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Diffstat (limited to 'system/main.c')
-rw-r--r--system/main.c17
1 files changed, 17 insertions, 0 deletions
diff --git a/system/main.c b/system/main.c
index ecb12fd..b8f7157 100644
--- a/system/main.c
+++ b/system/main.c
@@ -25,6 +25,7 @@
#include "qemu/osdep.h"
#include "qemu-main.h"
#include "qemu/main-loop.h"
+#include "system/replay.h"
#include "system/system.h"
#ifdef CONFIG_SDL
@@ -44,10 +45,12 @@ static void *qemu_default_main(void *opaque)
{
int status;
+ replay_mutex_lock();
bql_lock();
status = qemu_main_loop();
qemu_cleanup(status);
bql_unlock();
+ replay_mutex_unlock();
exit(status);
}
@@ -66,7 +69,21 @@ int (*qemu_main)(void) = os_darwin_cfrunloop_main;
int main(int argc, char **argv)
{
qemu_init(argc, argv);
+
+ /*
+ * qemu_init acquires the BQL and replay mutex lock. BQL is acquired when
+ * initializing cpus, to block associated threads until initialization is
+ * complete. Replay_mutex lock is acquired on initialization, because it
+ * must be held when configuring icount_mode.
+ *
+ * On MacOS, qemu main event loop runs in a background thread, as main
+ * thread must be reserved for UI. Thus, we need to transfer lock ownership,
+ * and the simplest way to do that is to release them, and reacquire them
+ * from qemu_default_main.
+ */
bql_unlock();
+ replay_mutex_unlock();
+
if (qemu_main) {
QemuThread main_loop_thread;
qemu_thread_create(&main_loop_thread, "qemu_main",