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author | wenyi,xie via groups.io <xiewenyi2=huawei.com@groups.io> | 2020-09-01 18:58:08 +0800 |
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committer | mergify[bot] <37929162+mergify[bot]@users.noreply.github.com> | 2020-09-23 02:53:41 +0000 |
commit | dd5c7e3c5282b084daa5bbf0ec229cec699b2c17 (patch) | |
tree | 5422a827ca317dd191f990afa565cd9e5689d5c3 /EmulatorPkg | |
parent | 3f3daf89308930e45f82ae67dd2a2d6e030bb091 (diff) | |
download | edk2-dd5c7e3c5282b084daa5bbf0ec229cec699b2c17.zip edk2-dd5c7e3c5282b084daa5bbf0ec229cec699b2c17.tar.gz edk2-dd5c7e3c5282b084daa5bbf0ec229cec699b2c17.tar.bz2 |
EmulatorPkg/host: fix overflow in Mult
REF:https://bugzilla.tianocore.org/show_bug.cgi?id=2947
When calculating memory regions and store the information in the
gSystemMemory in file WinHost.c, the code below will cause overflow,
because _wtoi (MemorySizeStr) return an int value and SIZE_1MB is
also an int value, if MemorySizeStr is lager for example 2048, then
result of multiplication will overflow.
for (Index = 0, Done = FALSE; !Done; Index++) {
//
// Save the size of the memory and make a Unicode filename SystemMemory00
//
gSystemMemory[Index].Size = _wtoi (MemorySizeStr) * SIZE_1MB;
Cc: Jordan Justen <jordan.l.justen@intel.com>
Cc: Andrew Fish <afish@apple.com>
Reviewed-by: Ray Ni <ray.ni@intel.com>
Signed-off-by: Wenyi Xie <xiewenyi2@huawei.com>
Diffstat (limited to 'EmulatorPkg')
-rw-r--r-- | EmulatorPkg/Win/Host/WinHost.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/EmulatorPkg/Win/Host/WinHost.c b/EmulatorPkg/Win/Host/WinHost.c index 0838c56..876cb8d 100644 --- a/EmulatorPkg/Win/Host/WinHost.c +++ b/EmulatorPkg/Win/Host/WinHost.c @@ -577,7 +577,7 @@ Returns: //
// Save the size of the memory and make a Unicode filename SystemMemory00, ...
//
- gSystemMemory[Index].Size = _wtoi (MemorySizeStr) * SIZE_1MB;
+ gSystemMemory[Index].Size = ((UINT64)_wtoi (MemorySizeStr)) * ((UINT64)SIZE_1MB);
//
// Find the next region
|