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path: root/ArmPkg/Library/BdsLib/BdsHelper.c
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/** @file
*
*  Copyright (c) 2011, ARM Limited. All rights reserved.
*  
*  This program and the accompanying materials                          
*  are licensed and made available under the terms and conditions of the BSD License         
*  which accompanies this distribution.  The full text of the license may be found at        
*  http://opensource.org/licenses/bsd-license.php                                            
*
*  THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,                     
*  WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.             
*
**/

#include "BdsInternal.h"

#include <Library/DxeServicesTableLib.h>
#include <Library/HobLib.h>

EFI_STATUS
ShutdownUefiBootServices( VOID )
{
  EFI_STATUS              Status;
  UINTN                   MemoryMapSize;
  EFI_MEMORY_DESCRIPTOR   *MemoryMap;
  UINTN                   MapKey;
  UINTN                   DescriptorSize;
  UINT32                  DescriptorVersion;
  UINTN                   Pages;

  MemoryMap = NULL;
  MemoryMapSize = 0;
  do {
    Status = gBS->GetMemoryMap (
                    &MemoryMapSize,
                    MemoryMap,
                    &MapKey,
                    &DescriptorSize,
                    &DescriptorVersion
                    );
    if (Status == EFI_BUFFER_TOO_SMALL) {

      Pages = EFI_SIZE_TO_PAGES (MemoryMapSize) + 1;
      MemoryMap = AllocatePages (Pages);

      //
      // Get System MemoryMap
      //
      Status = gBS->GetMemoryMap (
                      &MemoryMapSize,
                      MemoryMap,
                      &MapKey,
                      &DescriptorSize,
                      &DescriptorVersion
                      );
      // Don't do anything between the GetMemoryMap() and ExitBootServices()
      if (!EFI_ERROR (Status)) {
        Status = gBS->ExitBootServices (gImageHandle, MapKey);
        if (EFI_ERROR (Status)) {
          FreePages (MemoryMap, Pages);
          MemoryMap = NULL;
          MemoryMapSize = 0;
        }
      }
    }
  } while (EFI_ERROR (Status));

  return Status;
}

EFI_STATUS
BdsConnectAllDrivers( VOID ) {
    UINTN                     HandleCount, Index;
    EFI_HANDLE                *HandleBuffer;
    EFI_STATUS                Status;

    do {
        // Locate all the driver handles
        Status = gBS->LocateHandleBuffer (
                    AllHandles,
                    NULL,
                    NULL,
                    &HandleCount,
                    &HandleBuffer
                    );
        if (EFI_ERROR (Status)) {
            break;
        }

        // Connect every handles
        for (Index = 0; Index < HandleCount; Index++) {
            gBS->ConnectController(HandleBuffer[Index], NULL, NULL, TRUE);
        }

        if (HandleBuffer != NULL) {
            FreePool (HandleBuffer);
        }
        
        // Check if new handles have been created after the start of the previous handles
        Status = gDS->Dispatch ();
    } while (!EFI_ERROR(Status));

    return EFI_SUCCESS;
}

STATIC
EFI_STATUS
InsertSystemMemoryResources (
  LIST_ENTRY *ResourceList,
  EFI_HOB_RESOURCE_DESCRIPTOR *ResHob
  )
{
  BDS_SYSTEM_MEMORY_RESOURCE  *NewResource;
  LIST_ENTRY                  *Link;
  LIST_ENTRY                  *NextLink;
  LIST_ENTRY                  AttachedResources;
  BDS_SYSTEM_MEMORY_RESOURCE  *Resource;
  EFI_PHYSICAL_ADDRESS        NewResourceEnd;

  if (IsListEmpty (ResourceList)) {
    NewResource = AllocateZeroPool (sizeof(BDS_SYSTEM_MEMORY_RESOURCE));
    NewResource->PhysicalStart = ResHob->PhysicalStart;
    NewResource->ResourceLength = ResHob->ResourceLength;
    InsertTailList (ResourceList, &NewResource->Link);
    return EFI_SUCCESS;
  }

  InitializeListHead (&AttachedResources);

  Link = ResourceList->ForwardLink;
  ASSERT (Link != NULL);
  while (Link != ResourceList) {
    Resource = (BDS_SYSTEM_MEMORY_RESOURCE*)Link;

    // Sanity Check. The resources should not overlapped.
    ASSERT(!((ResHob->PhysicalStart >= Resource->PhysicalStart) && (ResHob->PhysicalStart < (Resource->PhysicalStart + Resource->ResourceLength))));
    ASSERT(!((ResHob->PhysicalStart + ResHob->ResourceLength - 1 >= Resource->PhysicalStart) &&
        ((ResHob->PhysicalStart + ResHob->ResourceLength - 1) < (Resource->PhysicalStart + Resource->ResourceLength))));

    // The new resource is attached after this resource descriptor
    if (ResHob->PhysicalStart == Resource->PhysicalStart + Resource->ResourceLength) {
      Resource->ResourceLength =  Resource->ResourceLength + ResHob->ResourceLength;

      NextLink = RemoveEntryList (&Resource->Link);
      InsertTailList (&AttachedResources, &Resource->Link);
      Link = NextLink;
    }
    // The new resource is attached before this resource descriptor
    else if (ResHob->PhysicalStart + ResHob->ResourceLength == Resource->PhysicalStart) {
      Resource->PhysicalStart = ResHob->PhysicalStart;
      Resource->ResourceLength =  Resource->ResourceLength + ResHob->ResourceLength;

      NextLink = RemoveEntryList (&Resource->Link);
      InsertTailList (&AttachedResources, &Resource->Link);
      Link = NextLink;
    } else {
      Link = Link->ForwardLink;
    }
  }

  if (!IsListEmpty (&AttachedResources)) {
    // See if we can merge the attached resource with other resources

    NewResource = (BDS_SYSTEM_MEMORY_RESOURCE*)GetFirstNode (&AttachedResources);
    Link = RemoveEntryList (&NewResource->Link);
    while (!IsListEmpty (&AttachedResources)) {
      // Merge resources
      Resource = (BDS_SYSTEM_MEMORY_RESOURCE*)Link;

      // Ensure they overlap each other
      ASSERT(
          ((NewResource->PhysicalStart >= Resource->PhysicalStart) && (NewResource->PhysicalStart < (Resource->PhysicalStart + Resource->ResourceLength))) ||
          (((NewResource->PhysicalStart + NewResource->ResourceLength) >= Resource->PhysicalStart) && ((NewResource->PhysicalStart + NewResource->ResourceLength) < (Resource->PhysicalStart + Resource->ResourceLength)))
      );

      NewResourceEnd = MAX (NewResource->PhysicalStart + NewResource->ResourceLength, Resource->PhysicalStart + Resource->ResourceLength);
      NewResource->PhysicalStart = MIN (NewResource->PhysicalStart, Resource->PhysicalStart);
      NewResource->ResourceLength = NewResourceEnd - NewResource->PhysicalStart;

      Link = RemoveEntryList (Link);
    }
  } else {
    // None of the Resource of the list is attached to this ResHob. Create a new entry for it
    NewResource = AllocateZeroPool (sizeof(BDS_SYSTEM_MEMORY_RESOURCE));
    NewResource->PhysicalStart = ResHob->PhysicalStart;
    NewResource->ResourceLength = ResHob->ResourceLength;
  }
  InsertTailList (ResourceList, &NewResource->Link);
  return EFI_SUCCESS;
}

EFI_STATUS
GetSystemMemoryResources (
  IN  LIST_ENTRY *ResourceList
  )
{
  EFI_HOB_RESOURCE_DESCRIPTOR *ResHob;

  InitializeListHead (ResourceList);

  // Find the first System Memory Resource Descriptor
  ResHob = (EFI_HOB_RESOURCE_DESCRIPTOR *)GetFirstHob (EFI_HOB_TYPE_RESOURCE_DESCRIPTOR);
  while ((ResHob != NULL) && (ResHob->ResourceType != EFI_RESOURCE_SYSTEM_MEMORY)) {
    ResHob = (EFI_HOB_RESOURCE_DESCRIPTOR *)GetNextHob (EFI_HOB_TYPE_RESOURCE_DESCRIPTOR,(VOID *)((UINTN)ResHob + ResHob->Header.HobLength));
  }

  // Did not find any
  if (ResHob == NULL) {
    return EFI_NOT_FOUND;
  } else {
    InsertSystemMemoryResources (ResourceList, ResHob);
  }

  ResHob = (EFI_HOB_RESOURCE_DESCRIPTOR *)GetNextHob (EFI_HOB_TYPE_RESOURCE_DESCRIPTOR,(VOID *)((UINTN)ResHob + ResHob->Header.HobLength));
  while (ResHob != NULL) {
    if (ResHob->ResourceType == EFI_RESOURCE_SYSTEM_MEMORY) {
      InsertSystemMemoryResources (ResourceList, ResHob);
    }
    ResHob = (EFI_HOB_RESOURCE_DESCRIPTOR *)GetNextHob (EFI_HOB_TYPE_RESOURCE_DESCRIPTOR,(VOID *)((UINTN)ResHob + ResHob->Header.HobLength));
  }

  return EFI_SUCCESS;
}