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// SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
/*
 * Simple spinlock
 *
 * Copyright 2013-2019 IBM Corp.
 */

#include <skiboot.h>
#include <lock.h>
#include <assert.h>
#include <processor.h>
#include <cpu.h>
#include <console.h>
#include <timebase.h>

/* Set to bust locks. Note, this is initialized to true because our
 * lock debugging code is not going to work until we have the per
 * CPU data initialized
 */
bool bust_locks = true;

#define LOCK_TIMEOUT_MS 5000

#ifdef DEBUG_LOCKS

static void __nomcount lock_error(struct lock *l, const char *reason, uint16_t err)
{
	fprintf(stderr, "LOCK ERROR: %s @%p (state: 0x%016llx)\n",
		reason, l, l->lock_val);
	op_display(OP_FATAL, OP_MOD_LOCK, err);

	abort();
}

static inline void __nomcount lock_check(struct lock *l)
{
	if ((l->lock_val & 1) && (l->lock_val >> 32) == this_cpu()->pir)
		lock_error(l, "Invalid recursive lock", 0);
}

static inline void __nomcount unlock_check(struct lock *l)
{
	if (!(l->lock_val & 1))
		lock_error(l, "Unlocking unlocked lock", 1);

	if ((l->lock_val >> 32) != this_cpu()->pir)
		lock_error(l, "Unlocked non-owned lock", 2);

	if (l->in_con_path && this_cpu()->con_suspend == 0)
		lock_error(l, "Unlock con lock with console not suspended", 3);

	if (list_empty(&this_cpu()->locks_held))
		lock_error(l, "Releasing lock we don't hold depth", 4);
}

static inline bool __nomcount __try_lock(struct cpu_thread *cpu, struct lock *l)
{
	uint64_t val;

	val = cpu->pir;
	val <<= 32;
	val |= 1;

	barrier();
	if (__cmpxchg64(&l->lock_val, 0, val) == 0) {
		sync();
		return true;
	}
	return false;
}

static inline bool lock_timeout(unsigned long start)
{
	/* Print warning if lock has been spinning for more than TIMEOUT_MS */
	unsigned long wait = tb_to_msecs(mftb());

	if (wait - start > LOCK_TIMEOUT_MS) {
		/*
		 * If the timebase is invalid, we shouldn't
		 * throw an error. This is possible with pending HMIs
		 * that need to recover TB.
		 */
		if( !(mfspr(SPR_TFMR) & SPR_TFMR_TB_VALID))
			return false;
		return true;
	}

	return false;
}
#else
static inline void lock_check(struct lock *l) { };
static inline void unlock_check(struct lock *l) { };
static inline bool lock_timeout(unsigned long s) { return false; }
#endif /* DEBUG_LOCKS */

#if defined(DEADLOCK_CHECKER) && defined(DEBUG_LOCKS)

static struct lock dl_lock = {
	.lock_val = 0,
	.in_con_path = true,
	.owner = LOCK_CALLER
};

/* Find circular dependencies in the lock requests. */
static __nomcount inline bool check_deadlock(void)
{
	uint32_t lock_owner, start, i;
	struct cpu_thread *next_cpu;
	struct lock *next;

	next  = this_cpu()->requested_lock;
	start = this_cpu()->pir;
	i = 0;

	while (i < cpu_max_pir) {

		if (!next)
			return false;

		if (!(next->lock_val & 1) || next->in_con_path)
			return false;

		lock_owner = next->lock_val >> 32;

		if (lock_owner == start)
			return true;

		next_cpu = find_cpu_by_pir_nomcount(lock_owner);

		if (!next_cpu)
			return false;

		next = next_cpu->requested_lock;
		i++;
	}

	return false;
}

static void add_lock_request(struct lock *l)
{
	struct cpu_thread *curr = this_cpu();
	bool dead;

	if (curr->state != cpu_state_active &&
	    curr->state != cpu_state_os)
		return;

	/*
	 * For deadlock detection we must keep the lock states constant
	 * while doing the deadlock check. However we need to avoid
	 * clashing with the stack checker, so no mcount and use an
	 * inline implementation of the lock for the dl_lock
	 */
	for (;;) {
		if (__try_lock(curr, &dl_lock))
			break;
		smt_lowest();
		while (dl_lock.lock_val)
			barrier();
		smt_medium();
	}

	curr->requested_lock = l;

	dead = check_deadlock();

	lwsync();
	dl_lock.lock_val = 0;

	if (dead)
		lock_error(l, "Deadlock detected", 0);
}

static void remove_lock_request(void)
{
	this_cpu()->requested_lock = NULL;
}
#else
static inline void add_lock_request(struct lock *l) { };
static inline void remove_lock_request(void) { };
#endif /* #if defined(DEADLOCK_CHECKER) && defined(DEBUG_LOCKS) */

bool lock_held_by_me(struct lock *l)
{
	uint64_t pir64 = this_cpu()->pir;

	return l->lock_val == ((pir64 << 32) | 1);
}

bool try_lock_caller(struct lock *l, const char *owner)
{
	struct cpu_thread *cpu = this_cpu();

	if (bust_locks)
		return true;

	if (l->in_con_path)
		cpu->con_suspend++;
	if (__try_lock(cpu, l)) {
		l->owner = owner;

#ifdef DEBUG_LOCKS_BACKTRACE
		backtrace_create(l->bt_buf, LOCKS_BACKTRACE_MAX_ENTS,
				 &l->bt_metadata);
#endif

		list_add(&cpu->locks_held, &l->list);
		return true;
	}
	if (l->in_con_path)
		cpu->con_suspend--;
	return false;
}

void lock_caller(struct lock *l, const char *owner)
{
	bool timeout_warn = false;
	unsigned long start = 0;

	if (bust_locks)
		return;

	lock_check(l);

	if (try_lock_caller(l, owner))
		return;
	add_lock_request(l);

#ifdef DEBUG_LOCKS
	/*
	 * Ensure that we get a valid start value
	 * as we may be handling TFMR errors and taking
	 * a lock to do so, so timebase could be garbage
	 */
	if( (mfspr(SPR_TFMR) & SPR_TFMR_TB_VALID))
		start = tb_to_msecs(mftb());
#endif

	for (;;) {
		if (try_lock_caller(l, owner))
			break;
		smt_lowest();
		while (l->lock_val)
			barrier();
		smt_medium();

		if (start && !timeout_warn && lock_timeout(start)) {
			/*
			 * Holding the lock request while printing a
			 * timeout and taking console locks can result
			 * in deadlock fals positive if the lock owner
			 * tries to take the console lock. So drop it.
			 */
			remove_lock_request();
			prlog(PR_WARNING, "WARNING: Lock has been spinning for over %dms\n", LOCK_TIMEOUT_MS);
			backtrace();
			add_lock_request(l);
			timeout_warn = true;
		}
	}

	remove_lock_request();
}

void unlock(struct lock *l)
{
	struct cpu_thread *cpu = this_cpu();

	if (bust_locks)
		return;

	unlock_check(l);

	l->owner = NULL;
	list_del(&l->list);
	lwsync();
	l->lock_val = 0;

	/* WARNING: On fast reboot, we can be reset right at that
	 * point, so the reset_lock in there cannot be in the con path
	 */
	if (l->in_con_path) {
		cpu->con_suspend--;
		if (cpu->con_suspend == 0 && cpu->con_need_flush)
			flush_console();
	}
}

bool lock_recursive_caller(struct lock *l, const char *caller)
{
	if (bust_locks)
		return false;

	if (lock_held_by_me(l))
		return false;

	lock_caller(l, caller);
	return true;
}

void init_locks(void)
{
	bust_locks = false;
}

void dump_locks_list(void)
{
	struct lock *l;

	prlog(PR_ERR, "Locks held:\n");
	list_for_each(&this_cpu()->locks_held, l, list) {
		prlog(PR_ERR, "  %s\n", l->owner);
#ifdef DEBUG_LOCKS_BACKTRACE
		backtrace_print(l->bt_buf, &l->bt_metadata, NULL, NULL, true);
#endif
	}
}

void drop_my_locks(bool warn)
{
	struct lock *l;

	disable_fast_reboot("Lock corruption");
	while((l = list_top(&this_cpu()->locks_held, struct lock, list)) != NULL) {
		if (warn) {
			prlog(PR_ERR, "  %s\n", l->owner);
#ifdef DEBUG_LOCKS_BACKTRACE
			backtrace_print(l->bt_buf, &l->bt_metadata, NULL, NULL,
					true);
#endif
		}
		unlock(l);
	}
}