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-rw-r--r--backends/msmouse.c122
1 files changed, 106 insertions, 16 deletions
diff --git a/backends/msmouse.c b/backends/msmouse.c
index 8dea5a1..aeb9055 100644
--- a/backends/msmouse.c
+++ b/backends/msmouse.c
@@ -25,16 +25,51 @@
#include "qemu-common.h"
#include "sysemu/char.h"
#include "ui/console.h"
+#include "ui/input.h"
#define MSMOUSE_LO6(n) ((n) & 0x3f)
#define MSMOUSE_HI2(n) (((n) & 0xc0) >> 6)
-static void msmouse_event(void *opaque,
- int dx, int dy, int dz, int buttons_state)
+typedef struct {
+ CharDriverState *chr;
+ QemuInputHandlerState *hs;
+ int axis[INPUT_AXIS__MAX];
+ bool btns[INPUT_BUTTON__MAX];
+ bool btnc[INPUT_BUTTON__MAX];
+ uint8_t outbuf[32];
+ int outlen;
+} MouseState;
+
+static void msmouse_chr_accept_input(CharDriverState *chr)
{
- CharDriverState *chr = (CharDriverState *)opaque;
+ MouseState *mouse = chr->opaque;
+ int len;
+
+ len = qemu_chr_be_can_write(chr);
+ if (len > mouse->outlen) {
+ len = mouse->outlen;
+ }
+ if (!len) {
+ return;
+ }
+
+ qemu_chr_be_write(chr, mouse->outbuf, len);
+ mouse->outlen -= len;
+ if (mouse->outlen) {
+ memmove(mouse->outbuf, mouse->outbuf + len, mouse->outlen);
+ }
+}
+static void msmouse_queue_event(MouseState *mouse)
+{
unsigned char bytes[4] = { 0x40, 0x00, 0x00, 0x00 };
+ int dx, dy, count = 3;
+
+ dx = mouse->axis[INPUT_AXIS_X];
+ mouse->axis[INPUT_AXIS_X] = 0;
+
+ dy = mouse->axis[INPUT_AXIS_Y];
+ mouse->axis[INPUT_AXIS_Y] = 0;
/* Movement deltas */
bytes[0] |= (MSMOUSE_HI2(dy) << 2) | MSMOUSE_HI2(dx);
@@ -42,14 +77,54 @@ static void msmouse_event(void *opaque,
bytes[2] |= MSMOUSE_LO6(dy);
/* Buttons */
- bytes[0] |= (buttons_state & 0x01 ? 0x20 : 0x00);
- bytes[0] |= (buttons_state & 0x02 ? 0x10 : 0x00);
- bytes[3] |= (buttons_state & 0x04 ? 0x20 : 0x00);
-
- /* We always send the packet of, so that we do not have to keep track
- of previous state of the middle button. This can potentially confuse
- some very old drivers for two button mice though. */
- qemu_chr_be_write(chr, bytes, 4);
+ bytes[0] |= (mouse->btns[INPUT_BUTTON_LEFT] ? 0x20 : 0x00);
+ bytes[0] |= (mouse->btns[INPUT_BUTTON_RIGHT] ? 0x10 : 0x00);
+ if (mouse->btns[INPUT_BUTTON_MIDDLE] ||
+ mouse->btnc[INPUT_BUTTON_MIDDLE]) {
+ bytes[3] |= (mouse->btns[INPUT_BUTTON_MIDDLE] ? 0x20 : 0x00);
+ mouse->btnc[INPUT_BUTTON_MIDDLE] = false;
+ count = 4;
+ }
+
+ if (mouse->outlen <= sizeof(mouse->outbuf) - count) {
+ memcpy(mouse->outbuf + mouse->outlen, bytes, count);
+ mouse->outlen += count;
+ } else {
+ /* queue full -> drop event */
+ }
+}
+
+static void msmouse_input_event(DeviceState *dev, QemuConsole *src,
+ InputEvent *evt)
+{
+ MouseState *mouse = (MouseState *)dev;
+ InputMoveEvent *move;
+ InputBtnEvent *btn;
+
+ switch (evt->type) {
+ case INPUT_EVENT_KIND_REL:
+ move = evt->u.rel.data;
+ mouse->axis[move->axis] += move->value;
+ break;
+
+ case INPUT_EVENT_KIND_BTN:
+ btn = evt->u.btn.data;
+ mouse->btns[btn->button] = btn->down;
+ mouse->btnc[btn->button] = true;
+ break;
+
+ default:
+ /* keep gcc happy */
+ break;
+ }
+}
+
+static void msmouse_input_sync(DeviceState *dev)
+{
+ MouseState *mouse = (MouseState *)dev;
+
+ msmouse_queue_event(mouse);
+ msmouse_chr_accept_input(mouse->chr);
}
static int msmouse_chr_write (struct CharDriverState *s, const uint8_t *buf, int len)
@@ -60,26 +135,41 @@ static int msmouse_chr_write (struct CharDriverState *s, const uint8_t *buf, int
static void msmouse_chr_close (struct CharDriverState *chr)
{
- g_free (chr);
+ MouseState *mouse = chr->opaque;
+
+ qemu_input_handler_unregister(mouse->hs);
+ g_free(mouse);
+ g_free(chr);
}
+static QemuInputHandler msmouse_handler = {
+ .name = "QEMU Microsoft Mouse",
+ .mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL,
+ .event = msmouse_input_event,
+ .sync = msmouse_input_sync,
+};
+
static CharDriverState *qemu_chr_open_msmouse(const char *id,
ChardevBackend *backend,
ChardevReturn *ret,
Error **errp)
{
ChardevCommon *common = backend->u.msmouse.data;
+ MouseState *mouse;
CharDriverState *chr;
chr = qemu_chr_alloc(common, errp);
- if (!chr) {
- return NULL;
- }
chr->chr_write = msmouse_chr_write;
chr->chr_close = msmouse_chr_close;
+ chr->chr_accept_input = msmouse_chr_accept_input;
chr->explicit_be_open = true;
- qemu_add_mouse_event_handler(msmouse_event, chr, 0, "QEMU Microsoft Mouse");
+ mouse = g_new0(MouseState, 1);
+ mouse->hs = qemu_input_handler_register((DeviceState *)mouse,
+ &msmouse_handler);
+
+ mouse->chr = chr;
+ chr->opaque = mouse;
return chr;
}