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-rw-r--r--MdeModulePkg/Library/GraphicsLib/Graphics.c556
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diff --git a/MdeModulePkg/Library/GraphicsLib/Graphics.c b/MdeModulePkg/Library/GraphicsLib/Graphics.c
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--- a/MdeModulePkg/Library/GraphicsLib/Graphics.c
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-/** @file
- Library supports diplaying graphical splash screen,
- locking of keyboard input and printing character on
- screen. These basic graphics operations are based on UEFI HII,
- Graphics Output protocol or UGA Draw protocol.
-
-Copyright (c) 2006 - 2008, Intel Corporation
-All rights reserved. This program and the accompanying materials
-are licensed and made available under the terms and conditions of the BSD License
-which accompanies this distribution. The full text of the license may be found at
-http://opensource.org/licenses/bsd-license.php
-
-THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
-WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
-
-**/
-
-
-#include <PiDxe.h>
-
-#include <Protocol/SimpleTextOut.h>
-#include <Protocol/OEMBadging.h>
-#include <Protocol/ConsoleControl.h>
-#include <Protocol/GraphicsOutput.h>
-#include <Protocol/UgaDraw.h>
-#include <Protocol/HiiFont.h>
-#include <Protocol/HiiImage.h>
-
-#include <Guid/Bmp.h>
-
-#include <Library/GraphicsLib.h>
-#include <Library/PrintLib.h>
-#include <Library/BaseLib.h>
-#include <Library/MemoryAllocationLib.h>
-#include <Library/UefiBootServicesTableLib.h>
-#include <Library/DebugLib.h>
-#include <Library/BaseMemoryLib.h>
-#include <Library/DxeServicesLib.h>
-#include <Library/PcdLib.h>
-
-/**
- Convert a *.BMP graphics image to a GOP blt buffer. If a NULL Blt buffer
- is passed in a GopBlt buffer will be allocated by this routine. If a GopBlt
- buffer is passed in it will be used if it is big enough.
-
- @param BmpImage Pointer to BMP file
- @param BmpImageSize Number of bytes in BmpImage
- @param GopBlt Buffer containing GOP version of BmpImage.
- @param GopBltSize Size of GopBlt in bytes.
- @param PixelHeight Height of GopBlt/BmpImage in pixels
- @param PixelWidth Width of GopBlt/BmpImage in pixels
-
- @retval EFI_SUCCESS GopBlt and GopBltSize are returned.
- @retval EFI_UNSUPPORTED BmpImage is not a valid *.BMP image
- @retval EFI_BUFFER_TOO_SMALL The passed in GopBlt buffer is not big enough.
- GopBltSize will contain the required size.
- @retval EFI_OUT_OF_RESOURCES No enough buffer to allocate.
-
-**/
-EFI_STATUS
-EFIAPI
-ConvertBmpToGopBlt (
- IN VOID *BmpImage,
- IN UINTN BmpImageSize,
- IN OUT VOID **GopBlt,
- IN OUT UINTN *GopBltSize,
- OUT UINTN *PixelHeight,
- OUT UINTN *PixelWidth
- )
-{
- UINT8 *Image;
- UINT8 *ImageHeader;
- BMP_IMAGE_HEADER *BmpHeader;
- BMP_COLOR_MAP *BmpColorMap;
- EFI_GRAPHICS_OUTPUT_BLT_PIXEL *BltBuffer;
- EFI_GRAPHICS_OUTPUT_BLT_PIXEL *Blt;
- UINTN BltBufferSize;
- UINTN Index;
- UINTN Height;
- UINTN Width;
- UINTN ImageIndex;
- BOOLEAN IsAllocated;
-
- BmpHeader = (BMP_IMAGE_HEADER *) BmpImage;
-
- if (BmpHeader->CharB != 'B' || BmpHeader->CharM != 'M') {
- return EFI_UNSUPPORTED;
- }
-
- //
- // Doesn't support compress.
- //
- if (BmpHeader->CompressionType != 0) {
- return EFI_UNSUPPORTED;
- }
-
- //
- // Calculate Color Map offset in the image.
- //
- Image = BmpImage;
- BmpColorMap = (BMP_COLOR_MAP *) (Image + sizeof (BMP_IMAGE_HEADER));
-
- //
- // Calculate graphics image data address in the image
- //
- Image = ((UINT8 *) BmpImage) + BmpHeader->ImageOffset;
- ImageHeader = Image;
-
- //
- // Calculate the BltBuffer needed size.
- //
- BltBufferSize = BmpHeader->PixelWidth * BmpHeader->PixelHeight * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL);
- IsAllocated = FALSE;
- if (*GopBlt == NULL) {
- //
- // GopBlt is not allocated by caller.
- //
- *GopBltSize = BltBufferSize;
- *GopBlt = AllocatePool (*GopBltSize);
- IsAllocated = TRUE;
- if (*GopBlt == NULL) {
- return EFI_OUT_OF_RESOURCES;
- }
- } else {
- //
- // GopBlt has been allocated by caller.
- //
- if (*GopBltSize < BltBufferSize) {
- *GopBltSize = BltBufferSize;
- return EFI_BUFFER_TOO_SMALL;
- }
- }
-
- *PixelWidth = BmpHeader->PixelWidth;
- *PixelHeight = BmpHeader->PixelHeight;
-
- //
- // Convert image from BMP to Blt buffer format
- //
- BltBuffer = *GopBlt;
- for (Height = 0; Height < BmpHeader->PixelHeight; Height++) {
- Blt = &BltBuffer[(BmpHeader->PixelHeight - Height - 1) * BmpHeader->PixelWidth];
- for (Width = 0; Width < BmpHeader->PixelWidth; Width++, Image++, Blt++) {
- switch (BmpHeader->BitPerPixel) {
- case 1:
- //
- // Convert 1-bit (2 colors) BMP to 24-bit color
- //
- for (Index = 0; Index < 8 && Width < BmpHeader->PixelWidth; Index++) {
- Blt->Red = BmpColorMap[((*Image) >> (7 - Index)) & 0x1].Red;
- Blt->Green = BmpColorMap[((*Image) >> (7 - Index)) & 0x1].Green;
- Blt->Blue = BmpColorMap[((*Image) >> (7 - Index)) & 0x1].Blue;
- Blt++;
- Width++;
- }
-
- Blt --;
- Width --;
- break;
-
- case 4:
- //
- // Convert 4-bit (16 colors) BMP Palette to 24-bit color
- //
- Index = (*Image) >> 4;
- Blt->Red = BmpColorMap[Index].Red;
- Blt->Green = BmpColorMap[Index].Green;
- Blt->Blue = BmpColorMap[Index].Blue;
- if (Width < (BmpHeader->PixelWidth - 1)) {
- Blt++;
- Width++;
- Index = (*Image) & 0x0f;
- Blt->Red = BmpColorMap[Index].Red;
- Blt->Green = BmpColorMap[Index].Green;
- Blt->Blue = BmpColorMap[Index].Blue;
- }
- break;
-
- case 8:
- //
- // Convert 8-bit (256 colors) BMP Palette to 24-bit color
- //
- Blt->Red = BmpColorMap[*Image].Red;
- Blt->Green = BmpColorMap[*Image].Green;
- Blt->Blue = BmpColorMap[*Image].Blue;
- break;
-
- case 24:
- //
- // It is 24-bit BMP.
- //
- Blt->Blue = *Image++;
- Blt->Green = *Image++;
- Blt->Red = *Image;
- break;
-
- default:
- //
- // Other bit format BMP is not supported.
- //
- if (IsAllocated) {
- FreePool (*GopBlt);
- *GopBlt = NULL;
- }
- return EFI_UNSUPPORTED;
- break;
- };
-
- }
-
- ImageIndex = (UINTN) (Image - ImageHeader);
- if ((ImageIndex % 4) != 0) {
- //
- // Bmp Image starts each row on a 32-bit boundary!
- //
- Image = Image + (4 - (ImageIndex % 4));
- }
- }
-
- return EFI_SUCCESS;
-}
-
-
-/**
- Use Console Control Protocol to lock the Console In Spliter virtual handle.
- This is the ConInHandle and ConIn handle in the EFI system table. All key
- presses will be ignored until the Password is typed in. The only way to
- disable the password is to type it in to a ConIn device.
-
- @param Password Password used to lock ConIn device.
-
- @retval EFI_SUCCESS lock the Console In Spliter virtual handle successfully.
- @retval EFI_UNSUPPORTED Password not found.
-
-**/
-EFI_STATUS
-EFIAPI
-LockKeyboards (
- IN CHAR16 *Password
- )
-{
- EFI_STATUS Status;
- EFI_CONSOLE_CONTROL_PROTOCOL *ConsoleControl;
-
- Status = gBS->LocateProtocol (&gEfiConsoleControlProtocolGuid, NULL, (VOID **) &ConsoleControl);
- if (EFI_ERROR (Status)) {
- return EFI_UNSUPPORTED;
- }
-
- Status = ConsoleControl->LockStdIn (ConsoleControl, Password);
- return Status;
-}
-
-
-/**
- Use Console Control to turn off UGA based Simple Text Out consoles from going
- to the UGA device. Put up LogoFile on every UGA device that is a console.
-
- @param LogoFile File name of logo to display on the center of the screen.
-
- @retval EFI_SUCCESS ConsoleControl has been flipped to graphics and logo displayed.
- @retval EFI_UNSUPPORTED Logo not found.
-
-**/
-EFI_STATUS
-EFIAPI
-EnableQuietBoot (
- IN EFI_GUID *LogoFile
- )
-{
- return EnableQuietBootEx (LogoFile, NULL);
-}
-
-/**
- Use Console Control to turn off UGA based Simple Text Out consoles from going
- to the UGA device. Put up LogoFile on every UGA device that is a console
-
- @param LogoFile File name of logo to display on the center of the screen.
- @param ImageHandle The driver image handle of the caller. The parameter is used to
- optimize the loading of the logo file so that the FV from which
- the driver image is loaded will be tried first.
-
- @retval EFI_SUCCESS ConsoleControl has been flipped to graphics and logo displayed.
- @retval EFI_UNSUPPORTED Logo not found.
-
-**/
-EFI_STATUS
-EFIAPI
-EnableQuietBootEx (
- IN EFI_GUID *LogoFile,
- IN EFI_HANDLE ImageHandle
- )
-{
- EFI_STATUS Status;
- EFI_CONSOLE_CONTROL_PROTOCOL *ConsoleControl;
- EFI_OEM_BADGING_PROTOCOL *Badging;
- UINT32 SizeOfX;
- UINT32 SizeOfY;
- INTN DestX;
- INTN DestY;
- UINT8 *ImageData;
- UINTN ImageSize;
- UINTN BltSize;
- UINT32 Instance;
- EFI_BADGING_FORMAT Format;
- EFI_BADGING_DISPLAY_ATTRIBUTE Attribute;
- UINTN CoordinateX;
- UINTN CoordinateY;
- UINTN Height;
- UINTN Width;
- EFI_GRAPHICS_OUTPUT_BLT_PIXEL *Blt;
- EFI_UGA_DRAW_PROTOCOL *UgaDraw;
- UINT32 ColorDepth;
- UINT32 RefreshRate;
- EFI_GRAPHICS_OUTPUT_PROTOCOL *GraphicsOutput;
-
- Status = gBS->LocateProtocol (&gEfiConsoleControlProtocolGuid, NULL, (VOID **) &ConsoleControl);
- if (EFI_ERROR (Status)) {
- return EFI_UNSUPPORTED;
- }
-
- UgaDraw = NULL;
- //
- // Try to open GOP first
- //
- Status = gBS->HandleProtocol (gST->ConsoleOutHandle, &gEfiGraphicsOutputProtocolGuid, (VOID **) &GraphicsOutput);
- if (EFI_ERROR (Status) && FeaturePcdGet (PcdUgaConsumeSupport)) {
- GraphicsOutput = NULL;
- //
- // Open GOP failed, try to open UGA
- //
- Status = gBS->HandleProtocol (gST->ConsoleOutHandle, &gEfiUgaDrawProtocolGuid, (VOID **) &UgaDraw);
- }
- if (EFI_ERROR (Status)) {
- return EFI_UNSUPPORTED;
- }
-
- Badging = NULL;
- Status = gBS->LocateProtocol (&gEfiOEMBadgingProtocolGuid, NULL, (VOID **) &Badging);
-
- //
- // Set console control to graphics mode.
- //
- Status = ConsoleControl->SetMode (ConsoleControl, EfiConsoleControlScreenGraphics);
- if (EFI_ERROR (Status)) {
- return EFI_UNSUPPORTED;
- }
-
- if (GraphicsOutput != NULL) {
- SizeOfX = GraphicsOutput->Mode->Info->HorizontalResolution;
- SizeOfY = GraphicsOutput->Mode->Info->VerticalResolution;
- } else if (FeaturePcdGet (PcdUgaConsumeSupport)) {
- Status = UgaDraw->GetMode (UgaDraw, &SizeOfX, &SizeOfY, &ColorDepth, &RefreshRate);
- if (EFI_ERROR (Status)) {
- return EFI_UNSUPPORTED;
- }
- } else {
- return EFI_UNSUPPORTED;
- }
-
- Instance = 0;
- while (1) {
- ImageData = NULL;
- ImageSize = 0;
-
- if (Badging != NULL) {
- //
- // Get image from OEMBadging protocol.
- //
- Status = Badging->GetImage (
- Badging,
- &Instance,
- &Format,
- &ImageData,
- &ImageSize,
- &Attribute,
- &CoordinateX,
- &CoordinateY
- );
- if (EFI_ERROR (Status)) {
- return Status;
- }
-
- //
- // Currently only support BMP format.
- //
- if (Format != EfiBadgingFormatBMP) {
- if (ImageData != NULL) {
- FreePool (ImageData);
- }
- continue;
- }
- } else {
- //
- // Get the specified image from FV.
- //
- Status = GetSectionFromAnyFv (LogoFile, EFI_SECTION_RAW, 0, (VOID **) &ImageData, &ImageSize);
- if (EFI_ERROR (Status)) {
- return EFI_UNSUPPORTED;
- }
-
- CoordinateX = 0;
- CoordinateY = 0;
- Attribute = EfiBadgingDisplayAttributeCenter;
- }
-
- Blt = NULL;
- Status = ConvertBmpToGopBlt (
- ImageData,
- ImageSize,
- (VOID **) &Blt,
- &BltSize,
- &Height,
- &Width
- );
- if (EFI_ERROR (Status)) {
- if (ImageData != NULL) {
- FreePool (ImageData);
- }
- if (Badging == NULL) {
- return Status;
- } else {
- continue;
- }
- }
-
- //
- // Caculate the display position according to Attribute.
- //
- switch (Attribute) {
- case EfiBadgingDisplayAttributeLeftTop:
- DestX = CoordinateX;
- DestY = CoordinateY;
- break;
-
- case EfiBadgingDisplayAttributeCenterTop:
- DestX = (SizeOfX - Width) / 2;
- DestY = CoordinateY;
- break;
-
- case EfiBadgingDisplayAttributeRightTop:
- DestX = (SizeOfX - Width - CoordinateX);
- DestY = CoordinateY;;
- break;
-
- case EfiBadgingDisplayAttributeCenterRight:
- DestX = (SizeOfX - Width - CoordinateX);
- DestY = (SizeOfY - Height) / 2;
- break;
-
- case EfiBadgingDisplayAttributeRightBottom:
- DestX = (SizeOfX - Width - CoordinateX);
- DestY = (SizeOfY - Height - CoordinateY);
- break;
-
- case EfiBadgingDisplayAttributeCenterBottom:
- DestX = (SizeOfX - Width) / 2;
- DestY = (SizeOfY - Height - CoordinateY);
- break;
-
- case EfiBadgingDisplayAttributeLeftBottom:
- DestX = CoordinateX;
- DestY = (SizeOfY - Height - CoordinateY);
- break;
-
- case EfiBadgingDisplayAttributeCenterLeft:
- DestX = CoordinateX;
- DestY = (SizeOfY - Height) / 2;
- break;
-
- case EfiBadgingDisplayAttributeCenter:
- DestX = (SizeOfX - Width) / 2;
- DestY = (SizeOfY - Height) / 2;
- break;
-
- default:
- DestX = CoordinateX;
- DestY = CoordinateY;
- break;
- }
-
- if ((DestX >= 0) && (DestY >= 0)) {
- if (GraphicsOutput != NULL) {
- Status = GraphicsOutput->Blt (
- GraphicsOutput,
- Blt,
- EfiBltBufferToVideo,
- 0,
- 0,
- (UINTN) DestX,
- (UINTN) DestY,
- Width,
- Height,
- Width * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL)
- );
- } else if (FeaturePcdGet (PcdUgaConsumeSupport)) {
- Status = UgaDraw->Blt (
- UgaDraw,
- (EFI_UGA_PIXEL *) Blt,
- EfiUgaBltBufferToVideo,
- 0,
- 0,
- (UINTN) DestX,
- (UINTN) DestY,
- Width,
- Height,
- Width * sizeof (EFI_UGA_PIXEL)
- );
- } else {
- Status = EFI_UNSUPPORTED;
- }
- }
-
- if (ImageData != NULL) {
- FreePool (ImageData);
- }
- if (Blt != NULL) {
- FreePool (Blt);
- }
-
- if (Badging == NULL) {
- break;
- }
- }
-
- return Status;
-}
-
-/**
- Use Console Control to turn on UGA based Simple Text Out consoles. The UGA
- Simple Text Out screens will now be synced up with all non UGA output devices
-
- @retval EFI_SUCCESS UGA devices are back in text mode and synced up.
- @retval EFI_UNSUPPORTED Logo not found
-
-**/
-EFI_STATUS
-EFIAPI
-DisableQuietBoot (
- VOID
- )
-{
- EFI_STATUS Status;
- EFI_CONSOLE_CONTROL_PROTOCOL *ConsoleControl;
-
- Status = gBS->LocateProtocol (&gEfiConsoleControlProtocolGuid, NULL, (VOID **) &ConsoleControl);
- if (EFI_ERROR (Status)) {
- return EFI_UNSUPPORTED;
- }
-
- //
- // Set console control to text mode.
- //
- return ConsoleControl->SetMode (ConsoleControl, EfiConsoleControlScreenText);
-}
-