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/*
* Ported from a work by Andreas Grabher for Previous, NeXT Computer Emulator,
* derived from NetBSD M68040 FPSP functions,
* derived from release 2a of the SoftFloat IEC/IEEE Floating-point Arithmetic
* Package. Those parts of the code (and some later contributions) are
* provided under that license, as detailed below.
* It has subsequently been modified by contributors to the QEMU Project,
* so some portions are provided under:
* the SoftFloat-2a license
* the BSD license
* GPL-v2-or-later
*
* Any future contributions to this file will be taken to be licensed under
* the Softfloat-2a license unless specifically indicated otherwise.
*/
/* Portions of this work are licensed under the terms of the GNU GPL,
* version 2 or later. See the COPYING file in the top-level directory.
*/
#ifndef TARGET_M68K_SOFTFLOAT_H
#define TARGET_M68K_SOFTFLOAT_H
#include "fpu/softfloat.h"
floatx80 floatx80_mod(floatx80 a, floatx80 b, float_status *status);
floatx80 floatx80_getman(floatx80 a, float_status *status);
floatx80 floatx80_getexp(floatx80 a, float_status *status);
floatx80 floatx80_scale(floatx80 a, floatx80 b, float_status *status);
floatx80 floatx80_move(floatx80 a, float_status *status);
floatx80 floatx80_lognp1(floatx80 a, float_status *status);
floatx80 floatx80_logn(floatx80 a, float_status *status);
floatx80 floatx80_log10(floatx80 a, float_status *status);
floatx80 floatx80_log2(floatx80 a, float_status *status);
floatx80 floatx80_etox(floatx80 a, float_status *status);
floatx80 floatx80_twotox(floatx80 a, float_status *status);
floatx80 floatx80_tentox(floatx80 a, float_status *status);
floatx80 floatx80_tan(floatx80 a, float_status *status);
floatx80 floatx80_sin(floatx80 a, float_status *status);
floatx80 floatx80_cos(floatx80 a, float_status *status);
floatx80 floatx80_atan(floatx80 a, float_status *status);
floatx80 floatx80_asin(floatx80 a, float_status *status);
floatx80 floatx80_acos(floatx80 a, float_status *status);
floatx80 floatx80_atanh(floatx80 a, float_status *status);
floatx80 floatx80_etoxm1(floatx80 a, float_status *status);
floatx80 floatx80_tanh(floatx80 a, float_status *status);
floatx80 floatx80_sinh(floatx80 a, float_status *status);
floatx80 floatx80_cosh(floatx80 a, float_status *status);
#endif
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