Age | Commit message (Collapse) | Author | Files | Lines | |
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2023-03-13 | ui/shader: fix #version directive must occur on first line | Marc-André Lureau | 1 | -1/+0 | |
ANGLE fails to compile shaders otherwise. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> | |||||
2017-10-17 | opengl: add flipping vertex shader | Gerd Hoffmann | 1 | -0/+10 | |
Add vertex shader which flips the texture upside down while blitting it. Add argument to qemu_gl_run_texture_blit() to enable flipping. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20171010135453.6704-4-kraxel@redhat.com |