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#ifndef _RISCV_GDBSERVER_H
#define _RISCV_GDBSERVER_H
#include <stdint.h>
class sim_t;
template <typename T>
class circular_buffer_t
{
public:
// The buffer can store capacity-1 data elements.
circular_buffer_t(unsigned int capacity) : data(new T[capacity]),
start(0), end(0), capacity(capacity) {}
circular_buffer_t() : start(0), end(0), capacity(0) {}
~circular_buffer_t() { delete[] data; }
T *data;
unsigned int start; // Data start, inclusive.
unsigned int end; // Data end, exclusive.
unsigned int capacity; // Size of the buffer.
unsigned int size() const;
bool empty() const { return start == end; }
bool full() const { return ((end+1) % capacity) == start; }
// Return size and address of the block of RAM where more data can be copied
// to be added to the buffer.
unsigned int contiguous_empty_size() const;
T *contiguous_empty() { return data + end; }
void data_added(unsigned int bytes);
unsigned int contiguous_data_size() const;
T *contiguous_data() { return data + start; }
// Tell the buffer that some bytes were consumed from the start of the
// buffer.
void consume(unsigned int bytes);
void reset();
T operator[](unsigned int i) const { return data[(start + i) % capacity]; }
void append(const T *src, unsigned int count);
};
// Class to track software breakpoints that we set.
class software_breakpoint_t
{
public:
reg_t address;
unsigned int size;
uint32_t instruction;
void insert(mmu_t* mmu);
void remove(mmu_t* mmu);
};
class gdbserver_t;
class operation_t
{
public:
operation_t(gdbserver_t& gdbserver) : gs(gdbserver) {}
virtual ~operation_t() {}
// Called when the operation is first set as the current one.
// Return true if this operation is complete. In that case the object will
// be deleted.
// Return false if more steps are required the next time the debug
// interrupt is clear.
virtual bool start() { return true; }
// Perform the next step of this operation (which is probably to write to
// Debug RAM and assert the debug interrupt).
// Return true if this operation is complete. In that case the object will
// be deleted.
// Return false if more steps are required the next time the debug
// interrupt is clear.
virtual bool step() = 0;
gdbserver_t& gs;
};
class gdbserver_t
{
public:
// Create a new server, listening for connections from localhost on the given
// port.
gdbserver_t(uint16_t port, sim_t *sim);
// Process all pending messages from a client.
void handle();
void handle_packet(const std::vector<uint8_t> &packet);
void handle_interrupt();
void handle_breakpoint(const std::vector<uint8_t> &packet);
void handle_continue(const std::vector<uint8_t> &packet);
void handle_extended(const std::vector<uint8_t> &packet);
void handle_general_registers_read(const std::vector<uint8_t> &packet);
void continue_general_registers_read();
void handle_halt_reason(const std::vector<uint8_t> &packet);
void handle_kill(const std::vector<uint8_t> &packet);
void handle_memory_binary_write(const std::vector<uint8_t> &packet);
void handle_memory_read(const std::vector<uint8_t> &packet);
void handle_query(const std::vector<uint8_t> &packet);
void handle_register_read(const std::vector<uint8_t> &packet);
void continue_register_read();
void handle_register_write(const std::vector<uint8_t> &packet);
void handle_step(const std::vector<uint8_t> &packet);
bool connected() const { return client_fd > 0; }
// TODO: Move this into its own packet sending class?
// Add the given message to send_buf.
void send(const char* msg);
// Hex-encode a 64-bit value, and send it to gcc in target byte order (little
// endian).
void send(uint64_t value);
// Hex-encode a 32-bit value, and send it to gcc in target byte order (little
// endian).
void send(uint32_t value);
void send_packet(const char* data);
uint8_t running_checksum;
// Send "$" and clear running checksum.
void start_packet();
// Send "#" and checksum.
void end_packet(const char* data=NULL);
// Write value to the index'th word in Debug RAM.
void write_debug_ram(unsigned int index, uint32_t value);
uint32_t read_debug_ram(unsigned int index);
void set_interrupt(uint32_t hartid);
private:
sim_t *sim;
int socket_fd;
int client_fd;
circular_buffer_t<uint8_t> recv_buf;
circular_buffer_t<uint8_t> send_buf;
bool expect_ack;
bool extended_mode;
// Used to track whether we think the target is running. If we think it is
// but it isn't, we need to tell gdb about it.
bool running;
std::map <reg_t, software_breakpoint_t> breakpoints;
// Read pending data from the client.
void read();
void write();
// Accept a new client if there isn't one already connected.
void accept();
// Process all complete requests in recv_buf.
void process_requests();
operation_t* operation;
void set_operation(operation_t* operation);
};
#endif
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