diff options
Diffstat (limited to 'tcg/i386/tcg-target.h')
-rw-r--r-- | tcg/i386/tcg-target.h | 162 |
1 files changed, 0 insertions, 162 deletions
diff --git a/tcg/i386/tcg-target.h b/tcg/i386/tcg-target.h index 2f67a97..3cbdfbc 100644 --- a/tcg/i386/tcg-target.h +++ b/tcg/i386/tcg-target.h @@ -25,8 +25,6 @@ #ifndef I386_TCG_TARGET_H #define I386_TCG_TARGET_H -#include "host/cpuinfo.h" - #define TCG_TARGET_INSN_UNIT_SIZE 1 #ifdef __x86_64__ @@ -90,164 +88,4 @@ typedef enum { TCG_REG_CALL_STACK = TCG_REG_ESP } TCGReg; -/* used for function call generation */ -#define TCG_TARGET_STACK_ALIGN 16 -#if defined(_WIN64) -#define TCG_TARGET_CALL_STACK_OFFSET 32 -#else -#define TCG_TARGET_CALL_STACK_OFFSET 0 -#endif -#define TCG_TARGET_CALL_ARG_I32 TCG_CALL_ARG_NORMAL -#define TCG_TARGET_CALL_ARG_I64 TCG_CALL_ARG_NORMAL -#if defined(_WIN64) -# define TCG_TARGET_CALL_ARG_I128 TCG_CALL_ARG_BY_REF -# define TCG_TARGET_CALL_RET_I128 TCG_CALL_RET_BY_VEC -#elif TCG_TARGET_REG_BITS == 64 -# define TCG_TARGET_CALL_ARG_I128 TCG_CALL_ARG_NORMAL -# define TCG_TARGET_CALL_RET_I128 TCG_CALL_RET_NORMAL -#else -# define TCG_TARGET_CALL_ARG_I128 TCG_CALL_ARG_NORMAL -# define TCG_TARGET_CALL_RET_I128 TCG_CALL_RET_BY_REF -#endif - -#define have_bmi1 (cpuinfo & CPUINFO_BMI1) -#define have_popcnt (cpuinfo & CPUINFO_POPCNT) -#define have_avx1 (cpuinfo & CPUINFO_AVX1) -#define have_avx2 (cpuinfo & CPUINFO_AVX2) -#define have_movbe (cpuinfo & CPUINFO_MOVBE) - -/* - * There are interesting instructions in AVX512, so long as we have AVX512VL, - * which indicates support for EVEX on sizes smaller than 512 bits. - */ -#define have_avx512vl ((cpuinfo & CPUINFO_AVX512VL) && \ - (cpuinfo & CPUINFO_AVX512F)) -#define have_avx512bw ((cpuinfo & CPUINFO_AVX512BW) && have_avx512vl) -#define have_avx512dq ((cpuinfo & CPUINFO_AVX512DQ) && have_avx512vl) -#define have_avx512vbmi2 ((cpuinfo & CPUINFO_AVX512VBMI2) && have_avx512vl) - -/* optional instructions */ -#define TCG_TARGET_HAS_div2_i32 1 -#define TCG_TARGET_HAS_rot_i32 1 -#define TCG_TARGET_HAS_ext8s_i32 1 -#define TCG_TARGET_HAS_ext16s_i32 1 -#define TCG_TARGET_HAS_ext8u_i32 1 -#define TCG_TARGET_HAS_ext16u_i32 1 -#define TCG_TARGET_HAS_bswap16_i32 1 -#define TCG_TARGET_HAS_bswap32_i32 1 -#define TCG_TARGET_HAS_not_i32 1 -#define TCG_TARGET_HAS_andc_i32 have_bmi1 -#define TCG_TARGET_HAS_orc_i32 0 -#define TCG_TARGET_HAS_eqv_i32 0 -#define TCG_TARGET_HAS_nand_i32 0 -#define TCG_TARGET_HAS_nor_i32 0 -#define TCG_TARGET_HAS_clz_i32 1 -#define TCG_TARGET_HAS_ctz_i32 1 -#define TCG_TARGET_HAS_ctpop_i32 have_popcnt -#define TCG_TARGET_HAS_deposit_i32 1 -#define TCG_TARGET_HAS_extract_i32 1 -#define TCG_TARGET_HAS_sextract_i32 1 -#define TCG_TARGET_HAS_extract2_i32 1 -#define TCG_TARGET_HAS_negsetcond_i32 1 -#define TCG_TARGET_HAS_add2_i32 1 -#define TCG_TARGET_HAS_sub2_i32 1 -#define TCG_TARGET_HAS_mulu2_i32 1 -#define TCG_TARGET_HAS_muls2_i32 1 -#define TCG_TARGET_HAS_muluh_i32 0 -#define TCG_TARGET_HAS_mulsh_i32 0 - -#if TCG_TARGET_REG_BITS == 64 -/* Keep 32-bit values zero-extended in a register. */ -#define TCG_TARGET_HAS_extr_i64_i32 1 -#define TCG_TARGET_HAS_div2_i64 1 -#define TCG_TARGET_HAS_rot_i64 1 -#define TCG_TARGET_HAS_ext8s_i64 1 -#define TCG_TARGET_HAS_ext16s_i64 1 -#define TCG_TARGET_HAS_ext32s_i64 1 -#define TCG_TARGET_HAS_ext8u_i64 1 -#define TCG_TARGET_HAS_ext16u_i64 1 -#define TCG_TARGET_HAS_ext32u_i64 1 -#define TCG_TARGET_HAS_bswap16_i64 1 -#define TCG_TARGET_HAS_bswap32_i64 1 -#define TCG_TARGET_HAS_bswap64_i64 1 -#define TCG_TARGET_HAS_not_i64 1 -#define TCG_TARGET_HAS_andc_i64 have_bmi1 -#define TCG_TARGET_HAS_orc_i64 0 -#define TCG_TARGET_HAS_eqv_i64 0 -#define TCG_TARGET_HAS_nand_i64 0 -#define TCG_TARGET_HAS_nor_i64 0 -#define TCG_TARGET_HAS_clz_i64 1 -#define TCG_TARGET_HAS_ctz_i64 1 -#define TCG_TARGET_HAS_ctpop_i64 have_popcnt -#define TCG_TARGET_HAS_deposit_i64 1 -#define TCG_TARGET_HAS_extract_i64 1 -#define TCG_TARGET_HAS_sextract_i64 0 -#define TCG_TARGET_HAS_extract2_i64 1 -#define TCG_TARGET_HAS_negsetcond_i64 1 -#define TCG_TARGET_HAS_add2_i64 1 -#define TCG_TARGET_HAS_sub2_i64 1 -#define TCG_TARGET_HAS_mulu2_i64 1 -#define TCG_TARGET_HAS_muls2_i64 1 -#define TCG_TARGET_HAS_muluh_i64 0 -#define TCG_TARGET_HAS_mulsh_i64 0 -#define TCG_TARGET_HAS_qemu_st8_i32 0 -#else -#define TCG_TARGET_HAS_qemu_st8_i32 1 -#endif - -#define TCG_TARGET_HAS_qemu_ldst_i128 \ - (TCG_TARGET_REG_BITS == 64 && (cpuinfo & CPUINFO_ATOMIC_VMOVDQA)) - -#define TCG_TARGET_HAS_tst 1 - -/* We do not support older SSE systems, only beginning with AVX1. */ -#define TCG_TARGET_HAS_v64 have_avx1 -#define TCG_TARGET_HAS_v128 have_avx1 -#define TCG_TARGET_HAS_v256 have_avx2 - -#define TCG_TARGET_HAS_andc_vec 1 -#define TCG_TARGET_HAS_orc_vec have_avx512vl -#define TCG_TARGET_HAS_nand_vec have_avx512vl -#define TCG_TARGET_HAS_nor_vec have_avx512vl -#define TCG_TARGET_HAS_eqv_vec have_avx512vl -#define TCG_TARGET_HAS_not_vec have_avx512vl -#define TCG_TARGET_HAS_neg_vec 0 -#define TCG_TARGET_HAS_abs_vec 1 -#define TCG_TARGET_HAS_roti_vec have_avx512vl -#define TCG_TARGET_HAS_rots_vec 0 -#define TCG_TARGET_HAS_rotv_vec have_avx512vl -#define TCG_TARGET_HAS_shi_vec 1 -#define TCG_TARGET_HAS_shs_vec 1 -#define TCG_TARGET_HAS_shv_vec have_avx2 -#define TCG_TARGET_HAS_mul_vec 1 -#define TCG_TARGET_HAS_sat_vec 1 -#define TCG_TARGET_HAS_minmax_vec 1 -#define TCG_TARGET_HAS_bitsel_vec have_avx512vl -#define TCG_TARGET_HAS_cmpsel_vec -1 -#define TCG_TARGET_HAS_tst_vec 0 - -#define TCG_TARGET_deposit_i32_valid(ofs, len) \ - (((ofs) == 0 && ((len) == 8 || (len) == 16)) || \ - (TCG_TARGET_REG_BITS == 32 && (ofs) == 8 && (len) == 8)) -#define TCG_TARGET_deposit_i64_valid TCG_TARGET_deposit_i32_valid - -/* Check for the possibility of high-byte extraction and, for 64-bit, - zero-extending 32-bit right-shift. */ -#define TCG_TARGET_extract_i32_valid(ofs, len) ((ofs) == 8 && (len) == 8) -#define TCG_TARGET_extract_i64_valid(ofs, len) \ - (((ofs) == 8 && (len) == 8) || ((ofs) + (len)) == 32) - -/* This defines the natural memory order supported by this - * architecture before guarantees made by various barrier - * instructions. - * - * The x86 has a pretty strong memory ordering which only really - * allows for some stores to be re-ordered after loads. - */ -#include "tcg/tcg-mo.h" - -#define TCG_TARGET_DEFAULT_MO (TCG_MO_ALL & ~TCG_MO_ST_LD) -#define TCG_TARGET_NEED_LDST_LABELS -#define TCG_TARGET_NEED_POOL_LABELS - #endif |