aboutsummaryrefslogtreecommitdiff
path: root/lldb/source/Target/ThreadPlanSingleThreadTimeout.cpp
blob: 71be81365a2668e99f0447af3c77fec32918dd48 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
//===-- ThreadPlanStepOverRange.cpp ---------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//

#include "lldb/Target/ThreadPlanSingleThreadTimeout.h"
#include "lldb/Symbol/Block.h"
#include "lldb/Symbol/CompileUnit.h"
#include "lldb/Symbol/Function.h"
#include "lldb/Symbol/LineTable.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/RegisterContext.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/Thread.h"
#include "lldb/Target/ThreadPlanStepOut.h"
#include "lldb/Target/ThreadPlanStepThrough.h"
#include "lldb/Utility/LLDBLog.h"
#include "lldb/Utility/Log.h"
#include "lldb/Utility/Stream.h"

using namespace lldb_private;
using namespace lldb;

ThreadPlanSingleThreadTimeout::ThreadPlanSingleThreadTimeout(
    Thread &thread, TimeoutInfoSP &info)
    : ThreadPlan(ThreadPlan::eKindSingleThreadTimeout, "Single thread timeout",
                 thread, eVoteNo, eVoteNoOpinion),
      m_info(info), m_state(State::WaitTimeout) {
  m_info->m_isAlive = true;
  m_state = m_info->m_last_state;
  // TODO: reuse m_timer_thread without recreation.
  m_timer_thread = std::thread(TimeoutThreadFunc, this);
}

ThreadPlanSingleThreadTimeout::~ThreadPlanSingleThreadTimeout() {
  m_info->m_isAlive = false;
}

uint64_t ThreadPlanSingleThreadTimeout::GetRemainingTimeoutMilliSeconds() {
  uint64_t timeout_in_ms = GetThread().GetSingleThreadPlanTimeout();
  std::chrono::steady_clock::time_point now = std::chrono::steady_clock::now();
  std::chrono::milliseconds duration_ms =
      std::chrono::duration_cast<std::chrono::milliseconds>(now -
                                                            m_timeout_start);
  return timeout_in_ms - duration_ms.count();
}

void ThreadPlanSingleThreadTimeout::GetDescription(
    Stream *s, lldb::DescriptionLevel level) {
  s->Printf("Single thread timeout, state(%s), remaining %" PRIu64 " ms",
            StateToString(m_state).c_str(), GetRemainingTimeoutMilliSeconds());
}

std::string ThreadPlanSingleThreadTimeout::StateToString(State state) {
  switch (state) {
  case State::WaitTimeout:
    return "WaitTimeout";
  case State::AsyncInterrupt:
    return "AsyncInterrupt";
  case State::Done:
    return "Done";
  }
  llvm_unreachable("Uncovered state value!");
}

void ThreadPlanSingleThreadTimeout::PushNewWithTimeout(Thread &thread,
                                                       TimeoutInfoSP &info) {
  uint64_t timeout_in_ms = thread.GetSingleThreadPlanTimeout();
  if (timeout_in_ms == 0)
    return;

  // Do not create timeout if we are not stopping other threads.
  if (!thread.GetCurrentPlan()->StopOthers())
    return;

  if (!thread.GetCurrentPlan()->SupportsResumeOthers())
    return;

  auto timeout_plan = new ThreadPlanSingleThreadTimeout(thread, info);
  ThreadPlanSP thread_plan_sp(timeout_plan);
  auto status = thread.QueueThreadPlan(thread_plan_sp,
                                       /*abort_other_plans*/ false);
  Log *log = GetLog(LLDBLog::Step);
  LLDB_LOGF(
      log,
      "ThreadPlanSingleThreadTimeout pushing a brand new one with %" PRIu64
      " ms",
      timeout_in_ms);
}

void ThreadPlanSingleThreadTimeout::ResumeFromPrevState(Thread &thread,
                                                        TimeoutInfoSP &info) {
  uint64_t timeout_in_ms = thread.GetSingleThreadPlanTimeout();
  if (timeout_in_ms == 0)
    return;

  // There is already an instance alive.
  if (info->m_isAlive)
    return;

  // Do not create timeout if we are not stopping other threads.
  if (!thread.GetCurrentPlan()->StopOthers())
    return;

  if (!thread.GetCurrentPlan()->SupportsResumeOthers())
    return;

  auto timeout_plan = new ThreadPlanSingleThreadTimeout(thread, info);
  ThreadPlanSP thread_plan_sp(timeout_plan);
  auto status = thread.QueueThreadPlan(thread_plan_sp,
                                       /*abort_other_plans*/ false);
  Log *log = GetLog(LLDBLog::Step);
  LLDB_LOGF(
      log,
      "ThreadPlanSingleThreadTimeout reset from previous state with %" PRIu64
      " ms",
      timeout_in_ms);
}

bool ThreadPlanSingleThreadTimeout::WillStop() {
  Log *log = GetLog(LLDBLog::Step);
  LLDB_LOGF(log, "ThreadPlanSingleThreadTimeout::WillStop().");

  // Reset the state during stop.
  m_info->m_last_state = State::WaitTimeout;
  return true;
}

void ThreadPlanSingleThreadTimeout::DidPop() {
  Log *log = GetLog(LLDBLog::Step);
  {
    std::lock_guard<std::mutex> lock(m_mutex);
    LLDB_LOGF(log, "ThreadPlanSingleThreadTimeout::DidPop().");
    // Tell timer thread to exit.
    m_info->m_isAlive = false;
  }
  m_wakeup_cv.notify_one();
  // Wait for timer thread to exit.
  m_timer_thread.join();
}

bool ThreadPlanSingleThreadTimeout::DoPlanExplainsStop(Event *event_ptr) {
  bool is_timeout_interrupt = IsTimeoutAsyncInterrupt(event_ptr);
  Log *log = GetLog(LLDBLog::Step);
  LLDB_LOGF(log,
            "ThreadPlanSingleThreadTimeout::DoPlanExplainsStop() returns %d. "
            "%" PRIu64 " ms remaining.",
            is_timeout_interrupt, GetRemainingTimeoutMilliSeconds());
  return is_timeout_interrupt;
}

lldb::StateType ThreadPlanSingleThreadTimeout::GetPlanRunState() {
  return GetPreviousPlan()->GetPlanRunState();
}

void ThreadPlanSingleThreadTimeout::TimeoutThreadFunc(
    ThreadPlanSingleThreadTimeout *self) {
  std::unique_lock<std::mutex> lock(self->m_mutex);
  uint64_t timeout_in_ms = self->GetThread().GetSingleThreadPlanTimeout();
  // The thread should wakeup either when timeout or
  // ThreadPlanSingleThreadTimeout has been popped (not alive).
  Log *log = GetLog(LLDBLog::Step);
  self->m_timeout_start = std::chrono::steady_clock::now();
  LLDB_LOGF(
      log,
      "ThreadPlanSingleThreadTimeout::TimeoutThreadFunc(), wait for %" PRIu64
      " ms",
      timeout_in_ms);
  self->m_wakeup_cv.wait_for(lock, std::chrono::milliseconds(timeout_in_ms),
                             [self] { return !self->m_info->m_isAlive; });
  LLDB_LOGF(log,
            "ThreadPlanSingleThreadTimeout::TimeoutThreadFunc() wake up with "
            "m_isAlive(%d).",
            self->m_info->m_isAlive);
  if (!self->m_info->m_isAlive)
    return;

  self->HandleTimeout();
}

bool ThreadPlanSingleThreadTimeout::MischiefManaged() {
  Log *log = GetLog(LLDBLog::Step);
  LLDB_LOGF(log, "ThreadPlanSingleThreadTimeout::MischiefManaged() called.");
  // Need to reset timer on each internal stop/execution progress.
  return true;
}

bool ThreadPlanSingleThreadTimeout::ShouldStop(Event *event_ptr) {
  return HandleEvent(event_ptr);
}

void ThreadPlanSingleThreadTimeout::SetStopOthers(bool new_value) {
  // Note: this assumes that the SingleThreadTimeout plan is always going to be
  // pushed on behalf of the plan directly above it.
  GetPreviousPlan()->SetStopOthers(new_value);
}

bool ThreadPlanSingleThreadTimeout::StopOthers() {
  if (m_state == State::Done)
    return false;
  else
    return GetPreviousPlan()->StopOthers();
}

bool ThreadPlanSingleThreadTimeout::IsTimeoutAsyncInterrupt(Event *event_ptr) {
  lldb::StateType stop_state =
      Process::ProcessEventData::GetStateFromEvent(event_ptr);
  Log *log = GetLog(LLDBLog::Step);
  LLDB_LOGF(log,
            "ThreadPlanSingleThreadTimeout::IsTimeoutAsyncInterrupt(): got "
            "event: %s.",
            StateAsCString(stop_state));

  lldb::StopInfoSP stop_info = GetThread().GetStopInfo();
  return (m_state == State::AsyncInterrupt &&
          stop_state == lldb::eStateStopped && stop_info &&
          stop_info->GetStopReason() == lldb::eStopReasonInterrupt);
}

bool ThreadPlanSingleThreadTimeout::HandleEvent(Event *event_ptr) {
  if (IsTimeoutAsyncInterrupt(event_ptr)) {
    Log *log = GetLog(LLDBLog::Step);
    if (Process::ProcessEventData::GetRestartedFromEvent(event_ptr)) {
      // If we were restarted, we just need to go back up to fetch
      // another event.
      LLDB_LOGF(log,
                "ThreadPlanSingleThreadTimeout::HandleEvent(): Got a stop and "
                "restart, so we'll continue waiting.");

    } else {
      LLDB_LOGF(
          log,
          "ThreadPlanSingleThreadTimeout::HandleEvent(): Got async interrupt "
          ", so we will resume all threads.");
      GetThread().GetCurrentPlan()->SetStopOthers(false);
      GetPreviousPlan()->SetStopOthers(false);
      m_state = State::Done;
    }
  }
  // Should not report stop.
  return false;
}

void ThreadPlanSingleThreadTimeout::HandleTimeout() {
  Log *log = GetLog(LLDBLog::Step);
  LLDB_LOGF(
      log,
      "ThreadPlanSingleThreadTimeout::HandleTimeout() send async interrupt.");
  m_state = State::AsyncInterrupt;

  // Private state thread will only send async interrupt
  // in running state so no need to check state here.
  m_process.SendAsyncInterrupt(&GetThread());
}