Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-08-21 | meson: generate shader headers | Marc-André Lureau | 1 | -0/+15 | |
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> | |||||
2017-10-17 | opengl: add flipping vertex shader | Gerd Hoffmann | 1 | -0/+10 | |
Add vertex shader which flips the texture upside down while blitting it. Add argument to qemu_gl_run_texture_blit() to enable flipping. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20171010135453.6704-4-kraxel@redhat.com | |||||
2015-05-05 | console-gl: add opengl rendering helper functions | Gerd Hoffmann | 2 | -0/+20 | |
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Max Reitz <mreitz@redhat.com> |