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Diffstat (limited to 'target/riscv/vector_helper.c')
-rw-r--r--target/riscv/vector_helper.c26
1 files changed, 24 insertions, 2 deletions
diff --git a/target/riscv/vector_helper.c b/target/riscv/vector_helper.c
index 5251864..d224861 100644
--- a/target/riscv/vector_helper.c
+++ b/target/riscv/vector_helper.c
@@ -5018,11 +5018,14 @@ void HELPER(NAME)(void *vd, void *v0, target_ulong s1, void *vs2, \
uint32_t esz = sizeof(ETYPE); \
uint32_t total_elems = vext_get_total_elems(env, desc, esz); \
uint32_t vta = vext_vta(desc); \
+ uint32_t vma = vext_vma(desc); \
target_ulong offset = s1, i_min, i; \
\
i_min = MAX(env->vstart, offset); \
for (i = i_min; i < vl; i++) { \
if (!vm && !vext_elem_mask(v0, i)) { \
+ /* set masked-off elements to 1s */ \
+ vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz); \
continue; \
} \
*((ETYPE *)vd + H(i)) = *((ETYPE *)vs2 + H(i - offset)); \
@@ -5047,13 +5050,17 @@ void HELPER(NAME)(void *vd, void *v0, target_ulong s1, void *vs2, \
uint32_t esz = sizeof(ETYPE); \
uint32_t total_elems = vext_get_total_elems(env, desc, esz); \
uint32_t vta = vext_vta(desc); \
+ uint32_t vma = vext_vma(desc); \
target_ulong i_max, i; \
\
i_max = MAX(MIN(s1 < vlmax ? vlmax - s1 : 0, vl), env->vstart); \
for (i = env->vstart; i < i_max; ++i) { \
- if (vm || vext_elem_mask(v0, i)) { \
- *((ETYPE *)vd + H(i)) = *((ETYPE *)vs2 + H(i + s1)); \
+ if (!vm && !vext_elem_mask(v0, i)) { \
+ /* set masked-off elements to 1s */ \
+ vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz); \
+ continue; \
} \
+ *((ETYPE *)vd + H(i)) = *((ETYPE *)vs2 + H(i + s1)); \
} \
\
for (i = i_max; i < vl; ++i) { \
@@ -5083,10 +5090,13 @@ static void vslide1up_##BITWIDTH(void *vd, void *v0, target_ulong s1, \
uint32_t esz = sizeof(ETYPE); \
uint32_t total_elems = vext_get_total_elems(env, desc, esz); \
uint32_t vta = vext_vta(desc); \
+ uint32_t vma = vext_vma(desc); \
uint32_t i; \
\
for (i = env->vstart; i < vl; i++) { \
if (!vm && !vext_elem_mask(v0, i)) { \
+ /* set masked-off elements to 1s */ \
+ vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz); \
continue; \
} \
if (i == 0) { \
@@ -5128,10 +5138,13 @@ static void vslide1down_##BITWIDTH(void *vd, void *v0, target_ulong s1, \
uint32_t esz = sizeof(ETYPE); \
uint32_t total_elems = vext_get_total_elems(env, desc, esz); \
uint32_t vta = vext_vta(desc); \
+ uint32_t vma = vext_vma(desc); \
uint32_t i; \
\
for (i = env->vstart; i < vl; i++) { \
if (!vm && !vext_elem_mask(v0, i)) { \
+ /* set masked-off elements to 1s */ \
+ vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz); \
continue; \
} \
if (i == vl - 1) { \
@@ -5199,11 +5212,14 @@ void HELPER(NAME)(void *vd, void *v0, void *vs1, void *vs2, \
uint32_t esz = sizeof(TS2); \
uint32_t total_elems = vext_get_total_elems(env, desc, esz); \
uint32_t vta = vext_vta(desc); \
+ uint32_t vma = vext_vma(desc); \
uint64_t index; \
uint32_t i; \
\
for (i = env->vstart; i < vl; i++) { \
if (!vm && !vext_elem_mask(v0, i)) { \
+ /* set masked-off elements to 1s */ \
+ vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz); \
continue; \
} \
index = *((TS1 *)vs1 + HS1(i)); \
@@ -5239,11 +5255,14 @@ void HELPER(NAME)(void *vd, void *v0, target_ulong s1, void *vs2, \
uint32_t esz = sizeof(ETYPE); \
uint32_t total_elems = vext_get_total_elems(env, desc, esz); \
uint32_t vta = vext_vta(desc); \
+ uint32_t vma = vext_vma(desc); \
uint64_t index = s1; \
uint32_t i; \
\
for (i = env->vstart; i < vl; i++) { \
if (!vm && !vext_elem_mask(v0, i)) { \
+ /* set masked-off elements to 1s */ \
+ vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz); \
continue; \
} \
if (index >= vlmax) { \
@@ -5318,10 +5337,13 @@ void HELPER(NAME)(void *vd, void *v0, void *vs2, \
uint32_t esz = sizeof(ETYPE); \
uint32_t total_elems = vext_get_total_elems(env, desc, esz); \
uint32_t vta = vext_vta(desc); \
+ uint32_t vma = vext_vma(desc); \
uint32_t i; \
\
for (i = env->vstart; i < vl; i++) { \
if (!vm && !vext_elem_mask(v0, i)) { \
+ /* set masked-off elements to 1s */ \
+ vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz); \
continue; \
} \
*((ETYPE *)vd + HD(i)) = *((DTYPE *)vs2 + HS1(i)); \