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Diffstat (limited to 'replay/replay.c')
-rw-r--r--replay/replay.c31
1 files changed, 6 insertions, 25 deletions
diff --git a/replay/replay.c b/replay/replay.c
index a2c576c..a3e24c9 100644
--- a/replay/replay.c
+++ b/replay/replay.c
@@ -11,13 +11,13 @@
#include "qemu/osdep.h"
#include "qapi/error.h"
-#include "sysemu/cpu-timers.h"
-#include "sysemu/replay.h"
-#include "sysemu/runstate.h"
+#include "exec/icount.h"
+#include "system/replay.h"
+#include "system/runstate.h"
#include "replay-internal.h"
#include "qemu/main-loop.h"
#include "qemu/option.h"
-#include "sysemu/cpus.h"
+#include "system/cpus.h"
#include "qemu/error-report.h"
/* Current version of the replay mechanism.
@@ -385,6 +385,8 @@ static void replay_enable(const char *fname, int mode)
replay_fetch_data_kind();
}
+ runstate_replay_enable();
+
replay_init_events();
}
@@ -449,27 +451,6 @@ void replay_start(void)
replay_enable_events();
}
-/*
- * For none/record the answer is yes.
- */
-bool replay_can_wait(void)
-{
- if (replay_mode == REPLAY_MODE_PLAY) {
- /*
- * For playback we shouldn't ever be at a point we wait. If
- * the instruction count has reached zero and we have an
- * unconsumed event we should go around again and consume it.
- */
- if (replay_state.instruction_count == 0 && replay_state.has_unread_data) {
- return false;
- } else {
- replay_sync_error("Playback shouldn't have to iowait");
- }
- }
- return true;
-}
-
-
void replay_finish(void)
{
if (replay_mode == REPLAY_MODE_NONE) {