aboutsummaryrefslogtreecommitdiff
path: root/gcc/vec.h
blob: d6fc8adfcea822ca47449da836a222d7c4ece184 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
/* Vector API for GNU compiler.
   Copyright (C) 2004 Free Software Foundation, Inc.
   Contributed by Nathan Sidwell <nathan@codesourcery.com>

This file is part of GCC.

GCC is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation; either version 2, or (at your option) any later
version.

GCC is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING.  If not, write to the Free
Software Foundation, 59 Temple Place - Suite 330, Boston, MA
02111-1307, USA.  */

#ifndef GCC_VEC_H
#define GCC_VEC_H

/* The macros here implement a set of templated vector types and
   associated interfaces.  These templates are implemented with
   macros, as we're not in C++ land.  The interface functions are
   typesafe and use static inline functions, sometimes backed by
   out-of-line generic functions.  The vectors are designed to
   interoperate with the GTY machinery.

   Because of the different behaviour of objects and of pointers to
   objects, there are two flavors.  One to deal with a vector of
   pointers to objects, and one to deal with a vector of objects
   themselves.  Both of these pass pointers to objects around -- in
   the former case the pointers are stored into the vector and in the
   latter case the pointers are dereferenced and the objects copied
   into the vector.  Therefore, when using a vector of pointers, the
   objects pointed to must be long lived, but when dealing with a
   vector of objects, the source objects need not be.

   There are both 'index' and 'iterate' accessors.  The iterator
   returns a boolean iteration condition and updates the iteration
   variable passed by reference.  Because the iterator will be
   inlined, the address-of can be optimized away.

   The vectors are implemented using the trailing array idiom, thus
   they are not resizeable without changing the address of the vector
   object itself.  This means you cannot have variables or fields of
   vector type -- always use a pointer to a vector.  The one exception
   is the final field of a structure, which could be a vector type.
   You will have to use the embedded_size & embedded_init calls to
   create such objects, and they will probably not be resizeable (so
   don't use the 'safe' allocation variants).  The trailing array
   idiom is used (rather than a pointer to an array of data), because,
   if we allow NULL to also represent an empty vector, empty vectors
   occupy minimal space in the structure containing them.

   Each operation that increases the number of active elements is
   available in 'quick' and 'safe' variants.  The former presumes that
   there is sufficient allocated space for the operation to succeed
   (it aborts if there is not).  The latter will reallocate the
   vector, if needed.  Reallocation causes an exponential increase in
   vector size.  If you know you will be adding N elements, it would
   be more efficient to use the reserve operation before adding the
   elements with the 'quick' operation.  You may also use the reserve
   operation with a -1 operand, to gain control over exactly when
   reallocation occurs.

   You should prefer the push and pop operations, as they append and
   remove from the end of the vector. If you need to remove several
   items in one go, use the truncate operation.  The insert and remove
   operations allow you to change elements in the middle of the
   vector.  There are two remove operations, one which preserves the
   element ordering 'ordered_remove', and one which does not
   'unordered_remove'.  The latter function copies the end element
   into the removed slot, rather than invoke a memmove operation.
   The 'lower_bound' function will determine where to place an item in the
   array using insert that will maintain sorted order.

   Both garbage collected and explicitly managed vector types are
   creatable.  The allocation mechanism is specified when the type is
   defined, and is therefore part of the type.
   
   If you need to directly manipulate a vector, then the 'address'
   accessor will return the address of the start of the vector.  Also
   the 'space' predicate will tell you whether there is spare capacity
   in the vector.  You will not normally need to use these two functions.
   
   Vector types are defined using a DEF_VEC_{GC,MALLOC}_{O,P}(TYPEDEF)
   macro, and variables of vector type are declared using a
   VEC(TYPEDEF) macro.  The tags GC and MALLOC specify the allocation
   method -- garbage collected or explicit malloc/free calls.  The
   characters O and P indicate whether TYPEDEF is a pointer (P) or
   object (O) type.

   An example of their use would be,

   DEF_VEC_GC_P(tree);	// define a gc'd vector of tree pointers.  This must
   			// appear at file scope.

   struct my_struct {
     VEC(tree) *v;      // A (pointer to) a vector of tree pointers.
   };

   struct my_struct *s;

   if (VEC_length(tree,s->v)) { we have some contents }
   VEC_safe_push(tree,s->v,decl); // append some decl onto the end
   for (ix = 0; VEC_iterate(tree,s->v,ix,elt); ix++)
     { do something with elt }

*/

/* Macros to invoke API calls.  A single macro works for both pointer
   and object vectors, but the argument and return types might well be
   different.  In each macro, TDEF is the typedef of the vector
   elements.  Some of these macros pass the vector, V, by reference
   (by taking its address), this is noted in the descriptions.  */

/* Length of vector
   unsigned VEC_T_length(const VEC(T) *v);

   Return the number of active elements in V.  V can be NULL, in which
   case zero is returned.  */

#define VEC_length(TDEF,V)	(VEC_OP(TDEF,length)(V))

/* Get the final element of the vector.
   T VEC_T_last(VEC(T) *v); // Pointer
   T *VEC_T_last(VEC(T) *v); // Object

   Return the final element.  If V is empty,  abort.  */

#define VEC_last(TDEF,V)	(VEC_OP(TDEF,last)(V VEC_CHECK_INFO))

/* Index into vector
   T VEC_T_index(VEC(T) *v, unsigned ix); // Pointer
   T *VEC_T_index(VEC(T) *v, unsigned ix); // Object

   Return the IX'th element.  If IX is outside the domain of V,
   abort.  */

#define VEC_index(TDEF,V,I)	(VEC_OP(TDEF,index)(V,I VEC_CHECK_INFO))

/* Iterate over vector
   int VEC_T_iterate(VEC(T) *v, unsigned ix, T &ptr); // Pointer
   int VEC_T_iterate(VEC(T) *v, unsigned ix, T *&ptr); // Object

   Return iteration condition and update PTR to point to the IX'th
   element.  At the end of iteration, sets PTR to NULL.  Use this to
   iterate over the elements of a vector as follows,

     for (ix = 0; VEC_iterate(T,v,ix,ptr); ix++)
       continue;  */

#define VEC_iterate(TDEF,V,I,P)	(VEC_OP(TDEF,iterate)(V,I,&(P)))

/* Allocate new vector.
   VEC(T) *VEC_T_alloc(int reserve);

   Allocate a new vector with space for RESERVE objects.  If RESERVE
   is <= 0, a default number of slots are created.  */

#define VEC_alloc(TDEF,A)	(VEC_OP(TDEF,alloc)(A MEM_STAT_INFO))

/* Free a vector.
   void VEC_T_alloc(VEC(T) *&);

   Free a vector and set it to NULL.  */

#define VEC_free(TDEF,V)	(VEC_OP(TDEF,free)(&V))

/* Use these to determine the required size and initialization of a
   vector embedded within another structure (as the final member).
   
   size_t VEC_T_embedded_size(int reserve);
   void VEC_T_embedded_init(VEC(T) *v, int reserve);
   
   These allow the caller to perform the memory allocation.  */

#define VEC_embedded_size(TDEF,A)	(VEC_OP(TDEF,embedded_size)(A))
#define VEC_embedded_init(TDEF,O,A)	(VEC_OP(TDEF,embedded_init)(O,A))

/* Determine if a vector has additional capacity.
   
   int VEC_T_space (VEC(T) *v,int reserve)

   If V has space for RESERVE additional entries, return non-zero.  If
   RESERVE is < 0, ensure there is at least one space slot.  You
   usually only need to use this if you are doing your own vector
   reallocation, for instance on an embedded vector.  This returns
   non-zero in exactly the same circumstances that VEC_T_reserve
   will.  */

#define VEC_space(TDEF,V,R)	(VEC_OP(TDEF,space)(V,R))

/* Reserve space.
   int VEC_T_reserve(VEC(T) *&v, int reserve);

   Ensure that V has at least RESERVE slots available, if RESERVE is
   >= 0.  If RESERVE < 0, ensure that there is at least one spare
   slot.  These differ in their reallocation behaviour, the first will
   not create additional headroom, but the second mechanism will
   perform the usual exponential headroom increase.  Note this can
   cause V to be reallocated.  Returns non-zero iff reallocation
   actually occurred.  */

#define VEC_reserve(TDEF,V,R)	(VEC_OP(TDEF,reserve)(&(V),R MEM_STAT_INFO))

/* Push object with no reallocation
   T *VEC_T_quick_push (VEC(T) *v, T obj); // Pointer
   T *VEC_T_quick_push (VEC(T) *v, T *obj); // Object
   
   Push a new element onto the end, returns a pointer to the slot
   filled in. For object vectors, the new value can be NULL, in which
   case NO initialization is performed.  Aborts if there is
   insufficient space in the vector.  */

#define VEC_quick_push(TDEF,V,O)	\
	(VEC_OP(TDEF,quick_push)(V,O VEC_CHECK_INFO))

/* Push object with reallocation
   T *VEC_T_safe_push (VEC(T) *&v, T obj); // Pointer
   T *VEC_T_safe_push (VEC(T) *&v, T *obj); // Object
   
   Push a new element onto the end, returns a pointer to the slot
   filled in. For object vectors, the new value can be NULL, in which
   case NO initialization is performed.  Reallocates V, if needed.  */

#define VEC_safe_push(TDEF,V,O)		\
	(VEC_OP(TDEF,safe_push)(&(V),O VEC_CHECK_INFO MEM_STAT_INFO))

/* Pop element off end
   T VEC_T_pop (VEC(T) *v);		// Pointer
   void VEC_T_pop (VEC(T) *v);		// Object

   Pop the last element off the end. Returns the element popped, for
   pointer vectors.  */

#define VEC_pop(TDEF,V)			(VEC_OP(TDEF,pop)(V VEC_CHECK_INFO))

/* Truncate to specific length
   void VEC_T_truncate (VEC(T) *v, unsigned len);
   
   Set the length as specified.  This is an O(1) operation.  */

#define VEC_truncate(TDEF,V,I)		\
	(VEC_OP(TDEF,truncate)(V,I VEC_CHECK_INFO))

/* Replace element
   T VEC_T_replace (VEC(T) *v, unsigned ix, T val); // Pointer
   T *VEC_T_replace (VEC(T) *v, unsigned ix, T *val);  // Object
   
   Replace the IXth element of V with a new value, VAL.  For pointer
   vectors returns the original value. For object vectors returns a
   pointer to the new value.  For object vectors the new value can be
   NULL, in which case no overwriting of the slot is actually
   performed.  */

#define VEC_replace(TDEF,V,I,O)		\
	(VEC_OP(TDEF,replace)(V,I,O VEC_CHECK_INFO))

/* Insert object with no reallocation
   T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T val); // Pointer
   T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T *val); // Object
   
   Insert an element, VAL, at the IXth position of V. Return a pointer
   to the slot created.  For vectors of object, the new value can be
   NULL, in which case no initialization of the inserted slot takes
   place. Aborts if there is insufficient space.  */

#define VEC_quick_insert(TDEF,V,I,O)	\
	(VEC_OP(TDEF,quick_insert)(V,I,O VEC_CHECK_INFO))

/* Insert object with reallocation
   T *VEC_T_safe_insert (VEC(T) *&v, unsigned ix, T val); // Pointer
   T *VEC_T_safe_insert (VEC(T) *&v, unsigned ix, T *val); // Object
   
   Insert an element, VAL, at the IXth position of V. Return a pointer
   to the slot created.  For vectors of object, the new value can be
   NULL, in which case no initialization of the inserted slot takes
   place. Reallocate V, if necessary.  */

#define VEC_safe_insert(TDEF,V,I,O)	\
	(VEC_OP(TDEF,safe_insert)(&(V),I,O VEC_CHECK_INFO MEM_STAT_INFO))
     
/* Remove element retaining order
   T VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Pointer
   void VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Object
   
   Remove an element from the IXth position of V. Ordering of
   remaining elements is preserved.  For pointer vectors returns the
   removed object.  This is an O(N) operation due to a memmove.  */

#define VEC_ordered_remove(TDEF,V,I)	\
	(VEC_OP(TDEF,ordered_remove)(V,I VEC_CHECK_INFO))

/* Remove element destroying order
   T VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Pointer
   void VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Object
   
   Remove an element from the IXth position of V. Ordering of
   remaining elements is destroyed.  For pointer vectors returns the
   removed object.  This is an O(1) operation.  */

#define VEC_unordered_remove(TDEF,V,I)	\
	(VEC_OP(TDEF,unordered_remove)(V,I VEC_CHECK_INFO))

/* Get the address of the array of elements
   T *VEC_T_address (VEC(T) v)

   If you need to directly manipulate the array (for instance, you
   want to feed it to qsort), use this accessor.  */

#define VEC_address(TDEF,V)		(VEC_OP(TDEF,address)(V))

/* Find the first index in the vector not less than the object.
   unsigned VEC_T_lower_bound (VEC(T) *v, const T val, 
                               bool (*lessthan) (const T, const T)); // Pointer
   unsigned VEC_T_lower_bound (VEC(T) *v, const T *val,
                               bool (*lessthan) (const T*, const T*)); // Object
   
   Find the first position in which VAL could be inserted without
   changing the ordering of V.  LESSTHAN is a function that returns
   true if the first argument is strictly less than the second.   */
   
#define VEC_lower_bound(TDEF,V,O,LT)    \
       (VEC_OP(TDEF,lower_bound)(V,O,LT VEC_CHECK_INFO))

#if !IN_GENGTYPE
/* Reallocate an array of elements with prefix.  */
extern void *vec_gc_p_reserve (void *, int MEM_STAT_DECL);
extern void *vec_gc_o_reserve (void *, int, size_t, size_t MEM_STAT_DECL);
extern void vec_gc_free (void *);
extern void *vec_heap_p_reserve (void *, int MEM_STAT_DECL);
extern void *vec_heap_o_reserve (void *, int, size_t, size_t MEM_STAT_DECL);
extern void vec_heap_free (void *);

#if ENABLE_CHECKING
#define VEC_CHECK_INFO ,__FILE__,__LINE__,__FUNCTION__
#define VEC_CHECK_DECL ,const char *file_,unsigned line_,const char *function_
#define VEC_CHECK_PASS ,file_,line_,function_
     
#define VEC_ASSERT(EXPR,OP,TDEF) \
  (void)((EXPR) ? 0 : (VEC_ASSERT_FAIL(OP,VEC(TDEF)), 0))

extern void vec_assert_fail (const char *, const char * VEC_CHECK_DECL)
     ATTRIBUTE_NORETURN;
#define VEC_ASSERT_FAIL(OP,VEC) vec_assert_fail (OP,#VEC VEC_CHECK_PASS)
#else
#define VEC_CHECK_INFO
#define VEC_CHECK_DECL
#define VEC_CHECK_PASS
#define VEC_ASSERT(EXPR,OP,TYPE) (void)(EXPR)
#endif

#define VEC(TDEF) VEC_##TDEF
#define VEC_OP(TDEF,OP) VEC_OP_(VEC(TDEF),OP)
#define VEC_OP_(VEC,OP) VEC_OP__(VEC,OP)
#define VEC_OP__(VEC,OP) VEC ## _ ## OP
#else  /* IN_GENGTYPE */
#define VEC(TDEF) VEC_ TDEF
#define VEC_STRINGIFY(X) VEC_STRINGIFY_(X)
#define VEC_STRINGIFY_(X) #X
#undef GTY
#endif /* IN_GENGTYPE */

#define VEC_TDEF(TDEF)							  \
typedef struct VEC (TDEF) GTY(())					  \
{									  \
  unsigned num;								  \
  unsigned alloc;							  \
  TDEF GTY ((length ("%h.num"))) vec[1];				  \
} VEC (TDEF)

/* Vector of pointer to object.  */
#if IN_GENGTYPE
{"DEF_VEC_GC_P", VEC_STRINGIFY (VEC_TDEF (#)) ";", NULL},
{"DEF_VEC_MALLOC_P", "", NULL},
#else
#define DEF_VEC_GC_P(TDEF) DEF_VEC_P(TDEF,gc)
#define DEF_VEC_MALLOC_P(TDEF) DEF_VEC_P(TDEF,heap)
  
#define DEF_VEC_P(TDEF,a)						  \
VEC_TDEF (TDEF);							  \
									  \
static inline unsigned VEC_OP (TDEF,length)				  \
     (const VEC (TDEF) *vec_) 						  \
{									  \
  return vec_ ? vec_->num : 0;						  \
}									  \
									  \
static inline TDEF VEC_OP (TDEF,last)					  \
     (const VEC (TDEF) *vec_ VEC_CHECK_DECL)				  \
{									  \
  VEC_ASSERT (vec_ && vec_->num, "last", TDEF);				  \
  									  \
  return vec_->vec[vec_->num - 1];					  \
}									  \
									  \
static inline TDEF VEC_OP (TDEF,index)					  \
     (const VEC (TDEF) *vec_, unsigned ix_ VEC_CHECK_DECL)		  \
{									  \
  VEC_ASSERT (vec_ && ix_ < vec_->num, "index", TDEF);			  \
  									  \
  return vec_->vec[ix_];						  \
}									  \
									  \
static inline int VEC_OP (TDEF,iterate)			  	     	  \
     (const VEC (TDEF) *vec_, unsigned ix_, TDEF *ptr)			  \
{									  \
  if (vec_ && ix_ < vec_->num)						  \
    {									  \
      *ptr = vec_->vec[ix_];						  \
      return 1;								  \
    }									  \
  else									  \
    {									  \
      *ptr = 0;								  \
      return 0;								  \
    }									  \
}									  \
									  \
static inline VEC (TDEF) *VEC_OP (TDEF,alloc)				  \
     (int alloc_ MEM_STAT_DECL)						  \
{									  \
  return (VEC (TDEF) *) vec_##a##_p_reserve (NULL, alloc_ - !alloc_ PASS_MEM_STAT);\
}									  \
									  \
static inline void VEC_OP (TDEF,free)					  \
     (VEC (TDEF) **vec_)						  \
{									  \
  vec_##a##_free (*vec_);						  \
  *vec_ = NULL;								  \
}									  \
									  \
static inline size_t VEC_OP (TDEF,embedded_size)			  \
     (int alloc_)							  \
{									  \
  return offsetof (VEC(TDEF),vec) + alloc_ * sizeof(TDEF);		  \
}									  \
									  \
static inline void VEC_OP (TDEF,embedded_init)				  \
     (VEC (TDEF) *vec_, int alloc_)					  \
{									  \
  vec_->num = 0;							  \
  vec_->alloc = alloc_;							  \
}									  \
									  \
static inline int VEC_OP (TDEF,space)	       				  \
     (VEC (TDEF) *vec_, int alloc_)					  \
{									  \
  return vec_ ? ((vec_)->alloc - (vec_)->num				  \
		 < (unsigned)(alloc_ < 0 ? 1 : alloc_)) : alloc_ != 0;	  \
}									  \
									  \
static inline int VEC_OP (TDEF,reserve)	       				  \
     (VEC (TDEF) **vec_, int alloc_ MEM_STAT_DECL)			  \
{									  \
  int extend = VEC_OP (TDEF,space) (*vec_, alloc_);			  \
		  							  \
  if (extend)	  							  \
    *vec_ = (VEC (TDEF) *) vec_##a##_p_reserve (*vec_, alloc_ PASS_MEM_STAT);   \
		  							  \
  return extend;							  \
}									  \
									  \
static inline TDEF *VEC_OP (TDEF,quick_push)				  \
     (VEC (TDEF) *vec_, TDEF obj_ VEC_CHECK_DECL)			  \
{									  \
  TDEF *slot_;								  \
  									  \
  VEC_ASSERT (vec_->num < vec_->alloc, "push", TDEF);			  \
  slot_ = &vec_->vec[vec_->num++];					  \
  *slot_ = obj_;							  \
  									  \
  return slot_;								  \
}									  \
									  \
static inline TDEF *VEC_OP (TDEF,safe_push)				  \
     (VEC (TDEF) **vec_, TDEF obj_ VEC_CHECK_DECL MEM_STAT_DECL)       	  \
{									  \
  VEC_OP (TDEF,reserve) (vec_, -1 PASS_MEM_STAT);			  \
									  \
  return VEC_OP (TDEF,quick_push) (*vec_, obj_ VEC_CHECK_PASS);		  \
}									  \
									  \
static inline TDEF VEC_OP (TDEF,pop)					  \
     (VEC (TDEF) *vec_ VEC_CHECK_DECL)	    				  \
{									  \
  TDEF obj_;								  \
									  \
  VEC_ASSERT (vec_->num, "pop", TDEF);					  \
  obj_ = vec_->vec[--vec_->num];					  \
									  \
  return obj_;								  \
}									  \
									  \
static inline void VEC_OP (TDEF,truncate)				  \
     (VEC (TDEF) *vec_, unsigned size_ VEC_CHECK_DECL)			  \
{									  \
  VEC_ASSERT (vec_ ? vec_->num >= size_ : !size_, "truncate", TDEF);	  \
  if (vec_)								  \
    vec_->num = size_;							  \
}									  \
									  \
static inline TDEF VEC_OP (TDEF,replace)		  	     	  \
     (VEC (TDEF) *vec_, unsigned ix_, TDEF obj_ VEC_CHECK_DECL)		  \
{									  \
  TDEF old_obj_;							  \
									  \
  VEC_ASSERT (ix_ < vec_->num, "replace", TDEF);			  \
  old_obj_ = vec_->vec[ix_];						  \
  vec_->vec[ix_] = obj_;						  \
									  \
  return old_obj_;							  \
}									  \
									  \
static inline unsigned VEC_OP (TDEF,lower_bound)			\
     (VEC (TDEF) *vec_, const TDEF obj_, bool (*lessthan_)(const TDEF, const TDEF) VEC_CHECK_DECL) \
{									\
   unsigned int len_ = VEC_OP (TDEF, length) (vec_);			\
   unsigned int half_, middle_;						\
   unsigned int first_ = 0;						\
   while (len_ > 0)							\
     {									\
        TDEF middle_elem_;						\
        half_ = len_ >> 1;						\
        middle_ = first_;						\
        middle_ += half_;						\
        middle_elem_ = VEC_OP (TDEF, index) (vec_, middle_ VEC_CHECK_PASS); \
        if (lessthan_ (middle_elem_, obj_))				\
          {								\
             first_ = middle_;						\
             ++first_;							\
             len_ = len_ - half_ - 1;					\
          }								\
        else								\
          len_ = half_;							\
     }									\
   return first_;							\
}									\
									\
static inline TDEF *VEC_OP (TDEF,quick_insert)				\
     (VEC (TDEF) *vec_, unsigned ix_, TDEF obj_ VEC_CHECK_DECL)		  \
{									  \
  TDEF *slot_;								  \
									  \
  VEC_ASSERT (vec_->num < vec_->alloc, "insert", TDEF);			  \
  VEC_ASSERT (ix_ <= vec_->num, "insert", TDEF);			  \
  slot_ = &vec_->vec[ix_];						  \
  memmove (slot_ + 1, slot_, (vec_->num++ - ix_) * sizeof (TDEF));	  \
  *slot_ = obj_;							  \
  									  \
  return slot_;								  \
}									  \
									  \
static inline TDEF *VEC_OP (TDEF,safe_insert)		     	  	  \
     (VEC (TDEF) **vec_, unsigned ix_, TDEF obj_ 			  \
	VEC_CHECK_DECL MEM_STAT_DECL)					  \
{									  \
  VEC_OP (TDEF,reserve) (vec_, -1 PASS_MEM_STAT);			  \
									  \
  return VEC_OP (TDEF,quick_insert) (*vec_, ix_, obj_ VEC_CHECK_PASS);	  \
}									  \
									  \
static inline TDEF VEC_OP (TDEF,ordered_remove)				  \
     (VEC (TDEF) *vec_, unsigned ix_ VEC_CHECK_DECL)			  \
{									  \
  TDEF *slot_;								  \
  TDEF obj_;								  \
									  \
  VEC_ASSERT (ix_ < vec_->num, "remove", TDEF);				  \
  slot_ = &vec_->vec[ix_];						  \
  obj_ = *slot_;							  \
  memmove (slot_, slot_ + 1, (--vec_->num - ix_) * sizeof (TDEF));     	  \
									  \
  return obj_;								  \
}									  \
									  \
static inline TDEF VEC_OP (TDEF,unordered_remove)			  \
     (VEC (TDEF) *vec_, unsigned ix_ VEC_CHECK_DECL)			  \
{									  \
  TDEF *slot_;								  \
  TDEF obj_;								  \
									  \
  VEC_ASSERT (ix_ < vec_->num, "remove", TDEF);				  \
  slot_ = &vec_->vec[ix_];						  \
  obj_ = *slot_;							  \
  *slot_ = vec_->vec[--vec_->num];					  \
									  \
  return obj_;								  \
}									  \
									  \
static inline TDEF *VEC_OP (TDEF,address)				  \
     (VEC (TDEF) *vec_)							  \
{									  \
  return vec_ ? vec_->vec : 0;						  \
}									  \
									  \
struct vec_swallow_trailing_semi
#endif

/* Vector of object.  */
#if IN_GENGTYPE
{"DEF_VEC_GC_O", VEC_STRINGIFY (VEC_TDEF (#)) ";", NULL},
{"DEF_VEC_MALLOC_O", "", NULL},
#else
  
#define DEF_VEC_GC_O(TDEF) DEF_VEC_O(TDEF,gc)
#define DEF_VEC_MALLOC_O(TDEF) DEF_VEC_O(TDEF,heap)

#define DEF_VEC_O(TDEF,a)						  \
VEC_TDEF (TDEF);							  \
									  \
static inline unsigned VEC_OP (TDEF,length)				  \
     (const VEC (TDEF) *vec_) 						  \
{									  \
  return vec_ ? vec_->num : 0;						  \
}									  \
									  \
static inline TDEF *VEC_OP (TDEF,last)					  \
     (VEC (TDEF) *vec_ VEC_CHECK_DECL)					  \
{									  \
  VEC_ASSERT (vec_ && vec_->num, "last", TDEF);				  \
  									  \
  return &vec_->vec[vec_->num - 1];					  \
}									  \
									  \
static inline TDEF *VEC_OP (TDEF,index)					  \
     (VEC (TDEF) *vec_, unsigned ix_ VEC_CHECK_DECL)			  \
{									  \
  VEC_ASSERT (vec_ && ix_ < vec_->num, "index", TDEF);			  \
  									  \
  return &vec_->vec[ix_];						  \
}									  \
									  \
static inline int VEC_OP (TDEF,iterate)			  	     	  \
     (VEC (TDEF) *vec_, unsigned ix_, TDEF **ptr)			  \
{									  \
  if (vec_ && ix_ < vec_->num)						  \
    {									  \
      *ptr = &vec_->vec[ix_];						  \
      return 1;								  \
    }									  \
  else									  \
    {									  \
      *ptr = 0;								  \
      return 0;								  \
    }									  \
}									  \
									  \
static inline VEC (TDEF) *VEC_OP (TDEF,alloc)      			  \
     (int alloc_ MEM_STAT_DECL)						  \
{									  \
  return (VEC (TDEF) *) vec_##a##_o_reserve (NULL, alloc_ - !alloc_,	  \
                                       offsetof (VEC(TDEF),vec), sizeof (TDEF)\
                                       PASS_MEM_STAT);			  \
}									  \
									  \
static inline void VEC_OP (TDEF,free)					  \
     (VEC (TDEF) **vec_)						  \
{									  \
  vec_##a##_free (*vec_);						  \
  *vec_ = NULL;								  \
}									  \
									  \
static inline size_t VEC_OP (TDEF,embedded_size)			  \
     (int alloc_)							  \
{									  \
  return offsetof (VEC(TDEF),vec) + alloc_ * sizeof(TDEF);		  \
}									  \
									  \
static inline void VEC_OP (TDEF,embedded_init)				  \
     (VEC (TDEF) *vec_, int alloc_)					  \
{									  \
  vec_->num = 0;							  \
  vec_->alloc = alloc_;							  \
}									  \
									  \
static inline int VEC_OP (TDEF,space)	       				  \
     (VEC (TDEF) *vec_, int alloc_)					  \
{									  \
  return vec_ ? ((vec_)->alloc - (vec_)->num				  \
		 < (unsigned)(alloc_ < 0 ? 1 : alloc_)) : alloc_ != 0;	  \
}									  \
									  \
static inline int VEC_OP (TDEF,reserve)	   	    			  \
     (VEC (TDEF) **vec_, int alloc_ MEM_STAT_DECL)			  \
{									  \
  int extend = VEC_OP (TDEF,space) (*vec_, alloc_);			  \
									  \
  if (extend)								  \
    *vec_ = (VEC (TDEF) *) vec_##a##_o_reserve (*vec_, alloc_,		  \
			   offsetof (VEC(TDEF),vec), sizeof (TDEF)	  \
			   PASS_MEM_STAT);				  \
									  \
  return extend;							  \
}									  \
									  \
static inline TDEF *VEC_OP (TDEF,quick_push)				  \
     (VEC (TDEF) *vec_, const TDEF *obj_ VEC_CHECK_DECL)		  \
{									  \
  TDEF *slot_;								  \
  									  \
  VEC_ASSERT (vec_->num < vec_->alloc, "push", TDEF);			  \
  slot_ = &vec_->vec[vec_->num++];					  \
  if (obj_)								  \
    *slot_ = *obj_;							  \
  									  \
  return slot_;								  \
}									  \
									  \
static inline TDEF *VEC_OP (TDEF,safe_push)				  \
     (VEC (TDEF) **vec_, const TDEF *obj_ VEC_CHECK_DECL MEM_STAT_DECL)   \
{									  \
  VEC_OP (TDEF,reserve) (vec_, -1 PASS_MEM_STAT);			  \
									  \
  return VEC_OP (TDEF,quick_push) (*vec_, obj_ VEC_CHECK_PASS);		  \
}									  \
									  \
static inline void VEC_OP (TDEF,pop)					  \
     (VEC (TDEF) *vec_ VEC_CHECK_DECL)					  \
{									  \
  VEC_ASSERT (vec_->num, "pop", TDEF);					  \
  --vec_->num;								  \
}									  \
									  \
static inline void VEC_OP (TDEF,truncate)				  \
     (VEC (TDEF) *vec_, unsigned size_ VEC_CHECK_DECL)			  \
{									  \
  VEC_ASSERT (vec_ ? vec_->num >= size_ : !size_, "truncate", TDEF);	  \
  if (vec_)								  \
    vec_->num = size_;							  \
}									  \
									  \
static inline TDEF *VEC_OP (TDEF,replace)				  \
     (VEC (TDEF) *vec_, unsigned ix_, const TDEF *obj_ VEC_CHECK_DECL)	  \
{									  \
  TDEF *slot_;								  \
									  \
  VEC_ASSERT (ix_ < vec_->num, "replace", TDEF);			  \
  slot_ = &vec_->vec[ix_];						  \
  if (obj_)								  \
    *slot_ = *obj_;							  \
									  \
  return slot_;								  \
}									  \
									  \
static inline unsigned VEC_OP (TDEF,lower_bound)			\
     (VEC (TDEF) *vec_, const TDEF *obj_, bool (*lessthan_)(const TDEF *, const TDEF *) VEC_CHECK_DECL) \
{									\
   unsigned int len_ = VEC_OP (TDEF, length) (vec_);			\
   unsigned int half_, middle_;						\
   unsigned int first_ = 0;						\
   while (len_ > 0)							\
     {									\
        TDEF *middle_elem_;						\
        half_ = len_ >> 1;						\
        middle_ = first_;						\
        middle_ += half_;						\
        middle_elem_ = VEC_OP (TDEF, index) (vec_, middle_ VEC_CHECK_PASS); \
        if (lessthan_ (middle_elem_, obj_))				\
          {								\
             first_ = middle_;						\
             ++first_;							\
             len_ = len_ - half_ - 1;					\
          }								\
        else								\
          len_ = half_;							\
     }									\
   return first_;							\
}									\
									\
static inline TDEF *VEC_OP (TDEF,quick_insert)				\
     (VEC (TDEF) *vec_, unsigned ix_, const TDEF *obj_ VEC_CHECK_DECL)	\
{									  \
  TDEF *slot_;								  \
									  \
  VEC_ASSERT (vec_->num < vec_->alloc, "insert", TDEF);			  \
  VEC_ASSERT (ix_ <= vec_->num, "insert", TDEF);			  \
  slot_ = &vec_->vec[ix_];						  \
  memmove (slot_ + 1, slot_, (vec_->num++ - ix_) * sizeof (TDEF));	  \
  if (obj_)								  \
    *slot_ = *obj_;							  \
  									  \
  return slot_;								  \
}									  \
									  \
static inline TDEF *VEC_OP (TDEF,safe_insert)		     	  	  \
     (VEC (TDEF) **vec_, unsigned ix_, const TDEF *obj_			  \
 		VEC_CHECK_DECL MEM_STAT_DECL)				  \
{									  \
  VEC_OP (TDEF,reserve) (vec_, -1 PASS_MEM_STAT);			  \
									  \
  return VEC_OP (TDEF,quick_insert) (*vec_, ix_, obj_ VEC_CHECK_PASS);	  \
}									  \
									  \
static inline void VEC_OP (TDEF,ordered_remove)				  \
     (VEC (TDEF) *vec_, unsigned ix_ VEC_CHECK_DECL)			  \
{									  \
  TDEF *slot_;								  \
									  \
  VEC_ASSERT (ix_ < vec_->num, "remove", TDEF);				  \
  slot_ = &vec_->vec[ix_];						  \
  memmove (slot_, slot_ + 1, (--vec_->num - ix_) * sizeof (TDEF));	  \
}									  \
									  \
static inline void VEC_OP (TDEF,unordered_remove)			  \
     (VEC (TDEF) *vec_, unsigned ix_ VEC_CHECK_DECL)			  \
{									  \
  VEC_ASSERT (ix_ < vec_->num, "remove", TDEF);				  \
  vec_->vec[ix_] = vec_->vec[--vec_->num];				  \
}									  \
									  \
static inline TDEF *VEC_OP (TDEF,address)				  \
     (VEC (TDEF) *vec_)							  \
{									  \
  return vec_ ? vec_->vec : 0;						  \
}									  \
									  \
struct vec_swallow_trailing_semi
#endif

#endif /* GCC_VEC_H */