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-rw-r--r--llvm/docs/AMDGPUUsage.rst9
-rw-r--r--llvm/docs/GettingStarted.rst2
-rw-r--r--llvm/docs/ProgrammersManual.rst190
-rw-r--r--llvm/docs/ReleaseNotes.md203
-rw-r--r--llvm/docs/YamlIO.rst214
5 files changed, 210 insertions, 408 deletions
diff --git a/llvm/docs/AMDGPUUsage.rst b/llvm/docs/AMDGPUUsage.rst
index e46437a..d13f95b 100644
--- a/llvm/docs/AMDGPUUsage.rst
+++ b/llvm/docs/AMDGPUUsage.rst
@@ -6358,10 +6358,13 @@ also have to wait on all global memory operations, which is unnecessary.
:doc:`Memory Model Relaxation Annotations <MemoryModelRelaxationAnnotations>` can
be used as an optimization hint for fences to solve this problem.
-The AMDGPU backend recognizes the following tags on fences:
+The AMDGPU backend recognizes the following tags on fences to control which address
+space a fence can synchronize:
-- ``amdgpu-as:local`` - fence only the local address space
-- ``amdgpu-as:global``- fence only the global address space
+- ``amdgpu-synchronize-as:local`` - for the local address space
+- ``amdgpu-synchronize-as:global``- for the global address space
+
+Multiple tags can be used at the same time to synchronize with more than one address space.
.. note::
diff --git a/llvm/docs/GettingStarted.rst b/llvm/docs/GettingStarted.rst
index 3036dae..e4dbb64b 100644
--- a/llvm/docs/GettingStarted.rst
+++ b/llvm/docs/GettingStarted.rst
@@ -240,8 +240,10 @@ Linux x86\ :sup:`1` GCC, Clang
Linux amd64 GCC, Clang
Linux ARM GCC, Clang
Linux AArch64 GCC, Clang
+Linux LoongArch GCC, Clang
Linux Mips GCC, Clang
Linux PowerPC GCC, Clang
+Linux RISC-V GCC, Clang
Linux SystemZ GCC, Clang
Solaris V9 (Ultrasparc) GCC
DragonFlyBSD amd64 GCC, Clang
diff --git a/llvm/docs/ProgrammersManual.rst b/llvm/docs/ProgrammersManual.rst
index 68490c8..9ddeebd 100644
--- a/llvm/docs/ProgrammersManual.rst
+++ b/llvm/docs/ProgrammersManual.rst
@@ -932,7 +932,7 @@ In some contexts, certain types of errors are known to be benign. For example,
when walking an archive, some clients may be happy to skip over badly formatted
object files rather than terminating the walk immediately. Skipping badly
formatted objects could be achieved using an elaborate handler method, but the
-Error.h header provides two utilities that make this idiom much cleaner: the
+``Error.h`` header provides two utilities that make this idiom much cleaner: the
type inspection method, ``isA``, and the ``consumeError`` function:
.. code-block:: c++
@@ -1073,7 +1073,7 @@ relatively natural use of C++ iterator/loop idioms.
.. _function_apis:
More information on Error and its related utilities can be found in the
-Error.h header file.
+``Error.h`` header file.
Passing functions and other callable objects
--------------------------------------------
@@ -1224,7 +1224,7 @@ Then you can run your pass like this:
Of course, in practice, you should only set ``DEBUG_TYPE`` at the top of a file,
to specify the debug type for the entire module. Be careful that you only do
-this after including Debug.h and not around any #include of headers. Also, you
+this after including ``Debug.h`` and not around any #include of headers. Also, you
should use names more meaningful than "foo" and "bar", because there is no
system in place to ensure that names do not conflict. If two different modules
use the same string, they will all be turned on when the name is specified.
@@ -1579,18 +1579,18 @@ llvm/ADT/SmallVector.h
``SmallVector<Type, N>`` is a simple class that looks and smells just like
``vector<Type>``: it supports efficient iteration, lays out elements in memory
order (so you can do pointer arithmetic between elements), supports efficient
-push_back/pop_back operations, supports efficient random access to its elements,
+``push_back``/``pop_back`` operations, supports efficient random access to its elements,
etc.
-The main advantage of SmallVector is that it allocates space for some number of
-elements (N) **in the object itself**. Because of this, if the SmallVector is
+The main advantage of ``SmallVector`` is that it allocates space for some number of
+elements (N) **in the object itself**. Because of this, if the ``SmallVector`` is
dynamically smaller than N, no malloc is performed. This can be a big win in
cases where the malloc/free call is far more expensive than the code that
fiddles around with the elements.
This is good for vectors that are "usually small" (e.g. the number of
predecessors/successors of a block is usually less than 8). On the other hand,
-this makes the size of the SmallVector itself large, so you don't want to
+this makes the size of the ``SmallVector`` itself large, so you don't want to
allocate lots of them (doing so will waste a lot of space). As such,
SmallVectors are most useful when on the stack.
@@ -1600,21 +1600,21 @@ omitting the ``N``). This will choose a default number of
inlined elements reasonable for allocation on the stack (for example, trying
to keep ``sizeof(SmallVector<T>)`` around 64 bytes).
-SmallVector also provides a nice portable and efficient replacement for
+``SmallVector`` also provides a nice portable and efficient replacement for
``alloca``.
-SmallVector has grown a few other minor advantages over std::vector, causing
+``SmallVector`` has grown a few other minor advantages over ``std::vector``, causing
``SmallVector<Type, 0>`` to be preferred over ``std::vector<Type>``.
-#. std::vector is exception-safe, and some implementations have pessimizations
- that copy elements when SmallVector would move them.
+#. ``std::vector`` is exception-safe, and some implementations have pessimizations
+ that copy elements when ``SmallVector`` would move them.
-#. SmallVector understands ``std::is_trivially_copyable<Type>`` and uses realloc aggressively.
+#. ``SmallVector`` understands ``std::is_trivially_copyable<Type>`` and uses realloc aggressively.
-#. Many LLVM APIs take a SmallVectorImpl as an out parameter (see the note
+#. Many LLVM APIs take a ``SmallVectorImpl`` as an out parameter (see the note
below).
-#. SmallVector with N equal to 0 is smaller than std::vector on 64-bit
+#. ``SmallVector`` with N equal to 0 is smaller than ``std::vector`` on 64-bit
platforms, since it uses ``unsigned`` (instead of ``void*``) for its size
and capacity.
@@ -1698,11 +1698,11 @@ non-ordered manner.
^^^^^^^^
``std::vector<T>`` is well loved and respected. However, ``SmallVector<T, 0>``
-is often a better option due to the advantages listed above. std::vector is
+is often a better option due to the advantages listed above. ``std::vector`` is
still useful when you need to store more than ``UINT32_MAX`` elements or when
interfacing with code that expects vectors :).
-One worthwhile note about std::vector: avoid code like this:
+One worthwhile note about ``std::vector``: avoid code like this:
.. code-block:: c++
@@ -1749,10 +1749,10 @@ extremely high constant factor, particularly for small data types.
``std::list`` also only supports bidirectional iteration, not random access
iteration.
-In exchange for this high cost, std::list supports efficient access to both ends
+In exchange for this high cost, ``std::list`` supports efficient access to both ends
of the list (like ``std::deque``, but unlike ``std::vector`` or
``SmallVector``). In addition, the iterator invalidation characteristics of
-std::list are stronger than that of a vector class: inserting or removing an
+``std::list`` are stronger than that of a vector class: inserting or removing an
element into the list does not invalidate iterator or pointers to other elements
in the list.
@@ -1895,7 +1895,7 @@ Note that it is generally preferred to *not* pass strings around as ``const
char*``'s. These have a number of problems, including the fact that they
cannot represent embedded nul ("\0") characters, and do not have a length
available efficiently. The general replacement for '``const char*``' is
-StringRef.
+``StringRef``.
For more information on choosing string containers for APIs, please see
:ref:`Passing Strings <string_apis>`.
@@ -1905,41 +1905,41 @@ For more information on choosing string containers for APIs, please see
llvm/ADT/StringRef.h
^^^^^^^^^^^^^^^^^^^^
-The StringRef class is a simple value class that contains a pointer to a
+The ``StringRef`` class is a simple value class that contains a pointer to a
character and a length, and is quite related to the :ref:`ArrayRef
<dss_arrayref>` class (but specialized for arrays of characters). Because
-StringRef carries a length with it, it safely handles strings with embedded nul
+``StringRef`` carries a length with it, it safely handles strings with embedded nul
characters in it, getting the length does not require a strlen call, and it even
has very convenient APIs for slicing and dicing the character range that it
represents.
-StringRef is ideal for passing simple strings around that are known to be live,
-either because they are C string literals, std::string, a C array, or a
-SmallVector. Each of these cases has an efficient implicit conversion to
-StringRef, which doesn't result in a dynamic strlen being executed.
+``StringRef`` is ideal for passing simple strings around that are known to be live,
+either because they are C string literals, ``std::string``, a C array, or a
+``SmallVector``. Each of these cases has an efficient implicit conversion to
+``StringRef``, which doesn't result in a dynamic ``strlen`` being executed.
-StringRef has a few major limitations which make more powerful string containers
+``StringRef`` has a few major limitations which make more powerful string containers
useful:
-#. You cannot directly convert a StringRef to a 'const char*' because there is
- no way to add a trailing nul (unlike the .c_str() method on various stronger
+#. You cannot directly convert a ``StringRef`` to a 'const char*' because there is
+ no way to add a trailing nul (unlike the ``.c_str()`` method on various stronger
classes).
-#. StringRef doesn't own or keep alive the underlying string bytes.
+#. ``StringRef`` doesn't own or keep alive the underlying string bytes.
As such it can easily lead to dangling pointers, and is not suitable for
- embedding in datastructures in most cases (instead, use an std::string or
+ embedding in datastructures in most cases (instead, use an ``std::string`` or
something like that).
-#. For the same reason, StringRef cannot be used as the return value of a
- method if the method "computes" the result string. Instead, use std::string.
+#. For the same reason, ``StringRef`` cannot be used as the return value of a
+ method if the method "computes" the result string. Instead, use ``std::string``.
-#. StringRef's do not allow you to mutate the pointed-to string bytes and it
+#. ``StringRef``'s do not allow you to mutate the pointed-to string bytes and it
doesn't allow you to insert or remove bytes from the range. For editing
operations like this, it interoperates with the :ref:`Twine <dss_twine>`
class.
Because of its strengths and limitations, it is very common for a function to
-take a StringRef and for a method on an object to return a StringRef that points
+take a ``StringRef`` and for a method on an object to return a ``StringRef`` that points
into some string that it owns.
.. _dss_twine:
@@ -1979,25 +1979,25 @@ behavior and will probably crash:
const Twine &Tmp = X + "." + Twine(i);
foo(Tmp);
-... because the temporaries are destroyed before the call. That said, Twine's
-are much more efficient than intermediate std::string temporaries, and they work
-really well with StringRef. Just be aware of their limitations.
+... because the temporaries are destroyed before the call. That said, ``Twine``'s
+are much more efficient than intermediate ``std::string`` temporaries, and they work
+really well with ``StringRef``. Just be aware of their limitations.
.. _dss_smallstring:
llvm/ADT/SmallString.h
^^^^^^^^^^^^^^^^^^^^^^
-SmallString is a subclass of :ref:`SmallVector <dss_smallvector>` that adds some
-convenience APIs like += that takes StringRef's. SmallString avoids allocating
+``SmallString`` is a subclass of :ref:`SmallVector <dss_smallvector>` that adds some
+convenience APIs like += that takes ``StringRef``'s. ``SmallString`` avoids allocating
memory in the case when the preallocated space is enough to hold its data, and
it calls back to general heap allocation when required. Since it owns its data,
it is very safe to use and supports full mutation of the string.
-Like SmallVector's, the big downside to SmallString is their sizeof. While they
+Like ``SmallVector``'s, the big downside to ``SmallString`` is their sizeof. While they
are optimized for small strings, they themselves are not particularly small.
This means that they work great for temporary scratch buffers on the stack, but
-should not generally be put into the heap: it is very rare to see a SmallString
+should not generally be put into the heap: it is very rare to see a ``SmallString``
as the member of a frequently-allocated heap data structure or returned
by-value.
@@ -2006,18 +2006,18 @@ by-value.
std::string
^^^^^^^^^^^
-The standard C++ std::string class is a very general class that (like
-SmallString) owns its underlying data. sizeof(std::string) is very reasonable
+The standard C++ ``std::string`` class is a very general class that (like
+``SmallString``) owns its underlying data. sizeof(std::string) is very reasonable
so it can be embedded into heap data structures and returned by-value. On the
-other hand, std::string is highly inefficient for inline editing (e.g.
+other hand, ``std::string`` is highly inefficient for inline editing (e.g.
concatenating a bunch of stuff together) and because it is provided by the
standard library, its performance characteristics depend a lot of the host
standard library (e.g. libc++ and MSVC provide a highly optimized string class,
GCC contains a really slow implementation).
-The major disadvantage of std::string is that almost every operation that makes
+The major disadvantage of ``std::string`` is that almost every operation that makes
them larger can allocate memory, which is slow. As such, it is better to use
-SmallVector or Twine as a scratch buffer, but then use std::string to persist
+``SmallVector`` or ``Twine`` as a scratch buffer, but then use ``std::string`` to persist
the result.
.. _ds_set:
@@ -2035,8 +2035,8 @@ A sorted 'vector'
^^^^^^^^^^^^^^^^^
If you intend to insert a lot of elements, then do a lot of queries, a great
-approach is to use an std::vector (or other sequential container) with
-std::sort+std::unique to remove duplicates. This approach works really well if
+approach is to use an ``std::vector`` (or other sequential container) with
+``std::sort``+``std::unique`` to remove duplicates. This approach works really well if
your usage pattern has these two distinct phases (insert then query), and can be
coupled with a good choice of :ref:`sequential container <ds_sequential>`.
@@ -2102,11 +2102,11 @@ copy-construction, which :ref:`SmallSet <dss_smallset>` and :ref:`SmallPtrSet
llvm/ADT/DenseSet.h
^^^^^^^^^^^^^^^^^^^
-DenseSet is a simple quadratically probed hash table. It excels at supporting
+``DenseSet`` is a simple quadratically probed hash table. It excels at supporting
small values: it uses a single allocation to hold all of the pairs that are
-currently inserted in the set. DenseSet is a great way to unique small values
+currently inserted in the set. ``DenseSet`` is a great way to unique small values
that are not simple pointers (use :ref:`SmallPtrSet <dss_smallptrset>` for
-pointers). Note that DenseSet has the same requirements for the value type that
+pointers). Note that ``DenseSet`` has the same requirements for the value type that
:ref:`DenseMap <dss_densemap>` has.
.. _dss_sparseset:
@@ -2128,12 +2128,12 @@ data structures.
llvm/ADT/SparseMultiSet.h
^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-SparseMultiSet adds multiset behavior to SparseSet, while retaining SparseSet's
-desirable attributes. Like SparseSet, it typically uses a lot of memory, but
+``SparseMultiSet`` adds multiset behavior to ``SparseSet``, while retaining ``SparseSet``'s
+desirable attributes. Like ``SparseSet``, it typically uses a lot of memory, but
provides operations that are almost as fast as a vector. Typical keys are
physical registers, virtual registers, or numbered basic blocks.
-SparseMultiSet is useful for algorithms that need very fast
+``SparseMultiSet`` is useful for algorithms that need very fast
clear/find/insert/erase of the entire collection, and iteration over sets of
elements sharing a key. It is often a more efficient choice than using composite
data structures (e.g. vector-of-vectors, map-of-vectors). It is not intended for
@@ -2144,10 +2144,10 @@ building composite data structures.
llvm/ADT/FoldingSet.h
^^^^^^^^^^^^^^^^^^^^^
-FoldingSet is an aggregate class that is really good at uniquing
+``FoldingSet`` is an aggregate class that is really good at uniquing
expensive-to-create or polymorphic objects. It is a combination of a chained
hash table with intrusive links (uniqued objects are required to inherit from
-FoldingSetNode) that uses :ref:`SmallVector <dss_smallvector>` as part of its ID
+``FoldingSetNode``) that uses :ref:`SmallVector <dss_smallvector>` as part of its ID
process.
Consider a case where you want to implement a "getOrCreateFoo" method for a
@@ -2157,14 +2157,14 @@ operands), but we don't want to 'new' a node, then try inserting it into a set
only to find out it already exists, at which point we would have to delete it
and return the node that already exists.
-To support this style of client, FoldingSet perform a query with a
-FoldingSetNodeID (which wraps SmallVector) that can be used to describe the
+To support this style of client, ``FoldingSet`` perform a query with a
+``FoldingSetNodeID`` (which wraps ``SmallVector``) that can be used to describe the
element that we want to query for. The query either returns the element
matching the ID or it returns an opaque ID that indicates where insertion should
take place. Construction of the ID usually does not require heap traffic.
-Because FoldingSet uses intrusive links, it can support polymorphic objects in
-the set (for example, you can have SDNode instances mixed with LoadSDNodes).
+Because ``FoldingSet`` uses intrusive links, it can support polymorphic objects in
+the set (for example, you can have ``SDNode`` instances mixed with ``LoadSDNodes``).
Because the elements are individually allocated, pointers to the elements are
stable: inserting or removing elements does not invalidate any pointers to other
elements.
@@ -2175,7 +2175,7 @@ elements.
^^^^^
``std::set`` is a reasonable all-around set class, which is decent at many
-things but great at nothing. std::set allocates memory for each element
+things but great at nothing. ``std::set`` allocates memory for each element
inserted (thus it is very malloc intensive) and typically stores three pointers
per element in the set (thus adding a large amount of per-element space
overhead). It offers guaranteed log(n) performance, which is not particularly
@@ -2183,12 +2183,12 @@ fast from a complexity standpoint (particularly if the elements of the set are
expensive to compare, like strings), and has extremely high constant factors for
lookup, insertion and removal.
-The advantages of std::set are that its iterators are stable (deleting or
+The advantages of ``std::set`` are that its iterators are stable (deleting or
inserting an element from the set does not affect iterators or pointers to other
elements) and that iteration over the set is guaranteed to be in sorted order.
If the elements in the set are large, then the relative overhead of the pointers
and malloc traffic is not a big deal, but if the elements of the set are small,
-std::set is almost never a good choice.
+``std::set`` is almost never a good choice.
.. _dss_setvector:
@@ -2242,11 +2242,11 @@ produces a lot of malloc traffic. It should be avoided.
llvm/ADT/ImmutableSet.h
^^^^^^^^^^^^^^^^^^^^^^^
-ImmutableSet is an immutable (functional) set implementation based on an AVL
+``ImmutableSet`` is an immutable (functional) set implementation based on an AVL
tree. Adding or removing elements is done through a Factory object and results
-in the creation of a new ImmutableSet object. If an ImmutableSet already exists
+in the creation of a new ``ImmutableSet`` object. If an ``ImmutableSet`` already exists
with the given contents, then the existing one is returned; equality is compared
-with a FoldingSetNodeID. The time and space complexity of add or remove
+with a ``FoldingSetNodeID``. The time and space complexity of add or remove
operations is logarithmic in the size of the original set.
There is no method for returning an element of the set, you can only check for
@@ -2257,11 +2257,11 @@ membership.
Other Set-Like Container Options
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-The STL provides several other options, such as std::multiset and
-std::unordered_set. We never use containers like unordered_set because
+The STL provides several other options, such as ``std::multiset`` and
+``std::unordered_set``. We never use containers like ``unordered_set`` because
they are generally very expensive (each insertion requires a malloc).
-std::multiset is useful if you're not interested in elimination of duplicates,
+``std::multiset`` is useful if you're not interested in elimination of duplicates,
but has all the drawbacks of :ref:`std::set <dss_set>`. A sorted vector
(where you don't delete duplicate entries) or some other approach is almost
always better.
@@ -2282,7 +2282,7 @@ A sorted 'vector'
If your usage pattern follows a strict insert-then-query approach, you can
trivially use the same approach as :ref:`sorted vectors for set-like containers
<dss_sortedvectorset>`. The only difference is that your query function (which
-uses std::lower_bound to get efficient log(n) lookup) should only compare the
+uses ``std::lower_bound`` to get efficient log(n) lookup) should only compare the
key, not both the key and value. This yields the same advantages as sorted
vectors for sets.
@@ -2293,11 +2293,11 @@ llvm/ADT/StringMap.h
Strings are commonly used as keys in maps, and they are difficult to support
efficiently: they are variable length, inefficient to hash and compare when
-long, expensive to copy, etc. StringMap is a specialized container designed to
+long, expensive to copy, etc. ``StringMap`` is a specialized container designed to
cope with these issues. It supports mapping an arbitrary range of bytes to an
arbitrary other object.
-The StringMap implementation uses a quadratically-probed hash table, where the
+The ``StringMap`` implementation uses a quadratically-probed hash table, where the
buckets store a pointer to the heap allocated entries (and some other stuff).
The entries in the map must be heap allocated because the strings are variable
length. The string data (key) and the element object (value) are stored in the
@@ -2305,26 +2305,26 @@ same allocation with the string data immediately after the element object.
This container guarantees the "``(char*)(&Value+1)``" points to the key string
for a value.
-The StringMap is very fast for several reasons: quadratic probing is very cache
+The ``StringMap`` is very fast for several reasons: quadratic probing is very cache
efficient for lookups, the hash value of strings in buckets is not recomputed
-when looking up an element, StringMap rarely has to touch the memory for
+when looking up an element, ``StringMap`` rarely has to touch the memory for
unrelated objects when looking up a value (even when hash collisions happen),
hash table growth does not recompute the hash values for strings already in the
table, and each pair in the map is store in a single allocation (the string data
is stored in the same allocation as the Value of a pair).
-StringMap also provides query methods that take byte ranges, so it only ever
+``StringMap`` also provides query methods that take byte ranges, so it only ever
copies a string if a value is inserted into the table.
-StringMap iteration order, however, is not guaranteed to be deterministic, so
-any uses which require that should instead use a std::map.
+``StringMap`` iteration order, however, is not guaranteed to be deterministic, so
+any uses which require that should instead use a ``std::map``.
.. _dss_indexmap:
llvm/ADT/IndexedMap.h
^^^^^^^^^^^^^^^^^^^^^
-IndexedMap is a specialized container for mapping small dense integers (or
+``IndexedMap`` is a specialized container for mapping small dense integers (or
values that can be mapped to small dense integers) to some other type. It is
internally implemented as a vector with a mapping function that maps the keys
to the dense integer range.
@@ -2338,27 +2338,27 @@ virtual register ID).
llvm/ADT/DenseMap.h
^^^^^^^^^^^^^^^^^^^
-DenseMap is a simple quadratically probed hash table. It excels at supporting
+``DenseMap`` is a simple quadratically probed hash table. It excels at supporting
small keys and values: it uses a single allocation to hold all of the pairs
-that are currently inserted in the map. DenseMap is a great way to map
+that are currently inserted in the map. ``DenseMap`` is a great way to map
pointers to pointers, or map other small types to each other.
-There are several aspects of DenseMap that you should be aware of, however.
-The iterators in a DenseMap are invalidated whenever an insertion occurs,
-unlike map. Also, because DenseMap allocates space for a large number of
+There are several aspects of ``DenseMap`` that you should be aware of, however.
+The iterators in a ``DenseMap`` are invalidated whenever an insertion occurs,
+unlike ``map``. Also, because ``DenseMap`` allocates space for a large number of
key/value pairs (it starts with 64 by default), it will waste a lot of space if
your keys or values are large. Finally, you must implement a partial
-specialization of DenseMapInfo for the key that you want, if it isn't already
-supported. This is required to tell DenseMap about two special marker values
+specialization of ``DenseMapInfo`` for the key that you want, if it isn't already
+supported. This is required to tell ``DenseMap`` about two special marker values
(which can never be inserted into the map) that it needs internally.
-DenseMap's find_as() method supports lookup operations using an alternate key
+``DenseMap``'s ``find_as()`` method supports lookup operations using an alternate key
type. This is useful in cases where the normal key type is expensive to
-construct, but cheap to compare against. The DenseMapInfo is responsible for
+construct, but cheap to compare against. The ``DenseMapInfo`` is responsible for
defining the appropriate comparison and hashing methods for each alternate key
type used.
-DenseMap.h also contains a SmallDenseMap variant, that similar to
+``DenseMap.h`` also contains a ``SmallDenseMap`` variant, that similar to
:ref:`SmallVector <dss_smallvector>` performs no heap allocation until the
number of elements in the template parameter N are exceeded.
@@ -2404,12 +2404,12 @@ further additions.
<map>
^^^^^
-std::map has similar characteristics to :ref:`std::set <dss_set>`: it uses a
+``std::map`` has similar characteristics to :ref:`std::set <dss_set>`: it uses a
single allocation per pair inserted into the map, it offers log(n) lookup with
an extremely large constant factor, imposes a space penalty of 3 pointers per
pair in the map, etc.
-std::map is most useful when your keys or values are very large, if you need to
+``std::map`` is most useful when your keys or values are very large, if you need to
iterate over the collection in sorted order, or if you need stable iterators
into the map (i.e. they don't get invalidated if an insertion or deletion of
another element takes place).
@@ -2419,7 +2419,7 @@ another element takes place).
llvm/ADT/MapVector.h
^^^^^^^^^^^^^^^^^^^^
-``MapVector<KeyT,ValueT>`` provides a subset of the DenseMap interface. The
+``MapVector<KeyT,ValueT>`` provides a subset of the ``DenseMap`` interface. The
main difference is that the iteration order is guaranteed to be the insertion
order, making it an easy (but somewhat expensive) solution for non-deterministic
iteration over maps of pointers.
@@ -2463,12 +2463,12 @@ operations is logarithmic in the size of the original map.
Other Map-Like Container Options
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-The STL provides several other options, such as std::multimap and
-std::unordered_map. We never use containers like unordered_map because
+The STL provides several other options, such as ``std::multimap`` and
+``std::unordered_map``. We never use containers like ``unordered_map`` because
they are generally very expensive (each insertion requires a malloc).
-std::multimap is useful if you want to map a key to multiple values, but has all
-the drawbacks of std::map. A sorted vector or some other approach is almost
+``std::multimap`` is useful if you want to map a key to multiple values, but has all
+the drawbacks of ``std::map``. A sorted vector or some other approach is almost
always better.
.. _ds_bit:
diff --git a/llvm/docs/ReleaseNotes.md b/llvm/docs/ReleaseNotes.md
index 8d11701..021f321 100644
--- a/llvm/docs/ReleaseNotes.md
+++ b/llvm/docs/ReleaseNotes.md
@@ -56,39 +56,9 @@ Makes programs 10x faster by doing Special New Thing.
Changes to the LLVM IR
----------------------
-* It is no longer permitted to inspect the uses of ConstantData. Use
- count APIs will behave as if they have no uses (i.e. use_empty() is
- always true).
-
-* The `nocapture` attribute has been replaced by `captures(none)`.
-* The constant expression variants of the following instructions have been
- removed:
-
- * `mul`
-
-* Updated semantics of `llvm.type.checked.load.relative` to match that of
- `llvm.load.relative`.
-* Inline asm calls no longer accept ``label`` arguments. Use ``callbr`` instead.
-
-* Updated semantics of the `callbr` instruction to clarify that its
- 'indirect labels' are not expected to be reached by indirect (as in
- register-controlled) branch instructions, and therefore are not
- guaranteed to start with a `bti` or `endbr64` instruction, where
- those exist.
-
Changes to LLVM infrastructure
------------------------------
-* Removed support for target intrinsics being defined in the target directories
- themselves (i.e., the `TargetIntrinsicInfo` class).
-* Fix Microsoft demangling of string literals to be stricter
- (#GH129970))
-* Added the support for ``fmaximum`` and ``fminimum`` in ``atomicrmw`` instruction. The
- comparison is expected to match the behavior of ``llvm.maximum.*`` and
- ``llvm.minimum.*`` respectively.
-* Removed the codegen pass ``finalize-mi-bundles``. The same functionality is
- still available as an API function ``llvm::finalizeBundles``.
-
Changes to building LLVM
------------------------
@@ -107,31 +77,9 @@ Changes to Vectorizers
Changes to the AArch64 Backend
------------------------------
-* Added the `execute-only` target feature, which indicates that the generated
- program code doesn't contain any inline data, and there are no data accesses
- to code sections. On ELF targets this property is indicated by the
- `SHF_AARCH64_PURECODE` section flag.
- ([#125687](https://github.com/llvm/llvm-project/pull/125687),
- [#132196](https://github.com/llvm/llvm-project/pull/132196),
- [#133084](https://github.com/llvm/llvm-project/pull/133084))
-
Changes to the AMDGPU Backend
-----------------------------
-* Enabled the
- [FWD_PROGRESS bit](https://llvm.org/docs/AMDGPUUsage.html#code-object-v3-kernel-descriptor)
- for all GFX ISAs greater or equal to 10, for the AMDHSA OS.
-
-* Bump the default `.amdhsa_code_object_version` to 6. ROCm 6.3 is required to run any program compiled with COV6.
-
-* Add a new `amdgcn.load.to.lds` intrinsic that wraps the existing global.load.lds
-intrinsic and has the same semantics. This intrinsic allows using buffer fat pointers
-(`ptr addrspace(7)`) as arguments, allowing loads to LDS from these pointers to be
-represented in the IR without needing to use buffer resource intrinsics directly.
-This intrinsic is exposed to Clang as `__builtin_amdgcn_load_to_lds`, though
-buffer fat pointers are not yet enabled in Clang. Migration to this intrinsic is
-optional, and there are no plans to deprecate `amdgcn.global.load.lds`.
-
Changes to the ARM Backend
--------------------------
@@ -144,106 +92,27 @@ Changes to the DirectX Backend
Changes to the Hexagon Backend
------------------------------
-* The default Hexagon architecture version in ELF object files produced by
- the tools such as llvm-mc is changed to v68. This version will be set if
- the user does not provide the CPU version in the command line.
-
Changes to the LoongArch Backend
--------------------------------
-* Changing the default code model from `small` to `medium` for 64-bit.
-* Added inline asm support for the `q` constraint.
-* Added the `32s` target feature for LA32S ISA extensions.
-* Added codegen support for atomic-ops (`cmpxchg`, `max`, `min`, `umax`, `umin`) on LA32.
-* Added codegen support for the ILP32D calling convention.
-* Added several codegen and vectorization optimizations.
-
Changes to the MIPS Backend
---------------------------
-* `-mcpu=i6400` and `-mcpu=i6500` were added.
-
Changes to the PowerPC Backend
------------------------------
Changes to the RISC-V Backend
-----------------------------
-* Adds experimental assembler support for the Qualcomm uC 'Xqcilb` (Long Branch)
- extension.
-* Adds experimental assembler support for the Qualcomm uC 'Xqcili` (Load Large Immediate)
- extension.
-* Adds experimental assembler support for the Qualcomm uC 'Xqcilia` (Large Immediate Arithmetic)
- extension.
-* Adds experimental assembler support for the Qualcomm uC 'Xqcibm` (Bit Manipulation)
- extension.
-* Adds experimental assembler support for the Qualcomm uC 'Xqcibi` (Branch Immediate)
- extension.
-* Adds experimental assembler and code generation support for the Qualcomm
- 'Xqccmp' extension, which is a frame-pointer convention compatible version of
- Zcmp.
-* Added non-quadratic ``log-vrgather`` cost model for ``vrgather.vv`` instruction
-* Adds experimental assembler support for the Qualcomm uC 'Xqcisim` (Simulation Hint)
- extension.
-* Adds experimental assembler support for the Qualcomm uC 'Xqcisync` (Sync Delay)
- extension.
-* Adds experimental assembler support for the Qualcomm uC 'Xqciio` (External Input Output)
- extension.
-* Adds assembler support for the 'Zilsd` (Load/Store Pair Instructions)
- extension.
-* Adds assembler support for the 'Zclsd` (Compressed Load/Store Pair Instructions)
- extension.
-* Adds experimental assembler support for Zvqdotq.
-* Adds Support for Qualcomm's `qci-nest` and `qci-nonest` interrupt types, which
- use instructions from `Xqciint` to save and restore some GPRs during interrupt
- handlers.
-* When the experimental extension `Xqcili` is enabled, `qc.e.li` and `qc.li` may
- now be used to materialize immediates.
-* Adds assembler support for ``.option exact``, which disables automatic compression,
- and branch and linker relaxation. This can be disabled with ``.option noexact``,
- which is also the default.
-* `-mcpu=xiangshan-kunminghu` was added.
-* `-mcpu=andes-n45` and `-mcpu=andes-nx45` were added.
-* `-mcpu=andes-a45` and `-mcpu=andes-ax45` were added.
-* Adds support for the 'Ziccamoc` (Main Memory Supports Atomics in Zacas) extension, which was introduced as an optional extension of the RISC-V Profiles specification.
-* Adds experimental assembler support for SiFive CLIC CSRs, under the names
- `Zsfmclic` for the M-mode registers and `Zsfsclic` for the S-mode registers.
-* Adds Support for SiFive CLIC interrupt attributes, which automate writing CLIC
- interrupt handlers without using inline assembly.
-* Adds assembler support for the Andes `XAndesperf` (Andes Performance extension).
-* `-mcpu=sifive-p870` was added.
-* Adds assembler support for the Andes `XAndesvpackfph` (Andes Vector Packed FP16 extension).
-* Adds assembler support for the Andes `XAndesvdot` (Andes Vector Dot Product extension).
-* Adds assembler support for the standard `Q` (Quad-Precision Floating Point)
- extension.
-* Adds experimental assembler support for the SiFive Xsfmm* Attached Matrix
- Extensions.
-* `-mcpu=andes-a25` and `-mcpu=andes-ax25` were added.
-* The `Shlcofideleg` extension was added.
-* `-mcpu=sifive-x390` was added.
-* `-mtune=andes-45-series` was added.
-* Adds assembler support for the Andes `XAndesvbfhcvt` (Andes Vector BFLOAT16 Conversion extension).
-* `-mcpu=andes-ax45mpv` was added.
-* Removed -mattr=+no-rvc-hints that could be used to disable parsing and generation of RVC hints.
-* Adds assembler support for the Andes `XAndesvsintload` (Andes Vector INT4 Load extension).
-* Adds assembler support for the Andes `XAndesbfhcvt` (Andes Scalar BFLOAT16 Conversion extension).
-
Changes to the WebAssembly Backend
----------------------------------
Changes to the Windows Target
-----------------------------
-* `fp128` is now passed indirectly, meaning it uses the same calling convention
- as `i128`.
-
Changes to the X86 Backend
--------------------------
-* `fp128` will now use `*f128` libcalls on 32-bit GNU targets as well.
-* On x86-32, `fp128` and `i128` are now passed with the expected 16-byte stack
- alignment.
-
Changes to the OCaml bindings
-----------------------------
@@ -253,25 +122,6 @@ Changes to the Python bindings
Changes to the C API
--------------------
-* The following functions for creating constant expressions have been removed,
- because the underlying constant expressions are no longer supported. Instead,
- an instruction should be created using the `LLVMBuildXYZ` APIs, which will
- constant fold the operands if possible and create an instruction otherwise:
-
- * `LLVMConstMul`
- * `LLVMConstNUWMul`
- * `LLVMConstNSWMul`
-
-* Added `LLVMConstDataArray` and `LLVMGetRawDataValues` to allow creating and
- reading `ConstantDataArray` values without needing extra `LLVMValueRef`s for
- individual elements.
-
-* Added ``LLVMDIBuilderCreateEnumeratorOfArbitraryPrecision`` for creating
- debugging metadata of enumerators larger than 64 bits.
-
-* Added ``LLVMGetICmpSameSign`` and ``LLVMSetICmpSameSign`` for the `samesign`
- flag on `icmp` instructions.
-
Changes to the CodeGen infrastructure
-------------------------------------
@@ -284,62 +134,9 @@ Changes to the Debug Info
Changes to the LLVM tools
---------------------------------
-* llvm-objcopy now supports the `--update-section` flag for intermediate Mach-O object files.
-* llvm-strip now supports continuing to process files on encountering an error.
-* In llvm-objcopy/llvm-strip's ELF port, `--discard-locals` and `--discard-all` now allow and preserve symbols referenced by relocations.
- ([#47468](https://github.com/llvm/llvm-project/issues/47468))
-* llvm-addr2line now supports a `+` prefix when specifying an address.
-* Support for `SHT_LLVM_BB_ADDR_MAP` versions 0 and 1 has been dropped.
-* llvm-objdump now supports the `--debug-inlined-funcs` flag, which prints the
- locations of inlined functions alongside disassembly. The
- `--debug-vars-indent` flag has also been renamed to `--debug-indent`.
-
Changes to LLDB
---------------------------------
-* When building LLDB with Python support, the minimum version of Python is now
- 3.8.
-* LLDB now supports hardware watchpoints for AArch64 Windows targets. Windows
- does not provide API to query the number of supported hardware watchpoints.
- Therefore current implementation allows only 1 watchpoint, as tested with
- Windows 11 on the Microsoft SQ2 and Snapdragon Elite X platforms.
-* LLDB now steps through C++ thunks. This fixes an issue where previously, it
- wouldn't step into multiple inheritance virtual functions.
-* A statusline was added to command-line LLDB to show progress events and
- information about the current state of the debugger at the bottom of the
- terminal. This is on by default and can be configured using the
- `show-statusline` and `statusline-format` settings. It is not currently
- supported on Windows.
-* The `min-gdbserver-port` and `max-gdbserver-port` options have been removed
- from `lldb-server`'s platform mode. Since the changes to `lldb-server`'s port
- handling in LLDB 20, these options have had no effect.
-* LLDB now supports `process continue --reverse` when used with debug servers
- supporting reverse execution, such as [rr](https://rr-project.org).
- When using reverse execution, `process continue --forward` returns to the
- forward execution.
-* LLDB now supports RISC-V 32-bit ELF core files.
-* LLDB now supports siginfo descriptions for Linux user-space signals. User space
- signals will now have descriptions describing the method and sender.
- ```
- stop reason = SIGSEGV: sent by tkill system call (sender pid=649752, uid=2667987)
- ```
-* ELF Cores can now have their siginfo structures inspected using `thread siginfo`.
-* LLDB now uses
- [DIL](https://discourse.llvm.org/t/rfc-data-inspection-language/69893) as the
- default implementation for 'frame variable'. This should not change the
- behavior of 'frame variable' at all, at this time. To revert to using the
- old implementation use: `settings set target.experimental.use-DIL false`.
-* Disassembly of unknown instructions now produces `<unknown>` instead of
- nothing at all
-* Changed the format of opcode bytes to match llvm-objdump when disassembling
- RISC-V code with `disassemble`'s `--byte` option.
-
-
-### Changes to lldb-dap
-
-* Breakpoints can now be set for specific columns within a line.
-* Function return value is now displayed on step-out.
-
Changes to BOLT
---------------------------------
diff --git a/llvm/docs/YamlIO.rst b/llvm/docs/YamlIO.rst
index 7137c56..c5079d8 100644
--- a/llvm/docs/YamlIO.rst
+++ b/llvm/docs/YamlIO.rst
@@ -8,10 +8,10 @@ YAML I/O
Introduction to YAML
====================
-YAML is a human readable data serialization language. The full YAML language
+YAML is a human-readable data serialization language. The full YAML language
spec can be read at `yaml.org
<http://www.yaml.org/spec/1.2/spec.html#Introduction>`_. The simplest form of
-yaml is just "scalars", "mappings", and "sequences". A scalar is any number
+YAML is just "scalars", "mappings", and "sequences". A scalar is any number
or string. The pound/hash symbol (#) begins a comment line. A mapping is
a set of key-value pairs where the key ends with a colon. For example:
@@ -49,10 +49,10 @@ of mappings in which one of the mapping values is itself a sequence:
- PowerPC
- x86
-Sometime sequences are known to be short and the one entry per line is too
-verbose, so YAML offers an alternate syntax for sequences called a "Flow
+Sometimes sequences are known to be short and the one entry per line is too
+verbose, so YAML offers an alternative syntax for sequences called a "Flow
Sequence" in which you put comma separated sequence elements into square
-brackets. The above example could then be simplified to :
+brackets. The above example could then be simplified to:
.. code-block:: yaml
@@ -78,21 +78,21 @@ YAML I/O assumes you have some "native" data structures which you want to be
able to dump as YAML and recreate from YAML. The first step is to try
writing example YAML for your data structures. You may find after looking at
possible YAML representations that a direct mapping of your data structures
-to YAML is not very readable. Often the fields are not in the order that
+to YAML is not very readable. Often, the fields are not in an order that
a human would find readable. Or the same information is replicated in multiple
locations, making it hard for a human to write such YAML correctly.
In relational database theory there is a design step called normalization in
which you reorganize fields and tables. The same considerations need to
go into the design of your YAML encoding. But, you may not want to change
-your existing native data structures. Therefore, when writing out YAML
+your existing native data structures. Therefore, when writing out YAML,
there may be a normalization step, and when reading YAML there would be a
corresponding denormalization step.
-YAML I/O uses a non-invasive, traits based design. YAML I/O defines some
+YAML I/O uses a non-invasive, traits-based design. YAML I/O defines some
abstract base templates. You specialize those templates on your data types.
-For instance, if you have an enumerated type FooBar you could specialize
-ScalarEnumerationTraits on that type and define the enumeration() method:
+For instance, if you have an enumerated type ``FooBar`` you could specialize
+``ScalarEnumerationTraits`` on that type and define the ``enumeration()`` method:
.. code-block:: c++
@@ -107,13 +107,13 @@ ScalarEnumerationTraits on that type and define the enumeration() method:
};
-As with all YAML I/O template specializations, the ScalarEnumerationTraits is used for
+As with all YAML I/O template specializations, the ``ScalarEnumerationTraits`` is used for
both reading and writing YAML. That is, the mapping between in-memory enum
values and the YAML string representation is only in one place.
This assures that the code for writing and parsing of YAML stays in sync.
-To specify a YAML mappings, you define a specialization on
-llvm::yaml::MappingTraits.
+To specify YAML mappings, you define a specialization on
+``llvm::yaml::MappingTraits``.
If your native data structure happens to be a struct that is already normalized,
then the specialization is simple. For example:
@@ -131,9 +131,9 @@ then the specialization is simple. For example:
};
-A YAML sequence is automatically inferred if you data type has begin()/end()
-iterators and a push_back() method. Therefore any of the STL containers
-(such as std::vector<>) will automatically translate to YAML sequences.
+A YAML sequence is automatically inferred if your data type has ``begin()``/``end()``
+iterators and a ``push_back()`` method. Therefore any of the STL containers
+(such as ``std::vector<>``) will automatically translate to YAML sequences.
Once you have defined specializations for your data types, you can
programmatically use YAML I/O to write a YAML document:
@@ -195,9 +195,9 @@ Error Handling
==============
When parsing a YAML document, if the input does not match your schema (as
-expressed in your XxxTraits<> specializations). YAML I/O
-will print out an error message and your Input object's error() method will
-return true. For instance the following document:
+expressed in your ``XxxTraits<>`` specializations). YAML I/O
+will print out an error message and your Input object's ``error()`` method will
+return true. For instance, the following document:
.. code-block:: yaml
@@ -244,8 +244,8 @@ The following types have built-in support in YAML I/O:
* uint16_t
* uint8_t
-That is, you can use those types in fields of MappingTraits or as element type
-in sequence. When reading, YAML I/O will validate that the string found
+That is, you can use those types in fields of ``MappingTraits`` or as the element type
+in a sequence. When reading, YAML I/O will validate that the string found
is convertible to that type and error out if not.
@@ -255,7 +255,7 @@ Given that YAML I/O is trait based, the selection of how to convert your data
to YAML is based on the type of your data. But in C++ type matching, typedefs
do not generate unique type names. That means if you have two typedefs of
unsigned int, to YAML I/O both types look exactly like unsigned int. To
-facilitate make unique type names, YAML I/O provides a macro which is used
+facilitate making unique type names, YAML I/O provides a macro which is used
like a typedef on built-in types, but expands to create a class with conversion
operators to and from the base type. For example:
@@ -265,13 +265,13 @@ operators to and from the base type. For example:
LLVM_YAML_STRONG_TYPEDEF(uint32_t, MyBarFlags)
This generates two classes MyFooFlags and MyBarFlags which you can use in your
-native data structures instead of uint32_t. They are implicitly
-converted to and from uint32_t. The point of creating these unique types
+native data structures instead of ``uint32_t``. They are implicitly
+converted to and from ``uint32_t``. The point of creating these unique types
is that you can now specify traits on them to get different YAML conversions.
Hex types
---------
-An example use of a unique type is that YAML I/O provides fixed sized unsigned
+An example use of a unique type is that YAML I/O provides fixed-sized unsigned
integers that are written with YAML I/O as hexadecimal instead of the decimal
format used by the built-in integer types:
@@ -280,15 +280,15 @@ format used by the built-in integer types:
* Hex16
* Hex8
-You can use llvm::yaml::Hex32 instead of uint32_t and the only different will
+You can use ``llvm::yaml::Hex32`` instead of ``uint32_t`` and the only difference will
be that when YAML I/O writes out that type it will be formatted in hexadecimal.
ScalarEnumerationTraits
-----------------------
YAML I/O supports translating between in-memory enumerations and a set of string
-values in YAML documents. This is done by specializing ScalarEnumerationTraits<>
-on your enumeration type and define an enumeration() method.
+values in YAML documents. This is done by specializing ``ScalarEnumerationTraits<>``
+on your enumeration type and defining an ``enumeration()`` method.
For instance, suppose you had an enumeration of CPUs and a struct with it as
a field:
@@ -306,7 +306,7 @@ a field:
};
To support reading and writing of this enumeration, you can define a
-ScalarEnumerationTraits specialization on CPUs, which can then be used
+``ScalarEnumerationTraits`` specialization on CPUs, which can then be used
as a field type:
.. code-block:: c++
@@ -333,9 +333,9 @@ as a field type:
};
When reading YAML, if the string found does not match any of the strings
-specified by enumCase() methods, an error is automatically generated.
+specified by ``enumCase()`` methods, an error is automatically generated.
When writing YAML, if the value being written does not match any of the values
-specified by the enumCase() methods, a runtime assertion is triggered.
+specified by the ``enumCase()`` methods, a runtime assertion is triggered.
BitValue
@@ -356,7 +356,7 @@ had the following bit flags defined:
LLVM_YAML_STRONG_TYPEDEF(uint32_t, MyFlags)
-To support reading and writing of MyFlags, you specialize ScalarBitSetTraits<>
+To support reading and writing of MyFlags, you specialize ``ScalarBitSetTraits<>``
on MyFlags and provide the bit values and their names.
.. code-block:: c++
@@ -399,7 +399,7 @@ the above schema, a same valid YAML document is:
name: Tom
flags: [ pointy, flat ]
-Sometimes a "flags" field might contains an enumeration part
+Sometimes a "flags" field might contain an enumeration part
defined by a bit-mask.
.. code-block:: c++
@@ -415,7 +415,7 @@ defined by a bit-mask.
flagsCPU2 = 16
};
-To support reading and writing such fields, you need to use the maskedBitSet()
+To support reading and writing such fields, you need to use the ``maskedBitSet()``
method and provide the bit values, their names and the enumeration mask.
.. code-block:: c++
@@ -438,14 +438,14 @@ to the flow sequence.
Custom Scalar
-------------
-Sometimes for readability a scalar needs to be formatted in a custom way. For
-instance your internal data structure may use an integer for time (seconds since
+Sometimes, for readability, a scalar needs to be formatted in a custom way. For
+instance, your internal data structure may use an integer for time (seconds since
some epoch), but in YAML it would be much nicer to express that integer in
some time format (e.g. 4-May-2012 10:30pm). YAML I/O has a way to support
-custom formatting and parsing of scalar types by specializing ScalarTraits<> on
+custom formatting and parsing of scalar types by specializing ``ScalarTraits<>`` on
your data type. When writing, YAML I/O will provide the native type and
-your specialization must create a temporary llvm::StringRef. When reading,
-YAML I/O will provide an llvm::StringRef of scalar and your specialization
+your specialization must create a temporary ``llvm::StringRef``. When reading,
+YAML I/O will provide an ``llvm::StringRef`` of scalar and your specialization
must convert that to your native data type. An outline of a custom scalar type
looks like:
@@ -482,18 +482,18 @@ literal block notation, just like the example shown below:
Second line
The YAML I/O library provides support for translating between YAML block scalars
-and specific C++ types by allowing you to specialize BlockScalarTraits<> on
+and specific C++ types by allowing you to specialize ``BlockScalarTraits<>`` on
your data type. The library doesn't provide any built-in support for block
-scalar I/O for types like std::string and llvm::StringRef as they are already
+scalar I/O for types like ``std::string`` and ``llvm::StringRef`` as they are already
supported by YAML I/O and use the ordinary scalar notation by default.
-BlockScalarTraits specializations are very similar to the
-ScalarTraits specialization - YAML I/O will provide the native type and your
-specialization must create a temporary llvm::StringRef when writing, and
-it will also provide an llvm::StringRef that has the value of that block scalar
+``BlockScalarTraits`` specializations are very similar to the
+``ScalarTraits`` specialization - YAML I/O will provide the native type and your
+specialization must create a temporary ``llvm::StringRef`` when writing, and
+it will also provide an ``llvm::StringRef`` that has the value of that block scalar
and your specialization must convert that to your native data type when reading.
An example of a custom type with an appropriate specialization of
-BlockScalarTraits is shown below:
+``BlockScalarTraits`` is shown below:
.. code-block:: c++
@@ -524,7 +524,7 @@ Mappings
========
To be translated to or from a YAML mapping for your type T you must specialize
-llvm::yaml::MappingTraits on T and implement the "void mapping(IO &io, T&)"
+``llvm::yaml::MappingTraits`` on T and implement the "void mapping(IO &io, T&)"
method. If your native data structures use pointers to a class everywhere,
you can specialize on the class pointer. Examples:
@@ -585,7 +585,7 @@ No Normalization
The ``mapping()`` method is responsible, if needed, for normalizing and
denormalizing. In a simple case where the native data structure requires no
-normalization, the mapping method just uses mapOptional() or mapRequired() to
+normalization, the mapping method just uses ``mapOptional()`` or ``mapRequired()`` to
bind the struct's fields to YAML key names. For example:
.. code-block:: c++
@@ -605,11 +605,11 @@ bind the struct's fields to YAML key names. For example:
Normalization
----------------
-When [de]normalization is required, the mapping() method needs a way to access
+When [de]normalization is required, the ``mapping()`` method needs a way to access
normalized values as fields. To help with this, there is
-a template MappingNormalization<> which you can then use to automatically
+a template ``MappingNormalization<>`` which you can then use to automatically
do the normalization and denormalization. The template is used to create
-a local variable in your mapping() method which contains the normalized keys.
+a local variable in your ``mapping()`` method which contains the normalized keys.
Suppose you have native data type
Polar which specifies a position in polar coordinates (distance, angle):
@@ -621,7 +621,7 @@ Polar which specifies a position in polar coordinates (distance, angle):
float angle;
};
-but you've decided the normalized YAML for should be in x,y coordinates. That
+but you've decided the normalized YAML form should be in x,y coordinates. That
is, you want the yaml to look like:
.. code-block:: yaml
@@ -629,7 +629,7 @@ is, you want the yaml to look like:
x: 10.3
y: -4.7
-You can support this by defining a MappingTraits that normalizes the polar
+You can support this by defining a ``MappingTraits`` that normalizes the polar
coordinates to x,y coordinates when writing YAML and denormalizes x,y
coordinates into polar when reading YAML.
@@ -667,47 +667,47 @@ coordinates into polar when reading YAML.
};
When writing YAML, the local variable "keys" will be a stack allocated
-instance of NormalizedPolar, constructed from the supplied polar object which
-initializes it x and y fields. The mapRequired() methods then write out the x
+instance of ``NormalizedPolar``, constructed from the supplied polar object which
+initializes it x and y fields. The ``mapRequired()`` methods then write out the x
and y values as key/value pairs.
When reading YAML, the local variable "keys" will be a stack allocated instance
-of NormalizedPolar, constructed by the empty constructor. The mapRequired
+of ``NormalizedPolar``, constructed by the empty constructor. The ``mapRequired()``
methods will find the matching key in the YAML document and fill in the x and y
-fields of the NormalizedPolar object keys. At the end of the mapping() method
-when the local keys variable goes out of scope, the denormalize() method will
+fields of the ``NormalizedPolar`` object keys. At the end of the ``mapping()`` method
+when the local keys variable goes out of scope, the ``denormalize()`` method will
automatically be called to convert the read values back to polar coordinates,
-and then assigned back to the second parameter to mapping().
+and then assigned back to the second parameter to ``mapping()``.
In some cases, the normalized class may be a subclass of the native type and
-could be returned by the denormalize() method, except that the temporary
+could be returned by the ``denormalize()`` method, except that the temporary
normalized instance is stack allocated. In these cases, the utility template
-MappingNormalizationHeap<> can be used instead. It just like
-MappingNormalization<> except that it heap allocates the normalized object
-when reading YAML. It never destroys the normalized object. The denormalize()
+``MappingNormalizationHeap<>`` can be used instead. It just like
+``MappingNormalization<>`` except that it heap allocates the normalized object
+when reading YAML. It never destroys the normalized object. The ``denormalize()``
method can this return "this".
Default values
--------------
-Within a mapping() method, calls to io.mapRequired() mean that that key is
+Within a ``mapping()`` method, calls to ``io.mapRequired()`` mean that that key is
required to exist when parsing YAML documents, otherwise YAML I/O will issue an
error.
-On the other hand, keys registered with io.mapOptional() are allowed to not
+On the other hand, keys registered with ``io.mapOptional()`` are allowed to not
exist in the YAML document being read. So what value is put in the field
for those optional keys?
There are two steps to how those optional fields are filled in. First, the
-second parameter to the mapping() method is a reference to a native class. That
+second parameter to the ``mapping()`` method is a reference to a native class. That
native class must have a default constructor. Whatever value the default
constructor initially sets for an optional field will be that field's value.
-Second, the mapOptional() method has an optional third parameter. If provided
-it is the value that mapOptional() should set that field to if the YAML document
+Second, the ``mapOptional()`` method has an optional third parameter. If provided
+it is the value that ``mapOptional()`` should set that field to if the YAML document
does not have that key.
There is one important difference between those two ways (default constructor
-and third parameter to mapOptional). When YAML I/O generates a YAML document,
-if the mapOptional() third parameter is used, if the actual value being written
+and third parameter to ``mapOptional()``). When YAML I/O generates a YAML document,
+if the ``mapOptional()`` third parameter is used, if the actual value being written
is the same as (using ==) the default value, then that key/value is not written.
@@ -715,14 +715,14 @@ Order of Keys
--------------
When writing out a YAML document, the keys are written in the order that the
-calls to mapRequired()/mapOptional() are made in the mapping() method. This
+calls to ``mapRequired()``/``mapOptional()`` are made in the ``mapping()`` method. This
gives you a chance to write the fields in an order that a human reader of
the YAML document would find natural. This may be different that the order
of the fields in the native class.
When reading in a YAML document, the keys in the document can be in any order,
-but they are processed in the order that the calls to mapRequired()/mapOptional()
-are made in the mapping() method. That enables some interesting
+but they are processed in the order that the calls to ``mapRequired()``/``mapOptional()``
+are made in the ``mapping()`` method. That enables some interesting
functionality. For instance, if the first field bound is the cpu and the second
field bound is flags, and the flags are cpu specific, you can programmatically
switch how the flags are converted to and from YAML based on the cpu.
@@ -761,20 +761,20 @@ model. Recently, we added support to YAML I/O for checking/setting the optional
tag on a map. Using this functionality it is even possible to support different
mappings, as long as they are convertible.
-To check a tag, inside your mapping() method you can use io.mapTag() to specify
-what the tag should be. This will also add that tag when writing yaml.
+To check a tag, inside your ``mapping()`` method you can use ``io.mapTag()`` to specify
+what the tag should be. This will also add that tag when writing YAML.
Validation
----------
Sometimes in a YAML map, each key/value pair is valid, but the combination is
not. This is similar to something having no syntax errors, but still having
-semantic errors. To support semantic level checking, YAML I/O allows
+semantic errors. To support semantic-level checking, YAML I/O allows
an optional ``validate()`` method in a MappingTraits template specialization.
When parsing YAML, the ``validate()`` method is call *after* all key/values in
the map have been processed. Any error message returned by the ``validate()``
-method during input will be printed just a like a syntax error would be printed.
+method during input will be printed just like a syntax error would be printed.
When writing YAML, the ``validate()`` method is called *before* the YAML
key/values are written. Any error during output will trigger an ``assert()``
because it is a programming error to have invalid struct values.
@@ -827,14 +827,14 @@ add "static const bool flow = true;". For instance:
static const bool flow = true;
}
-Flow mappings are subject to line wrapping according to the Output object
+Flow mappings are subject to line wrapping according to the ``Output`` object
configuration.
Sequence
========
To be translated to or from a YAML sequence for your type T you must specialize
-llvm::yaml::SequenceTraits on T and implement two methods:
+``llvm::yaml::SequenceTraits`` on T and implement two methods:
``size_t size(IO &io, T&)`` and
``T::value_type& element(IO &io, T&, size_t indx)``. For example:
@@ -846,11 +846,11 @@ llvm::yaml::SequenceTraits on T and implement two methods:
static MySeqEl &element(IO &io, MySeq &list, size_t index) { ... }
};
-The size() method returns how many elements are currently in your sequence.
-The element() method returns a reference to the i'th element in the sequence.
-When parsing YAML, the element() method may be called with an index one bigger
-than the current size. Your element() method should allocate space for one
-more element (using default constructor if element is a C++ object) and returns
+The ``size()`` method returns how many elements are currently in your sequence.
+The ``element()`` method returns a reference to the i'th element in the sequence.
+When parsing YAML, the ``element()`` method may be called with an index one bigger
+than the current size. Your ``element()`` method should allocate space for one
+more element (using default constructor if element is a C++ object) and return
a reference to that new allocated space.
@@ -881,10 +881,10 @@ configuration.
Utility Macros
--------------
-Since a common source of sequences is std::vector<>, YAML I/O provides macros:
-LLVM_YAML_IS_SEQUENCE_VECTOR() and LLVM_YAML_IS_FLOW_SEQUENCE_VECTOR() which
-can be used to easily specify SequenceTraits<> on a std::vector type. YAML
-I/O does not partial specialize SequenceTraits on std::vector<> because that
+Since a common source of sequences is ``std::vector<>``, YAML I/O provides macros:
+``LLVM_YAML_IS_SEQUENCE_VECTOR()`` and ``LLVM_YAML_IS_FLOW_SEQUENCE_VECTOR()`` which
+can be used to easily specify ``SequenceTraits<>`` on a ``std::vector`` type. YAML
+I/O does not partial specialize ``SequenceTraits`` on ``std::vector<>`` because that
would force all vectors to be sequences. An example use of the macros:
.. code-block:: c++
@@ -906,7 +906,7 @@ have need for multiple documents. The top level node in their YAML schema
will be a mapping or sequence. For those cases, the following is not needed.
But for cases where you do want multiple documents, you can specify a
trait for you document list type. The trait has the same methods as
-SequenceTraits but is named DocumentListTraits. For example:
+``SequenceTraits`` but is named ``DocumentListTraits``. For example:
.. code-block:: c++
@@ -919,29 +919,29 @@ SequenceTraits but is named DocumentListTraits. For example:
User Context Data
=================
-When an llvm::yaml::Input or llvm::yaml::Output object is created their
-constructors take an optional "context" parameter. This is a pointer to
+When an ``llvm::yaml::Input`` or ``llvm::yaml::Output`` object is created, its
+constructor takes an optional "context" parameter. This is a pointer to
whatever state information you might need.
For instance, in a previous example we showed how the conversion type for a
flags field could be determined at runtime based on the value of another field
in the mapping. But what if an inner mapping needs to know some field value
of an outer mapping? That is where the "context" parameter comes in. You
-can set values in the context in the outer map's mapping() method and
-retrieve those values in the inner map's mapping() method.
+can set values in the context in the outer map's ``mapping()`` method and
+retrieve those values in the inner map's ``mapping()`` method.
-The context value is just a void*. All your traits which use the context
+The context value is just a ``void*``. All your traits which use the context
and operate on your native data types, need to agree what the context value
actually is. It could be a pointer to an object or struct which your various
-traits use to shared context sensitive information.
+traits use to share context sensitive information.
Output
======
-The llvm::yaml::Output class is used to generate a YAML document from your
+The ``llvm::yaml::Output`` class is used to generate a YAML document from your
in-memory data structures, using traits defined on your data types.
-To instantiate an Output object you need an llvm::raw_ostream, an optional
+To instantiate an ``Output`` object you need an ``llvm::raw_ostream``, an optional
context pointer and an optional wrapping column:
.. code-block:: c++
@@ -950,14 +950,14 @@ context pointer and an optional wrapping column:
public:
Output(llvm::raw_ostream &, void *context = NULL, int WrapColumn = 70);
-Once you have an Output object, you can use the C++ stream operator on it
+Once you have an ``Output`` object, you can use the C++ stream operator on it
to write your native data as YAML. One thing to recall is that a YAML file
can contain multiple "documents". If the top level data structure you are
-streaming as YAML is a mapping, scalar, or sequence, then Output assumes you
+streaming as YAML is a mapping, scalar, or sequence, then ``Output`` assumes you
are generating one document and wraps the mapping output
with "``---``" and trailing "``...``".
-The WrapColumn parameter will cause the flow mappings and sequences to
+The ``WrapColumn`` parameter will cause the flow mappings and sequences to
line-wrap when they go over the supplied column. Pass 0 to completely
suppress the wrapping.
@@ -980,7 +980,7 @@ The above could produce output like:
...
On the other hand, if the top level data structure you are streaming as YAML
-has a DocumentListTraits specialization, then Output walks through each element
+has a ``DocumentListTraits`` specialization, then Output walks through each element
of your DocumentList and generates a "---" before the start of each element
and ends with a "...".
@@ -1008,9 +1008,9 @@ The above could produce output like:
Input
=====
-The llvm::yaml::Input class is used to parse YAML document(s) into your native
-data structures. To instantiate an Input
-object you need a StringRef to the entire YAML file, and optionally a context
+The ``llvm::yaml::Input`` class is used to parse YAML document(s) into your native
+data structures. To instantiate an ``Input``
+object you need a ``StringRef`` to the entire YAML file, and optionally a context
pointer:
.. code-block:: c++
@@ -1019,12 +1019,12 @@ pointer:
public:
Input(StringRef inputContent, void *context=NULL);
-Once you have an Input object, you can use the C++ stream operator to read
+Once you have an ``Input`` object, you can use the C++ stream operator to read
the document(s). If you expect there might be multiple YAML documents in
-one file, you'll need to specialize DocumentListTraits on a list of your
+one file, you'll need to specialize ``DocumentListTraits`` on a list of your
document type and stream in that document list type. Otherwise you can
just stream in the document type. Also, you can check if there was
-any syntax errors in the YAML be calling the error() method on the Input
+any syntax errors in the YAML by calling the ``error()`` method on the ``Input``
object. For example:
.. code-block:: c++