diff options
-rw-r--r-- | include/tcg/tcg.h | 2 | ||||
-rw-r--r-- | tcg/tcg.c | 105 |
2 files changed, 55 insertions, 52 deletions
diff --git a/include/tcg/tcg.h b/include/tcg/tcg.h index 0c2041b..6cc6758 100644 --- a/include/tcg/tcg.h +++ b/include/tcg/tcg.h @@ -612,7 +612,7 @@ struct TCGContext { #endif GHashTable *const_table[TCG_TYPE_COUNT]; - TCGTempSet free_temps[TCG_TYPE_COUNT * 2]; + TCGTempSet free_temps[TCG_TYPE_COUNT]; TCGTemp temps[TCG_MAX_TEMPS]; /* globals first, temps after */ QTAILQ_HEAD(, TCGOp) ops, free_ops; @@ -1257,63 +1257,66 @@ TCGTemp *tcg_global_mem_new_internal(TCGType type, TCGv_ptr base, TCGTemp *tcg_temp_new_internal(TCGType type, TCGTempKind kind) { TCGContext *s = tcg_ctx; - bool temp_local = kind == TEMP_TB; TCGTemp *ts; - int idx, k; - - k = type + (temp_local ? TCG_TYPE_COUNT : 0); - idx = find_first_bit(s->free_temps[k].l, TCG_MAX_TEMPS); - if (idx < TCG_MAX_TEMPS) { - /* There is already an available temp with the right type. */ - clear_bit(idx, s->free_temps[k].l); - - ts = &s->temps[idx]; - ts->temp_allocated = 1; - tcg_debug_assert(ts->base_type == type); - tcg_debug_assert(ts->kind == kind); - } else { - int i, n; + int n; - switch (type) { - case TCG_TYPE_I32: - case TCG_TYPE_V64: - case TCG_TYPE_V128: - case TCG_TYPE_V256: - n = 1; - break; - case TCG_TYPE_I64: - n = 64 / TCG_TARGET_REG_BITS; - break; - case TCG_TYPE_I128: - n = 128 / TCG_TARGET_REG_BITS; - break; - default: - g_assert_not_reached(); + if (kind == TEMP_EBB) { + int idx = find_first_bit(s->free_temps[type].l, TCG_MAX_TEMPS); + + if (idx < TCG_MAX_TEMPS) { + /* There is already an available temp with the right type. */ + clear_bit(idx, s->free_temps[type].l); + + ts = &s->temps[idx]; + ts->temp_allocated = 1; + tcg_debug_assert(ts->base_type == type); + tcg_debug_assert(ts->kind == kind); + goto done; } + } else { + tcg_debug_assert(kind == TEMP_TB); + } - ts = tcg_temp_alloc(s); - ts->base_type = type; - ts->temp_allocated = 1; - ts->kind = kind; + switch (type) { + case TCG_TYPE_I32: + case TCG_TYPE_V64: + case TCG_TYPE_V128: + case TCG_TYPE_V256: + n = 1; + break; + case TCG_TYPE_I64: + n = 64 / TCG_TARGET_REG_BITS; + break; + case TCG_TYPE_I128: + n = 128 / TCG_TARGET_REG_BITS; + break; + default: + g_assert_not_reached(); + } - if (n == 1) { - ts->type = type; - } else { - ts->type = TCG_TYPE_REG; + ts = tcg_temp_alloc(s); + ts->base_type = type; + ts->temp_allocated = 1; + ts->kind = kind; - for (i = 1; i < n; ++i) { - TCGTemp *ts2 = tcg_temp_alloc(s); + if (n == 1) { + ts->type = type; + } else { + ts->type = TCG_TYPE_REG; - tcg_debug_assert(ts2 == ts + i); - ts2->base_type = type; - ts2->type = TCG_TYPE_REG; - ts2->temp_allocated = 1; - ts2->temp_subindex = i; - ts2->kind = kind; - } + for (int i = 1; i < n; ++i) { + TCGTemp *ts2 = tcg_temp_alloc(s); + + tcg_debug_assert(ts2 == ts + i); + ts2->base_type = type; + ts2->type = TCG_TYPE_REG; + ts2->temp_allocated = 1; + ts2->temp_subindex = i; + ts2->kind = kind; } } + done: #if defined(CONFIG_DEBUG_TCG) s->temps_in_use++; #endif @@ -1358,7 +1361,6 @@ TCGv_vec tcg_temp_new_vec_matching(TCGv_vec match) void tcg_temp_free_internal(TCGTemp *ts) { TCGContext *s = tcg_ctx; - int k, idx; switch (ts->kind) { case TEMP_CONST: @@ -1382,9 +1384,10 @@ void tcg_temp_free_internal(TCGTemp *ts) s->temps_in_use--; #endif - idx = temp_idx(ts); - k = ts->base_type + (ts->kind == TEMP_EBB ? 0 : TCG_TYPE_COUNT); - set_bit(idx, s->free_temps[k].l); + if (ts->kind == TEMP_EBB) { + int idx = temp_idx(ts); + set_bit(idx, s->free_temps[ts->base_type].l); + } } TCGTemp *tcg_constant_internal(TCGType type, int64_t val) |