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+
+/*============================================================================
+
+This C header file is part of TestFloat, Release 3, a package of programs for
+testing the correctness of floating-point arithmetic complying with the IEEE
+Standard for Floating-Point, by John R. Hauser.
+
+Copyright 2011, 2012, 2013, 2014 The Regents of the University of California
+(Regents). All Rights Reserved. Redistribution and use in source and binary
+forms, with or without modification, are permitted provided that the following
+conditions are met:
+
+Redistributions of source code must retain the above copyright notice,
+this list of conditions, and the following two paragraphs of disclaimer.
+Redistributions in binary form must reproduce the above copyright notice,
+this list of conditions, and the following two paragraphs of disclaimer in the
+documentation and/or other materials provided with the distribution. Neither
+the name of the Regents nor the names of its contributors may be used to
+endorse or promote products derived from this software without specific prior
+written permission.
+
+IN NO EVENT SHALL REGENTS BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT,
+SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, INCLUDING LOST PROFITS, ARISING
+OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF REGENTS HAS
+BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+REGENTS SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT LIMITED
+TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+PURPOSE. THE SOFTWARE AND ACCOMPANYING DOCUMENTATION, IF ANY, PROVIDED
+HEREUNDER IS PROVIDED "AS IS". REGENTS HAS NO OBLIGATION TO PROVIDE
+MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+
+=============================================================================*/
+
+#include <stdbool.h>
+#include <stdint.h>
+#include "softfloat.h"
+
+extern uint_fast8_t slowfloat_roundingMode;
+extern uint_fast8_t slowfloat_detectTininess;
+extern uint_fast8_t slowfloat_exceptionFlags;
+#ifdef EXTFLOAT80
+extern uint_fast8_t slow_extF80_roundingPrecision;
+#endif
+
+float32_t slow_ui32_to_f32( uint32_t );
+float64_t slow_ui32_to_f64( uint32_t );
+#ifdef EXTFLOAT80
+void slow_ui32_to_extF80M( uint32_t, extFloat80_t * );
+#endif
+#ifdef FLOAT128
+void slow_ui32_to_f128M( uint32_t, float128_t * );
+#endif
+float32_t slow_ui64_to_f32( uint64_t );
+float64_t slow_ui64_to_f64( uint64_t );
+#ifdef EXTFLOAT80
+void slow_ui64_to_extF80M( uint64_t, extFloat80_t * );
+#endif
+#ifdef FLOAT128
+void slow_ui64_to_f128M( uint64_t, float128_t * );
+#endif
+float32_t slow_i32_to_f32( int32_t );
+float64_t slow_i32_to_f64( int32_t );
+#ifdef EXTFLOAT80
+void slow_i32_to_extF80M( int32_t, extFloat80_t * );
+#endif
+#ifdef FLOAT128
+void slow_i32_to_f128M( int32_t, float128_t * );
+#endif
+float32_t slow_i64_to_f32( int64_t );
+float64_t slow_i64_to_f64( int64_t );
+#ifdef EXTFLOAT80
+void slow_i64_to_extF80M( int64_t, extFloat80_t * );
+#endif
+#ifdef FLOAT128
+void slow_i64_to_f128M( int64_t, float128_t * );
+#endif
+
+uint_fast32_t slow_f32_to_ui32( float32_t, uint_fast8_t, bool );
+uint_fast64_t slow_f32_to_ui64( float32_t, uint_fast8_t, bool );
+int_fast32_t slow_f32_to_i32( float32_t, uint_fast8_t, bool );
+int_fast64_t slow_f32_to_i64( float32_t, uint_fast8_t, bool );
+uint_fast32_t slow_f32_to_ui32_r_minMag( float32_t, bool );
+uint_fast64_t slow_f32_to_ui64_r_minMag( float32_t, bool );
+int_fast32_t slow_f32_to_i32_r_minMag( float32_t, bool );
+int_fast64_t slow_f32_to_i64_r_minMag( float32_t, bool );
+float64_t slow_f32_to_f64( float32_t );
+#ifdef EXTFLOAT80
+void slow_f32_to_extF80M( float32_t, extFloat80_t * );
+#endif
+#ifdef FLOAT128
+void slow_f32_to_f128M( float32_t, float128_t * );
+#endif
+float32_t slow_f32_roundToInt( float32_t, uint_fast8_t, bool );
+float32_t slow_f32_add( float32_t, float32_t );
+float32_t slow_f32_sub( float32_t, float32_t );
+float32_t slow_f32_mul( float32_t, float32_t );
+float32_t slow_f32_mulAdd( float32_t, float32_t, float32_t );
+float32_t slow_f32_div( float32_t, float32_t );
+float32_t slow_f32_rem( float32_t, float32_t );
+float32_t slow_f32_sqrt( float32_t );
+bool slow_f32_eq( float32_t, float32_t );
+bool slow_f32_le( float32_t, float32_t );
+bool slow_f32_lt( float32_t, float32_t );
+bool slow_f32_eq_signaling( float32_t, float32_t );
+bool slow_f32_le_quiet( float32_t, float32_t );
+bool slow_f32_lt_quiet( float32_t, float32_t );
+
+uint_fast32_t slow_f64_to_ui32( float64_t, uint_fast8_t, bool );
+uint_fast64_t slow_f64_to_ui64( float64_t, uint_fast8_t, bool );
+int_fast32_t slow_f64_to_i32( float64_t, uint_fast8_t, bool );
+int_fast64_t slow_f64_to_i64( float64_t, uint_fast8_t, bool );
+uint_fast32_t slow_f64_to_ui32_r_minMag( float64_t, bool );
+uint_fast64_t slow_f64_to_ui64_r_minMag( float64_t, bool );
+int_fast32_t slow_f64_to_i32_r_minMag( float64_t, bool );
+int_fast64_t slow_f64_to_i64_r_minMag( float64_t, bool );
+float32_t slow_f64_to_f32( float64_t );
+#ifdef EXTFLOAT80
+void slow_f64_to_extF80M( float64_t, extFloat80_t * );
+#endif
+#ifdef FLOAT128
+void slow_f64_to_f128M( float64_t, float128_t * );
+#endif
+float64_t slow_f64_roundToInt( float64_t, uint_fast8_t, bool );
+float64_t slow_f64_add( float64_t, float64_t );
+float64_t slow_f64_sub( float64_t, float64_t );
+float64_t slow_f64_mul( float64_t, float64_t );
+float64_t slow_f64_mulAdd( float64_t, float64_t, float64_t );
+float64_t slow_f64_div( float64_t, float64_t );
+float64_t slow_f64_rem( float64_t, float64_t );
+float64_t slow_f64_sqrt( float64_t );
+bool slow_f64_eq( float64_t, float64_t );
+bool slow_f64_le( float64_t, float64_t );
+bool slow_f64_lt( float64_t, float64_t );
+bool slow_f64_eq_signaling( float64_t, float64_t );
+bool slow_f64_le_quiet( float64_t, float64_t );
+bool slow_f64_lt_quiet( float64_t, float64_t );
+
+#ifdef EXTFLOAT80
+uint_fast32_t slow_extF80M_to_ui32( const extFloat80_t *, uint_fast8_t, bool );
+uint_fast64_t slow_extF80M_to_ui64( const extFloat80_t *, uint_fast8_t, bool );
+int_fast32_t slow_extF80M_to_i32( const extFloat80_t *, uint_fast8_t, bool );
+int_fast64_t slow_extF80M_to_i64( const extFloat80_t *, uint_fast8_t, bool );
+uint_fast32_t slow_extF80M_to_ui32_r_minMag( const extFloat80_t *, bool );
+uint_fast64_t slow_extF80M_to_ui64_r_minMag( const extFloat80_t *, bool );
+int_fast32_t slow_extF80M_to_i32_r_minMag( const extFloat80_t *, bool );
+int_fast64_t slow_extF80M_to_i64_r_minMag( const extFloat80_t *, bool );
+float32_t slow_extF80M_to_f32( const extFloat80_t * );
+float64_t slow_extF80M_to_f64( const extFloat80_t * );
+#ifdef FLOAT128
+void slow_extF80M_to_f128M( const extFloat80_t *, float128_t * );
+#endif
+void
+ slow_extF80M_roundToInt(
+ const extFloat80_t *, uint_fast8_t, bool, extFloat80_t * );
+void
+ slow_extF80M_add(
+ const extFloat80_t *, const extFloat80_t *, extFloat80_t * );
+void
+ slow_extF80M_sub(
+ const extFloat80_t *, const extFloat80_t *, extFloat80_t * );
+void
+ slow_extF80M_mul(
+ const extFloat80_t *, const extFloat80_t *, extFloat80_t * );
+void
+ slow_extF80M_mulAdd(
+ const extFloat80_t *,
+ const extFloat80_t *,
+ const extFloat80_t *,
+ extFloat80_t *
+ );
+void
+ slow_extF80M_div(
+ const extFloat80_t *, const extFloat80_t *, extFloat80_t * );
+void
+ slow_extF80M_rem(
+ const extFloat80_t *, const extFloat80_t *, extFloat80_t * );
+void slow_extF80M_sqrt( const extFloat80_t *, extFloat80_t * );
+bool slow_extF80M_eq( const extFloat80_t *, const extFloat80_t * );
+bool slow_extF80M_le( const extFloat80_t *, const extFloat80_t * );
+bool slow_extF80M_lt( const extFloat80_t *, const extFloat80_t * );
+bool slow_extF80M_eq_signaling( const extFloat80_t *, const extFloat80_t * );
+bool slow_extF80M_le_quiet( const extFloat80_t *, const extFloat80_t * );
+bool slow_extF80M_lt_quiet( const extFloat80_t *, const extFloat80_t * );
+#endif
+
+#ifdef FLOAT128
+uint_fast32_t slow_f128M_to_ui32( const float128_t *, uint_fast8_t, bool );
+uint_fast64_t slow_f128M_to_ui64( const float128_t *, uint_fast8_t, bool );
+int_fast32_t slow_f128M_to_i32( const float128_t *, uint_fast8_t, bool );
+int_fast64_t slow_f128M_to_i64( const float128_t *, uint_fast8_t, bool );
+uint_fast32_t slow_f128M_to_ui32_r_minMag( const float128_t *, bool );
+uint_fast64_t slow_f128M_to_ui64_r_minMag( const float128_t *, bool );
+int_fast32_t slow_f128M_to_i32_r_minMag( const float128_t *, bool );
+int_fast64_t slow_f128M_to_i64_r_minMag( const float128_t *, bool );
+float32_t slow_f128M_to_f32( const float128_t * );
+float64_t slow_f128M_to_f64( const float128_t * );
+#ifdef EXTFLOAT80
+void slow_f128M_to_extF80M( const float128_t *, extFloat80_t * );
+#endif
+void
+ slow_f128M_roundToInt( const float128_t *, uint_fast8_t, bool, float128_t * );
+void slow_f128M_add( const float128_t *, const float128_t *, float128_t * );
+void slow_f128M_sub( const float128_t *, const float128_t *, float128_t * );
+void slow_f128M_mul( const float128_t *, const float128_t *, float128_t * );
+void
+ slow_f128M_mulAdd(
+ const float128_t *, const float128_t *, const float128_t *, float128_t *
+ );
+void slow_f128M_div( const float128_t *, const float128_t *, float128_t * );
+void slow_f128M_rem( const float128_t *, const float128_t *, float128_t * );
+void slow_f128M_sqrt( const float128_t *, float128_t * );
+bool slow_f128M_eq( const float128_t *, const float128_t * );
+bool slow_f128M_le( const float128_t *, const float128_t * );
+bool slow_f128M_lt( const float128_t *, const float128_t * );
+bool slow_f128M_eq_signaling( const float128_t *, const float128_t * );
+bool slow_f128M_le_quiet( const float128_t *, const float128_t * );
+bool slow_f128M_lt_quiet( const float128_t *, const float128_t * );
+#endif
+