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authorPantelis Antoniou <pantelis.antoniou@konsulko.com>2017-07-27 19:33:11 +0300
committerDavid Gibson <david@gibson.dropbear.id.au>2017-07-28 14:34:36 +1000
commita33c2247ac8d90d14ed622fa3c23695a82ce264f (patch)
tree18a9f335298336222e1f59534fe222cfd7e3859f /libfdt
parent0016f8c2aa32423f680ec6e94a00f1095b81b5fc (diff)
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Introduce fdt_setprop_placeholder() method
In some cases you need to add a property but the contents of it are not known at creation time, merely the extend of it. This method allows you to create a property of a given size (filled with garbage) while a pointer to the property data will be provided. Signed-off-by: Pantelis Antoniou <pantelis.antoniou@konsulko.com> [dwg: Corrected commit message] Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Diffstat (limited to 'libfdt')
-rw-r--r--libfdt/fdt_rw.c20
-rw-r--r--libfdt/libfdt.h31
2 files changed, 48 insertions, 3 deletions
diff --git a/libfdt/fdt_rw.c b/libfdt/fdt_rw.c
index 8b487f6..5c3a2bb 100644
--- a/libfdt/fdt_rw.c
+++ b/libfdt/fdt_rw.c
@@ -269,8 +269,8 @@ int fdt_set_name(void *fdt, int nodeoffset, const char *name)
return 0;
}
-int fdt_setprop(void *fdt, int nodeoffset, const char *name,
- const void *val, int len)
+int fdt_setprop_placeholder(void *fdt, int nodeoffset, const char *name,
+ int len, void **prop_data)
{
struct fdt_property *prop;
int err;
@@ -283,8 +283,22 @@ int fdt_setprop(void *fdt, int nodeoffset, const char *name,
if (err)
return err;
+ *prop_data = prop->data;
+ return 0;
+}
+
+int fdt_setprop(void *fdt, int nodeoffset, const char *name,
+ const void *val, int len)
+{
+ void *prop_data;
+ int err;
+
+ err = fdt_setprop_placeholder(fdt, nodeoffset, name, len, &prop_data);
+ if (err)
+ return err;
+
if (len)
- memcpy(prop->data, val, len);
+ memcpy(prop_data, val, len);
return 0;
}
diff --git a/libfdt/libfdt.h b/libfdt/libfdt.h
index a248b1b..313c72a 100644
--- a/libfdt/libfdt.h
+++ b/libfdt/libfdt.h
@@ -1449,6 +1449,37 @@ int fdt_setprop(void *fdt, int nodeoffset, const char *name,
const void *val, int len);
/**
+ * fdt_setprop _placeholder - allocate space for a property
+ * @fdt: pointer to the device tree blob
+ * @nodeoffset: offset of the node whose property to change
+ * @name: name of the property to change
+ * @len: length of the property value
+ * @prop_data: return pointer to property data
+ *
+ * fdt_setprop_placeholer() allocates the named property in the given node.
+ * If the property exists it is resized. In either case a pointer to the
+ * property data is returned.
+ *
+ * This function may insert or delete data from the blob, and will
+ * therefore change the offsets of some existing nodes.
+ *
+ * returns:
+ * 0, on success
+ * -FDT_ERR_NOSPACE, there is insufficient free space in the blob to
+ * contain the new property value
+ * -FDT_ERR_BADOFFSET, nodeoffset did not point to FDT_BEGIN_NODE tag
+ * -FDT_ERR_BADLAYOUT,
+ * -FDT_ERR_BADMAGIC,
+ * -FDT_ERR_BADVERSION,
+ * -FDT_ERR_BADSTATE,
+ * -FDT_ERR_BADSTRUCTURE,
+ * -FDT_ERR_BADLAYOUT,
+ * -FDT_ERR_TRUNCATED, standard meanings
+ */
+int fdt_setprop_placeholder(void *fdt, int nodeoffset, const char *name,
+ int len, void **prop_data);
+
+/**
* fdt_setprop_u32 - set a property to a 32-bit integer
* @fdt: pointer to the device tree blob
* @nodeoffset: offset of the node whose property to change