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-rw-r--r--include/exec/memory.h9
-rw-r--r--include/hw/qdev-core.h1
-rw-r--r--include/qom/object.h54
3 files changed, 57 insertions, 7 deletions
diff --git a/include/exec/memory.h b/include/exec/memory.h
index 3d778d7..e2c8e3e 100644
--- a/include/exec/memory.h
+++ b/include/exec/memory.h
@@ -32,10 +32,15 @@
#include "qemu/int128.h"
#include "qemu/notify.h"
#include "qapi/error.h"
+#include "qom/object.h"
#define MAX_PHYS_ADDR_SPACE_BITS 62
#define MAX_PHYS_ADDR (((hwaddr)1 << MAX_PHYS_ADDR_SPACE_BITS) - 1)
+#define TYPE_MEMORY_REGION "qemu:memory-region"
+#define MEMORY_REGION(obj) \
+ OBJECT_CHECK(MemoryRegion, (obj), TYPE_MEMORY_REGION)
+
typedef struct MemoryRegionOps MemoryRegionOps;
typedef struct MemoryRegionMmio MemoryRegionMmio;
@@ -131,11 +136,11 @@ typedef struct CoalescedMemoryRange CoalescedMemoryRange;
typedef struct MemoryRegionIoeventfd MemoryRegionIoeventfd;
struct MemoryRegion {
+ Object parent_obj;
/* All fields are private - violators will be prosecuted */
const MemoryRegionOps *ops;
const MemoryRegionIOMMUOps *iommu_ops;
void *opaque;
- struct Object *owner;
MemoryRegion *container;
Int128 size;
hwaddr addr;
@@ -152,7 +157,7 @@ struct MemoryRegion {
bool flush_coalesced_mmio;
MemoryRegion *alias;
hwaddr alias_offset;
- int priority;
+ int32_t priority;
bool may_overlap;
QTAILQ_HEAD(subregions, MemoryRegion) subregions;
QTAILQ_ENTRY(MemoryRegion) subregions_link;
diff --git a/include/hw/qdev-core.h b/include/hw/qdev-core.h
index 9221cfc..0799ff2 100644
--- a/include/hw/qdev-core.h
+++ b/include/hw/qdev-core.h
@@ -156,6 +156,7 @@ struct DeviceState {
const char *id;
bool realized;
+ bool pending_deleted_event;
QemuOpts *opts;
int hotplugged;
BusState *parent_bus;
diff --git a/include/qom/object.h b/include/qom/object.h
index b882ccc..8a05a81 100644
--- a/include/qom/object.h
+++ b/include/qom/object.h
@@ -304,6 +304,25 @@ typedef void (ObjectPropertyAccessor)(Object *obj,
Error **errp);
/**
+ * ObjectPropertyResolve:
+ * @obj: the object that owns the property
+ * @opaque: the opaque registered with the property
+ * @part: the name of the property
+ *
+ * Resolves the #Object corresponding to property @part.
+ *
+ * The returned object can also be used as a starting point
+ * to resolve a relative path starting with "@part".
+ *
+ * Returns: If @path is the path that led to @obj, the function
+ * returns the #Object corresponding to "@path/@part".
+ * If "@path/@part" is not a valid object path, it returns #NULL.
+ */
+typedef Object *(ObjectPropertyResolve)(Object *obj,
+ void *opaque,
+ const char *part);
+
+/**
* ObjectPropertyRelease:
* @obj: the object that owns the property
* @name: the name of the property
@@ -321,6 +340,7 @@ typedef struct ObjectProperty
gchar *type;
ObjectPropertyAccessor *get;
ObjectPropertyAccessor *set;
+ ObjectPropertyResolve *resolve;
ObjectPropertyRelease *release;
void *opaque;
@@ -787,12 +807,16 @@ void object_unref(Object *obj);
* destruction. This may be NULL.
* @opaque: an opaque pointer to pass to the callbacks for the property
* @errp: returns an error if this function fails
+ *
+ * Returns: The #ObjectProperty; this can be used to set the @resolve
+ * callback for child and link properties.
*/
-void object_property_add(Object *obj, const char *name, const char *type,
- ObjectPropertyAccessor *get,
- ObjectPropertyAccessor *set,
- ObjectPropertyRelease *release,
- void *opaque, Error **errp);
+ObjectProperty *object_property_add(Object *obj, const char *name,
+ const char *type,
+ ObjectPropertyAccessor *get,
+ ObjectPropertyAccessor *set,
+ ObjectPropertyRelease *release,
+ void *opaque, Error **errp);
void object_property_del(Object *obj, const char *name, Error **errp);
@@ -1231,6 +1255,26 @@ void object_property_add_uint64_ptr(Object *obj, const char *name,
const uint64_t *v, Error **Errp);
/**
+ * object_property_add_alias:
+ * @obj: the object to add a property to
+ * @name: the name of the property
+ * @target_obj: the object to forward property access to
+ * @target_name: the name of the property on the forwarded object
+ * @errp: if an error occurs, a pointer to an area to store the error
+ *
+ * Add an alias for a property on an object. This function will add a property
+ * of the same type as the forwarded property.
+ *
+ * The caller must ensure that <code>@target_obj</code> stays alive as long as
+ * this property exists. In the case of a child object or an alias on the same
+ * object this will be the case. For aliases to other objects the caller is
+ * responsible for taking a reference.
+ */
+void object_property_add_alias(Object *obj, const char *name,
+ Object *target_obj, const char *target_name,
+ Error **errp);
+
+/**
* object_child_foreach:
* @obj: the object whose children will be navigated
* @fn: the iterator function to be called