
- const RegisterInfo *reg_info = GetRegisterInfoAtIndex (reg);
- if (reg_info == NULL)
- return false;
-
- // Early in process startup, we can get a thread that has an invalid byte order
- // because the process hasn't been completely set up yet (see the ctor where the
- // byte order is setfrom the process). If that's the case, we can't set the
- // value here.
- if (m_reg_data.GetByteOrder() == eByteOrderInvalid)
- {
- return false;
- }
-
- // Invalidate if needed
- InvalidateIfNeeded (false);
+bool GDBRemoteRegisterContext::PrivateSetRegisterValue(uint32_t reg,
+ uint64_t new_reg_val) {
+ const RegisterInfo *reg_info = GetRegisterInfoAtIndex(reg);
+ if (reg_info == NULL)
+ return false;
- DataBufferSP buffer_sp (new DataBufferHeap (&new_reg_val, sizeof (new_reg_val)));
- DataExtractor data (buffer_sp, endian::InlHostByteOrder(), sizeof (void*));
+ // Early in process startup, we can get a thread that has an invalid byte
+ // order
+ // because the process hasn't been completely set up yet (see the ctor where
+ // the
+ // byte order is setfrom the process). If that's the case, we can't set the
+ // value here.
+ if (m_reg_data.GetByteOrder() == eByteOrderInvalid) {
+ return false;
+ }
- // If our register context and our register info disagree, which should never happen, don't
- // overwrite past the end of the buffer.
- if (m_reg_data.GetByteSize() < reg_info->byte_offset + reg_info->byte_size)
- return false;
+ // Invalidate if needed
+ InvalidateIfNeeded(false);
- // Grab a pointer to where we are going to put this register
- uint8_t *dst = const_cast<uint8_t*>(m_reg_data.PeekData(reg_info->byte_offset, reg_info->byte_size));
+ DataBufferSP buffer_sp(new DataBufferHeap(&new_reg_val, sizeof(new_reg_val)));
+ DataExtractor data(buffer_sp, endian::InlHostByteOrder(), sizeof(void *));
- if (dst == NULL)
- return false;
+ // If our register context and our register info disagree, which should never
+ // happen, don't
+ // overwrite past the end of the buffer.
+ if (m_reg_data.GetByteSize() < reg_info->byte_offset + reg_info->byte_size)
+ return false;
+ // Grab a pointer to where we are going to put this register
+ uint8_t *dst = const_cast<uint8_t *>(
+ m_reg_data.PeekData(reg_info->byte_offset, reg_info->byte_size));
- if (data.CopyByteOrderedData (0, // src offset
- reg_info->byte_size, // src length
- dst, // dst
- reg_info->byte_size, // dst length
- m_reg_data.GetByteOrder())) // dst byte order
- {
- SetRegisterIsValid (reg, true);
- return true;
- }
+ if (dst == NULL)
return false;
+
+ if (data.CopyByteOrderedData(0, // src offset
+ reg_info->byte_size, // src length
+ dst, // dst
+ reg_info->byte_size, // dst length
+ m_reg_data.GetByteOrder())) // dst byte order
+ {
+ SetRegisterIsValid(reg, true);
+ return true;
+ }
+ return false;
}
// Helper function for GDBRemoteRegisterContext::ReadRegisterBytes().
-bool
-GDBRemoteRegisterContext::GetPrimordialRegister(const RegisterInfo *reg_info,
- GDBRemoteCommunicationClient &gdb_comm)
-{
- const uint32_t lldb_reg = reg_info->kinds[eRegisterKindLLDB];
- const uint32_t remote_reg = reg_info->kinds[eRegisterKindProcessPlugin];
- StringExtractorGDBRemote response;
- if (DataBufferSP buffer_sp = gdb_comm.ReadRegister(m_thread.GetProtocolID(), remote_reg))
- return PrivateSetRegisterValue(lldb_reg,
- llvm::ArrayRef<uint8_t>(buffer_sp->GetBytes(), buffer_sp->GetByteSize()));
- return false;
+bool GDBRemoteRegisterContext::GetPrimordialRegister(
+ const RegisterInfo *reg_info, GDBRemoteCommunicationClient &gdb_comm) {
+ const uint32_t lldb_reg = reg_info->kinds[eRegisterKindLLDB];
+ const uint32_t remote_reg = reg_info->kinds[eRegisterKindProcessPlugin];
+ StringExtractorGDBRemote response;
+ if (DataBufferSP buffer_sp =
+ gdb_comm.ReadRegister(m_thread.GetProtocolID(), remote_reg))
+ return PrivateSetRegisterValue(
+ lldb_reg, llvm::ArrayRef<uint8_t>(buffer_sp->GetBytes(),
+ buffer_sp->GetByteSize()));
+ return false;
}
-bool
-GDBRemoteRegisterContext::ReadRegisterBytes (const RegisterInfo *reg_info, DataExtractor &data)
-{
- ExecutionContext exe_ctx (CalculateThread());
+bool GDBRemoteRegisterContext::ReadRegisterBytes(const RegisterInfo *reg_info,
+ DataExtractor &data) {
+ ExecutionContext exe_ctx(CalculateThread());
- Process *process = exe_ctx.GetProcessPtr();
- Thread *thread = exe_ctx.GetThreadPtr();
- if (process == NULL || thread == NULL)
- return false;
-
- GDBRemoteCommunicationClient &gdb_comm (((ProcessGDBRemote *)process)->GetGDBRemote());
+ Process *process = exe_ctx.GetProcessPtr();
+ Thread *thread = exe_ctx.GetThreadPtr();
+ if (process == NULL || thread == NULL)
+ return false;
- InvalidateIfNeeded(false);
+ GDBRemoteCommunicationClient &gdb_comm(
+ ((ProcessGDBRemote *)process)->GetGDBRemote());
- const uint32_t reg = reg_info->kinds[eRegisterKindLLDB];
+ InvalidateIfNeeded(false);
- if (!GetRegisterIsValid(reg))
- {
- if (m_read_all_at_once)
- {
- if (DataBufferSP buffer_sp = gdb_comm.ReadAllRegisters(m_thread.GetProtocolID()))
- {
- memcpy(const_cast<uint8_t *>(m_reg_data.GetDataStart()), buffer_sp->GetBytes(),
- std::min(buffer_sp->GetByteSize(), m_reg_data.GetByteSize()));
- if (buffer_sp->GetByteSize() >= m_reg_data.GetByteSize())
- {
- SetAllRegisterValid(true);
- return true;
- }
- }
- return false;
- }
- if (reg_info->value_regs)
- {
- // Process this composite register request by delegating to the constituent
- // primordial registers.
-
- // Index of the primordial register.
- bool success = true;
- for (uint32_t idx = 0; success; ++idx)
- {
- const uint32_t prim_reg = reg_info->value_regs[idx];
- if (prim_reg == LLDB_INVALID_REGNUM)
- break;
- // We have a valid primordial register as our constituent.
- // Grab the corresponding register info.
- const RegisterInfo *prim_reg_info = GetRegisterInfoAtIndex(prim_reg);
- if (prim_reg_info == NULL)
- success = false;
- else
- {
- // Read the containing register if it hasn't already been read
- if (!GetRegisterIsValid(prim_reg))
- success = GetPrimordialRegister(prim_reg_info, gdb_comm);
- }
- }
+ const uint32_t reg = reg_info->kinds[eRegisterKindLLDB];
- if (success)
- {
- // If we reach this point, all primordial register requests have succeeded.
- // Validate this composite register.
- SetRegisterIsValid (reg_info, true);
- }
+ if (!GetRegisterIsValid(reg)) {
+ if (m_read_all_at_once) {
+ if (DataBufferSP buffer_sp =
+ gdb_comm.ReadAllRegisters(m_thread.GetProtocolID())) {
+ memcpy(const_cast<uint8_t *>(m_reg_data.GetDataStart()),
+ buffer_sp->GetBytes(),
+ std::min(buffer_sp->GetByteSize(), m_reg_data.GetByteSize()));
+ if (buffer_sp->GetByteSize() >= m_reg_data.GetByteSize()) {
+ SetAllRegisterValid(true);
+ return true;
}
- else
- {
- // Get each register individually
- GetPrimordialRegister(reg_info, gdb_comm);
+ }
+ return false;
+ }
+ if (reg_info->value_regs) {
+ // Process this composite register request by delegating to the
+ // constituent
+ // primordial registers.
+
+ // Index of the primordial register.
+ bool success = true;
+ for (uint32_t idx = 0; success; ++idx) {
+ const uint32_t prim_reg = reg_info->value_regs[idx];
+ if (prim_reg == LLDB_INVALID_REGNUM)
+ break;
+ // We have a valid primordial register as our constituent.
+ // Grab the corresponding register info.
+ const RegisterInfo *prim_reg_info = GetRegisterInfoAtIndex(prim_reg);
+ if (prim_reg_info == NULL)
+ success = false;
+ else {
+ // Read the containing register if it hasn't already been read
+ if (!GetRegisterIsValid(prim_reg))
+ success = GetPrimordialRegister(prim_reg_info, gdb_comm);
}
-
- // Make sure we got a valid register value after reading it
- if (!GetRegisterIsValid(reg))
- return false;
+ }
+
+ if (success) {
+ // If we reach this point, all primordial register requests have
+ // succeeded.
+ // Validate this composite register.
+ SetRegisterIsValid(reg_info, true);
+ }
+ } else {
+ // Get each register individually
+ GetPrimordialRegister(reg_info, gdb_comm);
}
- if (&data != &m_reg_data)
- {
-#if defined (LLDB_CONFIGURATION_DEBUG)
- assert (m_reg_data.GetByteSize() >= reg_info->byte_offset + reg_info->byte_size);
-#endif
- // If our register context and our register info disagree, which should never happen, don't
- // read past the end of the buffer.
- if (m_reg_data.GetByteSize() < reg_info->byte_offset + reg_info->byte_size)
- return false;
-
- // If we aren't extracting into our own buffer (which
- // only happens when this function is called from
- // ReadRegisterValue(uint32_t, Scalar&)) then
- // we transfer bytes from our buffer into the data
- // buffer that was passed in
-
- data.SetByteOrder (m_reg_data.GetByteOrder());
- data.SetData (m_reg_data, reg_info->byte_offset, reg_info->byte_size);
- }
- return true;
+ // Make sure we got a valid register value after reading it
+ if (!GetRegisterIsValid(reg))
+ return false;
+ }
+
+ if (&data != &m_reg_data) {
+#if defined(LLDB_CONFIGURATION_DEBUG)
+ assert(m_reg_data.GetByteSize() >=
+ reg_info->byte_offset + reg_info->byte_size);
+#endif
+ // If our register context and our register info disagree, which should
+ // never happen, don't
+ // read past the end of the buffer.
+ if (m_reg_data.GetByteSize() < reg_info->byte_offset + reg_info->byte_size)
+ return false;
+
+ // If we aren't extracting into our own buffer (which
+ // only happens when this function is called from
+ // ReadRegisterValue(uint32_t, Scalar&)) then
+ // we transfer bytes from our buffer into the data
+ // buffer that was passed in
+
+ data.SetByteOrder(m_reg_data.GetByteOrder());
+ data.SetData(m_reg_data, reg_info->byte_offset, reg_info->byte_size);
+ }
+ return true;
}
-bool
-GDBRemoteRegisterContext::WriteRegister (const RegisterInfo *reg_info,
- const RegisterValue &value)
-{
- DataExtractor data;
- if (value.GetData (data))
- return WriteRegisterBytes (reg_info, data, 0);
- return false;
+bool GDBRemoteRegisterContext::WriteRegister(const RegisterInfo *reg_info,
+ const RegisterValue &value) {
+ DataExtractor data;
+ if (value.GetData(data))
+ return WriteRegisterBytes(reg_info, data, 0);
+ return false;
}
// Helper function for GDBRemoteRegisterContext::WriteRegisterBytes().
-bool
-GDBRemoteRegisterContext::SetPrimordialRegister(const RegisterInfo *reg_info,
- GDBRemoteCommunicationClient &gdb_comm)
-{
- StreamString packet;
- StringExtractorGDBRemote response;
- const uint32_t reg = reg_info->kinds[eRegisterKindLLDB];
- // Invalidate just this register
- SetRegisterIsValid(reg, false);
-
- return gdb_comm.WriteRegister(
- m_thread.GetProtocolID(), reg_info->kinds[eRegisterKindProcessPlugin],
- {m_reg_data.PeekData(reg_info->byte_offset, reg_info->byte_size), reg_info->byte_size});
+bool GDBRemoteRegisterContext::SetPrimordialRegister(
+ const RegisterInfo *reg_info, GDBRemoteCommunicationClient &gdb_comm) {
+ StreamString packet;
+ StringExtractorGDBRemote response;
+ const uint32_t reg = reg_info->kinds[eRegisterKindLLDB];
+ // Invalidate just this register
+ SetRegisterIsValid(reg, false);
+
+ return gdb_comm.WriteRegister(
+ m_thread.GetProtocolID(), reg_info->kinds[eRegisterKindProcessPlugin],
+ {m_reg_data.PeekData(reg_info->byte_offset, reg_info->byte_size),
+ reg_info->byte_size});
}
-bool
-GDBRemoteRegisterContext::WriteRegisterBytes (const RegisterInfo *reg_info, DataExtractor &data, uint32_t data_offset)
-{
- ExecutionContext exe_ctx (CalculateThread());
+bool GDBRemoteRegisterContext::WriteRegisterBytes(const RegisterInfo *reg_info,
+ DataExtractor &data,
+ uint32_t data_offset) {
+ ExecutionContext exe_ctx(CalculateThread());
- Process *process = exe_ctx.GetProcessPtr();
- Thread *thread = exe_ctx.GetThreadPtr();
- if (process == NULL || thread == NULL)
- return false;
+ Process *process = exe_ctx.GetProcessPtr();
+ Thread *thread = exe_ctx.GetThreadPtr();
+ if (process == NULL || thread == NULL)
+ return false;
- GDBRemoteCommunicationClient &gdb_comm (((ProcessGDBRemote *)process)->GetGDBRemote());
+ GDBRemoteCommunicationClient &gdb_comm(
+ ((ProcessGDBRemote *)process)->GetGDBRemote());
-#if defined (LLDB_CONFIGURATION_DEBUG)
- assert (m_reg_data.GetByteSize() >= reg_info->byte_offset + reg_info->byte_size);
+#if defined(LLDB_CONFIGURATION_DEBUG)
+ assert(m_reg_data.GetByteSize() >=
+ reg_info->byte_offset + reg_info->byte_size);
#endif
- // If our register context and our register info disagree, which should never happen, don't
- // overwrite past the end of the buffer.
- if (m_reg_data.GetByteSize() < reg_info->byte_offset + reg_info->byte_size)
- return false;
+ // If our register context and our register info disagree, which should never
+ // happen, don't
+ // overwrite past the end of the buffer.
+ if (m_reg_data.GetByteSize() < reg_info->byte_offset + reg_info->byte_size)
+ return false;
- // Grab a pointer to where we are going to put this register
- uint8_t *dst = const_cast<uint8_t*>(m_reg_data.PeekData(reg_info->byte_offset, reg_info->byte_size));
+ // Grab a pointer to where we are going to put this register
+ uint8_t *dst = const_cast<uint8_t *>(
+ m_reg_data.PeekData(reg_info->byte_offset, reg_info->byte_size));
- if (dst == NULL)
- return false;
+ if (dst == NULL)
+ return false;
+
+ if (data.CopyByteOrderedData(data_offset, // src offset
+ reg_info->byte_size, // src length
+ dst, // dst
+ reg_info->byte_size, // dst length
+ m_reg_data.GetByteOrder())) // dst byte order
+ {
+ GDBRemoteClientBase::Lock lock(gdb_comm, false);
+ if (lock) {
+ if (m_read_all_at_once) {
+ // Invalidate all register values
+ InvalidateIfNeeded(true);
+ // Set all registers in one packet
+ if (gdb_comm.WriteAllRegisters(
+ m_thread.GetProtocolID(),
+ {m_reg_data.GetDataStart(), size_t(m_reg_data.GetByteSize())}))
- if (data.CopyByteOrderedData (data_offset, // src offset
- reg_info->byte_size, // src length
- dst, // dst
- reg_info->byte_size, // dst length
- m_reg_data.GetByteOrder())) // dst byte order
- {
- GDBRemoteClientBase::Lock lock(gdb_comm, false);
- if (lock)
{
- if (m_read_all_at_once)
- {
- // Invalidate all register values
- InvalidateIfNeeded (true);
-
- // Set all registers in one packet
- if (gdb_comm.WriteAllRegisters(m_thread.GetProtocolID(),
- {m_reg_data.GetDataStart(), size_t(m_reg_data.GetByteSize())}))
-
- {
- SetAllRegisterValid (false);
- return true;
- }
- }
- else
- {
- bool success = true;
-
- if (reg_info->value_regs)
- {
- // This register is part of another register. In this case we read the actual
- // register data for any "value_regs", and once all that data is read, we will
- // have enough data in our register context bytes for the value of this register
-
- // Invalidate this composite register first.
-
- for (uint32_t idx = 0; success; ++idx)
- {
- const uint32_t reg = reg_info->value_regs[idx];
- if (reg == LLDB_INVALID_REGNUM)
- break;
- // We have a valid primordial register as our constituent.
- // Grab the corresponding register info.
- const RegisterInfo *value_reg_info = GetRegisterInfoAtIndex(reg);
- if (value_reg_info == NULL)
- success = false;
- else
- success = SetPrimordialRegister(value_reg_info, gdb_comm);
- }
- }
- else
- {
- // This is an actual register, write it
- success = SetPrimordialRegister(reg_info, gdb_comm);
- }
-
- // Check if writing this register will invalidate any other register values?
- // If so, invalidate them
- if (reg_info->invalidate_regs)
- {
- for (uint32_t idx = 0, reg = reg_info->invalidate_regs[0];
- reg != LLDB_INVALID_REGNUM;
- reg = reg_info->invalidate_regs[++idx])
- {
- SetRegisterIsValid(reg, false);
- }
- }
-
- return success;
- }
+ SetAllRegisterValid(false);
+ return true;
}
- else
- {
- Log *log (ProcessGDBRemoteLog::GetLogIfAnyCategoryIsSet (GDBR_LOG_THREAD | GDBR_LOG_PACKETS));
- if (log)
- {
- if (log->GetVerbose())
- {
- StreamString strm;
- gdb_comm.DumpHistory(strm);
- log->Printf("error: failed to get packet sequence mutex, not sending write register for \"%s\":\n%s", reg_info->name, strm.GetData());
- }
- else
- log->Printf("error: failed to get packet sequence mutex, not sending write register for \"%s\"", reg_info->name);
- }
+ } else {
+ bool success = true;
+
+ if (reg_info->value_regs) {
+ // This register is part of another register. In this case we read the
+ // actual
+ // register data for any "value_regs", and once all that data is read,
+ // we will
+ // have enough data in our register context bytes for the value of
+ // this register
+
+ // Invalidate this composite register first.
+
+ for (uint32_t idx = 0; success; ++idx) {
+ const uint32_t reg = reg_info->value_regs[idx];
+ if (reg == LLDB_INVALID_REGNUM)
+ break;
+ // We have a valid primordial register as our constituent.
+ // Grab the corresponding register info.
+ const RegisterInfo *value_reg_info = GetRegisterInfoAtIndex(reg);
+ if (value_reg_info == NULL)
+ success = false;
+ else
+ success = SetPrimordialRegister(value_reg_info, gdb_comm);
+ }
+ } else {
+ // This is an actual register, write it
+ success = SetPrimordialRegister(reg_info, gdb_comm);
}
+
+ // Check if writing this register will invalidate any other register
+ // values?
+ // If so, invalidate them
+ if (reg_info->invalidate_regs) {
+ for (uint32_t idx = 0, reg = reg_info->invalidate_regs[0];
+ reg != LLDB_INVALID_REGNUM;
+ reg = reg_info->invalidate_regs[++idx]) {
+ SetRegisterIsValid(reg, false);
+ }
+ }
+
+ return success;
+ }
+ } else {
+ Log *log(ProcessGDBRemoteLog::GetLogIfAnyCategoryIsSet(GDBR_LOG_THREAD |
+ GDBR_LOG_PACKETS));
+ if (log) {
+ if (log->GetVerbose()) {
+ StreamString strm;
+ gdb_comm.DumpHistory(strm);
+ log->Printf("error: failed to get packet sequence mutex, not sending "
+ "write register for \"%s\":\n%s",
+ reg_info->name, strm.GetData());
+ } else
+ log->Printf("error: failed to get packet sequence mutex, not sending "
+ "write register for \"%s\"",
+ reg_info->name);
+ }
}
+ }
+ return false;
+}
+
+bool GDBRemoteRegisterContext::ReadAllRegisterValues(
+ RegisterCheckpoint &reg_checkpoint) {
+ ExecutionContext exe_ctx(CalculateThread());
+
+ Process *process = exe_ctx.GetProcessPtr();
+ Thread *thread = exe_ctx.GetThreadPtr();
+ if (process == NULL || thread == NULL)
return false;
+
+ GDBRemoteCommunicationClient &gdb_comm(
+ ((ProcessGDBRemote *)process)->GetGDBRemote());
+
+ uint32_t save_id = 0;
+ if (gdb_comm.SaveRegisterState(thread->GetProtocolID(), save_id)) {
+ reg_checkpoint.SetID(save_id);
+ reg_checkpoint.GetData().reset();
+ return true;
+ } else {
+ reg_checkpoint.SetID(0); // Invalid save ID is zero
+ return ReadAllRegisterValues(reg_checkpoint.GetData());
+ }
}
-bool
-GDBRemoteRegisterContext::ReadAllRegisterValues (RegisterCheckpoint &reg_checkpoint)
-{
- ExecutionContext exe_ctx (CalculateThread());
-
+bool GDBRemoteRegisterContext::WriteAllRegisterValues(
+ const RegisterCheckpoint &reg_checkpoint) {
+ uint32_t save_id = reg_checkpoint.GetID();
+ if (save_id != 0) {
+ ExecutionContext exe_ctx(CalculateThread());
+
Process *process = exe_ctx.GetProcessPtr();
Thread *thread = exe_ctx.GetThreadPtr();
if (process == NULL || thread == NULL)
- return false;
-
- GDBRemoteCommunicationClient &gdb_comm (((ProcessGDBRemote *)process)->GetGDBRemote());
-
- uint32_t save_id = 0;
- if (gdb_comm.SaveRegisterState(thread->GetProtocolID(), save_id))
- {
- reg_checkpoint.SetID(save_id);
- reg_checkpoint.GetData().reset();
- return true;
- }
- else
- {
- reg_checkpoint.SetID(0); // Invalid save ID is zero
- return ReadAllRegisterValues(reg_checkpoint.GetData());
- }
-}
+ return false;
-bool
-GDBRemoteRegisterContext::WriteAllRegisterValues (const RegisterCheckpoint &reg_checkpoint)
-{
- uint32_t save_id = reg_checkpoint.GetID();
- if (save_id != 0)
- {
- ExecutionContext exe_ctx (CalculateThread());
-
- Process *process = exe_ctx.GetProcessPtr();
- Thread *thread = exe_ctx.GetThreadPtr();
- if (process == NULL || thread == NULL)
- return false;
-
- GDBRemoteCommunicationClient &gdb_comm (((ProcessGDBRemote *)process)->GetGDBRemote());
-
- return gdb_comm.RestoreRegisterState(m_thread.GetProtocolID(), save_id);
- }
- else
- {
- return WriteAllRegisterValues(reg_checkpoint.GetData());
- }
+ GDBRemoteCommunicationClient &gdb_comm(
+ ((ProcessGDBRemote *)process)->GetGDBRemote());
+
+ return gdb_comm.RestoreRegisterState(m_thread.GetProtocolID(), save_id);
+ } else {
+ return WriteAllRegisterValues(reg_checkpoint.GetData());
+ }
}
-bool
-GDBRemoteRegisterContext::ReadAllRegisterValues (lldb::DataBufferSP &data_sp)
-{
- ExecutionContext exe_ctx (CalculateThread());
+bool GDBRemoteRegisterContext::ReadAllRegisterValues(
+ lldb::DataBufferSP &data_sp) {
+ ExecutionContext exe_ctx(CalculateThread());
- Process *process = exe_ctx.GetProcessPtr();
- Thread *thread = exe_ctx.GetThreadPtr();
- if (process == NULL || thread == NULL)
- return false;
+ Process *process = exe_ctx.GetProcessPtr();
+ Thread *thread = exe_ctx.GetThreadPtr();
+ if (process == NULL || thread == NULL)
+ return false;
- GDBRemoteCommunicationClient &gdb_comm (((ProcessGDBRemote *)process)->GetGDBRemote());
+ GDBRemoteCommunicationClient &gdb_comm(
+ ((ProcessGDBRemote *)process)->GetGDBRemote());
- const bool use_g_packet = gdb_comm.AvoidGPackets ((ProcessGDBRemote *)process) == false;
+ const bool use_g_packet =
+ gdb_comm.AvoidGPackets((ProcessGDBRemote *)process) == false;
- GDBRemoteClientBase::Lock lock(gdb_comm, false);
- if (lock)
- {
- if (gdb_comm.SyncThreadState(m_thread.GetProtocolID()))
- InvalidateAllRegisters();
+ GDBRemoteClientBase::Lock lock(gdb_comm, false);
+ if (lock) {
+ if (gdb_comm.SyncThreadState(m_thread.GetProtocolID()))
+ InvalidateAllRegisters();
- if (use_g_packet && (data_sp = gdb_comm.ReadAllRegisters(m_thread.GetProtocolID())))
- return true;
+ if (use_g_packet &&
+ (data_sp = gdb_comm.ReadAllRegisters(m_thread.GetProtocolID())))
+ return true;
- // We're going to read each register
- // individually and store them as binary data in a buffer.
- const RegisterInfo *reg_info;
+ // We're going to read each register
+ // individually and store them as binary data in a buffer.
+ const RegisterInfo *reg_info;
- for (uint32_t i = 0; (reg_info = GetRegisterInfoAtIndex(i)) != NULL; i++)
- {
- if (reg_info->value_regs) // skip registers that are slices of real registers
- continue;
- ReadRegisterBytes(reg_info, m_reg_data);
- // ReadRegisterBytes saves the contents of the register in to the m_reg_data buffer
- }
- data_sp.reset(new DataBufferHeap(m_reg_data.GetDataStart(), m_reg_info.GetRegisterDataByteSize()));
- return true;
+ for (uint32_t i = 0; (reg_info = GetRegisterInfoAtIndex(i)) != NULL; i++) {
+ if (reg_info
+ ->value_regs) // skip registers that are slices of real registers
+ continue;
+ ReadRegisterBytes(reg_info, m_reg_data);
+ // ReadRegisterBytes saves the contents of the register in to the
+ // m_reg_data buffer
}
- else
- {
-
- Log *log (ProcessGDBRemoteLog::GetLogIfAnyCategoryIsSet (GDBR_LOG_THREAD | GDBR_LOG_PACKETS));
- if (log)
- {
- if (log->GetVerbose())
- {
- StreamString strm;
- gdb_comm.DumpHistory(strm);
- log->Printf("error: failed to get packet sequence mutex, not sending read all registers:\n%s", strm.GetData());
- }
- else
- log->Printf("error: failed to get packet sequence mutex, not sending read all registers");
- }
+ data_sp.reset(new DataBufferHeap(m_reg_data.GetDataStart(),
+ m_reg_info.GetRegisterDataByteSize()));
+ return true;
+ } else {
+
+ Log *log(ProcessGDBRemoteLog::GetLogIfAnyCategoryIsSet(GDBR_LOG_THREAD |
+ GDBR_LOG_PACKETS));
+ if (log) {
+ if (log->GetVerbose()) {
+ StreamString strm;
+ gdb_comm.DumpHistory(strm);
+ log->Printf("error: failed to get packet sequence mutex, not sending "
+ "read all registers:\n%s",
+ strm.GetData());
+ } else
+ log->Printf("error: failed to get packet sequence mutex, not sending "
+ "read all registers");
}
+ }
- data_sp.reset();
- return false;
+ data_sp.reset();
+ return false;
}
-bool
-GDBRemoteRegisterContext::WriteAllRegisterValues (const lldb::DataBufferSP &data_sp)
-{
- if (!data_sp || data_sp->GetBytes() == NULL || data_sp->GetByteSize() == 0)
- return false;
+bool GDBRemoteRegisterContext::WriteAllRegisterValues(
+ const lldb::DataBufferSP &data_sp) {
+ if (!data_sp || data_sp->GetBytes() == NULL || data_sp->GetByteSize() == 0)
+ return false;
- ExecutionContext exe_ctx (CalculateThread());
+ ExecutionContext exe_ctx(CalculateThread());
- Process *process = exe_ctx.GetProcessPtr();
- Thread *thread = exe_ctx.GetThreadPtr();
- if (process == NULL || thread == NULL)
- return false;
+ Process *process = exe_ctx.GetProcessPtr();
+ Thread *thread = exe_ctx.GetThreadPtr();
+ if (process == NULL || thread == NULL)
+ return false;
- GDBRemoteCommunicationClient &gdb_comm (((ProcessGDBRemote *)process)->GetGDBRemote());
+ GDBRemoteCommunicationClient &gdb_comm(
+ ((ProcessGDBRemote *)process)->GetGDBRemote());
- const bool use_g_packet = gdb_comm.AvoidGPackets ((ProcessGDBRemote *)process) == false;
+ const bool use_g_packet =
+ gdb_comm.AvoidGPackets((ProcessGDBRemote *)process) == false;
- GDBRemoteClientBase::Lock lock(gdb_comm, false);
- if (lock)
- {
- // The data_sp contains the G response packet.
- if (use_g_packet)
- {
- if (gdb_comm.WriteAllRegisters(m_thread.GetProtocolID(),
- {data_sp->GetBytes(), size_t(data_sp->GetByteSize())}))
- return true;
-
- uint32_t num_restored = 0;
- // We need to manually go through all of the registers and
- // restore them manually
- DataExtractor restore_data(data_sp, m_reg_data.GetByteOrder(), m_reg_data.GetAddressByteSize());
-
- const RegisterInfo *reg_info;
-
- // The g packet contents may either include the slice registers (registers defined in
- // terms of other registers, e.g. eax is a subset of rax) or not. The slice registers
- // should NOT be in the g packet, but some implementations may incorrectly include them.
- //
- // If the slice registers are included in the packet, we must step over the slice registers
- // when parsing the packet -- relying on the RegisterInfo byte_offset field would be incorrect.
- // If the slice registers are not included, then using the byte_offset values into the
- // data buffer is the best way to find individual register values.
-
- uint64_t size_including_slice_registers = 0;
- uint64_t size_not_including_slice_registers = 0;
- uint64_t size_by_highest_offset = 0;
-
- for (uint32_t reg_idx = 0; (reg_info = GetRegisterInfoAtIndex(reg_idx)) != NULL; ++reg_idx)
- {
- size_including_slice_registers += reg_info->byte_size;
- if (reg_info->value_regs == NULL)
- size_not_including_slice_registers += reg_info->byte_size;
- if (reg_info->byte_offset >= size_by_highest_offset)
- size_by_highest_offset = reg_info->byte_offset + reg_info->byte_size;
- }
+ GDBRemoteClientBase::Lock lock(gdb_comm, false);
+ if (lock) {
+ // The data_sp contains the G response packet.
+ if (use_g_packet) {
+ if (gdb_comm.WriteAllRegisters(
+ m_thread.GetProtocolID(),
+ {data_sp->GetBytes(), size_t(data_sp->GetByteSize())}))
+ return true;
- bool use_byte_offset_into_buffer;
- if (size_by_highest_offset == restore_data.GetByteSize())
- {
- // The size of the packet agrees with the highest offset: + size in the register file
- use_byte_offset_into_buffer = true;
- }
- else if (size_not_including_slice_registers == restore_data.GetByteSize())
- {
- // The size of the packet is the same as concatenating all of the registers sequentially,
- // skipping the slice registers
- use_byte_offset_into_buffer = true;
- }
- else if (size_including_slice_registers == restore_data.GetByteSize())
- {
- // The slice registers are present in the packet (when they shouldn't be).
- // Don't try to use the RegisterInfo byte_offset into the restore_data, it will
- // point to the wrong place.
- use_byte_offset_into_buffer = false;
- }
- else
- {
- // None of our expected sizes match the actual g packet data we're looking at.
- // The most conservative approach here is to use the running total byte offset.
- use_byte_offset_into_buffer = false;
- }
+ uint32_t num_restored = 0;
+ // We need to manually go through all of the registers and
+ // restore them manually
+ DataExtractor restore_data(data_sp, m_reg_data.GetByteOrder(),
+ m_reg_data.GetAddressByteSize());
+
+ const RegisterInfo *reg_info;
+
+ // The g packet contents may either include the slice registers (registers
+ // defined in
+ // terms of other registers, e.g. eax is a subset of rax) or not. The
+ // slice registers
+ // should NOT be in the g packet, but some implementations may incorrectly
+ // include them.
+ //
+ // If the slice registers are included in the packet, we must step over
+ // the slice registers
+ // when parsing the packet -- relying on the RegisterInfo byte_offset
+ // field would be incorrect.
+ // If the slice registers are not included, then using the byte_offset
+ // values into the
+ // data buffer is the best way to find individual register values.
+
+ uint64_t size_including_slice_registers = 0;
+ uint64_t size_not_including_slice_registers = 0;
+ uint64_t size_by_highest_offset = 0;
+
+ for (uint32_t reg_idx = 0;
+ (reg_info = GetRegisterInfoAtIndex(reg_idx)) != NULL; ++reg_idx) {
+ size_including_slice_registers += reg_info->byte_size;
+ if (reg_info->value_regs == NULL)
+ size_not_including_slice_registers += reg_info->byte_size;
+ if (reg_info->byte_offset >= size_by_highest_offset)
+ size_by_highest_offset = reg_info->byte_offset + reg_info->byte_size;
+ }
+
+ bool use_byte_offset_into_buffer;
+ if (size_by_highest_offset == restore_data.GetByteSize()) {
+ // The size of the packet agrees with the highest offset: + size in the
+ // register file
+ use_byte_offset_into_buffer = true;
+ } else if (size_not_including_slice_registers ==
+ restore_data.GetByteSize()) {
+ // The size of the packet is the same as concatenating all of the
+ // registers sequentially,
+ // skipping the slice registers
+ use_byte_offset_into_buffer = true;
+ } else if (size_including_slice_registers == restore_data.GetByteSize()) {
+ // The slice registers are present in the packet (when they shouldn't
+ // be).
+ // Don't try to use the RegisterInfo byte_offset into the restore_data,
+ // it will
+ // point to the wrong place.
+ use_byte_offset_into_buffer = false;
+ } else {
+ // None of our expected sizes match the actual g packet data we're
+ // looking at.
+ // The most conservative approach here is to use the running total byte
+ // offset.
+ use_byte_offset_into_buffer = false;
+ }
+
+ // In case our register definitions don't include the correct offsets,
+ // keep track of the size of each reg & compute offset based on that.
+ uint32_t running_byte_offset = 0;
+ for (uint32_t reg_idx = 0;
+ (reg_info = GetRegisterInfoAtIndex(reg_idx)) != NULL;
+ ++reg_idx, running_byte_offset += reg_info->byte_size) {
+ // Skip composite aka slice registers (e.g. eax is a slice of rax).
+ if (reg_info->value_regs)
+ continue;
- // In case our register definitions don't include the correct offsets,
- // keep track of the size of each reg & compute offset based on that.
- uint32_t running_byte_offset = 0;
- for (uint32_t reg_idx = 0; (reg_info = GetRegisterInfoAtIndex(reg_idx)) != NULL;
- ++reg_idx, running_byte_offset += reg_info->byte_size)
- {
- // Skip composite aka slice registers (e.g. eax is a slice of rax).
- if (reg_info->value_regs)
- continue;
-
- const uint32_t reg = reg_info->kinds[eRegisterKindLLDB];
-
- uint32_t register_offset;
- if (use_byte_offset_into_buffer)
- {
- register_offset = reg_info->byte_offset;
- }
- else
- {
- register_offset = running_byte_offset;
- }
-
- const uint32_t reg_byte_size = reg_info->byte_size;
-
- const uint8_t *restore_src = restore_data.PeekData(register_offset, reg_byte_size);
- if (restore_src)
- {
- SetRegisterIsValid(reg, false);
- if (gdb_comm.WriteRegister(m_thread.GetProtocolID(), reg_info->kinds[eRegisterKindProcessPlugin],
- {restore_src, reg_byte_size}))
- ++num_restored;
- }
- }
- return num_restored > 0;
+ const uint32_t reg = reg_info->kinds[eRegisterKindLLDB];
+
+ uint32_t register_offset;
+ if (use_byte_offset_into_buffer) {
+ register_offset = reg_info->byte_offset;
+ } else {
+ register_offset = running_byte_offset;
}
- else
- {
- // For the use_g_packet == false case, we're going to write each register
- // individually. The data buffer is binary data in this case, instead of
- // ascii characters.
-
- bool arm64_debugserver = false;
- if (m_thread.GetProcess().get())
- {
- const ArchSpec &arch = m_thread.GetProcess()->GetTarget().GetArchitecture();
- if (arch.IsValid() && arch.GetMachine() == llvm::Triple::aarch64 &&
- arch.GetTriple().getVendor() == llvm::Triple::Apple &&
- arch.GetTriple().getOS() == llvm::Triple::IOS)
- {
- arm64_debugserver = true;
- }
- }
- uint32_t num_restored = 0;
- const RegisterInfo *reg_info;
- for (uint32_t i = 0; (reg_info = GetRegisterInfoAtIndex(i)) != NULL; i++)
- {
- if (reg_info->value_regs) // skip registers that are slices of real registers
- continue;
- // Skip the fpsr and fpcr floating point status/control register writing to
- // work around a bug in an older version of debugserver that would lead to
- // register context corruption when writing fpsr/fpcr.
- if (arm64_debugserver && (strcmp(reg_info->name, "fpsr") == 0 || strcmp(reg_info->name, "fpcr") == 0))
- {
- continue;
- }
-
- SetRegisterIsValid(reg_info, false);
- if (gdb_comm.WriteRegister(m_thread.GetProtocolID(), reg_info->kinds[eRegisterKindProcessPlugin],
- {data_sp->GetBytes() + reg_info->byte_offset, reg_info->byte_size}))
- ++num_restored;
- }
- return num_restored > 0;
+
+ const uint32_t reg_byte_size = reg_info->byte_size;
+
+ const uint8_t *restore_src =
+ restore_data.PeekData(register_offset, reg_byte_size);
+ if (restore_src) {
+ SetRegisterIsValid(reg, false);
+ if (gdb_comm.WriteRegister(
+ m_thread.GetProtocolID(),
+ reg_info->kinds[eRegisterKindProcessPlugin],
+ {restore_src, reg_byte_size}))
+ ++num_restored;
}
- }
- else
- {
- Log *log (ProcessGDBRemoteLog::GetLogIfAnyCategoryIsSet (GDBR_LOG_THREAD | GDBR_LOG_PACKETS));
- if (log)
- {
- if (log->GetVerbose())
- {
- StreamString strm;
- gdb_comm.DumpHistory(strm);
- log->Printf("error: failed to get packet sequence mutex, not sending write all registers:\n%s", strm.GetData());
- }
- else
- log->Printf("error: failed to get packet sequence mutex, not sending write all registers");
+ }
+ return num_restored > 0;
+ } else {
+ // For the use_g_packet == false case, we're going to write each register
+ // individually. The data buffer is binary data in this case, instead of
+ // ascii characters.
+
+ bool arm64_debugserver = false;
+ if (m_thread.GetProcess().get()) {
+ const ArchSpec &arch =
+ m_thread.GetProcess()->GetTarget().GetArchitecture();
+ if (arch.IsValid() && arch.GetMachine() == llvm::Triple::aarch64 &&
+ arch.GetTriple().getVendor() == llvm::Triple::Apple &&
+ arch.GetTriple().getOS() == llvm::Triple::IOS) {
+ arm64_debugserver = true;
+ }
+ }
+ uint32_t num_restored = 0;
+ const RegisterInfo *reg_info;
+ for (uint32_t i = 0; (reg_info = GetRegisterInfoAtIndex(i)) != NULL;
+ i++) {
+ if (reg_info->value_regs) // skip registers that are slices of real
+ // registers
+ continue;
+ // Skip the fpsr and fpcr floating point status/control register writing
+ // to
+ // work around a bug in an older version of debugserver that would lead
+ // to
+ // register context corruption when writing fpsr/fpcr.
+ if (arm64_debugserver && (strcmp(reg_info->name, "fpsr") == 0 ||
+ strcmp(reg_info->name, "fpcr") == 0)) {
+ continue;
}
+
+ SetRegisterIsValid(reg_info, false);
+ if (gdb_comm.WriteRegister(m_thread.GetProtocolID(),
+ reg_info->kinds[eRegisterKindProcessPlugin],
+ {data_sp->GetBytes() + reg_info->byte_offset,
+ reg_info->byte_size}))
+ ++num_restored;
+ }
+ return num_restored > 0;
}
- return false;
+ } else {
+ Log *log(ProcessGDBRemoteLog::GetLogIfAnyCategoryIsSet(GDBR_LOG_THREAD |
+ GDBR_LOG_PACKETS));
+ if (log) {
+ if (log->GetVerbose()) {
+ StreamString strm;
+ gdb_comm.DumpHistory(strm);
+ log->Printf("error: failed to get packet sequence mutex, not sending "
+ "write all registers:\n%s",
+ strm.GetData());
+ } else
+ log->Printf("error: failed to get packet sequence mutex, not sending "
+ "write all registers");
+ }
+ }
+ return false;
}
-
-uint32_t
-GDBRemoteRegisterContext::ConvertRegisterKindToRegisterNumber (lldb::RegisterKind kind, uint32_t num)
-{
- return m_reg_info.ConvertRegisterKindToRegisterNumber (kind, num);
+uint32_t GDBRemoteRegisterContext::ConvertRegisterKindToRegisterNumber(
+ lldb::RegisterKind kind, uint32_t num) {
+ return m_reg_info.ConvertRegisterKindToRegisterNumber(kind, num);
}
-
-void
-GDBRemoteDynamicRegisterInfo::HardcodeARMRegisters(bool from_scratch)
-{
- // For Advanced SIMD and VFP register mapping.
- static uint32_t g_d0_regs[] = { 26, 27, LLDB_INVALID_REGNUM }; // (s0, s1)
- static uint32_t g_d1_regs[] = { 28, 29, LLDB_INVALID_REGNUM }; // (s2, s3)
- static uint32_t g_d2_regs[] = { 30, 31, LLDB_INVALID_REGNUM }; // (s4, s5)
- static uint32_t g_d3_regs[] = { 32, 33, LLDB_INVALID_REGNUM }; // (s6, s7)
- static uint32_t g_d4_regs[] = { 34, 35, LLDB_INVALID_REGNUM }; // (s8, s9)
- static uint32_t g_d5_regs[] = { 36, 37, LLDB_INVALID_REGNUM }; // (s10, s11)
- static uint32_t g_d6_regs[] = { 38, 39, LLDB_INVALID_REGNUM }; // (s12, s13)
- static uint32_t g_d7_regs[] = { 40, 41, LLDB_INVALID_REGNUM }; // (s14, s15)
- static uint32_t g_d8_regs[] = { 42, 43, LLDB_INVALID_REGNUM }; // (s16, s17)
- static uint32_t g_d9_regs[] = { 44, 45, LLDB_INVALID_REGNUM }; // (s18, s19)
- static uint32_t g_d10_regs[] = { 46, 47, LLDB_INVALID_REGNUM }; // (s20, s21)
- static uint32_t g_d11_regs[] = { 48, 49, LLDB_INVALID_REGNUM }; // (s22, s23)
- static uint32_t g_d12_regs[] = { 50, 51, LLDB_INVALID_REGNUM }; // (s24, s25)
- static uint32_t g_d13_regs[] = { 52, 53, LLDB_INVALID_REGNUM }; // (s26, s27)
- static uint32_t g_d14_regs[] = { 54, 55, LLDB_INVALID_REGNUM }; // (s28, s29)
- static uint32_t g_d15_regs[] = { 56, 57, LLDB_INVALID_REGNUM }; // (s30, s31)
- static uint32_t g_q0_regs[] = { 26, 27, 28, 29, LLDB_INVALID_REGNUM }; // (d0, d1) -> (s0, s1, s2, s3)
- static uint32_t g_q1_regs[] = { 30, 31, 32, 33, LLDB_INVALID_REGNUM }; // (d2, d3) -> (s4, s5, s6, s7)
- static uint32_t g_q2_regs[] = { 34, 35, 36, 37, LLDB_INVALID_REGNUM }; // (d4, d5) -> (s8, s9, s10, s11)
- static uint32_t g_q3_regs[] = { 38, 39, 40, 41, LLDB_INVALID_REGNUM }; // (d6, d7) -> (s12, s13, s14, s15)
- static uint32_t g_q4_regs[] = { 42, 43, 44, 45, LLDB_INVALID_REGNUM }; // (d8, d9) -> (s16, s17, s18, s19)
- static uint32_t g_q5_regs[] = { 46, 47, 48, 49, LLDB_INVALID_REGNUM }; // (d10, d11) -> (s20, s21, s22, s23)
- static uint32_t g_q6_regs[] = { 50, 51, 52, 53, LLDB_INVALID_REGNUM }; // (d12, d13) -> (s24, s25, s26, s27)
- static uint32_t g_q7_regs[] = { 54, 55, 56, 57, LLDB_INVALID_REGNUM }; // (d14, d15) -> (s28, s29, s30, s31)
- static uint32_t g_q8_regs[] = { 59, 60, LLDB_INVALID_REGNUM }; // (d16, d17)
- static uint32_t g_q9_regs[] = { 61, 62, LLDB_INVALID_REGNUM }; // (d18, d19)
- static uint32_t g_q10_regs[] = { 63, 64, LLDB_INVALID_REGNUM }; // (d20, d21)
- static uint32_t g_q11_regs[] = { 65, 66, LLDB_INVALID_REGNUM }; // (d22, d23)
- static uint32_t g_q12_regs[] = { 67, 68, LLDB_INVALID_REGNUM }; // (d24, d25)
- static uint32_t g_q13_regs[] = { 69, 70, LLDB_INVALID_REGNUM }; // (d26, d27)
- static uint32_t g_q14_regs[] = { 71, 72, LLDB_INVALID_REGNUM }; // (d28, d29)
- static uint32_t g_q15_regs[] = { 73, 74, LLDB_INVALID_REGNUM }; // (d30, d31)
-
- // This is our array of composite registers, with each element coming from the above register mappings.
- static uint32_t *g_composites[] = {
- g_d0_regs, g_d1_regs, g_d2_regs, g_d3_regs, g_d4_regs, g_d5_regs, g_d6_regs, g_d7_regs,
- g_d8_regs, g_d9_regs, g_d10_regs, g_d11_regs, g_d12_regs, g_d13_regs, g_d14_regs, g_d15_regs,
- g_q0_regs, g_q1_regs, g_q2_regs, g_q3_regs, g_q4_regs, g_q5_regs, g_q6_regs, g_q7_regs,
- g_q8_regs, g_q9_regs, g_q10_regs, g_q11_regs, g_q12_regs, g_q13_regs, g_q14_regs, g_q15_regs
- };
-
- // clang-format off
+void GDBRemoteDynamicRegisterInfo::HardcodeARMRegisters(bool from_scratch) {
+ // For Advanced SIMD and VFP register mapping.
+ static uint32_t g_d0_regs[] = {26, 27, LLDB_INVALID_REGNUM}; // (s0, s1)
+ static uint32_t g_d1_regs[] = {28, 29, LLDB_INVALID_REGNUM}; // (s2, s3)
+ static uint32_t g_d2_regs[] = {30, 31, LLDB_INVALID_REGNUM}; // (s4, s5)
+ static uint32_t g_d3_regs[] = {32, 33, LLDB_INVALID_REGNUM}; // (s6, s7)
+ static uint32_t g_d4_regs[] = {34, 35, LLDB_INVALID_REGNUM}; // (s8, s9)
+ static uint32_t g_d5_regs[] = {36, 37, LLDB_INVALID_REGNUM}; // (s10, s11)
+ static uint32_t g_d6_regs[] = {38, 39, LLDB_INVALID_REGNUM}; // (s12, s13)
+ static uint32_t g_d7_regs[] = {40, 41, LLDB_INVALID_REGNUM}; // (s14, s15)
+ static uint32_t g_d8_regs[] = {42, 43, LLDB_INVALID_REGNUM}; // (s16, s17)
+ static uint32_t g_d9_regs[] = {44, 45, LLDB_INVALID_REGNUM}; // (s18, s19)
+ static uint32_t g_d10_regs[] = {46, 47, LLDB_INVALID_REGNUM}; // (s20, s21)
+ static uint32_t g_d11_regs[] = {48, 49, LLDB_INVALID_REGNUM}; // (s22, s23)
+ static uint32_t g_d12_regs[] = {50, 51, LLDB_INVALID_REGNUM}; // (s24, s25)
+ static uint32_t g_d13_regs[] = {52, 53, LLDB_INVALID_REGNUM}; // (s26, s27)
+ static uint32_t g_d14_regs[] = {54, 55, LLDB_INVALID_REGNUM}; // (s28, s29)
+ static uint32_t g_d15_regs[] = {56, 57, LLDB_INVALID_REGNUM}; // (s30, s31)
+ static uint32_t g_q0_regs[] = {
+ 26, 27, 28, 29, LLDB_INVALID_REGNUM}; // (d0, d1) -> (s0, s1, s2, s3)
+ static uint32_t g_q1_regs[] = {
+ 30, 31, 32, 33, LLDB_INVALID_REGNUM}; // (d2, d3) -> (s4, s5, s6, s7)
+ static uint32_t g_q2_regs[] = {
+ 34, 35, 36, 37, LLDB_INVALID_REGNUM}; // (d4, d5) -> (s8, s9, s10, s11)
+ static uint32_t g_q3_regs[] = {
+ 38, 39, 40, 41, LLDB_INVALID_REGNUM}; // (d6, d7) -> (s12, s13, s14, s15)
+ static uint32_t g_q4_regs[] = {
+ 42, 43, 44, 45, LLDB_INVALID_REGNUM}; // (d8, d9) -> (s16, s17, s18, s19)
+ static uint32_t g_q5_regs[] = {
+ 46, 47, 48, 49,
+ LLDB_INVALID_REGNUM}; // (d10, d11) -> (s20, s21, s22, s23)
+ static uint32_t g_q6_regs[] = {
+ 50, 51, 52, 53,
+ LLDB_INVALID_REGNUM}; // (d12, d13) -> (s24, s25, s26, s27)
+ static uint32_t g_q7_regs[] = {
+ 54, 55, 56, 57,
+ LLDB_INVALID_REGNUM}; // (d14, d15) -> (s28, s29, s30, s31)
+ static uint32_t g_q8_regs[] = {59, 60, LLDB_INVALID_REGNUM}; // (d16, d17)
+ static uint32_t g_q9_regs[] = {61, 62, LLDB_INVALID_REGNUM}; // (d18, d19)
+ static uint32_t g_q10_regs[] = {63, 64, LLDB_INVALID_REGNUM}; // (d20, d21)
+ static uint32_t g_q11_regs[] = {65, 66, LLDB_INVALID_REGNUM}; // (d22, d23)
+ static uint32_t g_q12_regs[] = {67, 68, LLDB_INVALID_REGNUM}; // (d24, d25)
+ static uint32_t g_q13_regs[] = {69, 70, LLDB_INVALID_REGNUM}; // (d26, d27)
+ static uint32_t g_q14_regs[] = {71, 72, LLDB_INVALID_REGNUM}; // (d28, d29)
+ static uint32_t g_q15_regs[] = {73, 74, LLDB_INVALID_REGNUM}; // (d30, d31)
+
+ // This is our array of composite registers, with each element coming from the
+ // above register mappings.
+ static uint32_t *g_composites[] = {
+ g_d0_regs, g_d1_regs, g_d2_regs, g_d3_regs, g_d4_regs, g_d5_regs,
+ g_d6_regs, g_d7_regs, g_d8_regs, g_d9_regs, g_d10_regs, g_d11_regs,
+ g_d12_regs, g_d13_regs, g_d14_regs, g_d15_regs, g_q0_regs, g_q1_regs,
+ g_q2_regs, g_q3_regs, g_q4_regs, g_q5_regs, g_q6_regs, g_q7_regs,
+ g_q8_regs, g_q9_regs, g_q10_regs, g_q11_regs, g_q12_regs, g_q13_regs,
+ g_q14_regs, g_q15_regs};
+
+ // clang-format off
static RegisterInfo g_register_infos[] = {
// NAME ALT SZ OFF ENCODING FORMAT EH_FRAME DWARF GENERIC PROCESS PLUGIN LLDB VALUE REGS INVALIDATE REGS SIZE EXPR SIZE LEN
// ====== ====== === === ============= ========== =================== =================== ====================== ============= ==== ========== =============== ========= ========
@@ -902,121 +875,113 @@ GDBRemoteDynamicRegisterInfo::HardcodeARMRegisters(bool from_scratch)
{ "q14", nullptr, 16, 0, eEncodingVector, eFormatVectorOfUInt8, { LLDB_INVALID_REGNUM, dwarf_q14, LLDB_INVALID_REGNUM, 105, 105 }, g_q14_regs, nullptr, nullptr, 0 },
{ "q15", nullptr, 16, 0, eEncodingVector, eFormatVectorOfUInt8, { LLDB_INVALID_REGNUM, dwarf_q15, LLDB_INVALID_REGNUM, 106, 106 }, g_q15_regs, nullptr, nullptr, 0 }
};
- // clang-format on
-
- static const uint32_t num_registers = llvm::array_lengthof(g_register_infos);
- static ConstString gpr_reg_set ("General Purpose Registers");
- static ConstString sfp_reg_set ("Software Floating Point Registers");
- static ConstString vfp_reg_set ("Floating Point Registers");
- size_t i;
- if (from_scratch)
- {
- // Calculate the offsets of the registers
- // Note that the layout of the "composite" registers (d0-d15 and q0-q15) which comes after the
- // "primordial" registers is important. This enables us to calculate the offset of the composite
- // register by using the offset of its first primordial register. For example, to calculate the
- // offset of q0, use s0's offset.
- if (g_register_infos[2].byte_offset == 0)
- {
- uint32_t byte_offset = 0;
- for (i=0; i<num_registers; ++i)
- {
- // For primordial registers, increment the byte_offset by the byte_size to arrive at the
- // byte_offset for the next register. Otherwise, we have a composite register whose
- // offset can be calculated by consulting the offset of its first primordial register.
- if (!g_register_infos[i].value_regs)
- {
- g_register_infos[i].byte_offset = byte_offset;
- byte_offset += g_register_infos[i].byte_size;
- }
- else
- {
- const uint32_t first_primordial_reg = g_register_infos[i].value_regs[0];
- g_register_infos[i].byte_offset = g_register_infos[first_primordial_reg].byte_offset;
- }
- }
- }
- for (i=0; i<num_registers; ++i)
- {
- ConstString name;
- ConstString alt_name;
- if (g_register_infos[i].name && g_register_infos[i].name[0])
- name.SetCString(g_register_infos[i].name);
- if (g_register_infos[i].alt_name && g_register_infos[i].alt_name[0])
- alt_name.SetCString(g_register_infos[i].alt_name);
-
- if (i <= 15 || i == 25)
- AddRegister (g_register_infos[i], name, alt_name, gpr_reg_set);
- else if (i <= 24)
- AddRegister (g_register_infos[i], name, alt_name, sfp_reg_set);
- else
- AddRegister (g_register_infos[i], name, alt_name, vfp_reg_set);
+ // clang-format on
+
+ static const uint32_t num_registers = llvm::array_lengthof(g_register_infos);
+ static ConstString gpr_reg_set("General Purpose Registers");
+ static ConstString sfp_reg_set("Software Floating Point Registers");
+ static ConstString vfp_reg_set("Floating Point Registers");
+ size_t i;
+ if (from_scratch) {
+ // Calculate the offsets of the registers
+ // Note that the layout of the "composite" registers (d0-d15 and q0-q15)
+ // which comes after the
+ // "primordial" registers is important. This enables us to calculate the
+ // offset of the composite
+ // register by using the offset of its first primordial register. For
+ // example, to calculate the
+ // offset of q0, use s0's offset.
+ if (g_register_infos[2].byte_offset == 0) {
+ uint32_t byte_offset = 0;
+ for (i = 0; i < num_registers; ++i) {
+ // For primordial registers, increment the byte_offset by the byte_size
+ // to arrive at the
+ // byte_offset for the next register. Otherwise, we have a composite
+ // register whose
+ // offset can be calculated by consulting the offset of its first
+ // primordial register.
+ if (!g_register_infos[i].value_regs) {
+ g_register_infos[i].byte_offset = byte_offset;
+ byte_offset += g_register_infos[i].byte_size;
+ } else {
+ const uint32_t first_primordial_reg =
+ g_register_infos[i].value_regs[0];
+ g_register_infos[i].byte_offset =
+ g_register_infos[first_primordial_reg].byte_offset;
}
+ }
}
- else
- {
- // Add composite registers to our primordial registers, then.
- const size_t num_composites = llvm::array_lengthof(g_composites);
- const size_t num_dynamic_regs = GetNumRegisters();
- const size_t num_common_regs = num_registers - num_composites;
- RegisterInfo *g_comp_register_infos = g_register_infos + num_common_regs;
-
- // First we need to validate that all registers that we already have match the non composite regs.
- // If so, then we can add the registers, else we need to bail
- bool match = true;
- if (num_dynamic_regs == num_common_regs)
- {
- for (i=0; match && i<num_dynamic_regs; ++i)
- {
- // Make sure all register names match
- if (m_regs[i].name && g_register_infos[i].name)
- {
- if (strcmp(m_regs[i].name, g_register_infos[i].name))
- {
- match = false;
- break;
- }
- }
-
- // Make sure all register byte sizes match
- if (m_regs[i].byte_size != g_register_infos[i].byte_size)
- {
- match = false;
- break;
- }
- }
- }
- else
- {
- // Wrong number of registers.
+ for (i = 0; i < num_registers; ++i) {
+ ConstString name;
+ ConstString alt_name;
+ if (g_register_infos[i].name && g_register_infos[i].name[0])
+ name.SetCString(g_register_infos[i].name);
+ if (g_register_infos[i].alt_name && g_register_infos[i].alt_name[0])
+ alt_name.SetCString(g_register_infos[i].alt_name);
+
+ if (i <= 15 || i == 25)
+ AddRegister(g_register_infos[i], name, alt_name, gpr_reg_set);
+ else if (i <= 24)
+ AddRegister(g_register_infos[i], name, alt_name, sfp_reg_set);
+ else
+ AddRegister(g_register_infos[i], name, alt_name, vfp_reg_set);
+ }
+ } else {
+ // Add composite registers to our primordial registers, then.
+ const size_t num_composites = llvm::array_lengthof(g_composites);
+ const size_t num_dynamic_regs = GetNumRegisters();
+ const size_t num_common_regs = num_registers - num_composites;
+ RegisterInfo *g_comp_register_infos = g_register_infos + num_common_regs;
+
+ // First we need to validate that all registers that we already have match
+ // the non composite regs.
+ // If so, then we can add the registers, else we need to bail
+ bool match = true;
+ if (num_dynamic_regs == num_common_regs) {
+ for (i = 0; match && i < num_dynamic_regs; ++i) {
+ // Make sure all register names match
+ if (m_regs[i].name && g_register_infos[i].name) {
+ if (strcmp(m_regs[i].name, g_register_infos[i].name)) {
match = false;
+ break;
+ }
}
- // If "match" is true, then we can add extra registers.
- if (match)
- {
- for (i=0; i<num_composites; ++i)
- {
- ConstString name;
- ConstString alt_name;
- const uint32_t first_primordial_reg = g_comp_register_infos[i].value_regs[0];
- const char *reg_name = g_register_infos[first_primordial_reg].name;
- if (reg_name && reg_name[0])
- {
- for (uint32_t j = 0; j < num_dynamic_regs; ++j)
- {
- const RegisterInfo *reg_info = GetRegisterInfoAtIndex(j);
- // Find a matching primordial register info entry.
- if (reg_info && reg_info->name && ::strcasecmp(reg_info->name, reg_name) == 0)
- {
- // The name matches the existing primordial entry.
- // Find and assign the offset, and then add this composite register entry.
- g_comp_register_infos[i].byte_offset = reg_info->byte_offset;
- name.SetCString(g_comp_register_infos[i].name);
- AddRegister(g_comp_register_infos[i], name, alt_name, vfp_reg_set);
- }
- }
- }
+
+ // Make sure all register byte sizes match
+ if (m_regs[i].byte_size != g_register_infos[i].byte_size) {
+ match = false;
+ break;
+ }
+ }
+ } else {
+ // Wrong number of registers.
+ match = false;
+ }
+ // If "match" is true, then we can add extra registers.
+ if (match) {
+ for (i = 0; i < num_composites; ++i) {
+ ConstString name;
+ ConstString alt_name;
+ const uint32_t first_primordial_reg =
+ g_comp_register_infos[i].value_regs[0];
+ const char *reg_name = g_register_infos[first_primordial_reg].name;
+ if (reg_name && reg_name[0]) {
+ for (uint32_t j = 0; j < num_dynamic_regs; ++j) {
+ const RegisterInfo *reg_info = GetRegisterInfoAtIndex(j);
+ // Find a matching primordial register info entry.
+ if (reg_info && reg_info->name &&
+ ::strcasecmp(reg_info->name, reg_name) == 0) {
+ // The name matches the existing primordial entry.
+ // Find and assign the offset, and then add this composite
+ // register entry.
+ g_comp_register_infos[i].byte_offset = reg_info->byte_offset;
+ name.SetCString(g_comp_register_infos[i].name);
+ AddRegister(g_comp_register_infos[i], name, alt_name,
+ vfp_reg_set);
}
+ }
}
+ }
}
+ }
}