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2023-03-13ui/shader: fix #version directive must occur on first lineMarc-André Lureau1-1/+0
ANGLE fails to compile shaders otherwise. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2017-10-17opengl: add flipping vertex shaderGerd Hoffmann1-0/+10
Add vertex shader which flips the texture upside down while blitting it. Add argument to qemu_gl_run_texture_blit() to enable flipping. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20171010135453.6704-4-kraxel@redhat.com