aboutsummaryrefslogtreecommitdiff
path: root/mesonbuild/backend/vs2010backend.py
blob: 0a382be22551c80a53e4fb5cab1fc5231414cbc7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
# Copyright 2014-2016 The Meson development team

# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at

#     http://www.apache.org/licenses/LICENSE-2.0

# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.

from __future__ import annotations
import copy
import itertools
import os
import xml.dom.minidom
import xml.etree.ElementTree as ET
import uuid
import typing as T
from pathlib import Path, PurePath
import re
from collections import Counter

from . import backends
from .. import build
from .. import mlog
from .. import compilers
from .. import mesonlib
from ..mesonlib import (
    File, MesonBugException, MesonException, replace_if_different, OptionKey, version_compare, MachineChoice
)
from ..environment import Environment, build_filename
from .. import coredata

if T.TYPE_CHECKING:
    from ..arglist import CompilerArgs
    from ..interpreter import Interpreter

    Project = T.Tuple[str, Path, str, MachineChoice]

def autodetect_vs_version(build: T.Optional[build.Build], interpreter: T.Optional[Interpreter]) -> backends.Backend:
    vs_version = os.getenv('VisualStudioVersion', None)
    vs_install_dir = os.getenv('VSINSTALLDIR', None)
    if not vs_install_dir:
        raise MesonException('Could not detect Visual Studio: Environment variable VSINSTALLDIR is not set!\n'
                             'Are you running meson from the Visual Studio Developer Command Prompt?')
    # VisualStudioVersion is set since Visual Studio 11.0, but sometimes
    # vcvarsall.bat doesn't set it, so also use VSINSTALLDIR
    if vs_version == '11.0' or 'Visual Studio 11' in vs_install_dir:
        from mesonbuild.backend.vs2012backend import Vs2012Backend
        return Vs2012Backend(build, interpreter)
    if vs_version == '12.0' or 'Visual Studio 12' in vs_install_dir:
        from mesonbuild.backend.vs2013backend import Vs2013Backend
        return Vs2013Backend(build, interpreter)
    if vs_version == '14.0' or 'Visual Studio 14' in vs_install_dir:
        from mesonbuild.backend.vs2015backend import Vs2015Backend
        return Vs2015Backend(build, interpreter)
    if vs_version == '15.0' or 'Visual Studio 17' in vs_install_dir or \
       'Visual Studio\\2017' in vs_install_dir:
        from mesonbuild.backend.vs2017backend import Vs2017Backend
        return Vs2017Backend(build, interpreter)
    if vs_version == '16.0' or 'Visual Studio 19' in vs_install_dir or \
       'Visual Studio\\2019' in vs_install_dir:
        from mesonbuild.backend.vs2019backend import Vs2019Backend
        return Vs2019Backend(build, interpreter)
    if vs_version == '17.0' or 'Visual Studio 22' in vs_install_dir or \
       'Visual Studio\\2022' in vs_install_dir:
        from mesonbuild.backend.vs2022backend import Vs2022Backend
        return Vs2022Backend(build, interpreter)
    if 'Visual Studio 10.0' in vs_install_dir:
        return Vs2010Backend(build, interpreter)
    raise MesonException('Could not detect Visual Studio using VisualStudioVersion: {!r} or VSINSTALLDIR: {!r}!\n'
                         'Please specify the exact backend to use.'.format(vs_version, vs_install_dir))


def split_o_flags_args(args: T.List[str]) -> T.List[str]:
    """
    Splits any /O args and returns them. Does not take care of flags overriding
    previous ones. Skips non-O flag arguments.

    ['/Ox', '/Ob1'] returns ['/Ox', '/Ob1']
    ['/Oxj', '/MP'] returns ['/Ox', '/Oj']
    """
    o_flags = []
    for arg in args:
        if not arg.startswith('/O'):
            continue
        flags = list(arg[2:])
        # Assume that this one can't be clumped with the others since it takes
        # an argument itself
        if 'b' in flags:
            o_flags.append(arg)
        else:
            o_flags += ['/O' + f for f in flags]
    return o_flags

def generate_guid_from_path(path, path_type) -> str:
    return str(uuid.uuid5(uuid.NAMESPACE_URL, 'meson-vs-' + path_type + ':' + str(path))).upper()

def detect_microsoft_gdk(platform: str) -> bool:
    return re.match(r'Gaming\.(Desktop|Xbox.XboxOne|Xbox.Scarlett)\.x64', platform, re.IGNORECASE)

def filtered_src_langs_generator(sources: T.List[str]):
    for src in sources:
        ext = src.split('.')[-1]
        if compilers.compilers.is_source_suffix(ext):
            yield compilers.compilers.SUFFIX_TO_LANG[ext]

# Returns the source language (i.e. a key from 'lang_suffixes') of the most frequent source language in the given
# list of sources.
# We choose the most frequent language as 'primary' because it means the most sources in a target/project can
# simply refer to the project's shared intellisense define and include fields, rather than have to fill out their
# own duplicate full set of defines/includes/opts intellisense fields.  All of which helps keep the vcxproj file
# size down.
def get_primary_source_lang(target_sources: T.List[File], custom_sources: T.List[str]) -> T.Optional[str]:
    lang_counts = Counter([compilers.compilers.SUFFIX_TO_LANG[src.suffix] for src in target_sources if compilers.compilers.is_source_suffix(src.suffix)])
    lang_counts += Counter(filtered_src_langs_generator(custom_sources))
    most_common_lang_list = lang_counts.most_common(1)
    # It may be possible that we have a target with no actual src files of interest (e.g. a generator target),
    # leaving us with an empty list, which we should handle -
    return most_common_lang_list[0][0] if most_common_lang_list else None

# Returns a dictionary (by [src type][build type]) that contains a tuple of -
# (pre-processor defines, include paths, additional compiler options)
# fields to use to fill in the respective intellisense fields of sources that can't simply
# reference and re-use the shared 'primary' language intellisense fields of the vcxproj.
def get_non_primary_lang_intellisense_fields(vslite_ctx: dict,
                                             target_id: str,
                                             primary_src_lang: str) -> T.Dict[str, T.Dict[str, T.Tuple[str, str, str]]]:
    defs_paths_opts_per_lang_and_buildtype = {}
    for buildtype in coredata.get_genvs_default_buildtype_list():
        captured_build_args = vslite_ctx[buildtype][target_id] # Results in a 'Src types to compile args' dict
        non_primary_build_args_per_src_lang = [(lang, build_args) for lang, build_args in captured_build_args.items() if lang != primary_src_lang] # Only need to individually populate intellisense fields for sources of non-primary types.
        for src_lang, args_list in non_primary_build_args_per_src_lang:
            if src_lang not in defs_paths_opts_per_lang_and_buildtype:
                defs_paths_opts_per_lang_and_buildtype[src_lang] = {}
            defs = Vs2010Backend.extract_nmake_preprocessor_defs(args_list)
            paths = Vs2010Backend.extract_nmake_include_paths(args_list)
            opts = Vs2010Backend.extract_intellisense_additional_compiler_options(args_list)
            defs_paths_opts_per_lang_and_buildtype[src_lang][buildtype] = (defs, paths, opts)
    return defs_paths_opts_per_lang_and_buildtype

class Vs2010Backend(backends.Backend):

    name = 'vs2010'

    def __init__(self, build: T.Optional[build.Build], interpreter: T.Optional[Interpreter], gen_lite: bool = False):
        super().__init__(build, interpreter)
        self.project_file_version = '10.0.30319.1'
        self.sln_file_version = '11.00'
        self.sln_version_comment = '2010'
        self.platform_toolset = None
        self.vs_version = '2010'
        self.windows_target_platform_version = None
        self.subdirs = {}
        self.handled_target_deps = {}
        self.gen_lite = gen_lite  # Synonymous with generating the simpler makefile-style multi-config projects that invoke 'meson compile' builds, avoiding native MSBuild complications

    def get_target_private_dir(self, target):
        return os.path.join(self.get_target_dir(target), target.get_id())

    def generate_genlist_for_target(self, genlist: T.Union[build.GeneratedList, build.CustomTarget, build.CustomTargetIndex], target: build.BuildTarget, parent_node: ET.Element, generator_output_files: T.List[str], custom_target_include_dirs: T.List[str], custom_target_output_files: T.List[str]) -> None:
        if isinstance(genlist, build.GeneratedList):
            for x in genlist.depends:
                self.generate_genlist_for_target(x, target, parent_node, [], [], [])
        target_private_dir = self.relpath(self.get_target_private_dir(target), self.get_target_dir(target))
        down = self.target_to_build_root(target)
        if isinstance(genlist, (build.CustomTarget, build.CustomTargetIndex)):
            for i in genlist.get_outputs():
                # Path to the generated source from the current vcxproj dir via the build root
                ipath = os.path.join(down, self.get_target_dir(genlist), i)
                custom_target_output_files.append(ipath)
            idir = self.relpath(self.get_target_dir(genlist), self.get_target_dir(target))
            if idir not in custom_target_include_dirs:
                custom_target_include_dirs.append(idir)
        else:
            generator = genlist.get_generator()
            exe = generator.get_exe()
            infilelist = genlist.get_inputs()
            outfilelist = genlist.get_outputs()
            source_dir = os.path.join(down, self.build_to_src, genlist.subdir)
            idgroup = ET.SubElement(parent_node, 'ItemGroup')
            samelen = len(infilelist) == len(outfilelist)
            for i, curfile in enumerate(infilelist):
                if samelen:
                    sole_output = os.path.join(target_private_dir, outfilelist[i])
                else:
                    sole_output = ''
                infilename = os.path.join(down, curfile.rel_to_builddir(self.build_to_src, target_private_dir))
                deps = self.get_custom_target_depend_files(genlist, True)
                base_args = generator.get_arglist(infilename)
                outfiles_rel = genlist.get_outputs_for(curfile)
                outfiles = [os.path.join(target_private_dir, of) for of in outfiles_rel]
                generator_output_files += outfiles
                args = [x.replace("@INPUT@", infilename).replace('@OUTPUT@', sole_output)
                        for x in base_args]
                args = self.replace_outputs(args, target_private_dir, outfiles_rel)
                args = [x.replace("@SOURCE_DIR@", self.environment.get_source_dir())
                        .replace("@BUILD_DIR@", target_private_dir)
                        for x in args]
                args = [x.replace("@CURRENT_SOURCE_DIR@", source_dir) for x in args]
                args = [x.replace("@SOURCE_ROOT@", self.environment.get_source_dir())
                        .replace("@BUILD_ROOT@", self.environment.get_build_dir())
                        for x in args]
                args = [x.replace('\\', '/') for x in args]
                # Always use a wrapper because MSBuild eats random characters when
                # there are many arguments.
                tdir_abs = os.path.join(self.environment.get_build_dir(), self.get_target_dir(target))
                cmd, _ = self.as_meson_exe_cmdline(
                    exe,
                    self.replace_extra_args(args, genlist),
                    workdir=tdir_abs,
                    capture=outfiles[0] if generator.capture else None,
                    force_serialize=True
                )
                deps = cmd[-1:] + deps
                abs_pdir = os.path.join(self.environment.get_build_dir(), self.get_target_dir(target))
                os.makedirs(abs_pdir, exist_ok=True)
                cbs = ET.SubElement(idgroup, 'CustomBuild', Include=infilename)
                ET.SubElement(cbs, 'Command').text = ' '.join(self.quote_arguments(cmd))
                ET.SubElement(cbs, 'Outputs').text = ';'.join(outfiles)
                ET.SubElement(cbs, 'AdditionalInputs').text = ';'.join(deps)

    def generate_custom_generator_commands(self, target, parent_node):
        generator_output_files = []
        custom_target_include_dirs = []
        custom_target_output_files = []
        for genlist in target.get_generated_sources():
            self.generate_genlist_for_target(genlist, target, parent_node, generator_output_files, custom_target_include_dirs, custom_target_output_files)
        return generator_output_files, custom_target_output_files, custom_target_include_dirs

    def generate(self,
                 capture: bool = False,
                 vslite_ctx: dict = None) -> T.Optional[dict]:
        # Check for (currently) unexpected capture arg use cases -
        if capture:
            raise MesonBugException('We do not expect any vs backend to generate with \'capture = True\'')
        target_machine = self.interpreter.builtin['target_machine'].cpu_family_method(None, None)
        if target_machine in {'64', 'x86_64'}:
            # amd64 or x86_64
            target_system = self.interpreter.builtin['target_machine'].system_method(None, None)
            if detect_microsoft_gdk(target_system):
                self.platform = target_system
            else:
                self.platform = 'x64'
        elif target_machine == 'x86':
            # x86
            self.platform = 'Win32'
        elif target_machine in {'aarch64', 'arm64'}:
            target_cpu = self.interpreter.builtin['target_machine'].cpu_method(None, None)
            if target_cpu == 'arm64ec':
                self.platform = 'arm64ec'
            else:
                self.platform = 'arm64'
        elif 'arm' in target_machine.lower():
            self.platform = 'ARM'
        else:
            raise MesonException('Unsupported Visual Studio platform: ' + target_machine)

        build_machine = self.interpreter.builtin['build_machine'].cpu_family_method(None, None)
        if build_machine in {'64', 'x86_64'}:
            # amd64 or x86_64
            self.build_platform = 'x64'
        elif build_machine == 'x86':
            # x86
            self.build_platform = 'Win32'
        elif build_machine in {'aarch64', 'arm64'}:
            target_cpu = self.interpreter.builtin['build_machine'].cpu_method(None, None)
            if target_cpu == 'arm64ec':
                self.build_platform = 'arm64ec'
            else:
                self.build_platform = 'arm64'
        elif 'arm' in build_machine.lower():
            self.build_platform = 'ARM'
        else:
            raise MesonException('Unsupported Visual Studio platform: ' + build_machine)

        self.buildtype = self.environment.coredata.get_option(OptionKey('buildtype'))
        self.optimization = self.environment.coredata.get_option(OptionKey('optimization'))
        self.debug = self.environment.coredata.get_option(OptionKey('debug'))
        try:
            self.sanitize = self.environment.coredata.get_option(OptionKey('b_sanitize'))
        except MesonException:
            self.sanitize = 'none'
        sln_filename = os.path.join(self.environment.get_build_dir(), self.build.project_name + '.sln')
        projlist = self.generate_projects(vslite_ctx)
        self.gen_testproj()
        self.gen_installproj()
        self.gen_regenproj()
        self.generate_solution(sln_filename, projlist)
        self.generate_regen_info()
        Vs2010Backend.touch_regen_timestamp(self.environment.get_build_dir())

    @staticmethod
    def get_regen_stampfile(build_dir: str) -> None:
        return os.path.join(os.path.join(build_dir, Environment.private_dir), 'regen.stamp')

    @staticmethod
    def touch_regen_timestamp(build_dir: str) -> None:
        with open(Vs2010Backend.get_regen_stampfile(build_dir), 'w', encoding='utf-8'):
            pass

    def get_vcvars_command(self):
        has_arch_values = 'VSCMD_ARG_TGT_ARCH' in os.environ and 'VSCMD_ARG_HOST_ARCH' in os.environ

        # Use vcvarsall.bat if we found it.
        if 'VCINSTALLDIR' in os.environ:
            vs_version = os.environ['VisualStudioVersion'] \
                if 'VisualStudioVersion' in os.environ else None
            relative_path = 'Auxiliary\\Build\\' if vs_version is not None and vs_version >= '15.0' else ''
            script_path = os.environ['VCINSTALLDIR'] + relative_path + 'vcvarsall.bat'
            if os.path.exists(script_path):
                if has_arch_values:
                    target_arch = os.environ['VSCMD_ARG_TGT_ARCH']
                    host_arch = os.environ['VSCMD_ARG_HOST_ARCH']
                else:
                    target_arch = os.environ.get('Platform', 'x86')
                    host_arch = target_arch
                arch = host_arch + '_' + target_arch if host_arch != target_arch else target_arch
                return f'"{script_path}" {arch}'

        # Otherwise try the VS2017 Developer Command Prompt.
        if 'VS150COMNTOOLS' in os.environ and has_arch_values:
            script_path = os.environ['VS150COMNTOOLS'] + 'VsDevCmd.bat'
            if os.path.exists(script_path):
                return '"%s" -arch=%s -host_arch=%s' % \
                    (script_path, os.environ['VSCMD_ARG_TGT_ARCH'], os.environ['VSCMD_ARG_HOST_ARCH'])
        return ''

    def get_obj_target_deps(self, obj_list):
        result = {}
        for o in obj_list:
            if isinstance(o, build.ExtractedObjects):
                result[o.target.get_id()] = o.target
        return result.items()

    def get_target_deps(self, t: T.Dict[T.Any, build.Target], recursive=False):
        all_deps: T.Dict[str, build.Target] = {}
        for target in t.values():
            if isinstance(target, build.CustomTarget):
                for d in target.get_target_dependencies():
                    # FIXME: this isn't strictly correct, as the target doesn't
                    # Get dependencies on non-targets, such as Files
                    if isinstance(d, build.Target):
                        all_deps[d.get_id()] = d
            elif isinstance(target, build.RunTarget):
                for d in target.get_dependencies():
                    all_deps[d.get_id()] = d
            elif isinstance(target, build.BuildTarget):
                for ldep in target.link_targets:
                    if isinstance(ldep, build.CustomTargetIndex):
                        all_deps[ldep.get_id()] = ldep.target
                    else:
                        all_deps[ldep.get_id()] = ldep
                for ldep in target.link_whole_targets:
                    if isinstance(ldep, build.CustomTargetIndex):
                        all_deps[ldep.get_id()] = ldep.target
                    else:
                        all_deps[ldep.get_id()] = ldep

                for ldep in target.link_depends:
                    if isinstance(ldep, build.CustomTargetIndex):
                        all_deps[ldep.get_id()] = ldep.target
                    elif isinstance(ldep, File):
                        # Already built, no target references needed
                        pass
                    else:
                        all_deps[ldep.get_id()] = ldep

                for obj_id, objdep in self.get_obj_target_deps(target.objects):
                    all_deps[obj_id] = objdep
            else:
                raise MesonException(f'Unknown target type for target {target}')

            for gendep in target.get_generated_sources():
                if isinstance(gendep, build.CustomTarget):
                    all_deps[gendep.get_id()] = gendep
                elif isinstance(gendep, build.CustomTargetIndex):
                    all_deps[gendep.target.get_id()] = gendep.target
                else:
                    generator = gendep.get_generator()
                    gen_exe = generator.get_exe()
                    if isinstance(gen_exe, build.Executable):
                        all_deps[gen_exe.get_id()] = gen_exe
                    for d in itertools.chain(generator.depends, gendep.depends):
                        if isinstance(d, build.CustomTargetIndex):
                            all_deps[d.get_id()] = d.target
                        elif isinstance(d, build.Target):
                            all_deps[d.get_id()] = d
                        # FIXME: we don't handle other kinds of deps correctly here, such
                        # as GeneratedLists, StructuredSources, and generated File.

        if not t or not recursive:
            return all_deps
        ret = self.get_target_deps(all_deps, recursive)
        ret.update(all_deps)
        return ret

    def generate_solution_dirs(self, ofile: str, parents: T.Sequence[Path]) -> None:
        prj_templ = 'Project("{%s}") = "%s", "%s", "{%s}"\n'
        iterpaths = reversed(parents)
        # Skip first path
        next(iterpaths)
        for path in iterpaths:
            if path not in self.subdirs:
                basename = path.name
                identifier = generate_guid_from_path(path, 'subdir')
                # top-level directories have None as their parent_dir
                parent_dir = path.parent
                parent_identifier = self.subdirs[parent_dir][0] \
                    if parent_dir != PurePath('.') else None
                self.subdirs[path] = (identifier, parent_identifier)
                prj_line = prj_templ % (
                    self.environment.coredata.lang_guids['directory'],
                    basename, basename, self.subdirs[path][0])
                ofile.write(prj_line)
                ofile.write('EndProject\n')

    def generate_solution(self, sln_filename: str, projlist: T.List[Project]) -> None:
        default_projlist = self.get_build_by_default_targets()
        default_projlist.update(self.get_testlike_targets())
        sln_filename_tmp = sln_filename + '~'
        # Note using the utf-8 BOM requires the blank line, otherwise Visual Studio Version Selector fails.
        # Without the BOM, VSVS fails if there is a blank line.
        with open(sln_filename_tmp, 'w', encoding='utf-8-sig') as ofile:
            ofile.write('\nMicrosoft Visual Studio Solution File, Format Version %s\n' % self.sln_file_version)
            ofile.write('# Visual Studio %s\n' % self.sln_version_comment)
            prj_templ = 'Project("{%s}") = "%s", "%s", "{%s}"\n'
            for prj in projlist:
                if self.environment.coredata.get_option(OptionKey('layout')) == 'mirror':
                    self.generate_solution_dirs(ofile, prj[1].parents)
                target = self.build.targets[prj[0]]
                lang = 'default'
                if hasattr(target, 'compilers') and target.compilers:
                    for lang_out in target.compilers.keys():
                        lang = lang_out
                        break
                prj_line = prj_templ % (
                    self.environment.coredata.lang_guids[lang],
                    prj[0], prj[1], prj[2])
                ofile.write(prj_line)
                target_dict = {target.get_id(): target}
                # Get recursive deps
                recursive_deps = self.get_target_deps(
                    target_dict, recursive=True)
                ofile.write('EndProject\n')
                for dep, target in recursive_deps.items():
                    if prj[0] in default_projlist:
                        default_projlist[dep] = target

            test_line = prj_templ % (self.environment.coredata.lang_guids['default'],
                                     'RUN_TESTS', 'RUN_TESTS.vcxproj',
                                     self.environment.coredata.test_guid)
            ofile.write(test_line)
            ofile.write('EndProject\n')
            if self.gen_lite: # REGEN is replaced by the lighter-weight RECONFIGURE utility, for now.  See comment in 'gen_regenproj'
                regen_proj_name = 'RECONFIGURE'
                regen_proj_fname = 'RECONFIGURE.vcxproj'
            else:
                regen_proj_name = 'REGEN'
                regen_proj_fname = 'REGEN.vcxproj'
            regen_line = prj_templ % (self.environment.coredata.lang_guids['default'],
                                      regen_proj_name, regen_proj_fname,
                                      self.environment.coredata.regen_guid)
            ofile.write(regen_line)
            ofile.write('EndProject\n')
            install_line = prj_templ % (self.environment.coredata.lang_guids['default'],
                                        'RUN_INSTALL', 'RUN_INSTALL.vcxproj',
                                        self.environment.coredata.install_guid)
            ofile.write(install_line)
            ofile.write('EndProject\n')
            ofile.write('Global\n')
            ofile.write('\tGlobalSection(SolutionConfigurationPlatforms) = '
                        'preSolution\n')
            multi_config_buildtype_list = coredata.get_genvs_default_buildtype_list() if self.gen_lite else [self.buildtype]
            for buildtype in multi_config_buildtype_list:
                ofile.write('\t\t%s|%s = %s|%s\n' %
                            (buildtype, self.platform, buildtype,
                             self.platform))
            ofile.write('\tEndGlobalSection\n')
            ofile.write('\tGlobalSection(ProjectConfigurationPlatforms) = '
                        'postSolution\n')
            # REGEN project (multi-)configurations
            for buildtype in multi_config_buildtype_list:
                ofile.write('\t\t{%s}.%s|%s.ActiveCfg = %s|%s\n' %
                            (self.environment.coredata.regen_guid, buildtype,
                                self.platform, buildtype, self.platform))
                if not self.gen_lite: # With a 'genvslite'-generated solution, the regen (i.e. reconfigure) utility is only intended to run when the user explicitly builds this proj.
                    ofile.write('\t\t{%s}.%s|%s.Build.0 = %s|%s\n' %
                                (self.environment.coredata.regen_guid, buildtype,
                                    self.platform, buildtype, self.platform))
            # Create the solution configuration
            for p in projlist:
                if p[3] is MachineChoice.BUILD:
                    config_platform = self.build_platform
                else:
                    config_platform = self.platform
                # Add to the list of projects in this solution
                for buildtype in multi_config_buildtype_list:
                    ofile.write('\t\t{%s}.%s|%s.ActiveCfg = %s|%s\n' %
                                (p[2], buildtype, self.platform,
                                 buildtype, config_platform))
                    # If we're building the solution with Visual Studio's build system, enable building of buildable
                    # projects.  However, if we're building with meson (via --genvslite), then, since each project's
                    # 'build' action just ends up doing the same 'meson compile ...' we don't want the 'solution build'
                    # repeatedly going off and doing the same 'meson compile ...' multiple times over, so we just
                    # leave it up to the user to select or build just one project.
                    # FIXME:  Would be slightly nicer if we could enable building of just one top level target/project,
                    # but not sure how to identify that.
                    if not self.gen_lite and \
                       p[0] in default_projlist and \
                       not isinstance(self.build.targets[p[0]], build.RunTarget):
                        ofile.write('\t\t{%s}.%s|%s.Build.0 = %s|%s\n' %
                                    (p[2], buildtype, self.platform,
                                     buildtype, config_platform))
            # RUN_TESTS and RUN_INSTALL project (multi-)configurations
            for buildtype in multi_config_buildtype_list:
                ofile.write('\t\t{%s}.%s|%s.ActiveCfg = %s|%s\n' %
                            (self.environment.coredata.test_guid, buildtype,
                             self.platform, buildtype, self.platform))
                ofile.write('\t\t{%s}.%s|%s.ActiveCfg = %s|%s\n' %
                            (self.environment.coredata.install_guid, buildtype,
                             self.platform, buildtype, self.platform))
            ofile.write('\tEndGlobalSection\n')
            ofile.write('\tGlobalSection(SolutionProperties) = preSolution\n')
            ofile.write('\t\tHideSolutionNode = FALSE\n')
            ofile.write('\tEndGlobalSection\n')
            if self.subdirs:
                ofile.write('\tGlobalSection(NestedProjects) = '
                            'preSolution\n')
                for p in projlist:
                    if p[1].parent != PurePath('.'):
                        ofile.write("\t\t{{{}}} = {{{}}}\n".format(p[2], self.subdirs[p[1].parent][0]))
                for subdir in self.subdirs.values():
                    if subdir[1]:
                        ofile.write("\t\t{{{}}} = {{{}}}\n".format(subdir[0], subdir[1]))
                ofile.write('\tEndGlobalSection\n')
            ofile.write('EndGlobal\n')
        replace_if_different(sln_filename, sln_filename_tmp)

    def generate_projects(self, vslite_ctx: dict = None) -> T.List[Project]:
        startup_project = self.environment.coredata.options[OptionKey('backend_startup_project')].value
        projlist: T.List[Project] = []
        startup_idx = 0
        for (i, (name, target)) in enumerate(self.build.targets.items()):
            if startup_project and startup_project == target.get_basename():
                startup_idx = i
            outdir = Path(
                self.environment.get_build_dir(),
                self.get_target_dir(target)
            )
            outdir.mkdir(exist_ok=True, parents=True)
            fname = name + '.vcxproj'
            target_dir = PurePath(self.get_target_dir(target))
            relname = target_dir / fname
            projfile_path = outdir / fname
            proj_uuid = self.environment.coredata.target_guids[name]
            generated = self.gen_vcxproj(target, str(projfile_path), proj_uuid, vslite_ctx)
            if generated:
                projlist.append((name, relname, proj_uuid, target.for_machine))

        # Put the startup project first in the project list
        if startup_idx:
            projlist.insert(0, projlist.pop(startup_idx))

        return projlist

    def split_sources(self, srclist):
        sources = []
        headers = []
        objects = []
        languages = []
        for i in srclist:
            if self.environment.is_header(i):
                headers.append(i)
            elif self.environment.is_object(i):
                objects.append(i)
            elif self.environment.is_source(i):
                sources.append(i)
                lang = self.lang_from_source_file(i)
                if lang not in languages:
                    languages.append(lang)
            elif self.environment.is_library(i):
                pass
            else:
                # Everything that is not an object or source file is considered a header.
                headers.append(i)
        return sources, headers, objects, languages

    def target_to_build_root(self, target):
        if self.get_target_dir(target) == '':
            return ''

        directories = os.path.normpath(self.get_target_dir(target)).split(os.sep)
        return os.sep.join(['..'] * len(directories))

    def quote_arguments(self, arr):
        return ['"%s"' % i for i in arr]

    def add_project_reference(self, root: ET.Element, include: str, projid: str, link_outputs: bool = False) -> None:
        ig = ET.SubElement(root, 'ItemGroup')
        pref = ET.SubElement(ig, 'ProjectReference', Include=include)
        ET.SubElement(pref, 'Project').text = '{%s}' % projid
        if not link_outputs:
            # Do not link in generated .lib files from dependencies automatically.
            # We only use the dependencies for ordering and link in the generated
            # objects and .lib files manually.
            ET.SubElement(pref, 'LinkLibraryDependencies').text = 'false'

    def add_target_deps(self, root: ET.Element, target):
        target_dict = {target.get_id(): target}
        for dep in self.get_target_deps(target_dict).values():
            if dep.get_id() in self.handled_target_deps[target.get_id()]:
                # This dependency was already handled manually.
                continue
            relpath = self.get_target_dir_relative_to(dep, target)
            vcxproj = os.path.join(relpath, dep.get_id() + '.vcxproj')
            tid = self.environment.coredata.target_guids[dep.get_id()]
            self.add_project_reference(root, vcxproj, tid)

    def create_basic_project_filters(self) -> ET.Element:
        root = ET.Element('Project', {'ToolsVersion': '4.0',
                                      'xmlns': 'http://schemas.microsoft.com/developer/msbuild/2003'})
        return root

    def create_basic_project(self, target_name, *,
                             temp_dir,
                             guid,
                             conftype='Utility',
                             target_ext=None,
                             target_platform=None) -> T.Tuple[ET.Element, ET.Element]:
        root = ET.Element('Project', {'DefaultTargets': "Build",
                                      'ToolsVersion': '4.0',
                                      'xmlns': 'http://schemas.microsoft.com/developer/msbuild/2003'})

        confitems = ET.SubElement(root, 'ItemGroup', {'Label': 'ProjectConfigurations'})
        if not target_platform:
            target_platform = self.platform

        multi_config_buildtype_list = coredata.get_genvs_default_buildtype_list() if self.gen_lite else [self.buildtype]
        for buildtype in multi_config_buildtype_list:
            prjconf = ET.SubElement(confitems, 'ProjectConfiguration',
                                    {'Include': buildtype + '|' + target_platform})
            ET.SubElement(prjconf, 'Configuration').text = buildtype
            ET.SubElement(prjconf, 'Platform').text = target_platform

        # Globals
        globalgroup = ET.SubElement(root, 'PropertyGroup', Label='Globals')
        guidelem = ET.SubElement(globalgroup, 'ProjectGuid')
        guidelem.text = '{%s}' % guid
        kw = ET.SubElement(globalgroup, 'Keyword')
        kw.text = self.platform + 'Proj'

        ET.SubElement(root, 'Import', Project=r'$(VCTargetsPath)\Microsoft.Cpp.Default.props')

        # Configuration
        type_config = ET.SubElement(root, 'PropertyGroup', Label='Configuration')
        ET.SubElement(type_config, 'ConfigurationType').text = conftype
        if self.platform_toolset:
            ET.SubElement(type_config, 'PlatformToolset').text = self.platform_toolset

        # This must come AFTER the '<PropertyGroup Label="Configuration">' element;  importing before the 'PlatformToolset' elt
        # gets set leads to msbuild failures reporting -
        #   "The build tools for v142 (Platform Toolset = 'v142') cannot be found. ... please install v142 build tools."
        # This is extremely unhelpful and misleading since the v14x build tools ARE installed.
        ET.SubElement(root, 'Import', Project=r'$(VCTargetsPath)\Microsoft.Cpp.props')

        if not self.gen_lite: # Plenty of elements aren't necessary for 'makefile'-style project that just redirects to meson builds
            # XXX Wasn't here before for anything but gen_vcxproj , but seems fine?
            ns = ET.SubElement(globalgroup, 'RootNamespace')
            ns.text = target_name

            p = ET.SubElement(globalgroup, 'Platform')
            p.text = target_platform
            pname = ET.SubElement(globalgroup, 'ProjectName')
            pname.text = target_name
            if self.windows_target_platform_version:
                ET.SubElement(globalgroup, 'WindowsTargetPlatformVersion').text = self.windows_target_platform_version
            ET.SubElement(globalgroup, 'UseMultiToolTask').text = 'true'

            ET.SubElement(type_config, 'CharacterSet').text = 'MultiByte'
            # Fixme: wasn't here before for gen_vcxproj()
            ET.SubElement(type_config, 'UseOfMfc').text = 'false'

            # Project information
            direlem = ET.SubElement(root, 'PropertyGroup')
            fver = ET.SubElement(direlem, '_ProjectFileVersion')
            fver.text = self.project_file_version
            outdir = ET.SubElement(direlem, 'OutDir')
            outdir.text = '.\\'
            intdir = ET.SubElement(direlem, 'IntDir')
            intdir.text = temp_dir + '\\'

            tname = ET.SubElement(direlem, 'TargetName')
            tname.text = target_name

            if target_ext:
                ET.SubElement(direlem, 'TargetExt').text = target_ext

        return (root, type_config)

    def gen_run_target_vcxproj(self, target: build.RunTarget, ofname: str, guid: str) -> None:
        (root, type_config) = self.create_basic_project(target.name,
                                                        temp_dir=target.get_id(),
                                                        guid=guid)
        depend_files = self.get_custom_target_depend_files(target)

        if not target.command:
            # This is an alias target and thus doesn't run any command. It's
            # enough to emit the references to the other projects for them to
            # be built/run/..., if necessary.
            assert isinstance(target, build.AliasTarget)
            assert len(depend_files) == 0
        else:
            assert not isinstance(target, build.AliasTarget)

            target_env = self.get_run_target_env(target)
            _, _, cmd_raw = self.eval_custom_target_command(target)
            wrapper_cmd, _ = self.as_meson_exe_cmdline(target.command[0], cmd_raw[1:],
                                                       force_serialize=True, env=target_env,
                                                       verbose=True)
            self.add_custom_build(root, 'run_target', ' '.join(self.quote_arguments(wrapper_cmd)),
                                  deps=depend_files)

        # The import is needed even for alias targets, otherwise the build
        # target isn't defined
        ET.SubElement(root, 'Import', Project=r'$(VCTargetsPath)\Microsoft.Cpp.targets')
        self.add_regen_dependency(root)
        self.add_target_deps(root, target)
        self._prettyprint_vcxproj_xml(ET.ElementTree(root), ofname)

    def gen_custom_target_vcxproj(self, target: build.CustomTarget, ofname: str, guid: str) -> None:
        if target.for_machine is MachineChoice.BUILD:
            platform = self.build_platform
        else:
            platform = self.platform
        (root, type_config) = self.create_basic_project(target.name,
                                                        temp_dir=target.get_id(),
                                                        guid=guid,
                                                        target_platform=platform)
        # We need to always use absolute paths because our invocation is always
        # from the target dir, not the build root.
        target.absolute_paths = True
        (srcs, ofilenames, cmd) = self.eval_custom_target_command(target, True)
        depend_files = self.get_custom_target_depend_files(target, True)
        # Always use a wrapper because MSBuild eats random characters when
        # there are many arguments.
        tdir_abs = os.path.join(self.environment.get_build_dir(), self.get_target_dir(target))
        extra_bdeps = target.get_transitive_build_target_deps()
        wrapper_cmd, _ = self.as_meson_exe_cmdline(target.command[0], cmd[1:],
                                                   # All targets run from the target dir
                                                   workdir=tdir_abs,
                                                   extra_bdeps=extra_bdeps,
                                                   capture=ofilenames[0] if target.capture else None,
                                                   feed=srcs[0] if target.feed else None,
                                                   force_serialize=True,
                                                   env=target.env,
                                                   verbose=target.console)
        if target.build_always_stale:
            # Use a nonexistent file to always consider the target out-of-date.
            ofilenames += [self.nonexistent_file(os.path.join(self.environment.get_scratch_dir(),
                                                 'outofdate.file'))]
        self.add_custom_build(root, 'custom_target', ' '.join(self.quote_arguments(wrapper_cmd)),
                              deps=wrapper_cmd[-1:] + srcs + depend_files, outputs=ofilenames,
                              verify_files=not target.build_always_stale)
        ET.SubElement(root, 'Import', Project=r'$(VCTargetsPath)\Microsoft.Cpp.targets')
        self.generate_custom_generator_commands(target, root)
        self.add_regen_dependency(root)
        self.add_target_deps(root, target)
        self._prettyprint_vcxproj_xml(ET.ElementTree(root), ofname)

    def gen_compile_target_vcxproj(self, target: build.CompileTarget, ofname: str, guid: str) -> None:
        if target.for_machine is MachineChoice.BUILD:
            platform = self.build_platform
        else:
            platform = self.platform
        (root, type_config) = self.create_basic_project(target.name,
                                                        temp_dir=target.get_id(),
                                                        guid=guid,
                                                        target_platform=platform)
        ET.SubElement(root, 'Import', Project=r'$(VCTargetsPath)\Microsoft.Cpp.targets')
        target.generated = [self.compile_target_to_generator(target)]
        target.sources = []
        self.generate_custom_generator_commands(target, root)
        self.add_regen_dependency(root)
        self.add_target_deps(root, target)
        self._prettyprint_vcxproj_xml(ET.ElementTree(root), ofname)

    @classmethod
    def lang_from_source_file(cls, src):
        ext = src.split('.')[-1]
        if ext in compilers.c_suffixes:
            return 'c'
        if ext in compilers.cpp_suffixes:
            return 'cpp'
        raise MesonException(f'Could not guess language from source file {src}.')

    def add_pch(self, pch_sources, lang, inc_cl):
        if lang in pch_sources:
            self.use_pch(pch_sources, lang, inc_cl)

    def create_pch(self, pch_sources, lang, inc_cl):
        pch = ET.SubElement(inc_cl, 'PrecompiledHeader')
        pch.text = 'Create'
        self.add_pch_files(pch_sources, lang, inc_cl)

    def use_pch(self, pch_sources, lang, inc_cl):
        pch = ET.SubElement(inc_cl, 'PrecompiledHeader')
        pch.text = 'Use'
        header = self.add_pch_files(pch_sources, lang, inc_cl)
        pch_include = ET.SubElement(inc_cl, 'ForcedIncludeFiles')
        pch_include.text = header + ';%(ForcedIncludeFiles)'

    def add_pch_files(self, pch_sources, lang, inc_cl):
        header = os.path.basename(pch_sources[lang][0])
        pch_file = ET.SubElement(inc_cl, 'PrecompiledHeaderFile')
        # When USING PCHs, MSVC will not do the regular include
        # directory lookup, but simply use a string match to find the
        # PCH to use. That means the #include directive must match the
        # pch_file.text used during PCH CREATION verbatim.
        # When CREATING a PCH, MSVC will do the include directory
        # lookup to find the actual PCH header to use. Thus, the PCH
        # header must either be in the include_directories of the target
        # or be in the same directory as the PCH implementation.
        pch_file.text = header
        pch_out = ET.SubElement(inc_cl, 'PrecompiledHeaderOutputFile')
        pch_out.text = f'$(IntDir)$(TargetName)-{lang}.pch'

        # Need to set the name for the pdb, as cl otherwise gives it a static
        # name. Which leads to problems when there is more than one pch
        # (e.g. for different languages).
        pch_pdb = ET.SubElement(inc_cl, 'ProgramDataBaseFileName')
        pch_pdb.text = f'$(IntDir)$(TargetName)-{lang}.pdb'

        return header

    def is_argument_with_msbuild_xml_entry(self, entry):
        # Remove arguments that have a top level XML entry so
        # they are not used twice.
        # FIXME add args as needed.
        if entry[1:].startswith('fsanitize'):
            return True
        return entry[1:].startswith('M')

    def add_additional_options(self, lang, parent_node, file_args):
        args = []
        for arg in file_args[lang].to_native():
            if self.is_argument_with_msbuild_xml_entry(arg):
                continue
            if arg == '%(AdditionalOptions)':
                args.append(arg)
            else:
                args.append(self.escape_additional_option(arg))
        ET.SubElement(parent_node, "AdditionalOptions").text = ' '.join(args)

    # Set up each project's source file ('CLCompile') element with appropriate preprocessor, include dir, and compile option values for correct intellisense.
    def add_project_nmake_defs_incs_and_opts(self, parent_node, src: str, defs_paths_opts_per_lang_and_buildtype: dict, platform: str):
        # For compactness, sources whose type matches the primary src type (i.e. most frequent in the set of source types used in the target/project,
        # according to the 'captured_build_args' map), can simply reference the preprocessor definitions, include dirs, and compile option NMake fields of
        # the project itself.
        # However, if a src is of a non-primary type, it could have totally different defs/dirs/options so we're going to have to fill in the full, verbose
        # set of values for these fields, which needs to be fully expanded per build type / configuration.
        #
        # FIXME:  Suppose a project contains .cpp and .c src files with different compile defs/dirs/options, while also having .h files, some of which
        # are included by .cpp sources and others included by .c sources:  How do we know whether the .h source should be using the .cpp or .c src
        # defs/dirs/options?  Might it also be possible for a .h header to be shared between .cpp and .c sources?  If so, I don't see how we can
        # correctly configure these intellisense fields.
        # For now, all sources/headers that fail to find their extension's language in the '...nmake_defs_paths_opts...' map will just adopt the project
        # defs/dirs/opts that are set for the nominal 'primary' src type.
        ext = src.split('.')[-1]
        lang = compilers.compilers.SUFFIX_TO_LANG.get(ext, None)
        if lang in defs_paths_opts_per_lang_and_buildtype.keys():
            # This is a non-primary src type for which can't simply reference the project's nmake fields;
            # we must laboriously fill in the fields for all buildtypes.
            for buildtype in coredata.get_genvs_default_buildtype_list():
                (defs, paths, opts) = defs_paths_opts_per_lang_and_buildtype[lang][buildtype]
                condition = f'\'$(Configuration)|$(Platform)\'==\'{buildtype}|{platform}\''
                ET.SubElement(parent_node, 'PreprocessorDefinitions', Condition=condition).text = defs
                ET.SubElement(parent_node, 'AdditionalIncludeDirectories', Condition=condition).text = paths
                ET.SubElement(parent_node, 'AdditionalOptions', Condition=condition).text = opts
        else: # Can't find bespoke nmake defs/dirs/opts fields for this extention, so just reference the project's fields
            ET.SubElement(parent_node, 'PreprocessorDefinitions').text = '$(NMakePreprocessorDefinitions)'
            ET.SubElement(parent_node, 'AdditionalIncludeDirectories').text = '$(NMakeIncludeSearchPath)'
            ET.SubElement(parent_node, 'AdditionalOptions').text = '$(AdditionalOptions)'

    def add_preprocessor_defines(self, lang, parent_node, file_defines):
        defines = []
        for define in file_defines[lang]:
            if define == '%(PreprocessorDefinitions)':
                defines.append(define)
            else:
                defines.append(self.escape_preprocessor_define(define))
        ET.SubElement(parent_node, "PreprocessorDefinitions").text = ';'.join(defines)

    def add_include_dirs(self, lang, parent_node, file_inc_dirs):
        dirs = file_inc_dirs[lang]
        ET.SubElement(parent_node, "AdditionalIncludeDirectories").text = ';'.join(dirs)

    @staticmethod
    def has_objects(objects, additional_objects, generated_objects):
        # Ignore generated objects, those are automatically used by MSBuild because they are part of
        # the CustomBuild Outputs.
        return len(objects) + len(additional_objects) > 0

    @staticmethod
    def add_generated_objects(node, generated_objects):
        # Do not add generated objects to project file. Those are automatically used by MSBuild, because
        # they are part of the CustomBuild Outputs.
        return

    @staticmethod
    def escape_preprocessor_define(define: str) -> str:
        # See: https://msdn.microsoft.com/en-us/library/bb383819.aspx
        table = str.maketrans({'%': '%25', '$': '%24', '@': '%40',
                               "'": '%27', ';': '%3B', '?': '%3F', '*': '%2A',
                               # We need to escape backslash because it'll be un-escaped by
                               # Windows during process creation when it parses the arguments
                               # Basically, this converts `\` to `\\`.
                               '\\': '\\\\'})
        return define.translate(table)

    @staticmethod
    def escape_additional_option(option: str) -> str:
        # See: https://msdn.microsoft.com/en-us/library/bb383819.aspx
        table = str.maketrans({'%': '%25', '$': '%24', '@': '%40',
                               "'": '%27', ';': '%3B', '?': '%3F', '*': '%2A', ' ': '%20'})
        option = option.translate(table)
        # Since we're surrounding the option with ", if it ends in \ that will
        # escape the " when the process arguments are parsed and the starting
        # " will not terminate. So we escape it if that's the case.  I'm not
        # kidding, this is how escaping works for process args on Windows.
        if option.endswith('\\'):
            option += '\\'
        return f'"{option}"'

    @staticmethod
    def add_filter_info(list_filters_path, filter_group, sub_element, file_path, forced_filter_name=None, down=''):
        filter_inc_cl = ET.SubElement(filter_group, sub_element, Include=file_path)

        # Force the subdir
        if forced_filter_name:
            filter_path = forced_filter_name
        else:
            # Create a subdir following the placement if on the same drive
            filter_path = Path(file_path).resolve().parent
            if Path(file_path).drive == Path(down).drive:
                filter_path = Path(os.path.relpath(str(filter_path), down)).as_posix().replace('../', '').replace('..', '')
            else:
                return  # No filter needed

        # Needed to have non posix path
        filter_path = filter_path.replace('/', '\\')

        if filter_path and filter_path != '.':
            # Remove ending backslash
            filter_path = filter_path.rstrip('\\')
            # Create a hierarchical level of directories
            list_path = filter_path.split('\\')
            new_filter_path = ''
            for path in list_path:
                if new_filter_path:
                    new_filter_path = new_filter_path + '\\' + path
                else:
                    new_filter_path = path
                list_filters_path.add(new_filter_path)
            # Create a new filter node for the current file added
            ET.SubElement(filter_inc_cl, 'Filter').text = filter_path

    @staticmethod
    def split_link_args(args):
        """
        Split a list of link arguments into three lists:
        * library search paths
        * library filenames (or paths)
        * other link arguments
        """
        lpaths = []
        libs = []
        other = []
        for arg in args:
            if arg.startswith('/LIBPATH:'):
                lpath = arg[9:]
                # De-dup library search paths by removing older entries when
                # a new one is found. This is necessary because unlike other
                # search paths such as the include path, the library is
                # searched for in the newest (right-most) search path first.
                if lpath in lpaths:
                    lpaths.remove(lpath)
                lpaths.append(lpath)
            elif arg.startswith(('/', '-')):
                other.append(arg)
            # It's ok if we miss libraries with non-standard extensions here.
            # They will go into the general link arguments.
            elif arg.endswith('.lib') or arg.endswith('.a'):
                # De-dup
                if arg not in libs:
                    libs.append(arg)
            else:
                other.append(arg)
        return lpaths, libs, other

    def _get_cl_compiler(self, target):
        for lang, c in target.compilers.items():
            if lang in {'c', 'cpp'}:
                return c
        # No source files, only objects, but we still need a compiler, so
        # return a found compiler
        if len(target.objects) > 0:
            for lang, c in self.environment.coredata.compilers[target.for_machine].items():
                if lang in {'c', 'cpp'}:
                    return c
        raise MesonException('Could not find a C or C++ compiler. MSVC can only build C/C++ projects.')

    def _prettyprint_vcxproj_xml(self, tree: ET.ElementTree, ofname: str) -> None:
        ofname_tmp = ofname + '~'
        tree.write(ofname_tmp, encoding='utf-8', xml_declaration=True)

        # ElementTree cannot do pretty-printing, so do it manually
        doc = xml.dom.minidom.parse(ofname_tmp)
        with open(ofname_tmp, 'w', encoding='utf-8') as of:
            of.write(doc.toprettyxml())
        replace_if_different(ofname, ofname_tmp)

    # Returns:  (target_args,file_args), (target_defines,file_defines), (target_inc_dirs,file_inc_dirs)
    def get_args_defines_and_inc_dirs(self, target, compiler, generated_files_include_dirs, proj_to_src_root, proj_to_src_dir, build_args):
        # Arguments, include dirs, defines for all files in the current target
        target_args = []
        target_defines = []
        target_inc_dirs = []
        # Arguments, include dirs, defines passed to individual files in
        # a target; perhaps because the args are language-specific
        #
        # file_args is also later split out into defines and include_dirs in
        # case someone passed those in there
        file_args: T.Dict[str, CompilerArgs] = {l: c.compiler_args() for l, c in target.compilers.items()}
        file_defines = {l: [] for l in target.compilers}
        file_inc_dirs = {l: [] for l in target.compilers}
        # The order in which these compile args are added must match
        # generate_single_compile() and generate_basic_compiler_args()
        for l, comp in target.compilers.items():
            if l in file_args:
                file_args[l] += compilers.get_base_compile_args(
                    target.get_options(), comp)
                file_args[l] += comp.get_option_compile_args(
                    target.get_options())

        # Add compile args added using add_project_arguments()
        for l, args in self.build.projects_args[target.for_machine].get(target.subproject, {}).items():
            if l in file_args:
                file_args[l] += args
        # Add compile args added using add_global_arguments()
        # These override per-project arguments
        for l, args in self.build.global_args[target.for_machine].items():
            if l in file_args:
                file_args[l] += args
        # Compile args added from the env or cross file: CFLAGS/CXXFLAGS, etc. We want these
        # to override all the defaults, but not the per-target compile args.
        for l in file_args.keys():
            file_args[l] += target.get_option(OptionKey('args', machine=target.for_machine, lang=l))
        for args in file_args.values():
            # This is where Visual Studio will insert target_args, target_defines,
            # etc, which are added later from external deps (see below).
            args += ['%(AdditionalOptions)', '%(PreprocessorDefinitions)', '%(AdditionalIncludeDirectories)']
            # Add custom target dirs as includes automatically, but before
            # target-specific include dirs. See _generate_single_compile() in
            # the ninja backend for caveats.
            args += ['-I' + arg for arg in generated_files_include_dirs]
            # Add include dirs from the `include_directories:` kwarg on the target
            # and from `include_directories:` of internal deps of the target.
            #
            # Target include dirs should override internal deps include dirs.
            # This is handled in BuildTarget.process_kwargs()
            #
            # Include dirs from internal deps should override include dirs from
            # external deps and must maintain the order in which they are
            # specified. Hence, we must reverse so that the order is preserved.
            #
            # These are per-target, but we still add them as per-file because we
            # need them to be looked in first.
            for d in reversed(target.get_include_dirs()):
                # reversed is used to keep order of includes
                for i in reversed(d.get_incdirs()):
                    curdir = os.path.join(d.get_curdir(), i)
                    try:
                        # Add source subdir first so that the build subdir overrides it
                        args.append('-I' + os.path.join(proj_to_src_root, curdir))  # src dir
                        args.append('-I' + self.relpath(curdir, target.subdir)) # build dir
                    except ValueError:
                        # Include is on different drive
                        args.append('-I' + os.path.normpath(curdir))
                for i in d.get_extra_build_dirs():
                    curdir = os.path.join(d.get_curdir(), i)
                    args.append('-I' + self.relpath(curdir, target.subdir))  # build dir
        # Add per-target compile args, f.ex, `c_args : ['/DFOO']`. We set these
        # near the end since these are supposed to override everything else.
        for l, args in target.extra_args.items():
            if l in file_args:
                file_args[l] += args
        # The highest priority includes. In order of directory search:
        # target private dir, target build dir, target source dir
        for args in file_args.values():
            t_inc_dirs = [self.relpath(self.get_target_private_dir(target),
                                       self.get_target_dir(target))]
            if target.implicit_include_directories:
                t_inc_dirs += ['.', proj_to_src_dir]
            args += ['-I' + arg for arg in t_inc_dirs]

        # Split preprocessor defines and include directories out of the list of
        # all extra arguments. The rest go into %(AdditionalOptions).
        for l, args in file_args.items():
            for arg in args[:]:
                if arg.startswith(('-D', '/D')) or arg == '%(PreprocessorDefinitions)':
                    file_args[l].remove(arg)
                    # Don't escape the marker
                    if arg == '%(PreprocessorDefinitions)':
                        define = arg
                    else:
                        define = arg[2:]
                    # De-dup
                    if define not in file_defines[l]:
                        file_defines[l].append(define)
                elif arg.startswith(('-I', '/I')) or arg == '%(AdditionalIncludeDirectories)':
                    file_args[l].remove(arg)
                    # Don't escape the marker
                    if arg == '%(AdditionalIncludeDirectories)':
                        inc_dir = arg
                    else:
                        inc_dir = arg[2:]
                    # De-dup
                    if inc_dir not in file_inc_dirs[l]:
                        file_inc_dirs[l].append(inc_dir)
                    # Add include dirs to target as well so that "Go to Document" works in headers
                    if inc_dir not in target_inc_dirs:
                        target_inc_dirs.append(inc_dir)

        # Split compile args needed to find external dependencies
        # Link args are added while generating the link command
        for d in reversed(target.get_external_deps()):
            # Cflags required by external deps might have UNIX-specific flags,
            # so filter them out if needed
            if d.name != 'openmp':
                d_compile_args = compiler.unix_args_to_native(d.get_compile_args())
                for arg in d_compile_args:
                    if arg.startswith(('-D', '/D')):
                        define = arg[2:]
                        # De-dup
                        if define in target_defines:
                            target_defines.remove(define)
                        target_defines.append(define)
                    elif arg.startswith(('-I', '/I')):
                        inc_dir = arg[2:]
                        # De-dup
                        if inc_dir not in target_inc_dirs:
                            target_inc_dirs.append(inc_dir)
                    else:
                        target_args.append(arg)

        if '/Gw' in build_args:
            target_args.append('/Gw')

        return (target_args, file_args), (target_defines, file_defines), (target_inc_dirs, file_inc_dirs)

    @staticmethod
    def get_build_args(compiler, buildtype: str, optimization_level: str, debug: bool, sanitize: str) -> T.List[str]:
        build_args = compiler.get_buildtype_args(buildtype)
        build_args += compiler.get_optimization_args(optimization_level)
        build_args += compiler.get_debug_args(debug)
        build_args += compiler.sanitizer_compile_args(sanitize)

        return build_args

    #Convert a list of compile arguments from -
    #   [ '-I..\\some\\dir\\include', '-I../../some/other/dir', '/MDd', '/W2', '/std:c++17', '/Od', '/Zi', '-DSOME_DEF=1', '-DANOTHER_DEF=someval', ...]
    #to -
    #   'SOME_DEF=1;ANOTHER_DEF=someval;'
    #which is the format required by the visual studio project's NMakePreprocessorDefinitions field.
    @staticmethod
    def extract_nmake_preprocessor_defs(captured_build_args: list[str]) -> str:
        defs = ''
        for arg in captured_build_args:
            if arg.startswith(('-D', '/D')):
                defs += arg[2:] + ';'
        return defs

    #Convert a list of compile arguments from -
    #   [ '-I..\\some\\dir\\include', '-I../../some/other/dir', '/MDd', '/W2', '/std:c++17', '/Od', '/Zi', '-DSOME_DEF=1', '-DANOTHER_DEF=someval', ...]
    #to -
    #   '..\\some\\dir\\include;../../some/other/dir;'
    #which is the format required by the visual studio project's NMakePreprocessorDefinitions field.
    @staticmethod
    def extract_nmake_include_paths(captured_build_args: list[str]) -> str:
        paths = ''
        for arg in captured_build_args:
            if arg.startswith(('-I', '/I')):
                paths += arg[2:] + ';'
        return paths

    #Convert a list of compile arguments from -
    #   [ '-I..\\some\\dir\\include', '-I../../some/other/dir', '/MDd', '/W2', '/std:c++17', '/Od', '/Zi', '-DSOME_DEF=1', '-DANOTHER_DEF=someval', ...]
    #to -
    #   '/MDd;/W2;/std:c++17;/Od/Zi'
    #which is the format required by the visual studio project's NMakePreprocessorDefinitions field.
    @staticmethod
    def extract_intellisense_additional_compiler_options(captured_build_args: list[str]) -> str:
        additional_opts = ''
        for arg in captured_build_args:
            if (not arg.startswith(('-D', '/D', '-I', '/I'))) and arg.startswith(('-', '/')):
                additional_opts += arg + ';'
        return additional_opts

    @staticmethod
    def get_nmake_base_meson_command_and_exe_search_paths() -> T.Tuple[str, str]:
        meson_cmd_list = mesonlib.get_meson_command()
        assert (len(meson_cmd_list) == 1) or (len(meson_cmd_list) == 2)
        # We expect get_meson_command() to either be of the form -
        #   1:  ['path/to/meson.exe']
        # or -
        #   2:  ['path/to/python.exe', 'and/path/to/meson.py']
        # so we'd like to ensure our makefile-style project invokes the same meson executable or python src as this instance.
        exe_search_paths = os.path.dirname(meson_cmd_list[0])
        nmake_base_meson_command = os.path.basename(meson_cmd_list[0])
        if len(meson_cmd_list) != 1:
            # We expect to be dealing with case '2', shown above.
            # With Windows, it's also possible that we get a path to the second element of meson_cmd_list that contains spaces
            # (e.g. 'and/path to/meson.py').  So, because this will end up directly in the makefile/NMake command lines, we'd
            # better always enclose it in quotes.  Only strictly necessary for paths with spaces but no harm for paths without -
            nmake_base_meson_command += ' \"' + meson_cmd_list[1] + '\"'
            exe_search_paths += ';' + os.path.dirname(meson_cmd_list[1])

        # Additionally, in some cases, we appear to have to add 'C:\Windows\system32;C:\Windows' to the 'Path' environment (via the
        # ExecutablePath element), without which, the 'meson compile ...' (NMakeBuildCommandLine) command can fail (failure to find
        # stdio.h and similar), so something is quietly switching some critical build behaviour based on the presence of these in
        # the 'Path'.
        # Not sure if this ultimately comes down to some 'find and guess' hidden behaviours within meson or within MSVC tools, but
        # I guess some projects may implicitly rely on this behaviour.
        # Things would be cleaner, more robust, repeatable, and portable if meson (and msvc tools) replaced all this kind of
        # find/guess behaviour with the requirement that things just be explicitly specified by the user.
        # An example of this can be seen with -
        #   1:  Download https://github.com/facebook/zstd source
        #   2:  cd to the 'zstd-dev\build\meson' dir
        #   3:  meson setup -Dbin_programs=true -Dbin_contrib=true --genvslite vs2022 builddir_vslite
        #   4:  Open the generated 'builddir_vslite_vs\zstd.sln' and build through a project, which should explicitly add the above to
        #       the project's 'Executable Directories' paths and build successfully.
        #   5:  Remove 'C:\Windows\system32;C:\Windows;' from the same project's 'Executable Directories' paths and rebuild.
        #       This should now fail.
        # It feels uncomfortable to do this but what better alternative is there (and might this introduce new problems)? -
        exe_search_paths += ';C:\\Windows\\system32;C:\\Windows'
        # A meson project that explicitly specifies compiler/linker tools and sdk/include paths is not going to have any problems
        # with this addition.

        return (nmake_base_meson_command, exe_search_paths)

    def add_gen_lite_makefile_vcxproj_elements(self,
                                               root: ET.Element,
                                               platform: str,
                                               target_ext: str,
                                               vslite_ctx: dict,
                                               target,
                                               proj_to_build_root: str,
                                               primary_src_lang: T.Optional[str]) -> None:
        ET.SubElement(root, 'ImportGroup', Label='ExtensionSettings')
        ET.SubElement(root, 'ImportGroup', Label='Shared')
        prop_sheets_grp = ET.SubElement(root, 'ImportGroup', Label='PropertySheets')
        ET.SubElement(prop_sheets_grp, 'Import', {'Project': r'$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props',
                                                  'Condition': r"exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')",
                                                  'Label': 'LocalAppDataPlatform'
                                                  })
        ET.SubElement(root, 'PropertyGroup', Label='UserMacros')

        (nmake_base_meson_command, exe_search_paths) = Vs2010Backend.get_nmake_base_meson_command_and_exe_search_paths()

        # Relative path from this .vcxproj to the directory containing the set of '..._[debug/debugoptimized/release]' setup meson build dirs.
        proj_to_multiconfigured_builds_parent_dir = os.path.join(proj_to_build_root, '..')

        # Conditional property groups per configuration (buildtype). E.g. -
        #   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|x64'">
        multi_config_buildtype_list = coredata.get_genvs_default_buildtype_list()
        for buildtype in multi_config_buildtype_list:
            per_config_prop_group = ET.SubElement(root, 'PropertyGroup', Condition=f'\'$(Configuration)|$(Platform)\'==\'{buildtype}|{platform}\'')
            (_, build_dir_tail) = os.path.split(self.src_to_build)
            meson_build_dir_for_buildtype = build_dir_tail[:-2] + buildtype # Get the buildtype suffixed 'builddir_[debug/release/etc]' from 'builddir_vs', for example.
            proj_to_build_dir_for_buildtype = str(os.path.join(proj_to_multiconfigured_builds_parent_dir, meson_build_dir_for_buildtype))
            ET.SubElement(per_config_prop_group, 'OutDir').text = f'{proj_to_build_dir_for_buildtype}\\'
            ET.SubElement(per_config_prop_group, 'IntDir').text = f'{proj_to_build_dir_for_buildtype}\\'
            ET.SubElement(per_config_prop_group, 'NMakeBuildCommandLine').text = f'{nmake_base_meson_command} compile -C "{proj_to_build_dir_for_buildtype}"'
            ET.SubElement(per_config_prop_group, 'NMakeOutput').text = f'$(OutDir){target.name}{target_ext}'
            captured_build_args = vslite_ctx[buildtype][target.get_id()]
            # 'captured_build_args' is a dictionary, mapping from each src file type to a list of compile args to use for that type.
            # Usually, there's just one but we could have multiple src types.  However, since there's only one field for the makefile
            # project's NMake... preprocessor/include intellisense fields, we'll just use the first src type we have to fill in
            # these fields.  Then, any src files in this VS project that aren't of this first src type will then need to override
            # its intellisense fields instead of simply referencing the values in the project.
            ET.SubElement(per_config_prop_group, 'NMakeReBuildCommandLine').text = f'{nmake_base_meson_command} compile -C "{proj_to_build_dir_for_buildtype}" --clean && {nmake_base_meson_command} compile -C "{proj_to_build_dir_for_buildtype}"'
            ET.SubElement(per_config_prop_group, 'NMakeCleanCommandLine').text = f'{nmake_base_meson_command} compile -C "{proj_to_build_dir_for_buildtype}" --clean'
            # Need to set the 'ExecutablePath' element for the above NMake... commands to be able to invoke the meson command.
            ET.SubElement(per_config_prop_group, 'ExecutablePath').text = exe_search_paths
            # We may not have any src files and so won't have a primary src language.  In which case, we've nothing to fill in for this target's intellisense fields -
            if primary_src_lang:
                primary_src_type_build_args = captured_build_args[primary_src_lang]
                ET.SubElement(per_config_prop_group, 'NMakePreprocessorDefinitions').text = Vs2010Backend.extract_nmake_preprocessor_defs(primary_src_type_build_args)
                ET.SubElement(per_config_prop_group, 'NMakeIncludeSearchPath').text = Vs2010Backend.extract_nmake_include_paths(primary_src_type_build_args)
                ET.SubElement(per_config_prop_group, 'AdditionalOptions').text = Vs2010Backend.extract_intellisense_additional_compiler_options(primary_src_type_build_args)

            # Unless we explicitly specify the following empty path elements, the project is assigned a load of nasty defaults that fill these
            # with values like -
            #    $(VC_IncludePath);$(WindowsSDK_IncludePath);
            # which are all based on the current install environment (a recipe for non-reproducibility problems), not the paths that will be used by
            # the actual meson compile jobs.  Although these elements look like they're only for MSBuild operations, they're not needed with our simple,
            # lite/makefile-style projects so let's just remove them in case they do get used/confused by intellisense.
            ET.SubElement(per_config_prop_group, 'IncludePath')
            ET.SubElement(per_config_prop_group, 'ExternalIncludePath')
            ET.SubElement(per_config_prop_group, 'ReferencePath')
            ET.SubElement(per_config_prop_group, 'LibraryPath')
            ET.SubElement(per_config_prop_group, 'LibraryWPath')
            ET.SubElement(per_config_prop_group, 'SourcePath')
            ET.SubElement(per_config_prop_group, 'ExcludePath')

    def add_non_makefile_vcxproj_elements(
            self,
            root: ET.Element,
            type_config: ET.Element,
            target,
            platform: str,
            subsystem,
            build_args,
            target_args,
            target_defines,
            target_inc_dirs,
            file_args
            ) -> None:
        compiler = self._get_cl_compiler(target)
        buildtype_link_args = compiler.get_buildtype_linker_args(self.buildtype)

        # Prefix to use to access the build root from the vcxproj dir
        down = self.target_to_build_root(target)

        # FIXME: Should the following just be set in create_basic_project(), even if
        # irrelevant for current target?

        # FIXME: Meson's LTO support needs to be integrated here
        ET.SubElement(type_config, 'WholeProgramOptimization').text = 'false'
        # Let VS auto-set the RTC level
        ET.SubElement(type_config, 'BasicRuntimeChecks').text = 'Default'
        # Incremental linking increases code size
        if '/INCREMENTAL:NO' in buildtype_link_args:
            ET.SubElement(type_config, 'LinkIncremental').text = 'false'

        # Build information
        compiles = ET.SubElement(root, 'ItemDefinitionGroup')
        clconf = ET.SubElement(compiles, 'ClCompile')
        if True in ((dep.name == 'openmp') for dep in target.get_external_deps()):
            ET.SubElement(clconf, 'OpenMPSupport').text = 'true'
        # CRT type; debug or release
        vscrt_type = target.get_option(OptionKey('b_vscrt'))
        if vscrt_type == 'from_buildtype':
            if self.buildtype == 'debug':
                ET.SubElement(type_config, 'UseDebugLibraries').text = 'true'
                ET.SubElement(clconf, 'RuntimeLibrary').text = 'MultiThreadedDebugDLL'
            else:
                ET.SubElement(type_config, 'UseDebugLibraries').text = 'false'
                ET.SubElement(clconf, 'RuntimeLibrary').text = 'MultiThreadedDLL'
        elif vscrt_type == 'static_from_buildtype':
            if self.buildtype == 'debug':
                ET.SubElement(type_config, 'UseDebugLibraries').text = 'true'
                ET.SubElement(clconf, 'RuntimeLibrary').text = 'MultiThreadedDebug'
            else:
                ET.SubElement(type_config, 'UseDebugLibraries').text = 'false'
                ET.SubElement(clconf, 'RuntimeLibrary').text = 'MultiThreaded'
        elif vscrt_type == 'mdd':
            ET.SubElement(type_config, 'UseDebugLibraries').text = 'true'
            ET.SubElement(clconf, 'RuntimeLibrary').text = 'MultiThreadedDebugDLL'
        elif vscrt_type == 'mt':
            # FIXME, wrong
            ET.SubElement(type_config, 'UseDebugLibraries').text = 'false'
            ET.SubElement(clconf, 'RuntimeLibrary').text = 'MultiThreaded'
        elif vscrt_type == 'mtd':
            # FIXME, wrong
            ET.SubElement(type_config, 'UseDebugLibraries').text = 'true'
            ET.SubElement(clconf, 'RuntimeLibrary').text = 'MultiThreadedDebug'
        else:
            ET.SubElement(type_config, 'UseDebugLibraries').text = 'false'
            ET.SubElement(clconf, 'RuntimeLibrary').text = 'MultiThreadedDLL'
        # Sanitizers
        if '/fsanitize=address' in build_args:
            ET.SubElement(type_config, 'EnableASAN').text = 'true'
        # Debug format
        if '/ZI' in build_args:
            ET.SubElement(clconf, 'DebugInformationFormat').text = 'EditAndContinue'
        elif '/Zi' in build_args:
            ET.SubElement(clconf, 'DebugInformationFormat').text = 'ProgramDatabase'
        elif '/Z7' in build_args:
            ET.SubElement(clconf, 'DebugInformationFormat').text = 'OldStyle'
        else:
            ET.SubElement(clconf, 'DebugInformationFormat').text = 'None'
        # Runtime checks
        if '/RTC1' in build_args:
            ET.SubElement(clconf, 'BasicRuntimeChecks').text = 'EnableFastChecks'
        elif '/RTCu' in build_args:
            ET.SubElement(clconf, 'BasicRuntimeChecks').text = 'UninitializedLocalUsageCheck'
        elif '/RTCs' in build_args:
            ET.SubElement(clconf, 'BasicRuntimeChecks').text = 'StackFrameRuntimeCheck'
        # Exception handling has to be set in the xml in addition to the "AdditionalOptions" because otherwise
        # cl will give warning D9025: overriding '/Ehs' with cpp_eh value
        if 'cpp' in target.compilers:
            eh = target.get_option(OptionKey('eh', machine=target.for_machine, lang='cpp'))
            if eh == 'a':
                ET.SubElement(clconf, 'ExceptionHandling').text = 'Async'
            elif eh == 's':
                ET.SubElement(clconf, 'ExceptionHandling').text = 'SyncCThrow'
            elif eh == 'none':
                ET.SubElement(clconf, 'ExceptionHandling').text = 'false'
            else:  # 'sc' or 'default'
                ET.SubElement(clconf, 'ExceptionHandling').text = 'Sync'

        if len(target_args) > 0:
            target_args.append('%(AdditionalOptions)')
            ET.SubElement(clconf, "AdditionalOptions").text = ' '.join(target_args)
        ET.SubElement(clconf, 'AdditionalIncludeDirectories').text = ';'.join(target_inc_dirs)
        target_defines.append('%(PreprocessorDefinitions)')
        ET.SubElement(clconf, 'PreprocessorDefinitions').text = ';'.join(target_defines)
        ET.SubElement(clconf, 'FunctionLevelLinking').text = 'true'
        # Warning level
        warning_level = T.cast('str', target.get_option(OptionKey('warning_level')))
        ET.SubElement(clconf, 'WarningLevel').text = 'Level' + str(1 + int(warning_level))
        if target.get_option(OptionKey('werror')):
            ET.SubElement(clconf, 'TreatWarningAsError').text = 'true'
        # Optimization flags
        o_flags = split_o_flags_args(build_args)
        if '/Ox' in o_flags:
            ET.SubElement(clconf, 'Optimization').text = 'Full'
        elif '/O2' in o_flags:
            ET.SubElement(clconf, 'Optimization').text = 'MaxSpeed'
        elif '/O1' in o_flags:
            ET.SubElement(clconf, 'Optimization').text = 'MinSpace'
        elif '/Od' in o_flags:
            ET.SubElement(clconf, 'Optimization').text = 'Disabled'
        if '/Oi' in o_flags:
            ET.SubElement(clconf, 'IntrinsicFunctions').text = 'true'
        if '/Ob1' in o_flags:
            ET.SubElement(clconf, 'InlineFunctionExpansion').text = 'OnlyExplicitInline'
        elif '/Ob2' in o_flags:
            ET.SubElement(clconf, 'InlineFunctionExpansion').text = 'AnySuitable'
        # Size-preserving flags
        if '/Os' in o_flags:
            ET.SubElement(clconf, 'FavorSizeOrSpeed').text = 'Size'
        # Note: setting FavorSizeOrSpeed with clang-cl conflicts with /Od and can make debugging difficult, so don't.
        elif '/Od' not in o_flags:
            ET.SubElement(clconf, 'FavorSizeOrSpeed').text = 'Speed'
        # Note: SuppressStartupBanner is /NOLOGO and is 'true' by default
        self.generate_lang_standard_info(file_args, clconf)

        resourcecompile = ET.SubElement(compiles, 'ResourceCompile')
        ET.SubElement(resourcecompile, 'PreprocessorDefinitions')

        # Linker options
        link = ET.SubElement(compiles, 'Link')
        extra_link_args = compiler.compiler_args()
        # FIXME: Can these buildtype linker args be added as tags in the
        # vcxproj file (similar to buildtype compiler args) instead of in
        # AdditionalOptions?
        extra_link_args += compiler.get_buildtype_linker_args(self.buildtype)
        # Generate Debug info
        if self.debug:
            self.generate_debug_information(link)
        else:
            ET.SubElement(link, 'GenerateDebugInformation').text = 'false'
        if not isinstance(target, build.StaticLibrary):
            if isinstance(target, build.SharedModule):
                extra_link_args += compiler.get_std_shared_module_link_args(target.get_options())
            # Add link args added using add_project_link_arguments()
            extra_link_args += self.build.get_project_link_args(compiler, target.subproject, target.for_machine)
            # Add link args added using add_global_link_arguments()
            # These override per-project link arguments
            extra_link_args += self.build.get_global_link_args(compiler, target.for_machine)
            # Link args added from the env: LDFLAGS, or the cross file. We want
            # these to override all the defaults but not the per-target link
            # args.
            extra_link_args += self.environment.coredata.get_external_link_args(
                target.for_machine, compiler.get_language())
            # Only non-static built targets need link args and link dependencies
            extra_link_args += target.link_args
            # External deps must be last because target link libraries may depend on them.
            for dep in target.get_external_deps():
                # Extend without reordering or de-dup to preserve `-L -l` sets
                # https://github.com/mesonbuild/meson/issues/1718
                if dep.name == 'openmp':
                    ET.SubElement(clconf, 'OpenMPSupport').text = 'true'
                else:
                    extra_link_args.extend_direct(dep.get_link_args())
            for d in target.get_dependencies():
                if isinstance(d, build.StaticLibrary):
                    for dep in d.get_external_deps():
                        if dep.name == 'openmp':
                            ET.SubElement(clconf, 'OpenMPSupport').text = 'true'
                        else:
                            extra_link_args.extend_direct(dep.get_link_args())
        # Add link args for c_* or cpp_* build options. Currently this only
        # adds c_winlibs and cpp_winlibs when building for Windows. This needs
        # to be after all internal and external libraries so that unresolved
        # symbols from those can be found here. This is needed when the
        # *_winlibs that we want to link to are static mingw64 libraries.
        extra_link_args += compiler.get_option_link_args(target.get_options())
        (additional_libpaths, additional_links, extra_link_args) = self.split_link_args(extra_link_args.to_native())

        # Add more libraries to be linked if needed
        for t in target.get_dependencies():
            if isinstance(t, build.CustomTargetIndex):
                # We don't need the actual project here, just the library name
                lobj = t
            else:
                lobj = self.build.targets[t.get_id()]
            linkname = os.path.join(down, self.get_target_filename_for_linking(lobj))
            if t in target.link_whole_targets:
                if compiler.id == 'msvc' and version_compare(compiler.version, '<19.00.23918'):
                    # Expand our object lists manually if we are on pre-Visual Studio 2015 Update 2
                    l = t.extract_all_objects(False)

                    # Unfortunately, we can't use self.object_filename_from_source()
                    for gen in l.genlist:
                        for src in gen.get_outputs():
                            if self.environment.is_source(src):
                                path = self.get_target_generated_dir(t, gen, src)
                                gen_src_ext = '.' + os.path.splitext(path)[1][1:]
                                extra_link_args.append(path[:-len(gen_src_ext)] + '.obj')

                    for src in l.srclist:
                        obj_basename = None
                        if self.environment.is_source(src):
                            obj_basename = self.object_filename_from_source(t, src)
                            target_private_dir = self.relpath(self.get_target_private_dir(t),
                                                              self.get_target_dir(t))
                            rel_obj = os.path.join(target_private_dir, obj_basename)
                            extra_link_args.append(rel_obj)

                    extra_link_args.extend(self.flatten_object_list(t))
                else:
                    # /WHOLEARCHIVE:foo must go into AdditionalOptions
                    extra_link_args += compiler.get_link_whole_for(linkname)
                # To force Visual Studio to build this project even though it
                # has no sources, we include a reference to the vcxproj file
                # that builds this target. Technically we should add this only
                # if the current target has no sources, but it doesn't hurt to
                # have 'extra' references.
                trelpath = self.get_target_dir_relative_to(t, target)
                tvcxproj = os.path.join(trelpath, t.get_id() + '.vcxproj')
                tid = self.environment.coredata.target_guids[t.get_id()]
                self.add_project_reference(root, tvcxproj, tid, link_outputs=True)
                # Mark the dependency as already handled to not have
                # multiple references to the same target.
                self.handled_target_deps[target.get_id()].append(t.get_id())
            else:
                # Other libraries go into AdditionalDependencies
                if linkname not in additional_links:
                    additional_links.append(linkname)
        for lib in self.get_custom_target_provided_libraries(target):
            additional_links.append(self.relpath(lib, self.get_target_dir(target)))

        if len(extra_link_args) > 0:
            extra_link_args.append('%(AdditionalOptions)')
            ET.SubElement(link, "AdditionalOptions").text = ' '.join(extra_link_args)
        if len(additional_libpaths) > 0:
            additional_libpaths.insert(0, '%(AdditionalLibraryDirectories)')
            ET.SubElement(link, 'AdditionalLibraryDirectories').text = ';'.join(additional_libpaths)
        if len(additional_links) > 0:
            additional_links.append('%(AdditionalDependencies)')
            ET.SubElement(link, 'AdditionalDependencies').text = ';'.join(additional_links)
        ofile = ET.SubElement(link, 'OutputFile')
        ofile.text = f'$(OutDir){target.get_filename()}'
        subsys = ET.SubElement(link, 'SubSystem')
        subsys.text = subsystem
        if isinstance(target, (build.SharedLibrary, build.Executable)) and target.get_import_filename():
            # DLLs built with MSVC always have an import library except when
            # they're data-only DLLs, but we don't support those yet.
            ET.SubElement(link, 'ImportLibrary').text = target.get_import_filename()
        if isinstance(target, build.SharedLibrary):
            # Add module definitions file, if provided
            if target.vs_module_defs:
                relpath = os.path.join(down, target.vs_module_defs.rel_to_builddir(self.build_to_src))
                ET.SubElement(link, 'ModuleDefinitionFile').text = relpath
        if self.debug:
            pdb = ET.SubElement(link, 'ProgramDataBaseFileName')
            pdb.text = f'$(OutDir){target.name}.pdb'
        targetmachine = ET.SubElement(link, 'TargetMachine')
        if target.for_machine is MachineChoice.BUILD:
            targetplatform = platform.lower()
        else:
            targetplatform = self.platform.lower()
        if targetplatform == 'win32':
            targetmachine.text = 'MachineX86'
        elif targetplatform == 'x64' or detect_microsoft_gdk(targetplatform):
            targetmachine.text = 'MachineX64'
        elif targetplatform == 'arm':
            targetmachine.text = 'MachineARM'
        elif targetplatform == 'arm64':
            targetmachine.text = 'MachineARM64'
        elif targetplatform == 'arm64ec':
            targetmachine.text = 'MachineARM64EC'
        else:
            raise MesonException('Unsupported Visual Studio target machine: ' + targetplatform)
        # /nologo
        ET.SubElement(link, 'SuppressStartupBanner').text = 'true'
        # /release
        if not target.get_option(OptionKey('debug')):
            ET.SubElement(link, 'SetChecksum').text = 'true'

    # Visual studio doesn't simply allow the src files of a project to be added with the 'Condition=...' attribute,
    # to allow us to point to the different debug/debugoptimized/release sets of generated src files for each of
    # the solution's configurations.  Similarly, 'ItemGroup' also doesn't support 'Condition'.  So, without knowing
    # a better (simple) alternative, for now, we'll repoint these generated sources (which will be incorrectly
    # pointing to non-existent files under our '[builddir]_vs' directory) to the appropriate location under one of
    # our buildtype build directores (e.g. '[builddir]_debug').
    # This will at least allow the user to open the files of generated sources listed in the solution explorer,
    # once a build/compile has generated these sources.
    #
    # This modifies the paths in 'gen_files' in place, as opposed to returning a new list of modified paths.
    def relocate_generated_file_paths_to_concrete_build_dir(self, gen_files: T.List[str], target: T.Union[build.Target, build.CustomTargetIndex]) -> None:
        (_, build_dir_tail) = os.path.split(self.src_to_build)
        meson_build_dir_for_buildtype = build_dir_tail[:-2] + coredata.get_genvs_default_buildtype_list()[0] # Get the first buildtype suffixed dir (i.e. '[builddir]_debug') from '[builddir]_vs'
        # Relative path from this .vcxproj to the directory containing the set of '..._[debug/debugoptimized/release]' setup meson build dirs.
        proj_to_build_root = self.target_to_build_root(target)
        proj_to_multiconfigured_builds_parent_dir = os.path.join(proj_to_build_root, '..')
        proj_to_build_dir_for_buildtype = str(os.path.join(proj_to_multiconfigured_builds_parent_dir, meson_build_dir_for_buildtype))
        relocate_to_concrete_builddir_target = os.path.normpath(os.path.join(proj_to_build_dir_for_buildtype, self.get_target_dir(target)))
        for idx, file_path in enumerate(gen_files):
            gen_files[idx] = os.path.normpath(os.path.join(relocate_to_concrete_builddir_target, file_path))

    # Returns bool indicating whether the .vcxproj has been generated.
    # Under some circumstances, it's unnecessary to create some .vcxprojs, so, when generating the .sln,
    # we need to respect that not all targets will have generated a project.
    def gen_vcxproj(self, target: build.BuildTarget, ofname: str, guid: str, vslite_ctx: dict = None) -> bool:
        mlog.debug(f'Generating vcxproj {target.name}.')
        subsystem = 'Windows'
        self.handled_target_deps[target.get_id()] = []

        if self.gen_lite:
            if not isinstance(target, build.BuildTarget):
                # Since we're going to delegate all building to the one true meson build command, we don't need
                # to generate .vcxprojs for targets that don't add any source files or just perform custom build
                # commands.  These are targets of types CustomTarget or RunTarget.  So let's just skip generating
                # these otherwise insubstantial non-BuildTarget targets.
                return False
            conftype = 'Makefile'
        elif isinstance(target, build.Executable):
            conftype = 'Application'
            # If someone knows how to set the version properly,
            # please send a patch.
            subsystem = target.win_subsystem.split(',')[0]
        elif isinstance(target, build.StaticLibrary):
            conftype = 'StaticLibrary'
        elif isinstance(target, build.SharedLibrary):
            conftype = 'DynamicLibrary'
        elif isinstance(target, build.CustomTarget):
            self.gen_custom_target_vcxproj(target, ofname, guid)
            return True
        elif isinstance(target, build.RunTarget):
            self.gen_run_target_vcxproj(target, ofname, guid)
            return True
        elif isinstance(target, build.CompileTarget):
            self.gen_compile_target_vcxproj(target, ofname, guid)
            return True
        else:
            raise MesonException(f'Unknown target type for {target.get_basename()}')

        (sources, headers, objects, _languages) = self.split_sources(target.sources)
        if target.is_unity:
            sources = self.generate_unity_files(target, sources)
        if target.for_machine is MachineChoice.BUILD:
            platform = self.build_platform
        else:
            platform = self.platform

        tfilename = os.path.splitext(target.get_filename())

        (root, type_config) = self.create_basic_project(tfilename[0],
                                                        temp_dir=target.get_id(),
                                                        guid=guid,
                                                        conftype=conftype,
                                                        target_ext=tfilename[1],
                                                        target_platform=platform)

        # vcxproj.filters file
        root_filter = self.create_basic_project_filters()

        generated_files, custom_target_output_files, generated_files_include_dirs = self.generate_custom_generator_commands(
            target, root)
        (gen_src, gen_hdrs, gen_objs, _gen_langs) = self.split_sources(generated_files)
        (custom_src, custom_hdrs, custom_objs, _custom_langs) = self.split_sources(custom_target_output_files)
        gen_src += custom_src
        gen_hdrs += custom_hdrs

        compiler = self._get_cl_compiler(target)
        build_args = Vs2010Backend.get_build_args(compiler, self.buildtype, self.optimization, self.debug, self.sanitize)

        assert isinstance(target, (build.Executable, build.SharedLibrary, build.StaticLibrary, build.SharedModule)), 'for mypy'
        # Prefix to use to access the build root from the vcxproj dir
        proj_to_build_root = self.target_to_build_root(target)
        # Prefix to use to access the source tree's root from the vcxproj dir
        proj_to_src_root = os.path.join(proj_to_build_root, self.build_to_src)
        # Prefix to use to access the source tree's subdir from the vcxproj dir
        proj_to_src_dir = os.path.join(proj_to_src_root, self.get_target_dir(target))

        (target_args, file_args), (target_defines, file_defines), (target_inc_dirs, file_inc_dirs) = self.get_args_defines_and_inc_dirs(
            target, compiler, generated_files_include_dirs, proj_to_src_root, proj_to_src_dir, build_args)

        if self.gen_lite:
            assert vslite_ctx is not None
            primary_src_lang = get_primary_source_lang(target.sources, custom_src)
            self.add_gen_lite_makefile_vcxproj_elements(root, platform, tfilename[1], vslite_ctx, target, proj_to_build_root, primary_src_lang)
        else:
            self.add_non_makefile_vcxproj_elements(root, type_config, target, platform, subsystem, build_args, target_args, target_defines, target_inc_dirs, file_args)

        meson_file_group = ET.SubElement(root, 'ItemGroup')
        ET.SubElement(meson_file_group, 'None', Include=os.path.join(proj_to_src_dir, build_filename))

        # Visual Studio can't load projects that present duplicated items. Filter them out
        # by keeping track of already added paths.
        def path_normalize_add(path, lis):
            normalized = os.path.normcase(os.path.normpath(path))
            if normalized not in lis:
                lis.append(normalized)
                return True
            else:
                return False

        pch_sources = {}
        if self.target_uses_pch(target):
            for lang in ['c', 'cpp']:
                pch = target.get_pch(lang)
                if not pch:
                    continue
                if compiler.id == 'msvc':
                    if len(pch) == 1:
                        # Auto generate PCH.
                        src = os.path.join(proj_to_build_root, self.create_msvc_pch_implementation(target, lang, pch[0]))
                        pch_header_dir = os.path.dirname(os.path.join(proj_to_src_dir, pch[0]))
                    else:
                        src = os.path.join(proj_to_src_dir, pch[1])
                        pch_header_dir = None
                    pch_sources[lang] = [pch[0], src, lang, pch_header_dir]
                else:
                    # I don't know whether its relevant but let's handle other compilers
                    # used with a vs backend
                    pch_sources[lang] = [pch[0], None, lang, None]

        list_filters_path = set()

        previous_includes = []
        if len(headers) + len(gen_hdrs) + len(target.extra_files) + len(pch_sources) > 0:
            if self.gen_lite and gen_hdrs:
                # Although we're constructing our .vcxproj under our '..._vs' directory, we want to reference generated files
                # in our concrete build directories (e.g. '..._debug'), where generated files will exist after building.
                self.relocate_generated_file_paths_to_concrete_build_dir(gen_hdrs, target)

            # Filter information
            filter_group_include = ET.SubElement(root_filter, 'ItemGroup')

            inc_hdrs = ET.SubElement(root, 'ItemGroup')
            for h in headers:
                relpath = os.path.join(proj_to_build_root, h.rel_to_builddir(self.build_to_src))
                if path_normalize_add(relpath, previous_includes):
                    self.add_filter_info(list_filters_path, filter_group_include, 'ClInclude', relpath, h.subdir)
                    ET.SubElement(inc_hdrs, 'CLInclude', Include=relpath)
            for h in gen_hdrs:
                if path_normalize_add(h, previous_includes):
                    self.add_filter_info(list_filters_path, filter_group_include, 'ClInclude', h)
                    ET.SubElement(inc_hdrs, 'CLInclude', Include=h)
            for h in target.extra_files:
                relpath = os.path.join(proj_to_build_root, h.rel_to_builddir(self.build_to_src))
                if path_normalize_add(relpath, previous_includes):
                    self.add_filter_info(list_filters_path, filter_group_include, 'ClInclude', relpath, h.subdir)
                    ET.SubElement(inc_hdrs, 'CLInclude', Include=relpath)
            for headers in pch_sources.values():
                path = os.path.join(proj_to_src_dir, headers[0])
                if path_normalize_add(path, previous_includes):
                    self.add_filter_info(list_filters_path, filter_group_include, 'ClInclude', path, 'pch')
                    ET.SubElement(inc_hdrs, 'CLInclude', Include=path)

        previous_sources = []
        if len(sources) + len(gen_src) + len(pch_sources) > 0:
            if self.gen_lite:
                # Get data to fill in intellisense fields for sources that can't reference the project-wide values
                defs_paths_opts_per_lang_and_buildtype = get_non_primary_lang_intellisense_fields(
                    vslite_ctx,
                    target.get_id(),
                    primary_src_lang)
                if gen_src:
                    # Although we're constructing our .vcxproj under our '..._vs' directory, we want to reference generated files
                    # in our concrete build directories (e.g. '..._debug'), where generated files will exist after building.
                    self.relocate_generated_file_paths_to_concrete_build_dir(gen_src, target)

            # Filter information
            filter_group_compile = ET.SubElement(root_filter, 'ItemGroup')

            inc_src = ET.SubElement(root, 'ItemGroup')
            for s in sources:
                relpath = os.path.join(proj_to_build_root, s.rel_to_builddir(self.build_to_src))
                if path_normalize_add(relpath, previous_sources):
                    self.add_filter_info(list_filters_path, filter_group_compile, 'CLCompile', relpath, s.subdir)
                    inc_cl = ET.SubElement(inc_src, 'CLCompile', Include=relpath)
                    if self.gen_lite:
                        self.add_project_nmake_defs_incs_and_opts(inc_cl, relpath, defs_paths_opts_per_lang_and_buildtype, platform)
                    else:
                        lang = Vs2010Backend.lang_from_source_file(s)
                        self.add_pch(pch_sources, lang, inc_cl)
                        self.add_additional_options(lang, inc_cl, file_args)
                        self.add_preprocessor_defines(lang, inc_cl, file_defines)
                        self.add_include_dirs(lang, inc_cl, file_inc_dirs)
                        ET.SubElement(inc_cl, 'ObjectFileName').text = "$(IntDir)" + \
                            self.object_filename_from_source(target, s)
            for s in gen_src:
                if path_normalize_add(s, previous_sources):
                    self.add_filter_info(list_filters_path, filter_group_compile, 'CLCompile', s)
                    inc_cl = ET.SubElement(inc_src, 'CLCompile', Include=s)
                    if self.gen_lite:
                        self.add_project_nmake_defs_incs_and_opts(inc_cl, s, defs_paths_opts_per_lang_and_buildtype, platform)
                    else:
                        lang = Vs2010Backend.lang_from_source_file(s)
                        self.add_pch(pch_sources, lang, inc_cl)
                        self.add_additional_options(lang, inc_cl, file_args)
                        self.add_preprocessor_defines(lang, inc_cl, file_defines)
                        self.add_include_dirs(lang, inc_cl, file_inc_dirs)
                        s = File.from_built_file(target.get_subdir(), s)
                        ET.SubElement(inc_cl, 'ObjectFileName').text = "$(IntDir)" + \
                            self.object_filename_from_source(target, s)
            for lang, headers in pch_sources.items():
                impl = headers[1]
                if impl and path_normalize_add(impl, previous_sources):
                    self.add_filter_info(list_filters_path, filter_group_compile, 'CLCompile', impl, 'pch')
                    inc_cl = ET.SubElement(inc_src, 'CLCompile', Include=impl)
                    self.create_pch(pch_sources, lang, inc_cl)
                    if self.gen_lite:
                        self.add_project_nmake_defs_incs_and_opts(inc_cl, impl, defs_paths_opts_per_lang_and_buildtype, platform)
                    else:
                        self.add_additional_options(lang, inc_cl, file_args)
                        self.add_preprocessor_defines(lang, inc_cl, file_defines)
                        pch_header_dir = pch_sources[lang][3]
                        if pch_header_dir:
                            inc_dirs = copy.deepcopy(file_inc_dirs)
                            inc_dirs[lang] = [pch_header_dir] + inc_dirs[lang]
                        else:
                            inc_dirs = file_inc_dirs
                        self.add_include_dirs(lang, inc_cl, inc_dirs)
                        # XXX: Do we need to set the object file name here too?

        # Filter information
        filter_group = ET.SubElement(root_filter, 'ItemGroup')
        for filter_dir in list_filters_path:
            filter = ET.SubElement(filter_group, 'Filter', Include=filter_dir)
            ET.SubElement(filter, 'UniqueIdentifier').text = '{' + str(uuid.uuid4()) + '}'

        additional_objects = []
        for o in self.flatten_object_list(target, proj_to_build_root)[0]:
            assert isinstance(o, str)
            additional_objects.append(o)
        for o in custom_objs:
            additional_objects.append(o)

        previous_objects = []
        if self.has_objects(objects, additional_objects, gen_objs):
            inc_objs = ET.SubElement(root, 'ItemGroup')
            for s in objects:
                relpath = os.path.join(proj_to_build_root, s.rel_to_builddir(self.build_to_src))
                if path_normalize_add(relpath, previous_objects):
                    ET.SubElement(inc_objs, 'Object', Include=relpath)
            for s in additional_objects:
                if path_normalize_add(s, previous_objects):
                    ET.SubElement(inc_objs, 'Object', Include=s)
            self.add_generated_objects(inc_objs, gen_objs)

        ET.SubElement(root, 'Import', Project=r'$(VCTargetsPath)\Microsoft.Cpp.targets')
        self.add_regen_dependency(root)
        if not self.gen_lite:
            # Injecting further target dependencies into this vcxproj implies and forces a Visual Studio BUILD dependency,
            # which we don't want when using 'genvslite'.  A gen_lite build as little involvement with the visual studio's
            # build system as possible.
            self.add_target_deps(root, target)
        self._prettyprint_vcxproj_xml(ET.ElementTree(root), ofname)
        self._prettyprint_vcxproj_xml(ET.ElementTree(root_filter), ofname + '.filters')
        return True

    def gen_regenproj(self):
        # To fully adapt the REGEN work for a 'genvslite' solution, to check timestamps, settings, and regenerate the
        # '[builddir]_vs' solution/vcxprojs, as well as regenerating the accompanying buildtype-suffixed ninja build
        # directories (from which we need to first collect correct, updated preprocessor defs and compiler options in
        # order to fill in the regenerated solution's intellisense settings) would require some non-trivial intrusion
        # into the 'meson --internal regencheck ./meson-private' execution path (and perhaps also the '--internal
        # regenerate' and even 'meson setup --reconfigure' code).  So, for now, we'll instead give the user a simpler
        # 'reconfigure' utility project that just runs 'meson setup --reconfigure [builddir]_[buildtype] [srcdir]' on
        # each of the ninja build dirs.
        #
        # FIXME:  That will keep the building and compiling correctly configured but obviously won't update the
        # solution and vcxprojs, which may allow solution src files and intellisense options to go out-of-date;  the
        # user would still have to manually 'meson setup --genvslite [vsxxxx] [builddir] [srcdir]' to fully regenerate
        # a complete and correct solution.
        if self.gen_lite:
            project_name = 'RECONFIGURE'
            ofname = os.path.join(self.environment.get_build_dir(), 'RECONFIGURE.vcxproj')
            conftype = 'Makefile'
            # I find the REGEN project doesn't work; it fails to invoke the appropriate -
            #    python meson.py --internal regencheck builddir\meson-private
            # command, despite the fact that manually running such a command in a shell runs just fine.
            # Running/building the regen project produces the error -
            #    ...Microsoft.CppBuild.targets(460,5): error MSB8020: The build tools for ClangCL (Platform Toolset = 'ClangCL') cannot be found. To build using the ClangCL build tools, please install ...
            # Not sure why but a simple makefile-style project that executes the full '...regencheck...' command actually works (and seems a little simpler).
            # Although I've limited this change to only happen under '--genvslite', perhaps ...
            # FIXME : Should all utility projects use the simpler and less problematic makefile-style project?
        else:
            project_name = 'REGEN'
            ofname = os.path.join(self.environment.get_build_dir(), 'REGEN.vcxproj')
            conftype = 'Utility'

        guid = self.environment.coredata.regen_guid
        (root, type_config) = self.create_basic_project(project_name,
                                                        temp_dir='regen-temp',
                                                        guid=guid,
                                                        conftype=conftype
                                                        )

        if self.gen_lite:
            (nmake_base_meson_command, exe_search_paths) = Vs2010Backend.get_nmake_base_meson_command_and_exe_search_paths()
            all_configs_prop_group = ET.SubElement(root, 'PropertyGroup')

            # Multi-line command to reconfigure all buildtype-suffixed build dirs
            multi_config_buildtype_list = coredata.get_genvs_default_buildtype_list()
            (_, build_dir_tail) = os.path.split(self.src_to_build)
            proj_to_multiconfigured_builds_parent_dir = '..' # We know this RECONFIGURE.vcxproj will always be in the '[buildir]_vs' dir.
            proj_to_src_dir = self.build_to_src
            reconfigure_all_cmd = ''
            for buildtype in multi_config_buildtype_list:
                meson_build_dir_for_buildtype = build_dir_tail[:-2] + buildtype # Get the buildtype suffixed 'builddir_[debug/release/etc]' from 'builddir_vs', for example.
                proj_to_build_dir_for_buildtype = str(os.path.join(proj_to_multiconfigured_builds_parent_dir, meson_build_dir_for_buildtype))
                reconfigure_all_cmd += f'{nmake_base_meson_command} setup --reconfigure "{proj_to_build_dir_for_buildtype}" "{proj_to_src_dir}"\n'
            ET.SubElement(all_configs_prop_group, 'NMakeBuildCommandLine').text = reconfigure_all_cmd
            ET.SubElement(all_configs_prop_group, 'NMakeReBuildCommandLine').text = reconfigure_all_cmd
            ET.SubElement(all_configs_prop_group, 'NMakeCleanCommandLine').text = ''

            #Need to set the 'ExecutablePath' element for the above NMake... commands to be able to execute
            ET.SubElement(all_configs_prop_group, 'ExecutablePath').text = exe_search_paths
        else:
            action = ET.SubElement(root, 'ItemDefinitionGroup')
            midl = ET.SubElement(action, 'Midl')
            ET.SubElement(midl, "AdditionalIncludeDirectories").text = '%(AdditionalIncludeDirectories)'
            ET.SubElement(midl, "OutputDirectory").text = '$(IntDir)'
            ET.SubElement(midl, 'HeaderFileName').text = '%(Filename).h'
            ET.SubElement(midl, 'TypeLibraryName').text = '%(Filename).tlb'
            ET.SubElement(midl, 'InterfaceIdentifierFilename').text = '%(Filename)_i.c'
            ET.SubElement(midl, 'ProxyFileName').text = '%(Filename)_p.c'
            regen_command = self.environment.get_build_command() + ['--internal', 'regencheck']
            cmd_templ = '''call %s > NUL
"%s" "%s"'''
            regen_command = cmd_templ % \
                (self.get_vcvars_command(), '" "'.join(regen_command), self.environment.get_scratch_dir())
            self.add_custom_build(root, 'regen', regen_command, deps=self.get_regen_filelist(),
                                  outputs=[Vs2010Backend.get_regen_stampfile(self.environment.get_build_dir())],
                                  msg='Checking whether solution needs to be regenerated.')

        ET.SubElement(root, 'Import', Project=r'$(VCTargetsPath)\Microsoft.Cpp.targets')
        ET.SubElement(root, 'ImportGroup', Label='ExtensionTargets')
        self._prettyprint_vcxproj_xml(ET.ElementTree(root), ofname)

    def gen_testproj(self):
        project_name = 'RUN_TESTS'
        ofname = os.path.join(self.environment.get_build_dir(), f'{project_name}.vcxproj')
        guid = self.environment.coredata.test_guid
        if self.gen_lite:
            (root, type_config) = self.create_basic_project(project_name,
                                                            temp_dir='install-temp',
                                                            guid=guid,
                                                            conftype='Makefile'
                                                            )
            (nmake_base_meson_command, exe_search_paths) = Vs2010Backend.get_nmake_base_meson_command_and_exe_search_paths()
            multi_config_buildtype_list = coredata.get_genvs_default_buildtype_list()
            (_, build_dir_tail) = os.path.split(self.src_to_build)
            proj_to_multiconfigured_builds_parent_dir = '..' # We know this .vcxproj will always be in the '[buildir]_vs' dir.
            # Add appropriate 'test' commands for the 'build' action of this project, for all buildtypes
            for buildtype in multi_config_buildtype_list:
                meson_build_dir_for_buildtype = build_dir_tail[:-2] + buildtype # Get the buildtype suffixed 'builddir_[debug/release/etc]' from 'builddir_vs', for example.
                proj_to_build_dir_for_buildtype = str(os.path.join(proj_to_multiconfigured_builds_parent_dir, meson_build_dir_for_buildtype))
                test_cmd = f'{nmake_base_meson_command} test -C "{proj_to_build_dir_for_buildtype}" --no-rebuild'
                if not self.environment.coredata.get_option(OptionKey('stdsplit')):
                    test_cmd += ' --no-stdsplit'
                if self.environment.coredata.get_option(OptionKey('errorlogs')):
                    test_cmd += ' --print-errorlogs'
                condition = f'\'$(Configuration)|$(Platform)\'==\'{buildtype}|{self.platform}\''
                prop_group = ET.SubElement(root, 'PropertyGroup', Condition=condition)
                ET.SubElement(prop_group, 'NMakeBuildCommandLine').text = test_cmd
                #Need to set the 'ExecutablePath' element for the NMake... commands to be able to execute
                ET.SubElement(prop_group, 'ExecutablePath').text = exe_search_paths
        else:
            (root, type_config) = self.create_basic_project(project_name,
                                                            temp_dir='test-temp',
                                                            guid=guid)

            action = ET.SubElement(root, 'ItemDefinitionGroup')
            midl = ET.SubElement(action, 'Midl')
            ET.SubElement(midl, "AdditionalIncludeDirectories").text = '%(AdditionalIncludeDirectories)'
            ET.SubElement(midl, "OutputDirectory").text = '$(IntDir)'
            ET.SubElement(midl, 'HeaderFileName').text = '%(Filename).h'
            ET.SubElement(midl, 'TypeLibraryName').text = '%(Filename).tlb'
            ET.SubElement(midl, 'InterfaceIdentifierFilename').text = '%(Filename)_i.c'
            ET.SubElement(midl, 'ProxyFileName').text = '%(Filename)_p.c'
            # FIXME: No benchmarks?
            test_command = self.environment.get_build_command() + ['test', '--no-rebuild']
            if not self.environment.coredata.get_option(OptionKey('stdsplit')):
                test_command += ['--no-stdsplit']
            if self.environment.coredata.get_option(OptionKey('errorlogs')):
                test_command += ['--print-errorlogs']
            self.serialize_tests()
            self.add_custom_build(root, 'run_tests', '"%s"' % ('" "'.join(test_command)))

        ET.SubElement(root, 'Import', Project=r'$(VCTargetsPath)\Microsoft.Cpp.targets')
        self.add_regen_dependency(root)
        self._prettyprint_vcxproj_xml(ET.ElementTree(root), ofname)

    def gen_installproj(self):
        project_name = 'RUN_INSTALL'
        ofname = os.path.join(self.environment.get_build_dir(), f'{project_name}.vcxproj')
        guid = self.environment.coredata.install_guid
        if self.gen_lite:
            (root, type_config) = self.create_basic_project(project_name,
                                                            temp_dir='install-temp',
                                                            guid=guid,
                                                            conftype='Makefile'
                                                            )
            (nmake_base_meson_command, exe_search_paths) = Vs2010Backend.get_nmake_base_meson_command_and_exe_search_paths()
            multi_config_buildtype_list = coredata.get_genvs_default_buildtype_list()
            (_, build_dir_tail) = os.path.split(self.src_to_build)
            proj_to_multiconfigured_builds_parent_dir = '..' # We know this .vcxproj will always be in the '[buildir]_vs' dir.
            # Add appropriate 'install' commands for the 'build' action of this project, for all buildtypes
            for buildtype in multi_config_buildtype_list:
                meson_build_dir_for_buildtype = build_dir_tail[:-2] + buildtype # Get the buildtype suffixed 'builddir_[debug/release/etc]' from 'builddir_vs', for example.
                proj_to_build_dir_for_buildtype = str(os.path.join(proj_to_multiconfigured_builds_parent_dir, meson_build_dir_for_buildtype))
                install_cmd = f'{nmake_base_meson_command} install -C "{proj_to_build_dir_for_buildtype}" --no-rebuild'
                condition = f'\'$(Configuration)|$(Platform)\'==\'{buildtype}|{self.platform}\''
                prop_group = ET.SubElement(root, 'PropertyGroup', Condition=condition)
                ET.SubElement(prop_group, 'NMakeBuildCommandLine').text = install_cmd
                #Need to set the 'ExecutablePath' element for the NMake... commands to be able to execute
                ET.SubElement(prop_group, 'ExecutablePath').text = exe_search_paths
        else:
            self.create_install_data_files()

            (root, type_config) = self.create_basic_project(project_name,
                                                            temp_dir='install-temp',
                                                            guid=guid)

            action = ET.SubElement(root, 'ItemDefinitionGroup')
            midl = ET.SubElement(action, 'Midl')
            ET.SubElement(midl, "AdditionalIncludeDirectories").text = '%(AdditionalIncludeDirectories)'
            ET.SubElement(midl, "OutputDirectory").text = '$(IntDir)'
            ET.SubElement(midl, 'HeaderFileName').text = '%(Filename).h'
            ET.SubElement(midl, 'TypeLibraryName').text = '%(Filename).tlb'
            ET.SubElement(midl, 'InterfaceIdentifierFilename').text = '%(Filename)_i.c'
            ET.SubElement(midl, 'ProxyFileName').text = '%(Filename)_p.c'
            install_command = self.environment.get_build_command() + ['install', '--no-rebuild']
            self.add_custom_build(root, 'run_install', '"%s"' % ('" "'.join(install_command)))

        ET.SubElement(root, 'Import', Project=r'$(VCTargetsPath)\Microsoft.Cpp.targets')
        self.add_regen_dependency(root)
        self._prettyprint_vcxproj_xml(ET.ElementTree(root), ofname)

    def add_custom_build(self, node: ET.Element, rulename: str, command: str, deps: T.Optional[T.List[str]] = None,
                         outputs: T.Optional[T.List[str]] = None, msg: T.Optional[str] = None, verify_files: bool = True) -> None:
        igroup = ET.SubElement(node, 'ItemGroup')
        rulefile = os.path.join(self.environment.get_scratch_dir(), rulename + '.rule')
        if not os.path.exists(rulefile):
            with open(rulefile, 'w', encoding='utf-8') as f:
                f.write("# Meson regen file.")
        custombuild = ET.SubElement(igroup, 'CustomBuild', Include=rulefile)
        if msg:
            message = ET.SubElement(custombuild, 'Message')
            message.text = msg
        if not verify_files:
            ET.SubElement(custombuild, 'VerifyInputsAndOutputsExist').text = 'false'

        # If a command ever were to change the current directory or set local
        # variables this would need to be more complicated, as msbuild by
        # default executes all CustomBuilds in a project using the same
        # shell. Right now such tasks are all done inside the meson_exe
        # wrapper. The trailing newline appears to be necessary to allow
        # parallel custom builds to work.
        ET.SubElement(custombuild, 'Command').text = f"{command}\n"

        if not outputs:
            # Use a nonexistent file to always consider the target out-of-date.
            outputs = [self.nonexistent_file(os.path.join(self.environment.get_scratch_dir(),
                                                          'outofdate.file'))]
        ET.SubElement(custombuild, 'Outputs').text = ';'.join(outputs)
        if deps:
            ET.SubElement(custombuild, 'AdditionalInputs').text = ';'.join(deps)

    @staticmethod
    def nonexistent_file(prefix: str) -> str:
        i = 0
        file = prefix
        while os.path.exists(file):
            file = '%s%d' % (prefix, i)
        return file

    def generate_debug_information(self, link: ET.Element) -> None:
        # valid values for vs2015 is 'false', 'true', 'DebugFastLink'
        ET.SubElement(link, 'GenerateDebugInformation').text = 'true'

    def add_regen_dependency(self, root: ET.Element) -> None:
        # For now, with 'genvslite' solutions, REGEN is replaced by the lighter-weight RECONFIGURE utility that is
        # no longer a forced build dependency.  See comment in 'gen_regenproj'
        if not self.gen_lite:
            regen_vcxproj = os.path.join(self.environment.get_build_dir(), 'REGEN.vcxproj')
            self.add_project_reference(root, regen_vcxproj, self.environment.coredata.regen_guid)

    def generate_lang_standard_info(self, file_args: T.Dict[str, CompilerArgs], clconf: ET.Element) -> None:
        pass