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authorJohn Hauser <jhauser@eecs.berkeley.edu>2014-11-28 19:49:28 -0800
committerJohn Hauser <jhauser@eecs.berkeley.edu>2014-11-28 19:49:28 -0800
commit8f59d925353145a65c09301dea6c47da1f1311b1 (patch)
treec55a81490cc411be6c812a5bfcc8fdc48296def9 /source/f32_roundToInt.c
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First draft of RC for Release 3, to start review process.
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+
+/*============================================================================
+
+This C source file is part of the SoftFloat IEEE Floating-Point Arithmetic
+Package, Release 3, by John R. Hauser.
+
+Copyright 2011, 2012, 2013, 2014 The Regents of the University of California
+(Regents). All Rights Reserved. Redistribution and use in source and binary
+forms, with or without modification, are permitted provided that the following
+conditions are met:
+
+Redistributions of source code must retain the above copyright notice,
+this list of conditions, and the following two paragraphs of disclaimer.
+Redistributions in binary form must reproduce the above copyright notice,
+this list of conditions, and the following two paragraphs of disclaimer in the
+documentation and/or other materials provided with the distribution. Neither
+the name of the Regents nor the names of its contributors may be used to
+endorse or promote products derived from this software without specific prior
+written permission.
+
+IN NO EVENT SHALL REGENTS BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT,
+SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, INCLUDING LOST PROFITS, ARISING
+OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF REGENTS HAS
+BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+REGENTS SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT LIMITED
+TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+PURPOSE. THE SOFTWARE AND ACCOMPANYING DOCUMENTATION, IF ANY, PROVIDED
+HEREUNDER IS PROVIDED "AS IS". REGENTS HAS NO OBLIGATION TO PROVIDE
+MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+
+=============================================================================*/
+
+#include <stdbool.h>
+#include <stdint.h>
+#include "platform.h"
+#include "internals.h"
+#include "specialize.h"
+#include "softfloat.h"
+
+float32_t f32_roundToInt( float32_t a, uint_fast8_t roundingMode, bool exact )
+{
+ union ui32_f32 uA;
+ uint_fast32_t uiA;
+ int_fast16_t exp;
+ uint_fast32_t uiZ, lastBitMask, roundBitsMask;
+ union ui32_f32 uZ;
+
+ /*------------------------------------------------------------------------
+ *------------------------------------------------------------------------*/
+ uA.f = a;
+ uiA = uA.ui;
+ exp = expF32UI( uiA );
+ /*------------------------------------------------------------------------
+ *------------------------------------------------------------------------*/
+ if ( exp <= 0x7E ) {
+ if ( ! (uint32_t) (uiA<<1) ) return a;
+ if ( exact ) softfloat_exceptionFlags |= softfloat_flag_inexact;
+ uiZ = uiA & packToF32UI( 1, 0, 0 );
+ switch ( roundingMode ) {
+ case softfloat_round_near_even:
+ if ( ! fracF32UI( uiA ) ) break;
+ case softfloat_round_near_maxMag:
+ if ( exp == 0x7E ) uiZ |= packToF32UI( 0, 0x7F, 0 );
+ break;
+ case softfloat_round_min:
+ if ( uiZ ) uiZ = packToF32UI( 1, 0x7F, 0 );
+ break;
+ case softfloat_round_max:
+ if ( ! uiZ ) uiZ = packToF32UI( 0, 0x7F, 0 );
+ break;
+ }
+ goto uiZ;
+ }
+ /*------------------------------------------------------------------------
+ *------------------------------------------------------------------------*/
+ if ( 0x96 <= exp ) {
+ if ( (exp == 0xFF) && fracF32UI( uiA ) ) {
+ uiZ = softfloat_propagateNaNF32UI( uiA, 0 );
+ goto uiZ;
+ }
+ return a;
+ }
+ /*------------------------------------------------------------------------
+ *------------------------------------------------------------------------*/
+ uiZ = uiA;
+ lastBitMask = (uint_fast32_t) 1<<(0x96 - exp);
+ roundBitsMask = lastBitMask - 1;
+ if ( roundingMode == softfloat_round_near_maxMag ) {
+ uiZ += lastBitMask>>1;
+ } else if ( roundingMode == softfloat_round_near_even ) {
+ uiZ += lastBitMask>>1;
+ if ( ! (uiZ & roundBitsMask) ) uiZ &= ~lastBitMask;
+ } else if ( roundingMode != softfloat_round_minMag ) {
+ if ( signF32UI( uiZ ) ^ (roundingMode == softfloat_round_max) ) {
+ uiZ += roundBitsMask;
+ }
+ }
+ uiZ &= ~roundBitsMask;
+ if ( exact && (uiZ != uiA) ) {
+ softfloat_exceptionFlags |= softfloat_flag_inexact;
+ }
+ uiZ:
+ uZ.ui = uiZ;
+ return uZ.f;
+
+}
+