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authorAndrew Pinski <apinski@marvell.com>2023-08-28 10:04:00 -0700
committerAndrew Pinski <apinski@marvell.com>2023-08-29 01:05:55 -0700
commit7c04da768c1fc22e0607e3ccad87e2c793499797 (patch)
tree005de07b224318a128668d14d3a2e443ef5a136f
parent97aafa9cbb68ffa23aa9f018cc5cb30648a72427 (diff)
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MATCH: Move `(x | y) & (~x ^ y)` over to use bitwise_inverted_equal_p
This moves the match pattern `(x | y) & (~x ^ y)` over to use bitwise_inverted_equal_p. This now also allows to optmize comparisons and also catches the missed `(~x | y) & (x ^ y)` transformation into `~x & y`. OK? Bootstrapped and tested on x86_64-linux-gnu with no regressions. gcc/ChangeLog: PR tree-optimization/111147 * match.pd (`(x | y) & (~x ^ y)`) Use bitwise_inverted_equal_p instead of matching bit_not. gcc/testsuite/ChangeLog: PR tree-optimization/111147 * gcc.dg/tree-ssa/cmpbit-4.c: New test.
-rw-r--r--gcc/match.pd7
-rw-r--r--gcc/testsuite/gcc.dg/tree-ssa/cmpbit-4.c47
2 files changed, 52 insertions, 2 deletions
diff --git a/gcc/match.pd b/gcc/match.pd
index e6bdc31..47d2733 100644
--- a/gcc/match.pd
+++ b/gcc/match.pd
@@ -1616,8 +1616,11 @@ DEFINE_INT_AND_FLOAT_ROUND_FN (RINT)
/* (x | y) & (~x ^ y) -> x & y */
(simplify
- (bit_and:c (bit_ior:c @0 @1) (bit_xor:c @1 (bit_not @0)))
- (bit_and @0 @1))
+ (bit_and:c (bit_ior:c @0 @1) (bit_xor:c @1 @2))
+ (with { bool wascmp; }
+ (if (bitwise_inverted_equal_p (@0, @2, wascmp)
+ && (!wascmp || element_precision (type) == 1))
+ (bit_and @0 @1))))
/* (~x | y) & (x | ~y) -> ~(x ^ y) */
(simplify
diff --git a/gcc/testsuite/gcc.dg/tree-ssa/cmpbit-4.c b/gcc/testsuite/gcc.dg/tree-ssa/cmpbit-4.c
new file mode 100644
index 0000000..cdba5d6
--- /dev/null
+++ b/gcc/testsuite/gcc.dg/tree-ssa/cmpbit-4.c
@@ -0,0 +1,47 @@
+/* { dg-do compile } */
+/* { dg-options "-O2 -fdump-tree-optimized-raw" } */
+
+int g(int x, int y)
+{
+ int xp = ~x;
+ return (x | y) & (xp ^ y); // x & y
+}
+int g0(int x, int y)
+{
+ int xp = ~x;
+ return (xp | y) & (x ^ y); // ~x & y
+}
+
+_Bool gb(_Bool x, _Bool y)
+{
+ _Bool xp = !x;
+ return (x | y) & (xp ^ y); // x & y
+}
+_Bool gb0(_Bool x, _Bool y)
+{
+ _Bool xp = !x;
+ return (xp | y) & (x ^ y); // !x & y
+}
+
+
+_Bool gbi(int a, int b)
+{
+ _Bool x = a < 2;
+ _Bool y = b < 3;
+ _Bool xp = !x;
+ return (x | y) & (xp ^ y); // x & y
+}
+_Bool gbi0(int a, int b)
+{
+ _Bool x = a < 2;
+ _Bool y = b < 3;
+ _Bool xp = !x;
+ return (xp | y) & (x ^ y); // !x & y
+}
+
+/* All of these should be optimized to `x & y` or `~x & y` */
+/* { dg-final { scan-tree-dump-times "le_expr, " 3 "optimized" } } */
+/* { dg-final { scan-tree-dump-times "gt_expr, " 1 "optimized" } } */
+/* { dg-final { scan-tree-dump-not "bit_xor_expr, " "optimized" } } */
+/* { dg-final { scan-tree-dump-times "bit_and_expr, " 6 "optimized" } } */
+/* { dg-final { scan-tree-dump-times "bit_not_expr, " 2 "optimized" } } */