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With Makefiles that have automatically generated dependencies, you
generated includes are set as dependencies of the Makefile, so that they
are built before everything else and they are available when first
building the .c files.
Alternatively you can use a fine-grained dependency, e.g.
target/arm/translate.o: target/arm/decode-neon-shared.inc.c
With Meson you have only one choice and it is a third option, namely
"build at the beginning of the corresponding target"; the way you
express it is to list the includes in the sources of that target.
The problem is that Meson decides if something is a source vs. a
generated include by looking at the extension: '.c', '.cc', '.m', '.C'
are sources, while everything else is considered an include---including
'.inc.c'.
Use '.c.inc' to avoid this, as it is consistent with our other convention
of using '.rst.inc' for included reStructuredText files. The editorconfig
file is adjusted.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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Acked-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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We can now unify the implementation of the 3 VSPLTI instructions.
Acked-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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In previous implementation, invocation of TCG shift function could request
shift of TCG variable by 64 bits when variable 'sh' is 0, which is not
supported in TCG (values can be shifted by 0 to 63 bits). This patch fixes
this by using two separate invocation of TCG shift functions, with maximum
shift amount of 32.
Name of variable 'shifted' is changed to 'carry' so variable naming
is similar to old helper implementation.
Variables 'avrA' and 'avrB' are replaced with variable 'avr'.
Fixes: 4e6d0920e7547e6af4bbac5ffe9adfe6ea621822
Reported-by: "Paul A. Clark" <pc@us.ibm.com>
Reported-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Suggested-by: Aleksandar Markovic <aleksandar.markovic@rt-rk.com>
Signed-off-by: Stefan Brankovic <stefan.brankovic@rt-rk.com>
Message-Id: <1570196639-7025-2-git-send-email-stefan.brankovic@rt-rk.com>
Tested-by: Paul A. Clarke <pc@us.ibm.com>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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Since I found this two instructions implemented with tcg, I refactored
them so they are consistent with other similar implementations that
I introduced in this patch.
Also, a new dual macro GEN_VXFORM_TRANS_DUAL is added. This macro is
used if one instruction is realized with direct translation, and second
one with a helper.
Signed-off-by: Stefan Brankovic <stefan.brankovic@rt-rk.com>
Message-Id: <1566898663-25858-4-git-send-email-stefan.brankovic@rt-rk.com>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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Optimize Altivec instruction vclzw (Vector Count Leading Zeros Word).
This instruction counts the number of leading zeros of each word element
in source register and places result in the appropriate word element of
destination register.
Counting is to be performed in four iterations of for loop(one for each
word elemnt of source register vB). Every iteration consists of loading
appropriate word element from source register, counting leading zeros
with tcg_gen_clzi_i32, and saving the result in appropriate word element
of destination register.
Signed-off-by: Stefan Brankovic <stefan.brankovic@rt-rk.com>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <1563200574-11098-7-git-send-email-stefan.brankovic@rt-rk.com>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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Optimize Altivec instruction vclzd (Vector Count Leading Zeros Doubleword).
This instruction counts the number of leading zeros of each doubleword element
in source register and places result in the appropriate doubleword element of
destination register.
Using tcg-s count leading zeros instruction two times(once for each
doubleword element of source register vB) and placing result in
appropriate doubleword element of destination register vD.
Signed-off-by: Stefan Brankovic <stefan.brankovic@rt-rk.com>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <1563200574-11098-6-git-send-email-stefan.brankovic@rt-rk.com>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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Optimize altivec instruction vgbbd (Vector Gather Bits by Bytes by Doubleword)
All ith bits (i in range 1 to 8) of each byte of doubleword element in
source register are concatenated and placed into ith byte of appropriate
doubleword element in destination register.
Following solution is done for both doubleword elements of source register
in parallel, in order to reduce the number of instructions needed(that's why
arrays are used):
First, both doubleword elements of source register vB are placed in
appropriate element of array avr. Bits are gathered in 2x8 iterations(2 for
loops). In first iteration bit 1 of byte 1, bit 2 of byte 2,... bit 8 of
byte 8 are in their final spots so avr[i], i={0,1} can be and-ed with
tcg_mask. For every following iteration, both avr[i] and tcg_mask variables
have to be shifted right for 7 and 8 places, respectively, in order to get
bit 1 of byte 2, bit 2 of byte 3.. bit 7 of byte 8 in their final spots so
shifted avr values(saved in tmp) can be and-ed with new value of tcg_mask...
After first 8 iteration(first loop), all the first bits are in their final
places, all second bits but second bit from eight byte are in their places...
only 1 eight bit from eight byte is in it's place). In second loop we do all
operations symmetrically, in order to get other half of bits in their final
spots. Results for first and second doubleword elements are saved in
result[0] and result[1] respectively. In the end those results are saved in
appropriate doubleword element of destination register vD.
Signed-off-by: Stefan Brankovic <stefan.brankovic@rt-rk.com>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <1563200574-11098-5-git-send-email-stefan.brankovic@rt-rk.com>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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Optimization of altivec instructions vsl and vsr(Vector Shift Left/Rigt).
Perform shift operation (left and right respectively) on 128 bit value of
register vA by value specified in bits 125-127 of register vB. Lowest 3
bits in each byte element of register vB must be identical or result is
undefined.
For vsl instruction, the first step is bits 125-127 of register vB have
to be saved in variable sh. Then, the highest sh bits of the lower
doubleword element of register vA are saved in variable shifted,
in order not to lose those bits when shift operation is performed on
the lower doubleword element of register vA, which is the next
step. After shifting the lower doubleword element shift operation
is performed on higher doubleword element of vA, with replacement of
the lowest sh bits(that are now 0) with bits saved in shifted.
For vsr instruction, firstly, the bits 125-127 of register vB have
to be saved in variable sh. Then, the lowest sh bits of the higher
doubleword element of register vA are saved in variable shifted,
in odred not to lose those bits when the shift operation is
performed on the higher doubleword element of register vA, which is
the next step. After shifting higher doubleword element, shift operation
is performed on lower doubleword element of vA, with replacement of
highest sh bits(that are now 0) with bits saved in shifted.
Signed-off-by: Stefan Brankovic <stefan.brankovic@rt-rk.com>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <1563200574-11098-3-git-send-email-stefan.brankovic@rt-rk.com>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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Adding simple macro that is calling tcg implementation of appropriate
instruction if altivec support is active.
Optimization of altivec instruction lvsl (Load Vector for Shift Left).
Place bytes sh:sh+15 of value 0x00 || 0x01 || 0x02 || ... || 0x1E || 0x1F
in destination register. Sh is calculated by adding 2 source registers and
getting bits 60-63 of result.
First, the bits [28-31] are placed from EA to variable sh. After that,
the bytes are created in the following way:
sh:(sh+7) of X(from description) by multiplying sh with 0x0101010101010101
followed by addition of the result with 0x0001020304050607. Value obtained
is placed in higher doubleword element of vD.
(sh+8):(sh+15) by adding the result of previous multiplication with
0x08090a0b0c0d0e0f. Value obtained is placed in lower doubleword element
of vD.
Optimization of altivec instruction lvsr (Load Vector for Shift Right).
Place bytes 16-sh:31-sh of value 0x00 || 0x01 || 0x02 || ... || 0x1E ||
0x1F in destination register. Sh is calculated by adding 2 source
registers and getting bits 60-63 of result.
First, the bits [28-31] are placed from EA to variable sh. After that,
the bytes are created in the following way:
sh:(sh+7) of X(from description) by multiplying sh with 0x0101010101010101
followed by substraction of the result from 0x1011121314151617. Value
obtained is placed in higher doubleword element of vD.
(sh+8):(sh+15) by substracting the result of previous multiplication from
0x18191a1b1c1d1e1f. Value obtained is placed in lower doubleword element
of vD.
Signed-off-by: Stefan Brankovic <stefan.brankovic@rt-rk.com>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <1563200574-11098-2-git-send-email-stefan.brankovic@rt-rk.com>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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The gvec expanders take care of masking the shift amount
against the element width.
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <20190518191430.21686-2-richard.henderson@linaro.org>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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Replace the single opcode in .opc with a null-terminated
array in .opt_opc. We still require that all opcodes be
used with the same .vece.
Validate the contents of this list with CONFIG_DEBUG_TCG.
All tcg_gen_*_vec functions will check any list active
during .fniv expansion. Swap the active list in and out
as we expand other opcodes, or take control away from the
front-end function.
Convert all existing vector aware front ends.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Reviewed-by: Cédric Le Goater <clg@kaod.org>
Reviewed-by: Greg Kurz <groug@kaod.org>
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get_avr64()/set_avr64()
By using the VsrD macro in avr64_offset() the same offset calculation can be
used regardless of the host endian. This allows get_avr64() and set_avr64() to
be simplified accordingly.
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Message-Id: <20190307180520.13868-6-mark.cave-ayland@ilande.co.uk>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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All TCG vector operations require pointers to the base address of the vector
rather than separate access to the top and bottom 64-bits. Convert the VMX TCG
instructions to use a new avr_full_offset() function instead of avr64_offset()
which can then itself be written as a simple wrapper onto vsr_full_offset().
This same function can also reused in cpu_avr_ptr() to avoid having more than
one copy of the offset calculation logic.
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Message-Id: <20190307180520.13868-5-mark.cave-ayland@ilande.co.uk>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Acked-by: David Gibson <david@gibson.dropbear.id.au>
Message-Id: <20190215100058.20015-18-mark.cave-ayland@ilande.co.uk>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Acked-by: David Gibson <david@gibson.dropbear.id.au>
Message-Id: <20190215100058.20015-17-mark.cave-ayland@ilande.co.uk>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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This is required before changing the representation of the register.
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Acked-by: David Gibson <david@gibson.dropbear.id.au>
Message-Id: <20190215100058.20015-13-mark.cave-ayland@ilande.co.uk>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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We can re-use this helper elsewhere if we're not passing
in an entire vector register.
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Acked-by: David Gibson <david@gibson.dropbear.id.au>
Message-Id: <20190215100058.20015-10-mark.cave-ayland@ilande.co.uk>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Acked-by: David Gibson <david@gibson.dropbear.id.au>
Message-Id: <20190215100058.20015-5-mark.cave-ayland@ilande.co.uk>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <20190215100058.20015-4-mark.cave-ayland@ilande.co.uk>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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operations
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Acked-by: David Gibson <david@gibson.dropbear.id.au>
Message-Id: <20190215100058.20015-3-mark.cave-ayland@ilande.co.uk>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Acked-by: David Gibson <david@gibson.dropbear.id.au>
Message-Id: <20190215100058.20015-2-mark.cave-ayland@ilande.co.uk>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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The VSX register array is a block of 64 128-bit registers where the first 32
registers consist of the existing 64-bit FP registers extended to 128-bit
using new VSR registers, and the last 32 registers are the VMX 128-bit
registers as show below:
64-bit 64-bit
+--------------------+--------------------+
| FP0 | | VSR0
+--------------------+--------------------+
| FP1 | | VSR1
+--------------------+--------------------+
| ... | ... | ...
+--------------------+--------------------+
| FP30 | | VSR30
+--------------------+--------------------+
| FP31 | | VSR31
+--------------------+--------------------+
| VMX0 | VSR32
+-----------------------------------------+
| VMX1 | VSR33
+-----------------------------------------+
| ... | ...
+-----------------------------------------+
| VMX30 | VSR62
+-----------------------------------------+
| VMX31 | VSR63
+-----------------------------------------+
In order to allow for future conversion of VSX instructions to use TCG vector
operations, recreate the same layout using an aligned version of the existing
vsr register array.
Since the old fpr and avr register arrays are removed, the existing callers
must also be updated to use the correct offset in the vsr register array. This
also includes switching the relevant VMState fields over to using subarrays
to make sure that migration is preserved.
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Acked-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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access
These helpers allow us to move AVR register values to/from the specified TCGv_i64
argument.
To prevent VMX helpers accessing the cpu_avr{l,h} arrays directly, add extra TCG
temporaries as required.
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Acked-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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bcdutrunc. Decimal unsigned truncate. Works like bcdtrunc. with
unsigned BCD numbers.
Signed-off-by: Jose Ricardo Ziviani <joserz@linux.vnet.ibm.com>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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bcdtrunc.: Decimal integer truncate. Given a BCD number in vrb and the
number of bytes to truncate in vra, the return register will have vrb
with such bits truncated.
Signed-off-by: Jose Ricardo Ziviani <joserz@linux.vnet.ibm.com>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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bcdsr.: Decimal shift and round. This instruction works like bcds.
however, when performing right shift, 1 will be added to the
result if the last digit was >= 5.
Signed-off-by: Jose Ricardo Ziviani <joserz@linux.vnet.ibm.com>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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bcdus.: Decimal unsigned shift. This instruction works like bcds. but
considers only unsigned BCDs (no sign in least meaning 4 bits).
Signed-off-by: Jose Ricardo Ziviani <joserz@linux.vnet.ibm.com>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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bcds.: Decimal shift. Given two registers vra and vrb, this instruction
shift the vrb value by vra bits into the result register.
Signed-off-by: Jose Ricardo Ziviani <joserz@linux.vnet.ibm.com>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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vextublx: Vector Extract Unsigned Byte Left
vextuhlx: Vector Extract Unsigned Halfword Left
vextuwlx: Vector Extract Unsigned Word Left
vextubrx: Vector Extract Unsigned Byte Right-Indexed VX-form
vextuhrx: Vector Extract Unsigned Halfword Right-Indexed VX-form
vextuwrx: Vector Extract Unsigned Word Right-Indexed VX-form
Signed-off-by: Avinesh Kumar <avinesku@linux.vnet.ibm.com>
Signed-off-by: Hariharan T.S. <hari@linux.vnet.ibm.com>
[ implement using int128_rshift ]
Signed-off-by: Nikunj A Dadhania <nikunj@linux.vnet.ibm.com>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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bcdsetsgn.: Decimal set sign. This instruction copies the register
value to the result register but adjust the signal according to
the preferred sign value.
Signed-off-by: Jose Ricardo Ziviani <joserz@linux.vnet.ibm.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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bcdcpsgn.: Decimal copy sign. Given two registers vra and vrb, it
copies the vra value with vrb sign to the result register vrt.
Signed-off-by: Jose Ricardo Ziviani <joserz@linux.vnet.ibm.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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bcdctsq.: Decimal convert to signed quadword. It is possible to
convert packed decimal values to signed quadwords.
Signed-off-by: Jose Ricardo Ziviani <joserz@linux.vnet.ibm.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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bcdcfsq.: Decimal convert from signed quadword. It is not possible
to convert values less than -10^31-1 or greater than 10^31-1 to be
represented in packed decimal format.
Signed-off-by: Jose Ricardo Ziviani <joserz@linux.vnet.ibm.com>
[dwg: Corrected constant which should be 10^16-1 but was 10^17-1]
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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We've currently got 18 architectures in QEMU, and thus 18 target-xxx
folders in the root folder of the QEMU source tree. More architectures
(e.g. RISC-V, AVR) are likely to be included soon, too, so the main
folder of the QEMU sources slowly gets quite overcrowded with the
target-xxx folders.
To disburden the main folder a little bit, let's move the target-xxx
folders into a dedicated target/ folder, so that target-xxx/ simply
becomes target/xxx/ instead.
Acked-by: Laurent Vivier <laurent@vivier.eu> [m68k part]
Acked-by: Bastian Koppelmann <kbastian@mail.uni-paderborn.de> [tricore part]
Acked-by: Michael Walle <michael@walle.cc> [lm32 part]
Acked-by: Cornelia Huck <cornelia.huck@de.ibm.com> [s390x part]
Reviewed-by: Christian Borntraeger <borntraeger@de.ibm.com> [s390x part]
Acked-by: Eduardo Habkost <ehabkost@redhat.com> [i386 part]
Acked-by: Artyom Tarasenko <atar4qemu@gmail.com> [sparc part]
Acked-by: Richard Henderson <rth@twiddle.net> [alpha part]
Acked-by: Max Filippov <jcmvbkbc@gmail.com> [xtensa part]
Reviewed-by: David Gibson <david@gibson.dropbear.id.au> [ppc part]
Acked-by: Edgar E. Iglesias <edgar.iglesias@xilinx.com> [crisµblaze part]
Acked-by: Guan Xuetao <gxt@mprc.pku.edu.cn> [unicore32 part]
Signed-off-by: Thomas Huth <thuth@redhat.com>
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