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-rw-r--r--MdeModulePkg/Library/GenericBdsLib/BdsConsole.c493
1 files changed, 493 insertions, 0 deletions
diff --git a/MdeModulePkg/Library/GenericBdsLib/BdsConsole.c b/MdeModulePkg/Library/GenericBdsLib/BdsConsole.c
index 376a318..999de49 100644
--- a/MdeModulePkg/Library/GenericBdsLib/BdsConsole.c
+++ b/MdeModulePkg/Library/GenericBdsLib/BdsConsole.c
@@ -405,3 +405,496 @@ BdsLibConnectAllDefaultConsoles (
return EFI_SUCCESS;
}
+
+/**
+ Convert a *.BMP graphics image to a GOP blt buffer. If a NULL Blt buffer
+ is passed in a GopBlt buffer will be allocated by this routine. If a GopBlt
+ buffer is passed in it will be used if it is big enough.
+
+ @param BmpImage Pointer to BMP file
+ @param BmpImageSize Number of bytes in BmpImage
+ @param GopBlt Buffer containing GOP version of BmpImage.
+ @param GopBltSize Size of GopBlt in bytes.
+ @param PixelHeight Height of GopBlt/BmpImage in pixels
+ @param PixelWidth Width of GopBlt/BmpImage in pixels
+
+ @retval EFI_SUCCESS GopBlt and GopBltSize are returned.
+ @retval EFI_UNSUPPORTED BmpImage is not a valid *.BMP image
+ @retval EFI_BUFFER_TOO_SMALL The passed in GopBlt buffer is not big enough.
+ GopBltSize will contain the required size.
+ @retval EFI_OUT_OF_RESOURCES No enough buffer to allocate.
+
+**/
+EFI_STATUS
+ConvertBmpToGopBlt (
+ IN VOID *BmpImage,
+ IN UINTN BmpImageSize,
+ IN OUT VOID **GopBlt,
+ IN OUT UINTN *GopBltSize,
+ OUT UINTN *PixelHeight,
+ OUT UINTN *PixelWidth
+ )
+{
+ UINT8 *Image;
+ UINT8 *ImageHeader;
+ BMP_IMAGE_HEADER *BmpHeader;
+ BMP_COLOR_MAP *BmpColorMap;
+ EFI_GRAPHICS_OUTPUT_BLT_PIXEL *BltBuffer;
+ EFI_GRAPHICS_OUTPUT_BLT_PIXEL *Blt;
+ UINTN BltBufferSize;
+ UINTN Index;
+ UINTN Height;
+ UINTN Width;
+ UINTN ImageIndex;
+ BOOLEAN IsAllocated;
+
+ BmpHeader = (BMP_IMAGE_HEADER *) BmpImage;
+
+ if (BmpHeader->CharB != 'B' || BmpHeader->CharM != 'M') {
+ return EFI_UNSUPPORTED;
+ }
+
+ //
+ // Doesn't support compress.
+ //
+ if (BmpHeader->CompressionType != 0) {
+ return EFI_UNSUPPORTED;
+ }
+
+ //
+ // Calculate Color Map offset in the image.
+ //
+ Image = BmpImage;
+ BmpColorMap = (BMP_COLOR_MAP *) (Image + sizeof (BMP_IMAGE_HEADER));
+
+ //
+ // Calculate graphics image data address in the image
+ //
+ Image = ((UINT8 *) BmpImage) + BmpHeader->ImageOffset;
+ ImageHeader = Image;
+
+ //
+ // Calculate the BltBuffer needed size.
+ //
+ BltBufferSize = BmpHeader->PixelWidth * BmpHeader->PixelHeight * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL);
+ IsAllocated = FALSE;
+ if (*GopBlt == NULL) {
+ //
+ // GopBlt is not allocated by caller.
+ //
+ *GopBltSize = BltBufferSize;
+ *GopBlt = AllocatePool (*GopBltSize);
+ IsAllocated = TRUE;
+ if (*GopBlt == NULL) {
+ return EFI_OUT_OF_RESOURCES;
+ }
+ } else {
+ //
+ // GopBlt has been allocated by caller.
+ //
+ if (*GopBltSize < BltBufferSize) {
+ *GopBltSize = BltBufferSize;
+ return EFI_BUFFER_TOO_SMALL;
+ }
+ }
+
+ *PixelWidth = BmpHeader->PixelWidth;
+ *PixelHeight = BmpHeader->PixelHeight;
+
+ //
+ // Convert image from BMP to Blt buffer format
+ //
+ BltBuffer = *GopBlt;
+ for (Height = 0; Height < BmpHeader->PixelHeight; Height++) {
+ Blt = &BltBuffer[(BmpHeader->PixelHeight - Height - 1) * BmpHeader->PixelWidth];
+ for (Width = 0; Width < BmpHeader->PixelWidth; Width++, Image++, Blt++) {
+ switch (BmpHeader->BitPerPixel) {
+ case 1:
+ //
+ // Convert 1-bit (2 colors) BMP to 24-bit color
+ //
+ for (Index = 0; Index < 8 && Width < BmpHeader->PixelWidth; Index++) {
+ Blt->Red = BmpColorMap[((*Image) >> (7 - Index)) & 0x1].Red;
+ Blt->Green = BmpColorMap[((*Image) >> (7 - Index)) & 0x1].Green;
+ Blt->Blue = BmpColorMap[((*Image) >> (7 - Index)) & 0x1].Blue;
+ Blt++;
+ Width++;
+ }
+
+ Blt --;
+ Width --;
+ break;
+
+ case 4:
+ //
+ // Convert 4-bit (16 colors) BMP Palette to 24-bit color
+ //
+ Index = (*Image) >> 4;
+ Blt->Red = BmpColorMap[Index].Red;
+ Blt->Green = BmpColorMap[Index].Green;
+ Blt->Blue = BmpColorMap[Index].Blue;
+ if (Width < (BmpHeader->PixelWidth - 1)) {
+ Blt++;
+ Width++;
+ Index = (*Image) & 0x0f;
+ Blt->Red = BmpColorMap[Index].Red;
+ Blt->Green = BmpColorMap[Index].Green;
+ Blt->Blue = BmpColorMap[Index].Blue;
+ }
+ break;
+
+ case 8:
+ //
+ // Convert 8-bit (256 colors) BMP Palette to 24-bit color
+ //
+ Blt->Red = BmpColorMap[*Image].Red;
+ Blt->Green = BmpColorMap[*Image].Green;
+ Blt->Blue = BmpColorMap[*Image].Blue;
+ break;
+
+ case 24:
+ //
+ // It is 24-bit BMP.
+ //
+ Blt->Blue = *Image++;
+ Blt->Green = *Image++;
+ Blt->Red = *Image;
+ break;
+
+ default:
+ //
+ // Other bit format BMP is not supported.
+ //
+ if (IsAllocated) {
+ FreePool (*GopBlt);
+ *GopBlt = NULL;
+ }
+ return EFI_UNSUPPORTED;
+ break;
+ };
+
+ }
+
+ ImageIndex = (UINTN) (Image - ImageHeader);
+ if ((ImageIndex % 4) != 0) {
+ //
+ // Bmp Image starts each row on a 32-bit boundary!
+ //
+ Image = Image + (4 - (ImageIndex % 4));
+ }
+ }
+
+ return EFI_SUCCESS;
+}
+
+
+/**
+ Use Console Control Protocol to lock the Console In Spliter virtual handle.
+ This is the ConInHandle and ConIn handle in the EFI system table. All key
+ presses will be ignored until the Password is typed in. The only way to
+ disable the password is to type it in to a ConIn device.
+
+ @param Password Password used to lock ConIn device.
+
+ @retval EFI_SUCCESS lock the Console In Spliter virtual handle successfully.
+ @retval EFI_UNSUPPORTED Password not found.
+
+**/
+EFI_STATUS
+EFIAPI
+LockKeyboards (
+ IN CHAR16 *Password
+ )
+{
+ EFI_STATUS Status;
+ EFI_CONSOLE_CONTROL_PROTOCOL *ConsoleControl;
+
+ Status = gBS->LocateProtocol (&gEfiConsoleControlProtocolGuid, NULL, (VOID **) &ConsoleControl);
+ if (EFI_ERROR (Status)) {
+ return EFI_UNSUPPORTED;
+ }
+
+ Status = ConsoleControl->LockStdIn (ConsoleControl, Password);
+ return Status;
+}
+
+
+/**
+ Use Console Control to turn off UGA based Simple Text Out consoles from going
+ to the UGA device. Put up LogoFile on every UGA device that is a console.
+
+ @param LogoFile File name of logo to display on the center of the screen.
+
+ @retval EFI_SUCCESS ConsoleControl has been flipped to graphics and logo displayed.
+ @retval EFI_UNSUPPORTED Logo not found.
+
+**/
+EFI_STATUS
+EFIAPI
+EnableQuietBoot (
+ IN EFI_GUID *LogoFile OPTIONAL
+ )
+{
+ EFI_STATUS Status;
+ EFI_CONSOLE_CONTROL_PROTOCOL *ConsoleControl;
+ EFI_OEM_BADGING_PROTOCOL *Badging;
+ UINT32 SizeOfX;
+ UINT32 SizeOfY;
+ INTN DestX;
+ INTN DestY;
+ UINT8 *ImageData;
+ UINTN ImageSize;
+ UINTN BltSize;
+ UINT32 Instance;
+ EFI_BADGING_FORMAT Format;
+ EFI_BADGING_DISPLAY_ATTRIBUTE Attribute;
+ UINTN CoordinateX;
+ UINTN CoordinateY;
+ UINTN Height;
+ UINTN Width;
+ EFI_GRAPHICS_OUTPUT_BLT_PIXEL *Blt;
+ EFI_UGA_DRAW_PROTOCOL *UgaDraw;
+ UINT32 ColorDepth;
+ UINT32 RefreshRate;
+ EFI_GRAPHICS_OUTPUT_PROTOCOL *GraphicsOutput;
+
+ Status = gBS->LocateProtocol (&gEfiConsoleControlProtocolGuid, NULL, (VOID **) &ConsoleControl);
+ if (EFI_ERROR (Status)) {
+ return EFI_UNSUPPORTED;
+ }
+
+ UgaDraw = NULL;
+ //
+ // Try to open GOP first
+ //
+ Status = gBS->HandleProtocol (gST->ConsoleOutHandle, &gEfiGraphicsOutputProtocolGuid, (VOID **) &GraphicsOutput);
+ if (EFI_ERROR (Status) && FeaturePcdGet (PcdUgaConsumeSupport)) {
+ GraphicsOutput = NULL;
+ //
+ // Open GOP failed, try to open UGA
+ //
+ Status = gBS->HandleProtocol (gST->ConsoleOutHandle, &gEfiUgaDrawProtocolGuid, (VOID **) &UgaDraw);
+ }
+ if (EFI_ERROR (Status)) {
+ return EFI_UNSUPPORTED;
+ }
+
+ Badging = NULL;
+ Status = gBS->LocateProtocol (&gEfiOEMBadgingProtocolGuid, NULL, (VOID **) &Badging);
+
+ //
+ // Set console control to graphics mode.
+ //
+ Status = ConsoleControl->SetMode (ConsoleControl, EfiConsoleControlScreenGraphics);
+ if (EFI_ERROR (Status)) {
+ return EFI_UNSUPPORTED;
+ }
+
+ if (GraphicsOutput != NULL) {
+ SizeOfX = GraphicsOutput->Mode->Info->HorizontalResolution;
+ SizeOfY = GraphicsOutput->Mode->Info->VerticalResolution;
+ } else if (FeaturePcdGet (PcdUgaConsumeSupport)) {
+ Status = UgaDraw->GetMode (UgaDraw, &SizeOfX, &SizeOfY, &ColorDepth, &RefreshRate);
+ if (EFI_ERROR (Status)) {
+ return EFI_UNSUPPORTED;
+ }
+ } else {
+ return EFI_UNSUPPORTED;
+ }
+
+ Instance = 0;
+ while (1) {
+ ImageData = NULL;
+ ImageSize = 0;
+
+ if (Badging != NULL) {
+ //
+ // Get image from OEMBadging protocol.
+ //
+ Status = Badging->GetImage (
+ Badging,
+ &Instance,
+ &Format,
+ &ImageData,
+ &ImageSize,
+ &Attribute,
+ &CoordinateX,
+ &CoordinateY
+ );
+ if (EFI_ERROR (Status)) {
+ return Status;
+ }
+
+ //
+ // Currently only support BMP format.
+ //
+ if (Format != EfiBadgingFormatBMP) {
+ if (ImageData != NULL) {
+ FreePool (ImageData);
+ }
+ continue;
+ }
+ } else {
+ //
+ // Get the specified image from FV.
+ //
+ Status = GetSectionFromAnyFv (LogoFile, EFI_SECTION_RAW, 0, (VOID **) &ImageData, &ImageSize);
+ if (EFI_ERROR (Status)) {
+ return EFI_UNSUPPORTED;
+ }
+
+ CoordinateX = 0;
+ CoordinateY = 0;
+ Attribute = EfiBadgingDisplayAttributeCenter;
+ }
+
+ Blt = NULL;
+ Status = ConvertBmpToGopBlt (
+ ImageData,
+ ImageSize,
+ (VOID **) &Blt,
+ &BltSize,
+ &Height,
+ &Width
+ );
+ if (EFI_ERROR (Status)) {
+ if (ImageData != NULL) {
+ FreePool (ImageData);
+ }
+ if (Badging == NULL) {
+ return Status;
+ } else {
+ continue;
+ }
+ }
+
+ //
+ // Caculate the display position according to Attribute.
+ //
+ switch (Attribute) {
+ case EfiBadgingDisplayAttributeLeftTop:
+ DestX = CoordinateX;
+ DestY = CoordinateY;
+ break;
+
+ case EfiBadgingDisplayAttributeCenterTop:
+ DestX = (SizeOfX - Width) / 2;
+ DestY = CoordinateY;
+ break;
+
+ case EfiBadgingDisplayAttributeRightTop:
+ DestX = (SizeOfX - Width - CoordinateX);
+ DestY = CoordinateY;;
+ break;
+
+ case EfiBadgingDisplayAttributeCenterRight:
+ DestX = (SizeOfX - Width - CoordinateX);
+ DestY = (SizeOfY - Height) / 2;
+ break;
+
+ case EfiBadgingDisplayAttributeRightBottom:
+ DestX = (SizeOfX - Width - CoordinateX);
+ DestY = (SizeOfY - Height - CoordinateY);
+ break;
+
+ case EfiBadgingDisplayAttributeCenterBottom:
+ DestX = (SizeOfX - Width) / 2;
+ DestY = (SizeOfY - Height - CoordinateY);
+ break;
+
+ case EfiBadgingDisplayAttributeLeftBottom:
+ DestX = CoordinateX;
+ DestY = (SizeOfY - Height - CoordinateY);
+ break;
+
+ case EfiBadgingDisplayAttributeCenterLeft:
+ DestX = CoordinateX;
+ DestY = (SizeOfY - Height) / 2;
+ break;
+
+ case EfiBadgingDisplayAttributeCenter:
+ DestX = (SizeOfX - Width) / 2;
+ DestY = (SizeOfY - Height) / 2;
+ break;
+
+ default:
+ DestX = CoordinateX;
+ DestY = CoordinateY;
+ break;
+ }
+
+ if ((DestX >= 0) && (DestY >= 0)) {
+ if (GraphicsOutput != NULL) {
+ Status = GraphicsOutput->Blt (
+ GraphicsOutput,
+ Blt,
+ EfiBltBufferToVideo,
+ 0,
+ 0,
+ (UINTN) DestX,
+ (UINTN) DestY,
+ Width,
+ Height,
+ Width * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL)
+ );
+ } else if (FeaturePcdGet (PcdUgaConsumeSupport)) {
+ Status = UgaDraw->Blt (
+ UgaDraw,
+ (EFI_UGA_PIXEL *) Blt,
+ EfiUgaBltBufferToVideo,
+ 0,
+ 0,
+ (UINTN) DestX,
+ (UINTN) DestY,
+ Width,
+ Height,
+ Width * sizeof (EFI_UGA_PIXEL)
+ );
+ } else {
+ Status = EFI_UNSUPPORTED;
+ }
+ }
+
+ if (ImageData != NULL) {
+ FreePool (ImageData);
+ }
+ if (Blt != NULL) {
+ FreePool (Blt);
+ }
+
+ if (Badging == NULL) {
+ break;
+ }
+ }
+
+ return Status;
+}
+
+/**
+ Use Console Control to turn on UGA based Simple Text Out consoles. The UGA
+ Simple Text Out screens will now be synced up with all non UGA output devices
+
+ @retval EFI_SUCCESS UGA devices are back in text mode and synced up.
+ @retval EFI_UNSUPPORTED Logo not found
+
+**/
+EFI_STATUS
+EFIAPI
+DisableQuietBoot (
+ VOID
+ )
+{
+ EFI_STATUS Status;
+ EFI_CONSOLE_CONTROL_PROTOCOL *ConsoleControl;
+
+ Status = gBS->LocateProtocol (&gEfiConsoleControlProtocolGuid, NULL, (VOID **) &ConsoleControl);
+ if (EFI_ERROR (Status)) {
+ return EFI_UNSUPPORTED;
+ }
+
+ //
+ // Set console control to text mode.
+ //
+ return ConsoleControl->SetMode (ConsoleControl, EfiConsoleControlScreenText);
+}
+