//===-- ThreadPlanStepOverRange.cpp ---------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "lldb/Target/ThreadPlanSingleThreadTimeout.h" #include "lldb/Symbol/Block.h" #include "lldb/Symbol/CompileUnit.h" #include "lldb/Symbol/Function.h" #include "lldb/Symbol/LineTable.h" #include "lldb/Target/Process.h" #include "lldb/Target/RegisterContext.h" #include "lldb/Target/Target.h" #include "lldb/Target/Thread.h" #include "lldb/Target/ThreadPlanStepOut.h" #include "lldb/Target/ThreadPlanStepThrough.h" #include "lldb/Utility/LLDBLog.h" #include "lldb/Utility/Log.h" #include "lldb/Utility/Stream.h" using namespace lldb_private; using namespace lldb; ThreadPlanSingleThreadTimeout::ThreadPlanSingleThreadTimeout( Thread &thread, TimeoutInfoSP &info) : ThreadPlan(ThreadPlan::eKindSingleThreadTimeout, "Single thread timeout", thread, eVoteNo, eVoteNoOpinion), m_info(info), m_state(State::WaitTimeout) { m_info->m_isAlive = true; m_state = m_info->m_last_state; // TODO: reuse m_timer_thread without recreation. m_timer_thread = std::thread(TimeoutThreadFunc, this); } ThreadPlanSingleThreadTimeout::~ThreadPlanSingleThreadTimeout() { m_info->m_isAlive = false; } uint64_t ThreadPlanSingleThreadTimeout::GetRemainingTimeoutMilliSeconds() { uint64_t timeout_in_ms = GetThread().GetSingleThreadPlanTimeout(); std::chrono::steady_clock::time_point now = std::chrono::steady_clock::now(); std::chrono::milliseconds duration_ms = std::chrono::duration_cast(now - m_timeout_start); return timeout_in_ms - duration_ms.count(); } void ThreadPlanSingleThreadTimeout::GetDescription( Stream *s, lldb::DescriptionLevel level) { s->Printf("Single thread timeout, state(%s), remaining %" PRIu64 " ms", StateToString(m_state).c_str(), GetRemainingTimeoutMilliSeconds()); } std::string ThreadPlanSingleThreadTimeout::StateToString(State state) { switch (state) { case State::WaitTimeout: return "WaitTimeout"; case State::AsyncInterrupt: return "AsyncInterrupt"; case State::Done: return "Done"; } llvm_unreachable("Uncovered state value!"); } void ThreadPlanSingleThreadTimeout::PushNewWithTimeout(Thread &thread, TimeoutInfoSP &info) { uint64_t timeout_in_ms = thread.GetSingleThreadPlanTimeout(); if (timeout_in_ms == 0) return; // Do not create timeout if we are not stopping other threads. if (!thread.GetCurrentPlan()->StopOthers()) return; if (!thread.GetCurrentPlan()->SupportsResumeOthers()) return; auto timeout_plan = new ThreadPlanSingleThreadTimeout(thread, info); ThreadPlanSP thread_plan_sp(timeout_plan); auto status = thread.QueueThreadPlan(thread_plan_sp, /*abort_other_plans*/ false); Log *log = GetLog(LLDBLog::Step); LLDB_LOGF( log, "ThreadPlanSingleThreadTimeout pushing a brand new one with %" PRIu64 " ms", timeout_in_ms); } void ThreadPlanSingleThreadTimeout::ResumeFromPrevState(Thread &thread, TimeoutInfoSP &info) { uint64_t timeout_in_ms = thread.GetSingleThreadPlanTimeout(); if (timeout_in_ms == 0) return; // There is already an instance alive. if (info->m_isAlive) return; // Do not create timeout if we are not stopping other threads. if (!thread.GetCurrentPlan()->StopOthers()) return; if (!thread.GetCurrentPlan()->SupportsResumeOthers()) return; auto timeout_plan = new ThreadPlanSingleThreadTimeout(thread, info); ThreadPlanSP thread_plan_sp(timeout_plan); auto status = thread.QueueThreadPlan(thread_plan_sp, /*abort_other_plans*/ false); Log *log = GetLog(LLDBLog::Step); LLDB_LOGF( log, "ThreadPlanSingleThreadTimeout reset from previous state with %" PRIu64 " ms", timeout_in_ms); } bool ThreadPlanSingleThreadTimeout::WillStop() { Log *log = GetLog(LLDBLog::Step); LLDB_LOGF(log, "ThreadPlanSingleThreadTimeout::WillStop()."); // Reset the state during stop. m_info->m_last_state = State::WaitTimeout; return true; } void ThreadPlanSingleThreadTimeout::DidPop() { Log *log = GetLog(LLDBLog::Step); { std::lock_guard lock(m_mutex); LLDB_LOGF(log, "ThreadPlanSingleThreadTimeout::DidPop()."); // Tell timer thread to exit. m_info->m_isAlive = false; } m_wakeup_cv.notify_one(); // Wait for timer thread to exit. m_timer_thread.join(); } bool ThreadPlanSingleThreadTimeout::DoPlanExplainsStop(Event *event_ptr) { bool is_timeout_interrupt = IsTimeoutAsyncInterrupt(event_ptr); Log *log = GetLog(LLDBLog::Step); LLDB_LOGF(log, "ThreadPlanSingleThreadTimeout::DoPlanExplainsStop() returns %d. " "%" PRIu64 " ms remaining.", is_timeout_interrupt, GetRemainingTimeoutMilliSeconds()); return is_timeout_interrupt; } lldb::StateType ThreadPlanSingleThreadTimeout::GetPlanRunState() { return GetPreviousPlan()->GetPlanRunState(); } void ThreadPlanSingleThreadTimeout::TimeoutThreadFunc( ThreadPlanSingleThreadTimeout *self) { std::unique_lock lock(self->m_mutex); uint64_t timeout_in_ms = self->GetThread().GetSingleThreadPlanTimeout(); // The thread should wakeup either when timeout or // ThreadPlanSingleThreadTimeout has been popped (not alive). Log *log = GetLog(LLDBLog::Step); self->m_timeout_start = std::chrono::steady_clock::now(); LLDB_LOGF( log, "ThreadPlanSingleThreadTimeout::TimeoutThreadFunc(), wait for %" PRIu64 " ms", timeout_in_ms); self->m_wakeup_cv.wait_for(lock, std::chrono::milliseconds(timeout_in_ms), [self] { return !self->m_info->m_isAlive; }); LLDB_LOGF(log, "ThreadPlanSingleThreadTimeout::TimeoutThreadFunc() wake up with " "m_isAlive(%d).", self->m_info->m_isAlive); if (!self->m_info->m_isAlive) return; self->HandleTimeout(); } bool ThreadPlanSingleThreadTimeout::MischiefManaged() { Log *log = GetLog(LLDBLog::Step); LLDB_LOGF(log, "ThreadPlanSingleThreadTimeout::MischiefManaged() called."); // Need to reset timer on each internal stop/execution progress. return true; } bool ThreadPlanSingleThreadTimeout::ShouldStop(Event *event_ptr) { return HandleEvent(event_ptr); } void ThreadPlanSingleThreadTimeout::SetStopOthers(bool new_value) { // Note: this assumes that the SingleThreadTimeout plan is always going to be // pushed on behalf of the plan directly above it. GetPreviousPlan()->SetStopOthers(new_value); } bool ThreadPlanSingleThreadTimeout::StopOthers() { if (m_state == State::Done) return false; else return GetPreviousPlan()->StopOthers(); } bool ThreadPlanSingleThreadTimeout::IsTimeoutAsyncInterrupt(Event *event_ptr) { lldb::StateType stop_state = Process::ProcessEventData::GetStateFromEvent(event_ptr); Log *log = GetLog(LLDBLog::Step); LLDB_LOGF(log, "ThreadPlanSingleThreadTimeout::IsTimeoutAsyncInterrupt(): got " "event: %s.", StateAsCString(stop_state)); lldb::StopInfoSP stop_info = GetThread().GetStopInfo(); return (m_state == State::AsyncInterrupt && stop_state == lldb::eStateStopped && stop_info && stop_info->GetStopReason() == lldb::eStopReasonInterrupt); } bool ThreadPlanSingleThreadTimeout::HandleEvent(Event *event_ptr) { if (IsTimeoutAsyncInterrupt(event_ptr)) { Log *log = GetLog(LLDBLog::Step); if (Process::ProcessEventData::GetRestartedFromEvent(event_ptr)) { // If we were restarted, we just need to go back up to fetch // another event. LLDB_LOGF(log, "ThreadPlanSingleThreadTimeout::HandleEvent(): Got a stop and " "restart, so we'll continue waiting."); } else { LLDB_LOGF( log, "ThreadPlanSingleThreadTimeout::HandleEvent(): Got async interrupt " ", so we will resume all threads."); GetThread().GetCurrentPlan()->SetStopOthers(false); GetPreviousPlan()->SetStopOthers(false); m_state = State::Done; } } // Should not report stop. return false; } void ThreadPlanSingleThreadTimeout::HandleTimeout() { Log *log = GetLog(LLDBLog::Step); LLDB_LOGF( log, "ThreadPlanSingleThreadTimeout::HandleTimeout() send async interrupt."); m_state = State::AsyncInterrupt; // Private state thread will only send async interrupt // in running state so no need to check state here. m_process.SendAsyncInterrupt(&GetThread()); }