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+
+/*============================================================================
+
+This C header file is part of TestFloat, Release 3, a package of programs for
+testing the correctness of floating-point arithmetic complying with the IEEE
+Standard for Floating-Point, by John R. Hauser.
+
+Copyright 2011, 2012, 2013, 2014 The Regents of the University of California
+(Regents). All Rights Reserved. Redistribution and use in source and binary
+forms, with or without modification, are permitted provided that the following
+conditions are met:
+
+Redistributions of source code must retain the above copyright notice,
+this list of conditions, and the following two paragraphs of disclaimer.
+Redistributions in binary form must reproduce the above copyright notice,
+this list of conditions, and the following two paragraphs of disclaimer in the
+documentation and/or other materials provided with the distribution. Neither
+the name of the Regents nor the names of its contributors may be used to
+endorse or promote products derived from this software without specific prior
+written permission.
+
+IN NO EVENT SHALL REGENTS BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT,
+SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, INCLUDING LOST PROFITS, ARISING
+OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF REGENTS HAS
+BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+REGENTS SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT LIMITED
+TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+PURPOSE. THE SOFTWARE AND ACCOMPANYING DOCUMENTATION, IF ANY, PROVIDED
+HEREUNDER IS PROVIDED "AS IS". REGENTS HAS NO OBLIGATION TO PROVIDE
+MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+
+=============================================================================*/
+
+#include <stdbool.h>
+#include <stdint.h>
+#include "softfloat.h"
+
+void writeHex_bool( bool, char );
+void writeHex_ui8( uint_fast8_t, char );
+void writeHex_ui16( uint_fast16_t, char );
+void writeHex_ui32( uint_fast32_t, char );
+void writeHex_ui64( uint_fast64_t, char );
+void writeHex_f32( float32_t, char );
+void writeHex_f64( float64_t, char );
+#ifdef EXTFLOAT80
+void writeHex_extF80M( const extFloat80_t *, char );
+#endif
+#ifdef FLOAT128
+void writeHex_f128M( const float128_t *, char );
+#endif
+void writeHex_softfloat_flags( uint_fast8_t, char );
+