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#include "qemu-common.h"
#include "ui/egl-context.h"
QEMUGLContext qemu_egl_create_context(DisplayChangeListener *dcl,
QEMUGLParams *params)
{
EGLContext ctx;
EGLint ctx_att[] = {
EGL_CONTEXT_CLIENT_VERSION, params->major_ver,
EGL_CONTEXT_MINOR_VERSION_KHR, params->minor_ver,
EGL_NONE
};
ctx = eglCreateContext(qemu_egl_display, qemu_egl_config,
eglGetCurrentContext(), ctx_att);
return ctx;
}
void qemu_egl_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx)
{
eglDestroyContext(qemu_egl_display, ctx);
}
int qemu_egl_make_context_current(DisplayChangeListener *dcl,
QEMUGLContext ctx)
{
return eglMakeCurrent(qemu_egl_display,
EGL_NO_SURFACE, EGL_NO_SURFACE, ctx);
}
QEMUGLContext qemu_egl_get_current_context(DisplayChangeListener *dcl)
{
return eglGetCurrentContext();
}
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