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-rw-r--r--include/qemu/hbitmap.h7
1 files changed, 3 insertions, 4 deletions
diff --git a/include/qemu/hbitmap.h b/include/qemu/hbitmap.h
index df922d8..b6e85f3 100644
--- a/include/qemu/hbitmap.h
+++ b/include/qemu/hbitmap.h
@@ -304,10 +304,10 @@ void hbitmap_iter_init(HBitmapIter *hbi, const HBitmap *hb, uint64_t first);
* @hb: The HBitmap to operate on
* @start: The bit to start from.
* @count: Number of bits to proceed. If @start+@count > bitmap size, the whole
- * bitmap is looked through. You can use UINT64_MAX as @count to search up to
+ * bitmap is looked through. You can use INT64_MAX as @count to search up to
* the bitmap end.
*/
-int64_t hbitmap_next_zero(const HBitmap *hb, uint64_t start, uint64_t count);
+int64_t hbitmap_next_zero(const HBitmap *hb, int64_t start, int64_t count);
/* hbitmap_next_dirty_area:
* @hb: The HBitmap to operate on
@@ -322,8 +322,7 @@ int64_t hbitmap_next_zero(const HBitmap *hb, uint64_t start, uint64_t count);
* @offset and @bytes appropriately. Otherwise returns false and leaves @offset
* and @bytes unchanged.
*/
-bool hbitmap_next_dirty_area(const HBitmap *hb, uint64_t *start,
- uint64_t *count);
+bool hbitmap_next_dirty_area(const HBitmap *hb, int64_t *start, int64_t *count);
/**
* hbitmap_iter_next: