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-rw-r--r--docs/devel/multi-thread-tcg.rst2
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diff --git a/docs/devel/multi-thread-tcg.rst b/docs/devel/multi-thread-tcg.rst
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+++ b/docs/devel/multi-thread-tcg.rst
@@ -228,7 +228,7 @@ Emulated hardware state
Currently thanks to KVM work any access to IO memory is automatically
protected by the global iothread mutex, also known as the BQL (Big
-Qemu Lock). Any IO region that doesn't use global mutex is expected to
+QEMU Lock). Any IO region that doesn't use global mutex is expected to
do its own locking.
However IO memory isn't the only way emulated hardware state can be