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-rw-r--r--hw/input/hid.c23
-rw-r--r--qapi-schema.json12
2 files changed, 34 insertions, 1 deletions
diff --git a/hw/input/hid.c b/hw/input/hid.c
index 148c003..6841cb8 100644
--- a/hw/input/hid.c
+++ b/hw/input/hid.c
@@ -41,7 +41,7 @@ static const uint8_t hid_usage_keys[0x100] = {
0x07, 0x09, 0x0a, 0x0b, 0x0d, 0x0e, 0x0f, 0x33,
0x34, 0x35, 0xe1, 0x31, 0x1d, 0x1b, 0x06, 0x19,
0x05, 0x11, 0x10, 0x36, 0x37, 0x38, 0xe5, 0x55,
- 0xe2, 0x2c, 0x32, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e,
+ 0xe2, 0x2c, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e,
0x3f, 0x40, 0x41, 0x42, 0x43, 0x53, 0x47, 0x5f,
0x60, 0x61, 0x56, 0x5c, 0x5d, 0x5e, 0x57, 0x59,
0x5a, 0x5b, 0x62, 0x63, 0x00, 0x00, 0x00, 0x44,
@@ -514,6 +514,27 @@ static int hid_post_load(void *opaque, int version_id)
HIDState *s = opaque;
hid_set_next_idle(s);
+
+ if (s->n == QUEUE_LENGTH && (s->kind == HID_TABLET ||
+ s->kind == HID_MOUSE)) {
+ /*
+ * Handle ptr device migration from old qemu with full queue.
+ *
+ * Throw away everything but the last event, so we propagate
+ * at least the current button state to the guest. Also keep
+ * current position for the tablet, signal "no motion" for the
+ * mouse.
+ */
+ HIDPointerEvent evt;
+ evt = s->ptr.queue[(s->head+s->n) & QUEUE_MASK];
+ if (s->kind == HID_MOUSE) {
+ evt.xdx = 0;
+ evt.ydy = 0;
+ }
+ s->ptr.queue[0] = evt;
+ s->head = 0;
+ s->n = 1;
+ }
return 0;
}
diff --git a/qapi-schema.json b/qapi-schema.json
index eec1d22..e16f8eb 100644
--- a/qapi-schema.json
+++ b/qapi-schema.json
@@ -3329,6 +3329,18 @@
# Send input event(s) to guest.
#
# @console: #optional console to send event(s) to.
+# This parameter can be used to send the input event to
+# specific input devices in case (a) multiple input devices
+# of the same kind are added to the virtual machine and (b)
+# you have configured input routing (see docs/multiseat.txt)
+# for those input devices. If input routing is not
+# configured this parameter has no effect.
+# If @console is missing, only devices that aren't associated
+# with a console are admissible.
+# If @console is specified, it must exist, and both devices
+# associated with that console and devices not associated with a
+# console are admissible, but the former take precedence.
+
#
# @events: List of InputEvent union.
#