diff options
Diffstat (limited to 'gcc/testsuite/gdc.dg/Wbuiltin_declaration_mismatch2.d')
-rw-r--r-- | gcc/testsuite/gdc.dg/Wbuiltin_declaration_mismatch2.d | 176 |
1 files changed, 0 insertions, 176 deletions
diff --git a/gcc/testsuite/gdc.dg/Wbuiltin_declaration_mismatch2.d b/gcc/testsuite/gdc.dg/Wbuiltin_declaration_mismatch2.d index 0d12bcb..8dcba79 100644 --- a/gcc/testsuite/gdc.dg/Wbuiltin_declaration_mismatch2.d +++ b/gcc/testsuite/gdc.dg/Wbuiltin_declaration_mismatch2.d @@ -28,183 +28,7 @@ void test_load_store() storeUnaligned!fake4(null, f); // { dg-warning "mismatch in return type" } } -void test_shuffle() -{ - shuffle!(int, int, int)(0, 0, 0); // { dg-warning "mismatch in return type" } - shuffle!(double, int, int)(0, 0, 0); // { dg-warning "mismatch in return type" } - shuffle!(fake4, int, int)(f, 0, 0); // { dg-warning "mismatch in return type" } - - shuffle!(int4, int, int)(0, 0, 0); // { dg-warning "mismatch in argument 2" } - shuffle!(int4, double, int)(0, 0, 0); // { dg-warning "mismatch in argument 2" } - shuffle!(int4, fake4, int)(0, f, 0); // { dg-warning "mismatch in argument 2" } - - shuffle!(int4, int4, int)(0, 0, 0); // { dg-warning "mismatch in argument 3" } - shuffle!(int4, int4, double)(0, 0, 0); // { dg-warning "mismatch in argument 3" } - shuffle!(int4, int4, fake4)(0, 0, f); // { dg-warning "mismatch in argument 3" } - - shuffle!(int4, int4, int4)(0, 0, 0); - shuffle!(int4, short8, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" } - shuffle!(int4, float4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" } - shuffle!(int4, byte16, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" } - shuffle!(int4, int4, short8)(0, 0, 0); // { dg-error "mismatch in argument 3" } - shuffle!(int4, int4, float4)(0, 0, 0); // { dg-error "mismatch in argument 3" } - shuffle!(int4, int4, byte16)(0, 0, 0); // { dg-error "mismatch in argument 3" } - - shuffle!(float4, int4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" } - shuffle!(float4, short8, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" } - shuffle!(float4, float4, int4)(0, 0, 0); - shuffle!(float4, byte16, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" } - shuffle!(float4, float4, short8)(0, 0, 0); // { dg-error "mismatch in argument 3" } - shuffle!(float4, float4, float4)(0, 0, 0); // { dg-error "mismatch in argument 3" } - shuffle!(float4, float4, byte16)(0, 0, 0); // { dg-error "mismatch in argument 3" } - - shuffle!(short8, int4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" } - shuffle!(short8, short8, int4)(0, 0, 0); // { dg-error "mismatch in argument 3" } - shuffle!(short8, float4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" } - shuffle!(short8, byte16, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" } - shuffle!(short8, short8, short8)(0, 0, 0); - shuffle!(short8, short8, float4)(0, 0, 0); // { dg-error "mismatch in argument 3" } - shuffle!(short8, short8, byte16)(0, 0, 0); // { dg-error "mismatch in argument 3" } - - shuffle!(byte16, int4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" } - shuffle!(byte16, short8, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" } - shuffle!(byte16, float4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" } - shuffle!(byte16, byte16, int4)(0, 0, 0); // { dg-error "mismatch in argument 3" } - shuffle!(byte16, byte16, short8)(0, 0, 0); // { dg-error "mismatch in argument 3" } - shuffle!(byte16, byte16, float4)(0, 0, 0); // { dg-error "mismatch in argument 3" } - shuffle!(byte16, byte16, byte16)(0, 0, 0); -} - -void test_shufflevector() -{ - shufflevector!(int, int4, int, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 1" } - shufflevector!(double, int4, int, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 1" } - shufflevector!(fake4, int4, int, int, int, int)(f, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 1" } - - shufflevector!(int4, int, int, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 2" } - shufflevector!(int4, double, int, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 2" } - shufflevector!(int4, int4, int, int, int, int)(0, 0, 0, 0, 0, 0); - shufflevector!(int4, short8, int, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-error "mismatch in argument 2" } - shufflevector!(int4, float4, int, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-error "mismatch in argument 2" } - shufflevector!(int4, byte16, int, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-error "mismatch in argument 2" } - shufflevector!(int4, fake4, int, int, int, int)(0, f, 0, 0, 0, 0); // { dg-warning "mismatch in argument 2" } - - shufflevector!(int4, int4, double, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 3" } - shufflevector!(int4, int4, int4, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 3" } - shufflevector!(int4, int4, short8, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 3" } - shufflevector!(int4, int4, float4, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 3" } - shufflevector!(int4, int4, byte16, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 3" } - - shufflevector!(int4, int4, int, double, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 4" } - shufflevector!(int4, int4, int, int, double, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 5" } - shufflevector!(int4, int4, int, int, int, double)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 6" } - - int i; - shufflevector!(int4, int4, int, int, int, int)(0, 0, i, 0, 0, 0); // { dg-error "argument .i. cannot be read at compile time" } - shufflevector!(int4, int4, int, int, int, int)(0, 0, -1u, 0, 0, 0); // { dg-error "element index .-1. is out of bounds" } - shufflevector!(int4, int4, int, int, int, int)(0, 0, 8, 0, 0, 0); // { dg-error "element index .8. is out of bounds" } -} - -void test_convertvector() -{ - convertvector!(int, int)(0); // { dg-warning "mismatch in return type" } - convertvector!(double, int)(0); // { dg-warning "mismatch in return type" } - convertvector!(fake4, int)(0); // { dg-warning "mismatch in return type" } - - convertvector!(int4, int)(0); // { dg-warning "mismatch in argument 1" } - convertvector!(int4, double)(0); // { dg-warning "mismatch in argument 1" } - convertvector!(int4, int4)(0); - convertvector!(int4, short8)(0); // { dg-error "mismatch in argument 1" } - convertvector!(int4, float4)(0); - convertvector!(int4, byte16)(0); // { dg-error "mismatch in argument 1" } - convertvector!(int4, fake4)(f); // { dg-warning "mismatch in argument 1" } - - convertvector!(short8, int)(0); // { dg-warning "mismatch in argument 1" } - convertvector!(short8, double)(0); // { dg-warning "mismatch in argument 1" } - convertvector!(short8, int4)(0); // { dg-error "mismatch in argument 1" } - convertvector!(short8, short8)(0); - convertvector!(short8, float4)(0); // { dg-error "mismatch in argument 1" } - convertvector!(short8, byte16)(0); // { dg-error "mismatch in argument 1" } - convertvector!(short8, fake4)(f); // { dg-warning "mismatch in argument 1" } - - convertvector!(float4, int)(0); // { dg-warning "mismatch in argument 1" } - convertvector!(float4, double)(0); // { dg-warning "mismatch in argument 1" } - convertvector!(float4, int4)(0); - convertvector!(float4, short8)(0); // { dg-error "mismatch in argument 1" } - convertvector!(float4, float4)(0); - convertvector!(float4, byte16)(0); // { dg-error "mismatch in argument 1" } - convertvector!(float4, fake4)(f); // { dg-warning "mismatch in argument 1" } - - convertvector!(byte16, int)(0); // { dg-warning "mismatch in argument 1" } - convertvector!(byte16, double)(0); // { dg-warning "mismatch in argument 1" } - convertvector!(byte16, int4)(0); // { dg-error "mismatch in argument 1" } - convertvector!(byte16, short8)(0); // { dg-error "mismatch in argument 1" } - convertvector!(byte16, float4)(0); // { dg-error "mismatch in argument 1" } - convertvector!(byte16, byte16)(0); - convertvector!(byte16, fake4)(f); // { dg-warning "mismatch in argument 1" } -} - -void test_blendvector() -{ - blendvector!(int, int, int)(0, 0, 0); // { dg-warning "mismatch in return type" } - blendvector!(double, int, int)(0, 0, 0); // { dg-warning "mismatch in return type" } - blendvector!(fake4, int, int)(f, 0, 0); // { dg-warning "mismatch in return type" } - - blendvector!(int4, int, int)(0, 0, 0); // { dg-warning "mismatch in argument 2" } - blendvector!(int4, double, int)(0, 0, 0); // { dg-warning "mismatch in argument 2" } - blendvector!(int4, fake4, int)(0, f, 0); // { dg-warning "mismatch in argument 2" } - - blendvector!(int4, int4, int)(0, 0, 0); // { dg-warning "mismatch in argument 3" } - blendvector!(int4, int4, double)(0, 0, 0); // { dg-warning "mismatch in argument 3" } - blendvector!(int4, int4, fake4)(0, 0, f); // { dg-warning "mismatch in argument 3" } - - blendvector!(int4, int4, int4)(0, 0, 0); - blendvector!(int4, short8, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" } - blendvector!(int4, float4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" } - blendvector!(int4, byte16, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" } - blendvector!(int4, int4, short8)(0, 0, 0); // { dg-error "mismatch in argument 3" } - blendvector!(int4, int4, float4)(0, 0, 0); // { dg-error "mismatch in argument 3" } - blendvector!(int4, int4, byte16)(0, 0, 0); // { dg-error "mismatch in argument 3" } - - blendvector!(float4, int4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" } - blendvector!(float4, short8, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" } - blendvector!(float4, float4, int4)(0, 0, 0); - blendvector!(float4, byte16, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" } - blendvector!(float4, float4, short8)(0, 0, 0); // { dg-error "mismatch in argument 3" } - blendvector!(float4, float4, float4)(0, 0, 0); // { dg-error "mismatch in argument 3" } - blendvector!(float4, float4, byte16)(0, 0, 0); // { dg-error "mismatch in argument 3" } - - blendvector!(short8, int4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" } - blendvector!(short8, short8, int4)(0, 0, 0); // { dg-error "mismatch in argument 3" } - blendvector!(short8, float4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" } - blendvector!(short8, byte16, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" } - blendvector!(short8, short8, short8)(0, 0, 0); - blendvector!(short8, short8, float4)(0, 0, 0); // { dg-error "mismatch in argument 3" } - blendvector!(short8, short8, byte16)(0, 0, 0); // { dg-error "mismatch in argument 3" } - - blendvector!(byte16, int4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" } - blendvector!(byte16, short8, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" } - blendvector!(byte16, float4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" } - blendvector!(byte16, byte16, int4)(0, 0, 0); // { dg-error "mismatch in argument 3" } - blendvector!(byte16, byte16, short8)(0, 0, 0); // { dg-error "mismatch in argument 3" } - blendvector!(byte16, byte16, float4)(0, 0, 0); // { dg-error "mismatch in argument 3" } - blendvector!(byte16, byte16, byte16)(0, 0, 0); -} - // The following declarations of the simd intrinsics are without any guards // to verify `d/intrinsics.cc` is doing checks to prevent invalid lowerings. V loadUnaligned(V)(const V*); V storeUnaligned(V)(V*, V); - -V0 shuffle(V0, V1, M)(V0, V1, M); - -// Use overloads to test different argument positions. -template E(V) { alias typeof(V.array[0]) E; } -enum isV(T) = is(T : __vector(V[N]), V, size_t N); - -__vector(E!V1[M.length]) shufflevector(V1, V2, M...)(V1, V2, M) if (isV!V1 && !isV!V2); -__vector(E!V2[M.length]) shufflevector(V1, V2, M...)(V1, V2, M) if (isV!V2 && !isV!V1); -__vector(E!V1[M.length]) shufflevector(V1, V2, M...)(V1, V2, M) if (isV!V1 && isV!V2); - -V convertvector(V, T)(T); -V0 blendvector(V0, V1, M)(V0, V1, M); |