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authorvanjeff <vanjeff@6f19259b-4bc3-4df7-8a09-765794883524>2007-07-23 09:17:39 +0000
committervanjeff <vanjeff@6f19259b-4bc3-4df7-8a09-765794883524>2007-07-23 09:17:39 +0000
commitcbf316f20726bb31b7c37424601643790dbd02d9 (patch)
tree8071829b997c64b5b2c904f6008879d97719a10e /MdeModulePkg/Library/DxeNetLib
parentda89d703c4d412fe87f07307bcb22dfe8b7b2f4b (diff)
downloadedk2-cbf316f20726bb31b7c37424601643790dbd02d9.zip
edk2-cbf316f20726bb31b7c37424601643790dbd02d9.tar.gz
edk2-cbf316f20726bb31b7c37424601643790dbd02d9.tar.bz2
1. Import NetLib, IpIoLib and UdpIoLib class definitions
2. Import DxeNetLib, DxeIpIoLib and DxeUdpIoLib libraries instances 2. Port Ip4Config module git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@3405 6f19259b-4bc3-4df7-8a09-765794883524
Diffstat (limited to 'MdeModulePkg/Library/DxeNetLib')
-rw-r--r--MdeModulePkg/Library/DxeNetLib/DxeNetLib.c1332
-rw-r--r--MdeModulePkg/Library/DxeNetLib/DxeNetLib.inf66
-rw-r--r--MdeModulePkg/Library/DxeNetLib/Netbuffer.c1759
3 files changed, 3157 insertions, 0 deletions
diff --git a/MdeModulePkg/Library/DxeNetLib/DxeNetLib.c b/MdeModulePkg/Library/DxeNetLib/DxeNetLib.c
new file mode 100644
index 0000000..88dcf76
--- /dev/null
+++ b/MdeModulePkg/Library/DxeNetLib/DxeNetLib.c
@@ -0,0 +1,1332 @@
+/** @file
+
+Copyright (c) 2005 - 2007, Intel Corporation
+All rights reserved. This program and the accompanying materials
+are licensed and made available under the terms and conditions of the BSD License
+which accompanies this distribution. The full text of the license may be found at
+http://opensource.org/licenses/bsd-license.php
+
+THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
+
+Module Name:
+
+ NetLib.c
+
+Abstract:
+
+
+
+**/
+
+#include <PiDxe.h>
+
+#include <Protocol/ServiceBinding.h>
+#include <Protocol/SimpleNetwork.h>
+#include <Protocol/LoadedImage.h>
+
+#include <Library/NetLib.h>
+#include <Library/BaseLib.h>
+#include <Library/DebugLib.h>
+#include <Library/BaseMemoryLib.h>
+#include <Library/UefiBootServicesTableLib.h>
+#include <Library/UefiRuntimeServicesTableLib.h>
+#include <Library/UefiLib.h>
+#include <Library/MemoryAllocationLib.h>
+
+
+//
+// All the supported IP4 maskes in host byte order.
+//
+IP4_ADDR mIp4AllMasks[IP4_MASK_NUM] = {
+ 0x00000000,
+ 0x80000000,
+ 0xC0000000,
+ 0xE0000000,
+ 0xF0000000,
+ 0xF8000000,
+ 0xFC000000,
+ 0xFE000000,
+
+ 0xFF000000,
+ 0xFF800000,
+ 0xFFC00000,
+ 0xFFE00000,
+ 0xFFF00000,
+ 0xFFF80000,
+ 0xFFFC0000,
+ 0xFFFE0000,
+
+ 0xFFFF0000,
+ 0xFFFF8000,
+ 0xFFFFC000,
+ 0xFFFFE000,
+ 0xFFFFF000,
+ 0xFFFFF800,
+ 0xFFFFFC00,
+ 0xFFFFFE00,
+
+ 0xFFFFFF00,
+ 0xFFFFFF80,
+ 0xFFFFFFC0,
+ 0xFFFFFFE0,
+ 0xFFFFFFF0,
+ 0xFFFFFFF8,
+ 0xFFFFFFFC,
+ 0xFFFFFFFE,
+ 0xFFFFFFFF,
+};
+
+
+/**
+ Converts the low nibble of a byte to hex unicode character.
+
+ @param Nibble lower nibble of a byte.
+
+ @return Hex unicode character.
+
+**/
+CHAR16
+NibbleToHexChar (
+ IN UINT8 Nibble
+ )
+{
+ //
+ // Porting Guide:
+ // This library interface is simply obsolete.
+ // Include the source code to user code.
+ //
+
+ Nibble &= 0x0F;
+ if (Nibble <= 0x9) {
+ return (CHAR16)(Nibble + L'0');
+ }
+
+ return (CHAR16)(Nibble - 0xA + L'A');
+}
+
+/**
+ Return the length of the mask. If the mask is invalid,
+ return the invalid length 33, which is IP4_MASK_NUM.
+ NetMask is in the host byte order.
+
+ @param NetMask The netmask to get the length from
+
+ @return The length of the netmask, IP4_MASK_NUM if the mask isn't
+ @return supported.
+
+**/
+INTN
+NetGetMaskLength (
+ IN IP4_ADDR NetMask
+ )
+{
+ INTN Index;
+
+ for (Index = 0; Index < IP4_MASK_NUM; Index++) {
+ if (NetMask == mIp4AllMasks[Index]) {
+ break;
+ }
+ }
+
+ return Index;
+}
+
+
+
+/**
+ Return the class of the address, such as class a, b, c.
+ Addr is in host byte order.
+
+ @param Addr The address to get the class from
+
+ @return IP address class, such as IP4_ADDR_CLASSA
+
+**/
+INTN
+NetGetIpClass (
+ IN IP4_ADDR Addr
+ )
+{
+ UINT8 ByteOne;
+
+ ByteOne = (UINT8) (Addr >> 24);
+
+ if ((ByteOne & 0x80) == 0) {
+ return IP4_ADDR_CLASSA;
+
+ } else if ((ByteOne & 0xC0) == 0x80) {
+ return IP4_ADDR_CLASSB;
+
+ } else if ((ByteOne & 0xE0) == 0xC0) {
+ return IP4_ADDR_CLASSC;
+
+ } else if ((ByteOne & 0xF0) == 0xE0) {
+ return IP4_ADDR_CLASSD;
+
+ } else {
+ return IP4_ADDR_CLASSE;
+
+ }
+}
+
+
+/**
+ Check whether the IP is a valid unicast address according to
+ the netmask. If NetMask is zero, use the IP address's class to
+ get the default mask.
+
+ @param Ip The IP to check againist
+ @param NetMask The mask of the IP
+
+ @return TRUE if IP is a valid unicast address on the network, otherwise FALSE
+
+**/
+BOOLEAN
+Ip4IsUnicast (
+ IN IP4_ADDR Ip,
+ IN IP4_ADDR NetMask
+ )
+{
+ INTN Class;
+
+ Class = NetGetIpClass (Ip);
+
+ if ((Ip == 0) || (Class >= IP4_ADDR_CLASSD)) {
+ return FALSE;
+ }
+
+ if (NetMask == 0) {
+ NetMask = mIp4AllMasks[Class << 3];
+ }
+
+ if (((Ip &~NetMask) == ~NetMask) || ((Ip &~NetMask) == 0)) {
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+
+/**
+ Initialize a random seed using current time.
+
+ None
+
+ @return The random seed initialized with current time.
+
+**/
+UINT32
+NetRandomInitSeed (
+ VOID
+ )
+{
+ EFI_TIME Time;
+ UINT32 Seed;
+
+ gRT->GetTime (&Time, NULL);
+ Seed = (~Time.Hour << 24 | Time.Second << 16 | Time.Minute << 8 | Time.Day);
+ Seed ^= Time.Nanosecond;
+ Seed ^= Time.Year << 7;
+
+ return Seed;
+}
+
+
+/**
+ Extract a UINT32 from a byte stream, then convert it to host
+ byte order. Use this function to avoid alignment error.
+
+ @param Buf The buffer to extract the UINT32.
+
+ @return The UINT32 extracted.
+
+**/
+UINT32
+NetGetUint32 (
+ IN UINT8 *Buf
+ )
+{
+ UINT32 Value;
+
+ NetCopyMem (&Value, Buf, sizeof (UINT32));
+ return NTOHL (Value);
+}
+
+
+/**
+ Put a UINT32 to the byte stream. Convert it from host byte order
+ to network byte order before putting.
+
+ @param Buf The buffer to put the UINT32
+ @param Data The data to put
+
+ @return None
+
+**/
+VOID
+NetPutUint32 (
+ IN UINT8 *Buf,
+ IN UINT32 Data
+ )
+{
+ Data = HTONL (Data);
+ NetCopyMem (Buf, &Data, sizeof (UINT32));
+}
+
+
+/**
+ Remove the first entry on the list
+
+ @param Head The list header
+
+ @return The entry that is removed from the list, NULL if the list is empty.
+
+**/
+NET_LIST_ENTRY *
+NetListRemoveHead (
+ NET_LIST_ENTRY *Head
+ )
+{
+ NET_LIST_ENTRY *First;
+
+ ASSERT (Head != NULL);
+
+ if (NetListIsEmpty (Head)) {
+ return NULL;
+ }
+
+ First = Head->ForwardLink;
+ Head->ForwardLink = First->ForwardLink;
+ First->ForwardLink->BackLink = Head;
+
+ DEBUG_CODE (
+ First->ForwardLink = (LIST_ENTRY *) NULL;
+ First->BackLink = (LIST_ENTRY *) NULL;
+ );
+
+ return First;
+}
+
+
+/**
+ Remove the last entry on the list
+
+ @param Head The list head
+
+ @return The entry that is removed from the list, NULL if the list is empty.
+
+**/
+NET_LIST_ENTRY *
+NetListRemoveTail (
+ NET_LIST_ENTRY *Head
+ )
+{
+ NET_LIST_ENTRY *Last;
+
+ ASSERT (Head != NULL);
+
+ if (NetListIsEmpty (Head)) {
+ return NULL;
+ }
+
+ Last = Head->BackLink;
+ Head->BackLink = Last->BackLink;
+ Last->BackLink->ForwardLink = Head;
+
+ DEBUG_CODE (
+ Last->ForwardLink = (LIST_ENTRY *) NULL;
+ Last->BackLink = (LIST_ENTRY *) NULL;
+ );
+
+ return Last;
+}
+
+
+/**
+ Insert the NewEntry after the PrevEntry
+
+ @param PrevEntry The previous entry to insert after
+ @param NewEntry The new entry to insert
+
+ @return None
+
+**/
+VOID
+NetListInsertAfter (
+ IN NET_LIST_ENTRY *PrevEntry,
+ IN NET_LIST_ENTRY *NewEntry
+ )
+{
+ NewEntry->BackLink = PrevEntry;
+ NewEntry->ForwardLink = PrevEntry->ForwardLink;
+ PrevEntry->ForwardLink->BackLink = NewEntry;
+ PrevEntry->ForwardLink = NewEntry;
+}
+
+
+/**
+ Insert the NewEntry before the PostEntry
+
+ @param PostEntry The entry to insert before
+ @param NewEntry The new entry to insert
+
+ @return None
+
+**/
+VOID
+NetListInsertBefore (
+ IN NET_LIST_ENTRY *PostEntry,
+ IN NET_LIST_ENTRY *NewEntry
+ )
+{
+ NewEntry->ForwardLink = PostEntry;
+ NewEntry->BackLink = PostEntry->BackLink;
+ PostEntry->BackLink->ForwardLink = NewEntry;
+ PostEntry->BackLink = NewEntry;
+}
+
+
+/**
+ Initialize the netmap. Netmap is a reposity to keep the <Key, Value> pairs.
+
+ @param Map The netmap to initialize
+
+ @return None
+
+**/
+VOID
+NetMapInit (
+ IN NET_MAP *Map
+ )
+{
+ ASSERT (Map != NULL);
+
+ NetListInit (&Map->Used);
+ NetListInit (&Map->Recycled);
+ Map->Count = 0;
+}
+
+
+/**
+ To clean up the netmap, that is, release allocated memories.
+
+ @param Map The netmap to clean up.
+
+ @return None
+
+**/
+VOID
+NetMapClean (
+ IN NET_MAP *Map
+ )
+{
+ NET_MAP_ITEM *Item;
+ NET_LIST_ENTRY *Entry;
+ NET_LIST_ENTRY *Next;
+
+ ASSERT (Map != NULL);
+
+ NET_LIST_FOR_EACH_SAFE (Entry, Next, &Map->Used) {
+ Item = NET_LIST_USER_STRUCT (Entry, NET_MAP_ITEM, Link);
+
+ NetListRemoveEntry (&Item->Link);
+ Map->Count--;
+
+ NetFreePool (Item);
+ }
+
+ ASSERT ((Map->Count == 0) && NetListIsEmpty (&Map->Used));
+
+ NET_LIST_FOR_EACH_SAFE (Entry, Next, &Map->Recycled) {
+ Item = NET_LIST_USER_STRUCT (Entry, NET_MAP_ITEM, Link);
+
+ NetListRemoveEntry (&Item->Link);
+ NetFreePool (Item);
+ }
+
+ ASSERT (NetListIsEmpty (&Map->Recycled));
+}
+
+
+/**
+ Test whether the netmap is empty
+
+ @param Map The net map to test
+
+ @return TRUE if the netmap is empty, otherwise FALSE.
+
+**/
+BOOLEAN
+NetMapIsEmpty (
+ IN NET_MAP *Map
+ )
+{
+ ASSERT (Map != NULL);
+ return (BOOLEAN) (Map->Count == 0);
+}
+
+
+/**
+ Return the number of the <Key, Value> pairs in the netmap.
+
+ @param Map The netmap to get the entry number
+
+ @return The entry number in the netmap.
+
+**/
+UINTN
+NetMapGetCount (
+ IN NET_MAP *Map
+ )
+{
+ return Map->Count;
+}
+
+
+/**
+ Allocate an item for the netmap. It will try to allocate
+ a batch of items and return one.
+
+ @param Map The netmap to allocate item for
+
+ @return The allocated item or NULL
+
+**/
+STATIC
+NET_MAP_ITEM *
+NetMapAllocItem (
+ IN NET_MAP *Map
+ )
+{
+ NET_MAP_ITEM *Item;
+ NET_LIST_ENTRY *Head;
+ UINTN Index;
+
+ ASSERT (Map != NULL);
+
+ Head = &Map->Recycled;
+
+ if (NetListIsEmpty (Head)) {
+ for (Index = 0; Index < NET_MAP_INCREAMENT; Index++) {
+ Item = NetAllocatePool (sizeof (NET_MAP_ITEM));
+
+ if (Item == NULL) {
+ if (Index == 0) {
+ return NULL;
+ }
+
+ break;
+ }
+
+ NetListInsertHead (Head, &Item->Link);
+ }
+ }
+
+ Item = NET_LIST_HEAD (Head, NET_MAP_ITEM, Link);
+ NetListRemoveHead (Head);
+
+ return Item;
+}
+
+
+/**
+ Allocate an item to save the <Key, Value> pair to the head of the netmap.
+
+ @param Map The netmap to insert into
+ @param Key The user's key
+ @param Value The user's value for the key
+
+ @retval EFI_OUT_OF_RESOURCES Failed to allocate the memory for the item
+ @retval EFI_SUCCESS The item is inserted to the head
+
+**/
+EFI_STATUS
+NetMapInsertHead (
+ IN NET_MAP *Map,
+ IN VOID *Key,
+ IN VOID *Value OPTIONAL
+ )
+{
+ NET_MAP_ITEM *Item;
+
+ ASSERT (Map != NULL);
+
+ Item = NetMapAllocItem (Map);
+
+ if (Item == NULL) {
+ return EFI_OUT_OF_RESOURCES;
+ }
+
+ Item->Key = Key;
+ Item->Value = Value;
+ NetListInsertHead (&Map->Used, &Item->Link);
+
+ Map->Count++;
+ return EFI_SUCCESS;
+}
+
+
+/**
+ Allocate an item to save the <Key, Value> pair to the tail of the netmap.
+
+ @param Map The netmap to insert into
+ @param Key The user's key
+ @param Value The user's value for the key
+
+ @retval EFI_OUT_OF_RESOURCES Failed to allocate the memory for the item
+ @retval EFI_SUCCESS The item is inserted to the tail
+
+**/
+EFI_STATUS
+NetMapInsertTail (
+ IN NET_MAP *Map,
+ IN VOID *Key,
+ IN VOID *Value OPTIONAL
+ )
+{
+ NET_MAP_ITEM *Item;
+
+ ASSERT (Map != NULL);
+
+ Item = NetMapAllocItem (Map);
+
+ if (Item == NULL) {
+ return EFI_OUT_OF_RESOURCES;
+ }
+
+ Item->Key = Key;
+ Item->Value = Value;
+ NetListInsertTail (&Map->Used, &Item->Link);
+
+ Map->Count++;
+
+ return EFI_SUCCESS;
+}
+
+
+/**
+ Check whther the item is in the Map
+
+ @param Map The netmap to search within
+ @param Item The item to search
+
+ @return TRUE if the item is in the netmap, otherwise FALSE.
+
+**/
+STATIC
+BOOLEAN
+NetItemInMap (
+ IN NET_MAP *Map,
+ IN NET_MAP_ITEM *Item
+ )
+{
+ NET_LIST_ENTRY *ListEntry;
+
+ NET_LIST_FOR_EACH (ListEntry, &Map->Used) {
+ if (ListEntry == &Item->Link) {
+ return TRUE;
+ }
+ }
+
+ return FALSE;
+}
+
+
+/**
+ Find the key in the netmap
+
+ @param Map The netmap to search within
+ @param Key The key to search
+
+ @return The point to the item contains the Key, or NULL if Key isn't in the map.
+
+**/
+NET_MAP_ITEM *
+NetMapFindKey (
+ IN NET_MAP *Map,
+ IN VOID *Key
+ )
+{
+ NET_LIST_ENTRY *Entry;
+ NET_MAP_ITEM *Item;
+
+ ASSERT (Map != NULL);
+
+ NET_LIST_FOR_EACH (Entry, &Map->Used) {
+ Item = NET_LIST_USER_STRUCT (Entry, NET_MAP_ITEM, Link);
+
+ if (Item->Key == Key) {
+ return Item;
+ }
+ }
+
+ return NULL;
+}
+
+
+/**
+ Remove the item from the netmap
+
+ @param Map The netmap to remove the item from
+ @param Item The item to remove
+ @param Value The variable to receive the value if not NULL
+
+ @return The key of the removed item.
+
+**/
+VOID *
+NetMapRemoveItem (
+ IN NET_MAP *Map,
+ IN NET_MAP_ITEM *Item,
+ OUT VOID **Value OPTIONAL
+ )
+{
+ ASSERT ((Map != NULL) && (Item != NULL));
+ ASSERT (NetItemInMap (Map, Item));
+
+ NetListRemoveEntry (&Item->Link);
+ Map->Count--;
+ NetListInsertHead (&Map->Recycled, &Item->Link);
+
+ if (Value != NULL) {
+ *Value = Item->Value;
+ }
+
+ return Item->Key;
+}
+
+
+/**
+ Remove the first entry on the netmap
+
+ @param Map The netmap to remove the head from
+ @param Value The variable to receive the value if not NULL
+
+ @return The key of the item removed
+
+**/
+VOID *
+NetMapRemoveHead (
+ IN NET_MAP *Map,
+ OUT VOID **Value OPTIONAL
+ )
+{
+ NET_MAP_ITEM *Item;
+
+ //
+ // Often, it indicates a programming error to remove
+ // the first entry in an empty list
+ //
+ ASSERT (Map && !NetListIsEmpty (&Map->Used));
+
+ Item = NET_LIST_HEAD (&Map->Used, NET_MAP_ITEM, Link);
+ NetListRemoveEntry (&Item->Link);
+ Map->Count--;
+ NetListInsertHead (&Map->Recycled, &Item->Link);
+
+ if (Value != NULL) {
+ *Value = Item->Value;
+ }
+
+ return Item->Key;
+}
+
+
+/**
+ Remove the last entry on the netmap
+
+ @param Map The netmap to remove the tail from
+ @param Value The variable to receive the value if not NULL
+
+ @return The key of the item removed
+
+**/
+VOID *
+NetMapRemoveTail (
+ IN NET_MAP *Map,
+ OUT VOID **Value OPTIONAL
+ )
+{
+ NET_MAP_ITEM *Item;
+
+ //
+ // Often, it indicates a programming error to remove
+ // the last entry in an empty list
+ //
+ ASSERT (Map && !NetListIsEmpty (&Map->Used));
+
+ Item = NET_LIST_TAIL (&Map->Used, NET_MAP_ITEM, Link);
+ NetListRemoveEntry (&Item->Link);
+ Map->Count--;
+ NetListInsertHead (&Map->Recycled, &Item->Link);
+
+ if (Value != NULL) {
+ *Value = Item->Value;
+ }
+
+ return Item->Key;
+}
+
+
+/**
+ Iterate through the netmap and call CallBack for each item. It will
+ contiue the traverse if CallBack returns EFI_SUCCESS, otherwise, break
+ from the loop. It returns the CallBack's last return value. This
+ function is delete safe for the current item.
+
+ @param Map The Map to iterate through
+ @param CallBack The callback function to call for each item.
+ @param Arg The opaque parameter to the callback
+
+ @return It returns the CallBack's last return value.
+
+**/
+EFI_STATUS
+NetMapIterate (
+ IN NET_MAP *Map,
+ IN NET_MAP_CALLBACK CallBack,
+ IN VOID *Arg
+ )
+{
+
+ NET_LIST_ENTRY *Entry;
+ NET_LIST_ENTRY *Next;
+ NET_LIST_ENTRY *Head;
+ NET_MAP_ITEM *Item;
+ EFI_STATUS Result;
+
+ ASSERT ((Map != NULL) && (CallBack != NULL));
+
+ Head = &Map->Used;
+
+ if (NetListIsEmpty (Head)) {
+ return EFI_SUCCESS;
+ }
+
+ NET_LIST_FOR_EACH_SAFE (Entry, Next, Head) {
+ Item = NET_LIST_USER_STRUCT (Entry, NET_MAP_ITEM, Link);
+ Result = CallBack (Map, Item, Arg);
+
+ if (EFI_ERROR (Result)) {
+ return Result;
+ }
+ }
+
+ return EFI_SUCCESS;
+}
+
+
+/**
+ This is the default unload handle for all the network drivers.
+
+ @param ImageHandle The drivers' driver image.
+
+ @retval EFI_SUCCESS The image is unloaded.
+ @retval Others Failed to unload the image.
+
+**/
+EFI_STATUS
+EFIAPI
+NetLibDefaultUnload (
+ IN EFI_HANDLE ImageHandle
+ )
+{
+ EFI_STATUS Status;
+ EFI_HANDLE *DeviceHandleBuffer;
+ UINTN DeviceHandleCount;
+ UINTN Index;
+ EFI_DRIVER_BINDING_PROTOCOL *DriverBinding;
+#if (EFI_SPECIFICATION_VERSION >= 0x00020000)
+ EFI_COMPONENT_NAME2_PROTOCOL *ComponentName;
+#else
+ EFI_COMPONENT_NAME_PROTOCOL *ComponentName;
+#endif
+ EFI_DRIVER_CONFIGURATION_PROTOCOL *DriverConfiguration;
+ EFI_DRIVER_DIAGNOSTICS_PROTOCOL *DriverDiagnostics;
+
+ //
+ // Get the list of all the handles in the handle database.
+ // If there is an error getting the list, then the unload
+ // operation fails.
+ //
+ Status = gBS->LocateHandleBuffer (
+ AllHandles,
+ NULL,
+ NULL,
+ &DeviceHandleCount,
+ &DeviceHandleBuffer
+ );
+
+ if (EFI_ERROR (Status)) {
+ return Status;
+ }
+
+ //
+ // Disconnect the driver specified by ImageHandle from all
+ // the devices in the handle database.
+ //
+ for (Index = 0; Index < DeviceHandleCount; Index++) {
+ Status = gBS->DisconnectController (
+ DeviceHandleBuffer[Index],
+ ImageHandle,
+ NULL
+ );
+ }
+
+ //
+ // Uninstall all the protocols installed in the driver entry point
+ //
+ for (Index = 0; Index < DeviceHandleCount; Index++) {
+ Status = gBS->HandleProtocol (
+ DeviceHandleBuffer[Index],
+ &gEfiDriverBindingProtocolGuid,
+ &DriverBinding
+ );
+
+ if (EFI_ERROR (Status)) {
+ continue;
+ }
+
+ if (DriverBinding->ImageHandle != ImageHandle) {
+ continue;
+ }
+
+ gBS->UninstallProtocolInterface (
+ ImageHandle,
+ &gEfiDriverBindingProtocolGuid,
+ DriverBinding
+ );
+#if (EFI_SPECIFICATION_VERSION >= 0x00020000)
+ Status = gBS->HandleProtocol (
+ DeviceHandleBuffer[Index],
+ &gEfiComponentName2ProtocolGuid,
+ &ComponentName
+ );
+ if (!EFI_ERROR (Status)) {
+ gBS->UninstallProtocolInterface (
+ ImageHandle,
+ &gEfiComponentName2ProtocolGuid,
+ ComponentName
+ );
+ }
+#else
+ Status = gBS->HandleProtocol (
+ DeviceHandleBuffer[Index],
+ &gEfiComponentNameProtocolGuid,
+ &ComponentName
+ );
+ if (!EFI_ERROR (Status)) {
+ gBS->UninstallProtocolInterface (
+ ImageHandle,
+ &gEfiComponentNameProtocolGuid,
+ ComponentName
+ );
+ }
+#endif
+
+ Status = gBS->HandleProtocol (
+ DeviceHandleBuffer[Index],
+ &gEfiDriverConfigurationProtocolGuid,
+ &DriverConfiguration
+ );
+
+ if (!EFI_ERROR (Status)) {
+ gBS->UninstallProtocolInterface (
+ ImageHandle,
+ &gEfiDriverConfigurationProtocolGuid,
+ DriverConfiguration
+ );
+ }
+
+ Status = gBS->HandleProtocol (
+ DeviceHandleBuffer[Index],
+ &gEfiDriverDiagnosticsProtocolGuid,
+ &DriverDiagnostics
+ );
+
+ if (!EFI_ERROR (Status)) {
+ gBS->UninstallProtocolInterface (
+ ImageHandle,
+ &gEfiDriverDiagnosticsProtocolGuid,
+ DriverDiagnostics
+ );
+ }
+ }
+
+ //
+ // Free the buffer containing the list of handles from the handle database
+ //
+ if (DeviceHandleBuffer != NULL) {
+ gBS->FreePool (DeviceHandleBuffer);
+ }
+
+ return EFI_SUCCESS;
+}
+
+
+
+/**
+ Create a child of the service that is identified by ServiceBindingGuid.
+
+ @param Controller The controller which has the service installed.
+ @param Image The image handle used to open service.
+ @param ServiceBindingGuid The service's Guid.
+ @param ChildHandle The handle to receive the create child
+
+ @retval EFI_SUCCESS The child is successfully created.
+ @retval Others Failed to create the child.
+
+**/
+EFI_STATUS
+NetLibCreateServiceChild (
+ IN EFI_HANDLE Controller,
+ IN EFI_HANDLE Image,
+ IN EFI_GUID *ServiceBindingGuid,
+ OUT EFI_HANDLE *ChildHandle
+ )
+{
+ EFI_STATUS Status;
+ EFI_SERVICE_BINDING_PROTOCOL *Service;
+
+
+ ASSERT ((ServiceBindingGuid != NULL) && (ChildHandle != NULL));
+
+ //
+ // Get the ServiceBinding Protocol
+ //
+ Status = gBS->OpenProtocol (
+ Controller,
+ ServiceBindingGuid,
+ (VOID **) &Service,
+ Image,
+ Controller,
+ EFI_OPEN_PROTOCOL_GET_PROTOCOL
+ );
+
+ if (EFI_ERROR (Status)) {
+ return Status;
+ }
+
+ //
+ // Create a child
+ //
+ Status = Service->CreateChild (Service, ChildHandle);
+ return Status;
+}
+
+
+/**
+ Destory a child of the service that is identified by ServiceBindingGuid.
+
+ @param Controller The controller which has the service installed.
+ @param Image The image handle used to open service.
+ @param ServiceBindingGuid The service's Guid.
+ @param ChildHandle The child to destory
+
+ @retval EFI_SUCCESS The child is successfully destoried.
+ @retval Others Failed to destory the child.
+
+**/
+EFI_STATUS
+NetLibDestroyServiceChild (
+ IN EFI_HANDLE Controller,
+ IN EFI_HANDLE Image,
+ IN EFI_GUID *ServiceBindingGuid,
+ IN EFI_HANDLE ChildHandle
+ )
+{
+ EFI_STATUS Status;
+ EFI_SERVICE_BINDING_PROTOCOL *Service;
+
+ ASSERT (ServiceBindingGuid != NULL);
+
+ //
+ // Get the ServiceBinding Protocol
+ //
+ Status = gBS->OpenProtocol (
+ Controller,
+ ServiceBindingGuid,
+ (VOID **) &Service,
+ Image,
+ Controller,
+ EFI_OPEN_PROTOCOL_GET_PROTOCOL
+ );
+
+ if (EFI_ERROR (Status)) {
+ return Status;
+ }
+
+ //
+ // destory the child
+ //
+ Status = Service->DestroyChild (Service, ChildHandle);
+ return Status;
+}
+
+
+/**
+ Convert the mac address of the simple network protocol installed on
+ SnpHandle to a unicode string. Callers are responsible for freeing the
+ string storage.
+
+ @param SnpHandle The handle where the simple network protocol is
+ installed on.
+ @param ImageHandle The image handle used to act as the agent handle to
+ get the simple network protocol.
+ @param MacString The pointer to store the address of the string
+ representation of the mac address.
+
+ @retval EFI_OUT_OF_RESOURCES There are not enough memory resource.
+ @retval other Failed to open the simple network protocol.
+
+**/
+EFI_STATUS
+NetLibGetMacString (
+ IN EFI_HANDLE SnpHandle,
+ IN EFI_HANDLE ImageHandle,
+ IN OUT CONST CHAR16 **MacString
+ )
+{
+ EFI_STATUS Status;
+ EFI_SIMPLE_NETWORK_PROTOCOL *Snp;
+ EFI_SIMPLE_NETWORK_MODE *Mode;
+ CHAR16 *MacAddress;
+ UINTN Index;
+
+ *MacString = NULL;
+
+ //
+ // Get the Simple Network protocol from the SnpHandle.
+ //
+ Status = gBS->OpenProtocol (
+ SnpHandle,
+ &gEfiSimpleNetworkProtocolGuid,
+ (VOID **) &Snp,
+ ImageHandle,
+ SnpHandle,
+ EFI_OPEN_PROTOCOL_GET_PROTOCOL
+ );
+ if (EFI_ERROR (Status)) {
+ return Status;
+ }
+
+ Mode = Snp->Mode;
+
+ //
+ // It takes 2 unicode characters to represent a 1 byte binary buffer.
+ // Plus one unicode character for the null-terminator.
+ //
+ MacAddress = NetAllocatePool ((2 * Mode->HwAddressSize + 1) * sizeof (CHAR16));
+ if (MacAddress == NULL) {
+ return EFI_OUT_OF_RESOURCES;
+ }
+
+ //
+ // Convert the mac address into a unicode string.
+ //
+ for (Index = 0; Index < Mode->HwAddressSize; Index++) {
+ MacAddress[Index * 2] = NibbleToHexChar (Mode->CurrentAddress.Addr[Index] >> 4);
+ MacAddress[Index * 2 + 1] = NibbleToHexChar (Mode->CurrentAddress.Addr[Index]);
+ }
+
+ MacAddress[Mode->HwAddressSize * 2] = L'\0';
+
+ *MacString = MacAddress;
+
+ return EFI_SUCCESS;
+}
+
+
+/**
+ Find the UNDI/SNP handle from controller and protocol GUID.
+ For example, IP will open a MNP child to transmit/receive
+ packets, when MNP is stopped, IP should also be stopped. IP
+ needs to find its own private data which is related the IP's
+ service binding instance that is install on UNDI/SNP handle.
+ Now, the controller is either a MNP or ARP child handle. But
+ IP opens these handle BY_DRIVER, use that info, we can get the
+ UNDI/SNP handle.
+
+ @param Controller Then protocol handle to check
+ @param ProtocolGuid The protocol that is related with the handle.
+
+ @return The UNDI/SNP handle or NULL.
+
+**/
+EFI_HANDLE
+NetLibGetNicHandle (
+ IN EFI_HANDLE Controller,
+ IN EFI_GUID *ProtocolGuid
+ )
+{
+ EFI_OPEN_PROTOCOL_INFORMATION_ENTRY *OpenBuffer;
+ EFI_HANDLE Handle;
+ EFI_STATUS Status;
+ UINTN OpenCount;
+ UINTN Index;
+
+ Status = gBS->OpenProtocolInformation (
+ Controller,
+ ProtocolGuid,
+ &OpenBuffer,
+ &OpenCount
+ );
+
+ if (EFI_ERROR (Status)) {
+ return NULL;
+ }
+
+ Handle = NULL;
+
+ for (Index = 0; Index < OpenCount; Index++) {
+ if (OpenBuffer[Index].Attributes & EFI_OPEN_PROTOCOL_BY_DRIVER) {
+ Handle = OpenBuffer[Index].ControllerHandle;
+ break;
+ }
+ }
+
+ gBS->FreePool (OpenBuffer);
+ return Handle;
+}
+
+EFI_STATUS
+NetLibInstallAllDriverProtocols (
+ IN EFI_HANDLE ImageHandle,
+ IN EFI_SYSTEM_TABLE *SystemTable,
+ IN EFI_DRIVER_BINDING_PROTOCOL *DriverBinding,
+ IN EFI_HANDLE DriverBindingHandle,
+ IN EFI_COMPONENT_NAME_PROTOCOL *ComponentName, OPTIONAL
+ IN EFI_DRIVER_CONFIGURATION_PROTOCOL *DriverConfiguration, OPTIONAL
+ IN EFI_DRIVER_DIAGNOSTICS_PROTOCOL *DriverDiagnostics OPTIONAL
+ )
+/*++
+
+Routine Description:
+
+ Intialize a driver by installing the Driver Binding Protocol onto the
+ driver's DriverBindingHandle. This is typically the same as the driver's
+ ImageHandle, but it can be different if the driver produces multiple
+ DriverBinding Protocols. This function also initializes the EFI Driver
+ Library that initializes the global variables gST, gBS, gRT.
+
+Arguments:
+
+ ImageHandle - The image handle of the driver
+ SystemTable - The EFI System Table that was passed to the driver's
+ entry point
+ DriverBinding - A Driver Binding Protocol instance that this driver
+ is producing.
+ DriverBindingHandle - The handle that DriverBinding is to be installe onto.
+ If this parameter is NULL, then a new handle is created.
+ ComponentName - A Component Name Protocol instance that this driver is
+ producing.
+ DriverConfiguration - A Driver Configuration Protocol instance that this
+ driver is producing.
+ DriverDiagnostics - A Driver Diagnostics Protocol instance that this
+ driver is producing.
+
+Returns:
+
+ EFI_SUCCESS if all the protocols were installed onto DriverBindingHandle
+ Otherwise, then return status from gBS->InstallProtocolInterface()
+
+--*/
+{
+ return NetLibInstallAllDriverProtocolsWithUnload (
+ ImageHandle,
+ SystemTable,
+ DriverBinding,
+ DriverBindingHandle,
+ ComponentName,
+ DriverConfiguration,
+ DriverDiagnostics,
+ NetLibDefaultUnload
+ );
+}
+
+EFI_STATUS
+NetLibInstallAllDriverProtocolsWithUnload (
+ IN EFI_HANDLE ImageHandle,
+ IN EFI_SYSTEM_TABLE *SystemTable,
+ IN EFI_DRIVER_BINDING_PROTOCOL *DriverBinding,
+ IN EFI_HANDLE DriverBindingHandle,
+ IN EFI_COMPONENT_NAME_PROTOCOL *ComponentName, OPTIONAL
+ IN EFI_DRIVER_CONFIGURATION_PROTOCOL *DriverConfiguration, OPTIONAL
+ IN EFI_DRIVER_DIAGNOSTICS_PROTOCOL *DriverDiagnostics, OPTIONAL
+ IN NET_LIB_DRIVER_UNLOAD Unload
+ )
+/*++
+
+Routine Description:
+
+ Intialize a driver by installing the Driver Binding Protocol onto the
+ driver's DriverBindingHandle. This is typically the same as the driver's
+ ImageHandle, but it can be different if the driver produces multiple
+ DriverBinding Protocols. This function also initializes the EFI Driver
+ Library that initializes the global variables gST, gBS, gRT.
+
+Arguments:
+
+ ImageHandle - The image handle of the driver
+ SystemTable - The EFI System Table that was passed to the driver's
+ entry point
+ DriverBinding - A Driver Binding Protocol instance that this driver
+ is producing.
+ DriverBindingHandle - The handle that DriverBinding is to be installe onto.
+ If this parameter is NULL, then a new handle is created.
+ ComponentName - A Component Name Protocol instance that this driver is
+ producing.
+ DriverConfiguration - A Driver Configuration Protocol instance that this
+ driver is producing.
+ DriverDiagnostics - A Driver Diagnostics Protocol instance that this
+ driver is producing.
+ Unload - The customized unload to install.
+
+Returns:
+
+ EFI_SUCCESS if all the protocols were installed onto DriverBindingHandle
+ Otherwise, then return status from gBS->InstallProtocolInterface()
+
+--*/
+{
+ EFI_STATUS Status;
+ EFI_LOADED_IMAGE_PROTOCOL *LoadedImage;
+
+ Status = EfiLibInstallAllDriverProtocols (
+ ImageHandle,
+ SystemTable,
+ DriverBinding,
+ DriverBindingHandle,
+ ComponentName,
+ DriverConfiguration,
+ DriverDiagnostics
+ );
+
+ if (EFI_ERROR (Status)) {
+ return Status;
+ }
+
+ //
+ // Retrieve the Loaded Image Protocol from Image Handle
+ //
+ Status = gBS->OpenProtocol (
+ ImageHandle,
+ &gEfiLoadedImageProtocolGuid,
+ (VOID **) &LoadedImage,
+ ImageHandle,
+ ImageHandle,
+ EFI_OPEN_PROTOCOL_GET_PROTOCOL
+ );
+
+ if (EFI_ERROR (Status)) {
+ return Status;
+ }
+
+ //
+ // Fill in the Unload() service of the Loaded Image Protocol
+ //
+ LoadedImage->Unload = (Unload == NULL) ? NetLibDefaultUnload : Unload;
+ return EFI_SUCCESS;
+}
+
diff --git a/MdeModulePkg/Library/DxeNetLib/DxeNetLib.inf b/MdeModulePkg/Library/DxeNetLib/DxeNetLib.inf
new file mode 100644
index 0000000..be9ff1b
--- /dev/null
+++ b/MdeModulePkg/Library/DxeNetLib/DxeNetLib.inf
@@ -0,0 +1,66 @@
+#/** @file
+# Component name for module NetLib
+#
+# FIX ME!
+# Copyright (c) 2006, Intel Corporation. All right reserved.
+#
+# All rights reserved. This program and the accompanying materials
+# are licensed and made available under the terms and conditions of the BSD License
+# which accompanies this distribution. The full text of the license may be found at
+# http://opensource.org/licenses/bsd-license.php
+#
+# THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+# WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
+#
+#
+#**/
+
+[Defines]
+ INF_VERSION = 0x00010005
+ BASE_NAME = NetLibDxe
+ FILE_GUID = db6dcef3-9f4e-4340-9351-fc35aa8a5888
+ MODULE_TYPE = DXE_DRIVER
+ VERSION_STRING = 1.0
+ LIBRARY_CLASS = NetLib|DXE_CORE DXE_DRIVER DXE_RUNTIME_DRIVER DXE_SAL_DRIVER DXE_SMM_DRIVER UEFI_APPLICATION UEFI_DRIVER
+ EDK_RELEASE_VERSION = 0x00020000
+ EFI_SPECIFICATION_VERSION = 0x00020000
+
+
+#
+# The following information is for reference only and not required by the build tools.
+#
+# VALID_ARCHITECTURES = IA32 X64 IPF EBC
+#
+
+[Sources.common]
+ DxeNetLib.c
+ NetBuffer.c
+
+[Packages]
+ MdePkg/MdePkg.dec
+ MdeModulePkg/MdeModulePkg.dec
+
+
+[LibraryClasses]
+ MemoryAllocationLib
+ UefiLib
+ BaseLib
+ UefiBootServicesTableLib
+ UefiRuntimeServicesTableLib
+ BaseMemoryLib
+ DebugLib
+ PrintLib
+
+
+[Protocols]
+ gEfiIp4ProtocolGuid # PROTOCOL ALWAYS_CONSUMED
+ gEfiDriverDiagnosticsProtocolGuid # PROTOCOL ALWAYS_CONSUMED
+ gEfiUdp4ServiceBindingProtocolGuid # PROTOCOL ALWAYS_CONSUMED
+ gEfiLoadedImageProtocolGuid # PROTOCOL ALWAYS_CONSUMED
+ gEfiIp4ServiceBindingProtocolGuid # PROTOCOL ALWAYS_CONSUMED
+ gEfiDriverConfigurationProtocolGuid # PROTOCOL ALWAYS_CONSUMED
+ gEfiSimpleNetworkProtocolGuid # PROTOCOL ALWAYS_CONSUMED
+ gEfiDriverBindingProtocolGuid # PROTOCOL ALWAYS_CONSUMED
+ gEfiUdp4ProtocolGuid # PROTOCOL ALWAYS_CONSUMED
+ gEfiComponentNameProtocolGuid # PROTOCOL ALWAYS_CONSUMED
+
diff --git a/MdeModulePkg/Library/DxeNetLib/Netbuffer.c b/MdeModulePkg/Library/DxeNetLib/Netbuffer.c
new file mode 100644
index 0000000..f32e31e
--- /dev/null
+++ b/MdeModulePkg/Library/DxeNetLib/Netbuffer.c
@@ -0,0 +1,1759 @@
+/** @file
+
+Copyright (c) 2005 - 2006, Intel Corporation
+All rights reserved. This program and the accompanying materials
+are licensed and made available under the terms and conditions of the BSD License
+which accompanies this distribution. The full text of the license may be found at
+http://opensource.org/licenses/bsd-license.php
+
+THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
+
+Module Name:
+
+ NetBuffer.c
+
+Abstract:
+
+
+
+**/
+
+#include <PiDxe.h>
+
+#include <Library/NetLib.h>
+#include <Library/BaseLib.h>
+#include <Library/DebugLib.h>
+#include <Library/BaseMemoryLib.h>
+#include <Library/UefiBootServicesTableLib.h>
+#include <Library/MemoryAllocationLib.h>
+
+
+/**
+ Allocate and build up the sketch for a NET_BUF. The net buffer allocated
+ has the BlockOpNum's NET_BLOCK_OP, and its associated NET_VECTOR has the
+ BlockNum's NET_BLOCK.
+
+ @param BlockNum The number of NET_BLOCK in the Vector of net buffer
+ @param BlockOpNum The number of NET_BLOCK_OP in the net buffer
+
+ @retval * Pointer to the allocated NET_BUF. If NULL the
+ allocation failed due to resource limit.
+
+**/
+STATIC
+NET_BUF *
+NetbufAllocStruct (
+ IN UINT32 BlockNum,
+ IN UINT32 BlockOpNum
+ )
+{
+ NET_BUF *Nbuf;
+ NET_VECTOR *Vector;
+
+ ASSERT (BlockOpNum >= 1);
+
+ //
+ // Allocate three memory blocks.
+ //
+ Nbuf = NetAllocateZeroPool (NET_BUF_SIZE (BlockOpNum));
+
+ if (Nbuf == NULL) {
+ return NULL;
+ }
+
+ Nbuf->Signature = NET_BUF_SIGNATURE;
+ Nbuf->RefCnt = 1;
+ Nbuf->BlockOpNum = BlockOpNum;
+ NetListInit (&Nbuf->List);
+
+ if (BlockNum != 0) {
+ Vector = NetAllocateZeroPool (NET_VECTOR_SIZE (BlockNum));
+
+ if (Vector == NULL) {
+ goto FreeNbuf;
+ }
+
+ Vector->Signature = NET_VECTOR_SIGNATURE;
+ Vector->RefCnt = 1;
+ Vector->BlockNum = BlockNum;
+ Nbuf->Vector = Vector;
+ }
+
+ return Nbuf;
+
+FreeNbuf:
+
+ NetFreePool (Nbuf);
+ return NULL;
+}
+
+
+/**
+ Allocate a single block NET_BUF. Upon allocation, all the
+ free space is in the tail room.
+
+ @param Len The length of the block.
+
+ @retval * Pointer to the allocated NET_BUF. If NULL the
+ allocation failed due to resource limit.
+
+**/
+NET_BUF *
+NetbufAlloc (
+ IN UINT32 Len
+ )
+{
+ NET_BUF *Nbuf;
+ NET_VECTOR *Vector;
+ UINT8 *Bulk;
+
+ ASSERT (Len > 0);
+
+ Nbuf = NetbufAllocStruct (1, 1);
+
+ if (Nbuf == NULL) {
+ return NULL;
+ }
+
+ Bulk = NetAllocatePool (Len);
+
+ if (Bulk == NULL) {
+ goto FreeNBuf;
+ }
+
+ Vector = Nbuf->Vector;
+ Vector->Len = Len;
+
+ Vector->Block[0].Bulk = Bulk;
+ Vector->Block[0].Len = Len;
+
+ Nbuf->BlockOp[0].BlockHead = Bulk;
+ Nbuf->BlockOp[0].BlockTail = Bulk + Len;
+
+ Nbuf->BlockOp[0].Head = Bulk;
+ Nbuf->BlockOp[0].Tail = Bulk;
+ Nbuf->BlockOp[0].Size = 0;
+
+ return Nbuf;
+
+FreeNBuf:
+ NetFreePool (Nbuf);
+ return NULL;
+}
+
+
+/**
+ Free the vector
+
+ @param Vector Pointer to the NET_VECTOR to be freed.
+
+ @return None.
+
+**/
+STATIC
+VOID
+NetbufFreeVector (
+ IN NET_VECTOR *Vector
+ )
+{
+ UINT32 Index;
+
+ NET_CHECK_SIGNATURE (Vector, NET_VECTOR_SIGNATURE);
+ ASSERT (Vector->RefCnt > 0);
+
+ Vector->RefCnt--;
+
+ if (Vector->RefCnt > 0) {
+ return;
+ }
+
+ if (Vector->Free != NULL) {
+ //
+ // Call external free function to free the vector if it
+ // isn't NULL. If NET_VECTOR_OWN_FIRST is set, release the
+ // first block since it is allocated by us
+ //
+ if (Vector->Flag & NET_VECTOR_OWN_FIRST) {
+ NetFreePool (Vector->Block[0].Bulk);
+ }
+
+ Vector->Free (Vector->Arg);
+
+ } else {
+ //
+ // Free each memory block associated with the Vector
+ //
+ for (Index = 0; Index < Vector->BlockNum; Index++) {
+ NetFreePool (Vector->Block[Index].Bulk);
+ }
+ }
+
+ NetFreePool (Vector);
+}
+
+
+/**
+ Free the buffer and its associated NET_VECTOR.
+
+ @param Nbuf Pointer to the NET_BUF to be freed.
+
+ @return None.
+
+**/
+VOID
+NetbufFree (
+ IN NET_BUF *Nbuf
+ )
+{
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+ ASSERT (Nbuf->RefCnt > 0);
+
+ Nbuf->RefCnt--;
+
+ if (Nbuf->RefCnt == 0) {
+ //
+ // Update Vector only when NBuf is to be released. That is,
+ // all the sharing of Nbuf increse Vector's RefCnt by one
+ //
+ NetbufFreeVector (Nbuf->Vector);
+ NetFreePool (Nbuf);
+ }
+}
+
+
+/**
+ Create a copy of NET_BUF that share the associated NET_DATA.
+
+ @param Nbuf Pointer to the net buffer to be cloned.
+
+ @retval * Pointer to the cloned net buffer.
+
+**/
+NET_BUF *
+NetbufClone (
+ IN NET_BUF *Nbuf
+ )
+{
+ NET_BUF *Clone;
+
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+
+ Clone = NetAllocatePool (NET_BUF_SIZE (Nbuf->BlockOpNum));
+
+ if (Clone == NULL) {
+ return NULL;
+ }
+
+ Clone->Signature = NET_BUF_SIGNATURE;
+ Clone->RefCnt = 1;
+ NetListInit (&Clone->List);
+
+ Clone->Ip = Nbuf->Ip;
+ Clone->Tcp = Nbuf->Tcp;
+
+ NetCopyMem (Clone->ProtoData, Nbuf->ProtoData, NET_PROTO_DATA);
+
+ NET_GET_REF (Nbuf->Vector);
+
+ Clone->Vector = Nbuf->Vector;
+ Clone->BlockOpNum = Nbuf->BlockOpNum;
+ Clone->TotalSize = Nbuf->TotalSize;
+ NetCopyMem (Clone->BlockOp, Nbuf->BlockOp, sizeof (NET_BLOCK_OP) * Nbuf->BlockOpNum);
+
+ return Clone;
+}
+
+
+/**
+ Create a duplicated copy of Nbuf, data is copied. Also leave some
+ head space before the data.
+
+ @param Nbuf Pointer to the net buffer to be cloned.
+ @param Duplicate Pointer to the net buffer to duplicate to, if NULL
+ a new net buffer is allocated.
+ @param HeadSpace Length of the head space to reserve
+
+ @retval * Pointer to the duplicated net buffer.
+
+**/
+NET_BUF *
+NetbufDuplicate (
+ IN NET_BUF *Nbuf,
+ IN NET_BUF *Duplicate OPTIONAL,
+ IN UINT32 HeadSpace
+ )
+{
+ UINT8 *Dst;
+
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+
+ if (Duplicate == NULL) {
+ Duplicate = NetbufAlloc (Nbuf->TotalSize + HeadSpace);
+ }
+
+ if (Duplicate == NULL) {
+ return NULL;
+ }
+
+ //
+ // Don't set the IP and TCP head point, since it is most
+ // like that they are pointing to the memory of Nbuf.
+ //
+ NetCopyMem (Duplicate->ProtoData, Nbuf->ProtoData, NET_PROTO_DATA);
+ NetbufReserve (Duplicate, HeadSpace);
+
+ Dst = NetbufAllocSpace (Duplicate, Nbuf->TotalSize, NET_BUF_TAIL);
+ NetbufCopy (Nbuf, 0, Nbuf->TotalSize, Dst);
+
+ return Duplicate;
+}
+
+
+/**
+ Free a list of net buffers.
+
+ @param Head Pointer to the head of linked net buffers.
+
+ @return None.
+
+**/
+VOID
+NetbufFreeList (
+ IN NET_LIST_ENTRY *Head
+ )
+{
+ NET_LIST_ENTRY *Entry;
+ NET_LIST_ENTRY *Next;
+ NET_BUF *Nbuf;
+
+ Entry = Head->ForwardLink;
+
+ NET_LIST_FOR_EACH_SAFE (Entry, Next, Head) {
+ Nbuf = NET_LIST_USER_STRUCT (Entry, NET_BUF, List);
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+
+ NetListRemoveEntry (Entry);
+ NetbufFree (Nbuf);
+ }
+
+ ASSERT (NetListIsEmpty (Head));
+}
+
+
+/**
+ Get the position of some byte in the net buffer. This can be used
+ to, for example, retrieve the IP header in the packet. It also
+ returns the fragment that contains the byte which is used mainly by
+ the buffer implementation itself.
+
+ @param Nbuf Pointer to the net buffer.
+ @param Offset The index or offset of the byte
+ @param Index Index of the fragment that contains the block
+
+ @retval * Pointer to the nth byte of data in the net buffer.
+ If NULL, there is no such data in the net buffer.
+
+**/
+UINT8 *
+NetbufGetByte (
+ IN NET_BUF *Nbuf,
+ IN UINT32 Offset,
+ OUT UINT32 *Index OPTIONAL
+ )
+{
+ NET_BLOCK_OP *BlockOp;
+ UINT32 Loop;
+ UINT32 Len;
+
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+
+ if (Offset >= Nbuf->TotalSize) {
+ return NULL;
+ }
+
+ BlockOp = Nbuf->BlockOp;
+ Len = 0;
+
+ for (Loop = 0; Loop < Nbuf->BlockOpNum; Loop++) {
+
+ if (Len + BlockOp[Loop].Size <= Offset) {
+ Len += BlockOp[Loop].Size;
+ continue;
+ }
+
+ if (Index != NULL) {
+ *Index = Loop;
+ }
+
+ return BlockOp[Loop].Head + (Offset - Len);
+ }
+
+ return NULL;
+}
+
+
+
+/**
+ Set the NET_BLOCK and corresponding NET_BLOCK_OP in
+ the buffer. All the pointers in NET_BLOCK and NET_BLOCK_OP
+ are set to the bulk's head and tail respectively. So, this
+ function alone can't be used by NetbufAlloc.
+
+ @param Nbuf Pointer to the net buffer.
+ @param Bulk Pointer to the data.
+ @param Len Length of the bulk data.
+ @param Index The data block index in the net buffer the bulk
+ data should belong to.
+
+ @return None.
+
+**/
+STATIC
+VOID
+NetbufSetBlock (
+ IN NET_BUF *Nbuf,
+ IN UINT8 *Bulk,
+ IN UINT32 Len,
+ IN UINT32 Index
+ )
+{
+ NET_BLOCK_OP *BlockOp;
+ NET_BLOCK *Block;
+
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+ NET_CHECK_SIGNATURE (Nbuf->Vector, NET_VECTOR_SIGNATURE);
+ ASSERT (Index < Nbuf->BlockOpNum);
+
+ Block = &(Nbuf->Vector->Block[Index]);
+ BlockOp = &(Nbuf->BlockOp[Index]);
+ Block->Len = Len;
+ Block->Bulk = Bulk;
+ BlockOp->BlockHead = Bulk;
+ BlockOp->BlockTail = Bulk + Len;
+ BlockOp->Head = Bulk;
+ BlockOp->Tail = Bulk + Len;
+ BlockOp->Size = Len;
+}
+
+
+
+/**
+ Set the NET_BLOCK_OP in the buffer. The corresponding NET_BLOCK
+ structure is left untouched. Some times, there is no 1:1 relationship
+ between NET_BLOCK and NET_BLOCK_OP. For example, that in NetbufGetFragment.
+
+ @param Nbuf Pointer to the net buffer.
+ @param Bulk Pointer to the data.
+ @param Len Length of the bulk data.
+ @param Index The data block index in the net buffer the bulk
+ data should belong to.
+
+ @return None.
+
+**/
+STATIC
+VOID
+NetbufSetBlockOp (
+ IN NET_BUF *Nbuf,
+ IN UINT8 *Bulk,
+ IN UINT32 Len,
+ IN UINT32 Index
+ )
+{
+ NET_BLOCK_OP *BlockOp;
+
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+ ASSERT (Index < Nbuf->BlockOpNum);
+
+ BlockOp = &(Nbuf->BlockOp[Index]);
+ BlockOp->BlockHead = Bulk;
+ BlockOp->BlockTail = Bulk + Len;
+ BlockOp->Head = Bulk;
+ BlockOp->Tail = Bulk + Len;
+ BlockOp->Size = Len;
+}
+
+
+/**
+ Helper function for NetbufClone. It is necessary because NetbufGetFragment
+ may allocate the first block to accomodate the HeadSpace and HeadLen. So, it
+ need to create a new NET_VECTOR. But, we want to avoid data copy by sharing
+ the old NET_VECTOR.
+
+ @param Arg Point to the old NET_VECTOR
+
+ @return NONE
+
+**/
+STATIC
+VOID
+NetbufGetFragmentFree (
+ IN VOID *Arg
+ )
+{
+ NET_VECTOR *Vector;
+
+ Vector = (NET_VECTOR *)Arg;
+ NetbufFreeVector (Vector);
+}
+
+
+
+/**
+ Create a NET_BUF structure which contains Len byte data of
+ Nbuf starting from Offset. A new NET_BUF structure will be
+ created but the associated data in NET_VECTOR is shared.
+ This function exists to do IP packet fragmentation.
+
+ @param Nbuf Pointer to the net buffer to be cloned.
+ @param Offset Starting point of the data to be included in new
+ buffer.
+ @param Len How many data to include in new data
+ @param HeadSpace How many bytes of head space to reserve for
+ protocol header
+
+ @retval * Pointer to the cloned net buffer.
+
+**/
+NET_BUF *
+NetbufGetFragment (
+ IN NET_BUF *Nbuf,
+ IN UINT32 Offset,
+ IN UINT32 Len,
+ IN UINT32 HeadSpace
+ )
+{
+ NET_BUF *Child;
+ NET_VECTOR *Vector;
+ NET_BLOCK_OP *BlockOp;
+ UINT32 CurBlockOp;
+ UINT32 BlockOpNum;
+ UINT8 *FirstBulk;
+ UINT32 Index;
+ UINT32 First;
+ UINT32 Last;
+ UINT32 FirstSkip;
+ UINT32 FirstLen;
+ UINT32 LastLen;
+ UINT32 Cur;
+
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+
+ if ((Len == 0) || (Offset + Len > Nbuf->TotalSize)) {
+ return NULL;
+ }
+
+ //
+ // First find the first and last BlockOp that contains
+ // the valid data, and compute the offset of the first
+ // BlockOp and length of the last BlockOp
+ //
+ BlockOp = Nbuf->BlockOp;
+ Cur = 0;
+
+ for (Index = 0; Index < Nbuf->BlockOpNum; Index++) {
+ if (Offset < Cur + BlockOp[Index].Size) {
+ break;
+ }
+
+ Cur += BlockOp[Index].Size;
+ }
+
+ //
+ // First is the index of the first BlockOp, FirstSkip is
+ // the offset of the first byte in the first BlockOp.
+ //
+ First = Index;
+ FirstSkip = Offset - Cur;
+ FirstLen = BlockOp[Index].Size - FirstSkip;
+
+ //
+ //redundant assignment to make compiler happy.
+ //
+ Last = 0;
+ LastLen = 0;
+
+ if (Len > FirstLen) {
+ Cur += BlockOp[Index].Size;
+ Index++;
+
+ for (; Index < Nbuf->BlockOpNum; Index++) {
+ if (Offset + Len <= Cur + BlockOp[Index].Size) {
+ Last = Index;
+ LastLen = Offset + Len - Cur;
+ break;
+ }
+
+ Cur += BlockOp[Index].Size;
+ }
+
+ } else {
+ Last = First;
+ LastLen = Len;
+ FirstLen = Len;
+ }
+
+ BlockOpNum = Last - First + 1;
+ CurBlockOp = 0;
+
+ if (HeadSpace != 0) {
+ //
+ // Allocate an extra block to accomdate the head space.
+ //
+ BlockOpNum++;
+
+ Child = NetbufAllocStruct (1, BlockOpNum);
+
+ if (Child == NULL) {
+ return NULL;
+ }
+
+ FirstBulk = NetAllocatePool (HeadSpace);
+
+ if (FirstBulk == NULL) {
+ goto FreeChild;
+ }
+
+ Vector = Child->Vector;
+ Vector->Free = NetbufGetFragmentFree;
+ Vector->Arg = Nbuf->Vector;
+ Vector->Flag = NET_VECTOR_OWN_FIRST;
+ Vector->Len = HeadSpace;
+
+ //
+ //Reserve the head space in the first block
+ //
+ NetbufSetBlock (Child, FirstBulk, HeadSpace, 0);
+ Child->BlockOp[0].Head += HeadSpace;
+ Child->BlockOp[0].Size = 0;
+ CurBlockOp++;
+
+ }else {
+ Child = NetbufAllocStruct (0, BlockOpNum);
+
+ if (Child == NULL) {
+ return NULL;
+ }
+
+ Child->Vector = Nbuf->Vector;
+ }
+
+ NET_GET_REF (Nbuf->Vector);
+ Child->TotalSize = Len;
+
+ //
+ // Set all the BlockOp up, the first and last one are special
+ // and need special process.
+ //
+ NetbufSetBlockOp (
+ Child,
+ Nbuf->BlockOp[First].Head + FirstSkip,
+ FirstLen,
+ CurBlockOp++
+ );
+
+ for (Index = First + 1; Index <= Last - 1 ; Index++) {
+ NetbufSetBlockOp (
+ Child,
+ BlockOp[Index].Head,
+ BlockOp[Index].Size,
+ CurBlockOp++
+ );
+ }
+
+ if (First != Last) {
+ NetbufSetBlockOp (
+ Child,
+ BlockOp[Last].Head,
+ LastLen,
+ CurBlockOp
+ );
+ }
+
+ NetCopyMem (Child->ProtoData, Nbuf->ProtoData, NET_PROTO_DATA);
+ return Child;
+
+FreeChild:
+
+ NetFreePool (Child);
+ return NULL;
+}
+
+
+
+/**
+ Build a NET_BUF from external blocks.
+
+ @param ExtFragment Pointer to the data block.
+ @param ExtNum The number of the data block.
+ @param HeadSpace The head space to be reserved.
+ @param HeadLen The length of the protocol header, This function
+ will pull that number of data into a linear block.
+ @param ExtFree Pointer to the caller provided free function.
+ @param Arg The argument passed to ExtFree when ExtFree is
+ called.
+
+ @retval * Pointer to the net buffer built from the data
+ blocks.
+
+**/
+NET_BUF *
+NetbufFromExt (
+ IN NET_FRAGMENT *ExtFragment,
+ IN UINT32 ExtNum,
+ IN UINT32 HeadSpace,
+ IN UINT32 HeadLen,
+ IN NET_VECTOR_EXT_FREE ExtFree,
+ IN VOID *Arg OPTIONAL
+ )
+{
+ NET_BUF *Nbuf;
+ NET_VECTOR *Vector;
+ NET_FRAGMENT SavedFragment;
+ UINT32 SavedIndex;
+ UINT32 TotalLen;
+ UINT32 BlockNum;
+ UINT8 *FirstBlock;
+ UINT32 FirstBlockLen;
+ UINT8 *Header;
+ UINT32 CurBlock;
+ UINT32 Index;
+ UINT32 Len;
+ UINT32 Copied;
+
+ ASSERT ((ExtFragment != NULL) && (ExtNum > 0) && (ExtFree != NULL));
+
+ SavedFragment.Bulk = NULL;
+ SavedFragment.Len = 0;
+
+ FirstBlockLen = 0;
+ FirstBlock = NULL;
+ BlockNum = ExtNum;
+ Index = 0;
+ TotalLen = 0;
+ SavedIndex = 0;
+ Len = 0;
+ Copied = 0;
+
+ //
+ // No need to consolidate the header if the first block is
+ // longer than the header length or there is only one block.
+ //
+ if ((ExtFragment[0].Len >= HeadLen) || (ExtNum == 1)) {
+ HeadLen = 0;
+ }
+
+ //
+ // Allocate an extra block if we need to:
+ // 1. Allocate some header space
+ // 2. aggreate the packet header
+ //
+ if ((HeadSpace != 0) || (HeadLen != 0)) {
+ FirstBlockLen = HeadLen + HeadSpace;
+ FirstBlock = NetAllocatePool (FirstBlockLen);
+
+ if (FirstBlock == NULL) {
+ return NULL;
+ }
+
+ BlockNum++;
+ }
+
+ //
+ // Copy the header to the first block, reduce the NET_BLOCK
+ // to allocate by one for each block that is completely covered
+ // by the first bulk.
+ //
+ if (HeadLen != 0) {
+ Len = HeadLen;
+ Header = FirstBlock + HeadSpace;
+
+ for (Index = 0; Index < ExtNum; Index++) {
+ if (Len >= ExtFragment[Index].Len) {
+ NetCopyMem (Header, ExtFragment[Index].Bulk, ExtFragment[Index].Len);
+
+ Copied += ExtFragment[Index].Len;
+ Len -= ExtFragment[Index].Len;
+ Header += ExtFragment[Index].Len;
+ TotalLen += ExtFragment[Index].Len;
+ BlockNum--;
+
+ if (Len == 0) {
+ //
+ // Increament the index number to point to the next
+ // non-empty fragment.
+ //
+ Index++;
+ break;
+ }
+
+ } else {
+ NetCopyMem (Header, ExtFragment[Index].Bulk, Len);
+
+ Copied += Len;
+ TotalLen += Len;
+
+ //
+ // Adjust the block structure to exclude the data copied,
+ // So, the left-over block can be processed as other blocks.
+ // But it must be recovered later. (SavedIndex > 0) always
+ // holds since we don't aggreate the header if the first block
+ // is bigger enough that the header is continuous
+ //
+ SavedIndex = Index;
+ SavedFragment = ExtFragment[Index];
+ ExtFragment[Index].Bulk += Len;
+ ExtFragment[Index].Len -= Len;
+ break;
+ }
+ }
+ }
+
+ Nbuf = NetbufAllocStruct (BlockNum, BlockNum);
+
+ if (Nbuf == NULL) {
+ goto FreeFirstBlock;
+ }
+
+ Vector = Nbuf->Vector;
+ Vector->Free = ExtFree;
+ Vector->Arg = Arg;
+ Vector->Flag = (FirstBlockLen ? NET_VECTOR_OWN_FIRST : 0);
+
+ //
+ // Set the first block up which may contain
+ // some head space and aggregated header
+ //
+ CurBlock = 0;
+
+ if (FirstBlockLen != 0) {
+ NetbufSetBlock (Nbuf, FirstBlock, HeadSpace + Copied, 0);
+ Nbuf->BlockOp[0].Head += HeadSpace;
+ Nbuf->BlockOp[0].Size = Copied;
+
+ CurBlock++;
+ }
+
+ for (; Index < ExtNum; Index++) {
+ NetbufSetBlock (Nbuf, ExtFragment[Index].Bulk, ExtFragment[Index].Len, CurBlock);
+ TotalLen += ExtFragment[Index].Len;
+ CurBlock++;
+ }
+
+ Vector->Len = TotalLen + HeadSpace;
+ Nbuf->TotalSize = TotalLen;
+
+ if (SavedIndex) {
+ ExtFragment[SavedIndex] = SavedFragment;
+ }
+
+ return Nbuf;
+
+FreeFirstBlock:
+ NetFreePool (FirstBlock);
+ return NULL;
+}
+
+
+/**
+ Build a fragment table to contain the fragments in the
+ buffer. This is the opposite of the NetbufFromExt.
+
+ @param Nbuf Point to the net buffer
+ @param ExtFragment Pointer to the data block.
+ @param ExtNum The number of the data block.
+
+ @retval EFI_BUFFER_TOO_SMALL The number of non-empty block is bigger than ExtNum
+ @retval EFI_SUCCESS Fragment table built.
+
+**/
+EFI_STATUS
+NetbufBuildExt (
+ IN NET_BUF *Nbuf,
+ IN NET_FRAGMENT *ExtFragment,
+ IN UINT32 *ExtNum
+ )
+{
+ UINT32 Index;
+ UINT32 Current;
+
+ Current = 0;
+
+ for (Index = 0; (Index < Nbuf->BlockOpNum); Index++) {
+ if (Nbuf->BlockOp[Index].Size == 0) {
+ continue;
+ }
+
+ if (Current < *ExtNum) {
+ ExtFragment[Current].Bulk = Nbuf->BlockOp[Index].Head;
+ ExtFragment[Current].Len = Nbuf->BlockOp[Index].Size;
+ Current++;
+ } else {
+ return EFI_BUFFER_TOO_SMALL;
+ }
+ }
+
+ *ExtNum = Current;
+ return EFI_SUCCESS;
+}
+
+
+/**
+ Build a NET_BUF from a list of NET_BUF.
+
+ @param BufList A List of NET_BUF.
+ @param HeadSpace The head space to be reserved.
+ @param HeaderLen The length of the protocol header, This function
+ will pull that number of data into a linear block.
+ @param ExtFree Pointer to the caller provided free function.
+ @param Arg The argument passed to ExtFree when ExtFree is
+ called.
+
+ @retval * Pointer to the net buffer built from the data
+ blocks.
+
+**/
+NET_BUF *
+NetbufFromBufList (
+ IN NET_LIST_ENTRY *BufList,
+ IN UINT32 HeadSpace,
+ IN UINT32 HeaderLen,
+ IN NET_VECTOR_EXT_FREE ExtFree,
+ IN VOID *Arg OPTIONAL
+ )
+{
+ NET_FRAGMENT *Fragment;
+ UINT32 FragmentNum;
+ NET_LIST_ENTRY *Entry;
+ NET_BUF *Nbuf;
+ UINT32 Index;
+ UINT32 Current;
+
+ //
+ //Compute how many blocks are there
+ //
+ FragmentNum = 0;
+
+ NET_LIST_FOR_EACH (Entry, BufList) {
+ Nbuf = NET_LIST_USER_STRUCT (Entry, NET_BUF, List);
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+ FragmentNum += Nbuf->BlockOpNum;
+ }
+
+ //
+ //Allocate and copy block points
+ //
+ Fragment = NetAllocatePool (sizeof (NET_FRAGMENT) * FragmentNum);
+
+ if (Fragment == NULL) {
+ return NULL;
+ }
+
+ Current = 0;
+
+ NET_LIST_FOR_EACH (Entry, BufList) {
+ Nbuf = NET_LIST_USER_STRUCT (Entry, NET_BUF, List);
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+
+ for (Index = 0; Index < Nbuf->BlockOpNum; Index++) {
+ if (Nbuf->BlockOp[Index].Size) {
+ Fragment[Current].Bulk = Nbuf->BlockOp[Index].Head;
+ Fragment[Current].Len = Nbuf->BlockOp[Index].Size;
+ Current++;
+ }
+ }
+ }
+
+ Nbuf = NetbufFromExt (Fragment, Current, HeadSpace, HeaderLen, ExtFree, Arg);
+ NetFreePool (Fragment);
+
+ return Nbuf;
+}
+
+
+/**
+ Reserve some space in the header room of the buffer.
+ Upon allocation, all the space are in the tail room
+ of the buffer. Call this function to move some space
+ to the header room. This function is quite limited in
+ that it can only reserver space from the first block
+ of an empty NET_BUF not built from the external. But
+ it should be enough for the network stack.
+
+ @param Nbuf Pointer to the net buffer.
+ @param Len The length of buffer to be reserverd.
+
+ @return None.
+
+**/
+VOID
+NetbufReserve (
+ IN NET_BUF *Nbuf,
+ IN UINT32 Len
+ )
+{
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+ NET_CHECK_SIGNATURE (Nbuf->Vector, NET_VECTOR_SIGNATURE);
+
+ ASSERT ((Nbuf->BlockOpNum == 1) && (Nbuf->TotalSize == 0));
+ ASSERT ((Nbuf->Vector->Free == NULL) && (Nbuf->Vector->Len >= Len));
+
+ Nbuf->BlockOp[0].Head += Len;
+ Nbuf->BlockOp[0].Tail += Len;
+
+ ASSERT (Nbuf->BlockOp[0].Tail <= Nbuf->BlockOp[0].BlockTail);
+}
+
+
+/**
+ Allocate some space from the header or tail of the buffer.
+
+ @param Nbuf Pointer to the net buffer.
+ @param Len The length of the buffer to be allocated.
+ @param FromHead The flag to indicate whether reserve the data from
+ head or tail. TRUE for from head, and FALSE for
+ from tail.
+
+ @retval * Pointer to the first byte of the allocated buffer.
+
+**/
+UINT8 *
+NetbufAllocSpace (
+ IN NET_BUF *Nbuf,
+ IN UINT32 Len,
+ IN BOOLEAN FromHead
+ )
+{
+ NET_BLOCK_OP *BlockOp;
+ UINT32 Index;
+ UINT8 *SavedTail;
+
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+ NET_CHECK_SIGNATURE (Nbuf->Vector, NET_VECTOR_SIGNATURE);
+
+ ASSERT (Len > 0);
+
+ if (FromHead) {
+ //
+ // Allocate some space from head. If the buffer is empty,
+ // allocate from the first block. If it isn't, allocate
+ // from the first non-empty block, or the block before that.
+ //
+ if (Nbuf->TotalSize == 0) {
+ Index = 0;
+ } else {
+ NetbufGetByte (Nbuf, 0, &Index);
+
+ if ((NET_HEADSPACE(&(Nbuf->BlockOp[Index])) < Len) && (Index > 0)) {
+ Index--;
+ }
+ }
+
+ BlockOp = &(Nbuf->BlockOp[Index]);
+
+ if (NET_HEADSPACE (BlockOp) < Len) {
+ return NULL;
+ }
+
+ BlockOp->Head -= Len;
+ BlockOp->Size += Len;
+ Nbuf->TotalSize += Len;
+
+ return BlockOp->Head;
+
+ } else {
+ //
+ // Allocate some space from the tail. If the buffer is empty,
+ // allocate from the first block. If it isn't, allocate
+ // from the last non-empty block, or the block after that.
+ //
+ if (Nbuf->TotalSize == 0) {
+ Index = 0;
+ } else {
+ NetbufGetByte (Nbuf, Nbuf->TotalSize - 1, &Index);
+
+ if ((NET_TAILSPACE(&(Nbuf->BlockOp[Index])) < Len) &&
+ (Index < Nbuf->BlockOpNum - 1)) {
+
+ Index++;
+ }
+ }
+
+ BlockOp = &(Nbuf->BlockOp[Index]);
+
+ if (NET_TAILSPACE (BlockOp) < Len) {
+ return NULL;
+ }
+
+ SavedTail = BlockOp->Tail;
+
+ BlockOp->Tail += Len;
+ BlockOp->Size += Len;
+ Nbuf->TotalSize += Len;
+
+ return SavedTail;
+ }
+}
+
+
+/**
+ Trim a single NET_BLOCK.
+
+ @param BlockOp Pointer to the NET_BLOCK.
+ @param Len The length of the data to be trimmed.
+ @param FromHead The flag to indicate whether trim data from head or
+ tail. TRUE for from head, and FALSE for from tail.
+
+ @return None.
+
+**/
+STATIC
+VOID
+NetblockTrim (
+ IN NET_BLOCK_OP *BlockOp,
+ IN UINT32 Len,
+ IN BOOLEAN FromHead
+ )
+{
+ ASSERT (BlockOp && (BlockOp->Size >= Len));
+
+ BlockOp->Size -= Len;
+
+ if (FromHead) {
+ BlockOp->Head += Len;
+ } else {
+ BlockOp->Tail -= Len;
+ }
+}
+
+
+/**
+ Trim some data from the header or tail of the buffer.
+
+ @param Nbuf Pointer to the net buffer.
+ @param Len The length of the data to be trimmed.
+ @param FromHead The flag to indicate whether trim data from head or
+ tail. TRUE for from head, and FALSE for from tail.
+
+ @retval UINTN Length of the actually trimmed data.
+
+**/
+UINT32
+NetbufTrim (
+ IN NET_BUF *Nbuf,
+ IN UINT32 Len,
+ IN BOOLEAN FromHead
+ )
+{
+ NET_BLOCK_OP *BlockOp;
+ UINT32 Index;
+ UINT32 Trimmed;
+
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+
+ if (Len > Nbuf->TotalSize) {
+ Len = Nbuf->TotalSize;
+ }
+
+ //
+ // If FromTail is true, iterate backward. That
+ // is, init Index to NBuf->BlockNum - 1, and
+ // decrease it by 1 during each loop. Otherwise,
+ // iterate forward. That is, init Index to 0, and
+ // increase it by 1 during each loop.
+ //
+ Trimmed = 0;
+ Nbuf->TotalSize -= Len;
+
+ Index = (FromHead ? 0 : Nbuf->BlockOpNum - 1);
+ BlockOp = Nbuf->BlockOp;
+
+ for (;;) {
+ if (BlockOp[Index].Size == 0) {
+ Index += (FromHead ? 1 : -1);
+ continue;
+ }
+
+ if (Len > BlockOp[Index].Size) {
+ Len -= BlockOp[Index].Size;
+ Trimmed += BlockOp[Index].Size;
+ NetblockTrim (&BlockOp[Index], BlockOp[Index].Size, FromHead);
+ } else {
+ Trimmed += Len;
+ NetblockTrim (&BlockOp[Index], Len, FromHead);
+ break;
+ }
+
+ Index += (FromHead ? 1 : -1);
+ }
+
+ return Trimmed;
+}
+
+
+/**
+ Copy the data from the specific offset to the destination.
+
+ @param Nbuf Pointer to the net buffer.
+ @param Offset The sequence number of the first byte to copy.
+ @param Len Length of the data to copy.
+ @param Dest The destination of the data to copy to.
+
+ @retval UINTN The length of the copied data.
+
+**/
+UINT32
+NetbufCopy (
+ IN NET_BUF *Nbuf,
+ IN UINT32 Offset,
+ IN UINT32 Len,
+ IN UINT8 *Dest
+ )
+{
+ NET_BLOCK_OP *BlockOp;
+ UINT32 Skip;
+ UINT32 Left;
+ UINT32 Copied;
+ UINT32 Index;
+ UINT32 Cur;
+
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+ ASSERT (Dest);
+
+ if ((Len == 0) || (Nbuf->TotalSize <= Offset)) {
+ return 0;
+ }
+
+ if (Nbuf->TotalSize - Offset < Len) {
+ Len = Nbuf->TotalSize - Offset;
+ }
+
+ BlockOp = Nbuf->BlockOp;
+
+ //
+ // Skip to the offset. Don't make "Offset-By-One" error here.
+ // Cur + BLOCK.SIZE is the first sequence number of next block.
+ // So, (Offset < Cur + BLOCK.SIZE) means that the first byte
+ // is in the current block. if (Offset == Cur + BLOCK.SIZE), the
+ // first byte is the next block's first byte.
+ //
+ Cur = 0;
+
+ for (Index = 0; Index < Nbuf->BlockOpNum; Index++) {
+ if (BlockOp[Index].Size == 0) {
+ continue;
+ }
+
+ if (Offset < Cur + BlockOp[Index].Size) {
+ break;
+ }
+
+ Cur += BlockOp[Index].Size;
+ }
+
+ //
+ // Cur is the sequence number of the first byte in the block
+ // Offset - Cur is the number of bytes before first byte to
+ // to copy in the current block.
+ //
+ Skip = Offset - Cur;
+ Left = BlockOp[Index].Size - Skip;
+
+ if (Len <= Left) {
+ NetCopyMem (Dest, BlockOp[Index].Head + Skip, Len);
+ return Len;
+ }
+
+ NetCopyMem (Dest, BlockOp[Index].Head + Skip, Left);
+
+ Dest += Left;
+ Len -= Left;
+ Copied = Left;
+
+ Index++;
+
+ for (; Index < Nbuf->BlockOpNum; Index++) {
+ if (Len > BlockOp[Index].Size) {
+ Len -= BlockOp[Index].Size;
+ Copied += BlockOp[Index].Size;
+
+ NetCopyMem (Dest, BlockOp[Index].Head, BlockOp[Index].Size);
+ Dest += BlockOp[Index].Size;
+ } else {
+ Copied += Len;
+ NetCopyMem (Dest, BlockOp[Index].Head, Len);
+ break;
+ }
+ }
+
+ return Copied;
+}
+
+
+/**
+ Initiate the net buffer queue.
+
+ @param NbufQue Pointer to the net buffer queue to be initiated.
+
+ @return None.
+
+**/
+VOID
+NetbufQueInit (
+ IN NET_BUF_QUEUE *NbufQue
+ )
+{
+ NbufQue->Signature = NET_QUE_SIGNATURE;
+ NbufQue->RefCnt = 1;
+ NetListInit (&NbufQue->List);
+
+ NetListInit (&NbufQue->BufList);
+ NbufQue->BufSize = 0;
+ NbufQue->BufNum = 0;
+}
+
+
+/**
+ Allocate an initialized net buffer queue.
+
+ None.
+
+ @retval * Pointer to the allocated net buffer queue.
+
+**/
+NET_BUF_QUEUE *
+NetbufQueAlloc (
+ VOID
+ )
+{
+ NET_BUF_QUEUE *NbufQue;
+
+ NbufQue = NetAllocatePool (sizeof (NET_BUF_QUEUE));
+ if (NbufQue == NULL) {
+ return NULL;
+ }
+
+ NetbufQueInit (NbufQue);
+
+ return NbufQue;
+}
+
+
+/**
+ Free a net buffer queue.
+
+ @param NbufQue Poitner to the net buffer queue to be freed.
+
+ @return None.
+
+**/
+VOID
+NetbufQueFree (
+ IN NET_BUF_QUEUE *NbufQue
+ )
+{
+ NET_CHECK_SIGNATURE (NbufQue, NET_QUE_SIGNATURE);
+
+ NbufQue->RefCnt--;
+
+ if (NbufQue->RefCnt == 0) {
+ NetbufQueFlush (NbufQue);
+ NetFreePool (NbufQue);
+ }
+}
+
+
+/**
+ Append a buffer to the end of the queue.
+
+ @param NbufQue Pointer to the net buffer queue.
+ @param Nbuf Pointer to the net buffer to be appended.
+
+ @return None.
+
+**/
+VOID
+NetbufQueAppend (
+ IN NET_BUF_QUEUE *NbufQue,
+ IN NET_BUF *Nbuf
+ )
+{
+ NET_CHECK_SIGNATURE (NbufQue, NET_QUE_SIGNATURE);
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+
+ NetListInsertTail (&NbufQue->BufList, &Nbuf->List);
+
+ NbufQue->BufSize += Nbuf->TotalSize;
+ NbufQue->BufNum++;
+}
+
+
+/**
+ Remove a net buffer from head in the specific queue.
+
+ @param NbufQue Pointer to the net buffer queue.
+
+ @retval * Pointer to the net buffer removed from the specific
+ queue.
+
+**/
+NET_BUF *
+NetbufQueRemove (
+ IN NET_BUF_QUEUE *NbufQue
+ )
+{
+ NET_BUF *First;
+
+ NET_CHECK_SIGNATURE (NbufQue, NET_QUE_SIGNATURE);
+
+ if (NbufQue->BufNum == 0) {
+ return NULL;
+ }
+
+ First = NET_LIST_USER_STRUCT (NbufQue->BufList.ForwardLink, NET_BUF, List);
+
+ NetListRemoveHead (&NbufQue->BufList);
+
+ NbufQue->BufSize -= First->TotalSize;
+ NbufQue->BufNum--;
+ return First;
+}
+
+
+/**
+ Copy some data from the buffer queue to the destination.
+
+ @param NbufQue Pointer to the net buffer queue.
+ @param Offset The sequence number of the first byte to copy.
+ @param Len Length of the data to copy.
+ @param Dest The destination of the data to copy to.
+
+ @retval UINTN The length of the copied data.
+
+**/
+UINT32
+NetbufQueCopy (
+ IN NET_BUF_QUEUE *NbufQue,
+ IN UINT32 Offset,
+ IN UINT32 Len,
+ IN UINT8 *Dest
+ )
+{
+ NET_LIST_ENTRY *Entry;
+ NET_BUF *Nbuf;
+ UINT32 Skip;
+ UINT32 Left;
+ UINT32 Cur;
+ UINT32 Copied;
+
+ NET_CHECK_SIGNATURE (NbufQue, NET_QUE_SIGNATURE);
+ ASSERT (Dest != NULL);
+
+ if ((Len == 0) || (NbufQue->BufSize <= Offset)) {
+ return 0;
+ }
+
+ if (NbufQue->BufSize - Offset < Len) {
+ Len = NbufQue->BufSize - Offset;
+ }
+
+ //
+ // skip to the Offset
+ //
+ Cur = 0;
+ Nbuf = NULL;
+
+ NET_LIST_FOR_EACH (Entry, &NbufQue->BufList) {
+ Nbuf = NET_LIST_USER_STRUCT (Entry, NET_BUF, List);
+
+ if (Offset < Cur + Nbuf->TotalSize) {
+ break;
+ }
+
+ Cur += Nbuf->TotalSize;
+ }
+
+ //
+ // Copy the data in the first buffer.
+ //
+ Skip = Offset - Cur;
+ Left = Nbuf->TotalSize - Skip;
+
+ if (Len < Left) {
+ return NetbufCopy (Nbuf, Skip, Len, Dest);
+ }
+
+ NetbufCopy (Nbuf, Skip, Left, Dest);
+ Dest += Left;
+ Len -= Left;
+ Copied = Left;
+
+ //
+ // Iterate over the others
+ //
+ Entry = Entry->ForwardLink;
+
+ while ((Len > 0) && (Entry != &NbufQue->BufList)) {
+ Nbuf = NET_LIST_USER_STRUCT (Entry, NET_BUF, List);
+
+ if (Len > Nbuf->TotalSize) {
+ Len -= Nbuf->TotalSize;
+ Copied += Nbuf->TotalSize;
+
+ NetbufCopy (Nbuf, 0, Nbuf->TotalSize, Dest);
+ Dest += Nbuf->TotalSize;
+
+ } else {
+ NetbufCopy (Nbuf, 0, Len, Dest);
+ Copied += Len;
+ break;
+ }
+
+ Entry = Entry->ForwardLink;
+ }
+
+ return Copied;
+}
+
+
+/**
+ Trim some data from the queue header, release the buffer if
+ whole buffer is trimmed.
+
+ @param NbufQue Pointer to the net buffer queue.
+ @param Len Length of the data to trim.
+
+ @retval UINTN The length of the data trimmed.
+
+**/
+UINT32
+NetbufQueTrim (
+ IN NET_BUF_QUEUE *NbufQue,
+ IN UINT32 Len
+ )
+{
+ NET_LIST_ENTRY *Entry;
+ NET_LIST_ENTRY *Next;
+ NET_BUF *Nbuf;
+ UINT32 Trimmed;
+
+ NET_CHECK_SIGNATURE (NbufQue, NET_QUE_SIGNATURE);
+
+ if (Len == 0) {
+ return 0;
+ }
+
+ if (Len > NbufQue->BufSize) {
+ Len = NbufQue->BufSize;
+ }
+
+ NbufQue->BufSize -= Len;
+ Trimmed = 0;
+
+ NET_LIST_FOR_EACH_SAFE (Entry, Next, &NbufQue->BufList) {
+ Nbuf = NET_LIST_USER_STRUCT (Entry, NET_BUF, List);
+
+ if (Len >= Nbuf->TotalSize) {
+ Trimmed += Nbuf->TotalSize;
+ Len -= Nbuf->TotalSize;
+
+ NetListRemoveEntry (Entry);
+ NetbufFree (Nbuf);
+
+ NbufQue->BufNum--;
+
+ if (Len == 0) {
+ break;
+ }
+
+ } else {
+ Trimmed += NetbufTrim (Nbuf, Len, NET_BUF_HEAD);
+ break;
+ }
+ }
+
+ return Trimmed;
+}
+
+
+/**
+ Flush the net buffer queue.
+
+ @param NbufQue Pointer to the queue to be flushed.
+
+ @return None.
+
+**/
+VOID
+NetbufQueFlush (
+ IN NET_BUF_QUEUE *NbufQue
+ )
+{
+ NET_CHECK_SIGNATURE (NbufQue, NET_QUE_SIGNATURE);
+
+ NetbufFreeList (&NbufQue->BufList);
+
+ NbufQue->BufNum = 0;
+ NbufQue->BufSize = 0;
+}
+
+
+/**
+ Compute checksum for a bulk of data.
+
+ @param Bulk Pointer to the data.
+ @param Len Length of the data, in bytes.
+
+ @retval UINT16 The computed checksum.
+
+**/
+UINT16
+NetblockChecksum (
+ IN UINT8 *Bulk,
+ IN UINT32 Len
+ )
+{
+ register UINT32 Sum;
+
+ Sum = 0;
+
+ while (Len > 1) {
+ Sum += *(UINT16 *) Bulk;
+ Bulk += 2;
+ Len -= 2;
+ }
+
+ //
+ // Add left-over byte, if any
+ //
+ if (Len > 0) {
+ Sum += *(UINT8 *) Bulk;
+ }
+
+ //
+ // Fold 32-bit sum to 16 bits
+ //
+ while (Sum >> 16) {
+ Sum = (Sum & 0xffff) + (Sum >> 16);
+
+ }
+
+ return (UINT16) Sum;
+}
+
+
+/**
+ Add two checksums.
+
+ @param Checksum1 The first checksum to be added.
+ @param Checksum2 The second checksum to be added.
+
+ @retval UINT16 The new checksum.
+
+**/
+UINT16
+NetAddChecksum (
+ IN UINT16 Checksum1,
+ IN UINT16 Checksum2
+ )
+{
+ UINT32 Sum;
+
+ Sum = Checksum1 + Checksum2;
+
+ //
+ // two UINT16 can only add up to a carry of 1.
+ //
+ if (Sum >> 16) {
+ Sum = (Sum & 0xffff) + 1;
+
+ }
+
+ return (UINT16) Sum;
+}
+
+
+/**
+ Compute the checksum for a NET_BUF.
+
+ @param Nbuf Pointer to the net buffer.
+
+ @retval UINT16 The computed checksum.
+
+**/
+UINT16
+NetbufChecksum (
+ IN NET_BUF *Nbuf
+ )
+{
+ NET_BLOCK_OP *BlockOp;
+ UINT32 Offset;
+ UINT16 TotalSum;
+ UINT16 BlockSum;
+ UINT32 Index;
+
+ NET_CHECK_SIGNATURE (Nbuf, NET_BUF_SIGNATURE);
+
+ TotalSum = 0;
+ Offset = 0;
+ BlockOp = Nbuf->BlockOp;
+
+ for (Index = 0; Index < Nbuf->BlockOpNum; Index++) {
+ if (BlockOp[Index].Size == 0) {
+ continue;
+ }
+
+ BlockSum = NetblockChecksum (BlockOp[Index].Head, BlockOp[Index].Size);
+
+ if (Offset & 0x01) {
+ //
+ // The checksum starts with an odd byte, swap
+ // the checksum before added to total checksum
+ //
+ BlockSum = NET_SWAP_SHORT (BlockSum);
+ }
+
+ TotalSum = NetAddChecksum (BlockSum, TotalSum);
+ Offset += BlockOp[Index].Size;
+ }
+
+ return TotalSum;
+}
+
+
+/**
+ Compute the checksum for TCP/UDP pseudo header.
+ Src, Dst are in network byte order. and Len is
+ in host byte order.
+
+ @param Src The source address of the packet.
+ @param Dst The destination address of the packet.
+ @param Proto The protocol type of the packet.
+ @param Len The length of the packet.
+
+ @retval UINT16 The computed checksum.
+
+**/
+UINT16
+NetPseudoHeadChecksum (
+ IN IP4_ADDR Src,
+ IN IP4_ADDR Dst,
+ IN UINT8 Proto,
+ IN UINT16 Len
+ )
+{
+ NET_PSEUDO_HDR Hdr;
+
+ //
+ // Zero the memory to relieve align problems
+ //
+ NetZeroMem (&Hdr, sizeof (Hdr));
+
+ Hdr.SrcIp = Src;
+ Hdr.DstIp = Dst;
+ Hdr.Protocol = Proto;
+ Hdr.Len = HTONS (Len);
+
+ return NetblockChecksum ((UINT8 *) &Hdr, sizeof (Hdr));
+}