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path: root/ui/sdl2.c
AgeCommit message (Expand)AuthorFilesLines
2021-12-21ui: split the GL context in a different objectMarc-André Lureau1-4/+9
2021-12-21ui: associate GL context outside of display listener registrationMarc-André Lureau1-0/+3
2021-12-21ui: do not delay further remote resizeMarc-André Lureau1-1/+1
2021-08-10ui/sdl2: Check return value from g_setenv()Peter Maydell1-1/+4
2021-07-09modules: add ui module annotationsGerd Hoffmann1-0/+4
2021-02-04ui: remove gl_ctx_get_currentMarc-André Lureau1-1/+0
2020-12-15qmp: generalize watchdog-set-action to -no-reboot/-no-shutdownAlejandro Jimenez1-2/+3
2020-12-11sdl2: Add extra mouse buttonsDarrell Walisser1-0/+2
2020-10-14SDL: enable OpenGL context creationJan Henrik Weinstock1-0/+5
2020-09-30ui: relocate paths to icons and translationsPaolo Bonzini1-2/+7
2020-05-19ui/sdl2: start in full screen with grab enabledVolker Rümelin1-5/+4
2020-05-19ui/sdl2: fix handling of AltGr key on WindowsVolker Rümelin1-0/+24
2020-05-14ui/sdl2: fix segment fault caused by null pointer dereferenceChangbin Du1-0/+12
2020-02-12ui/sdl: switch to new show-cursor optionGerd Hoffmann1-8/+8
2019-12-17glib: use portable g_setenv()Marc-André Lureau1-1/+1
2019-08-16sysemu: Split sysemu/runstate.h off sysemu/sysemu.hMarkus Armbruster1-0/+1
2019-06-12Include qemu/module.h where needed, drop it from qemu-common.hMarkus Armbruster1-1/+1
2019-02-05kbd-state: use state tracker for sdl2Gerd Hoffmann1-9/+3
2019-01-21sdl: add support for high resolution window iconDaniel P. Berrangé1-6/+12
2019-01-21ui: install logo icons to $prefix/share/iconsDaniel P. Berrangé1-10/+6
2018-10-29SDL: set a hint to not bypass the window compositorSebastian Krzyszkowiak1-0/+3
2018-10-01sdl2: show console #0 unconditionallyGerd Hoffmann1-1/+2
2018-08-24ui/sdl2: Fix broken -full-screen CLI optionThomas Huth1-5/+4
2018-08-24ui/sdl2: Remove the obsolete SDL_INIT_NOPARACHUTE flagThomas Huth1-3/+1
2018-06-26sdl2: add checking for NULLPavel Dovgalyuk1-3/+3
2018-06-26sdl2: fix copypaste issuesPavel Dovgalyuk1-4/+4
2018-06-14sdl2: restore window dimensions by resizeAmadeusz Sławiński1-2/+1
2018-05-15sdl2: move opts assignment into loopGerd Hoffmann1-1/+1
2018-04-27sdl: Move DisplayOptions global to sdl2_consoleElie Tournier1-5/+5
2018-03-05sdl: switch over to new display registryGerd Hoffmann1-2/+15
2018-02-22sdl2: fix hotkey keyupGerd Hoffmann1-11/+3
2018-02-20sdl: use DisplayOptionsGerd Hoffmann1-14/+19
2018-02-16sdl2: fix mouse grabGerd Hoffmann1-0/+1
2018-01-25sdl: reorganize -no-frame supportGerd Hoffmann1-6/+1
2018-01-25sdl: use ctrl-alt-g as grab hotkeyGerd Hoffmann1-16/+11
2018-01-12sdl2: Ignore UI hotkeys after a focus change when GUI modifier is heldJindrich Makovicka1-8/+24
2018-01-12sdl2 uses surface relative coordinatesJindrich Makovicka1-26/+4
2018-01-12sdl2: Do not hide the cursor on auxilliary windowsJindrich Makovicka1-0/+17
2017-11-16sdl2: Fix broken display updating after the window is hiddenJindrich Makovicka1-6/+2
2017-11-16sdl2: Do not leave grab when fullscreenJindrich Makovicka1-2/+3
2017-11-16sdl2: Fix dead keyboard after fullsceenJindrich Makovicka1-0/+1
2017-11-16sdl2: Use the same pointer show/hide logic for absolute and relative modeJindrich Makovicka1-11/+13
2017-11-16sdl2: Do not quit the emulator when an auxilliary window is closedJindrich Makovicka1-3/+8
2017-06-23sdl2: add assert to make coverity happyGerd Hoffmann1-0/+1
2017-05-23shutdown: Add source information to SHUTDOWN and RESETEric Blake1-2/+2
2017-05-11ui: Support non-zero minimum values for absolute input axesPhilippe Voinov1-2/+2
2017-02-27sdl2: add scanout_disable supportGerd Hoffmann1-0/+1
2017-02-27console: rename dpy_gl_scanout to dpy_gl_scanout_textureGerd Hoffmann1-1/+1
2017-01-13sdl2: fix build failure on windowsGerd Hoffmann1-0/+6
2017-01-10sdl2: set window IDSamuel Thibault1-0/+7