1 2 3 4 5 6 7 8 9 10
// vssrl.vv vd, vs2, vs1 VRM xrm = P.VU.get_vround_mode(); VI_VV_ULOOP ({ int sh = vs1 & (sew - 1); uint128_t val = vs2; INT_ROUNDING(val, xrm, sh); vd = val >> sh; })