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author | Marc-André Lureau <marcandre.lureau@redhat.com> | 2023-06-06 15:56:49 +0400 |
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committer | Marc-André Lureau <marcandre.lureau@redhat.com> | 2023-06-27 17:08:56 +0200 |
commit | 39324b49669c72b00cf3adc93d9dc7cf702bf11f (patch) | |
tree | d1fddbea0fb823a8a5e1aba75870062c04f49dcf /ui | |
parent | 48dddba1763b2134e81ae6765b19184fd907f142 (diff) | |
download | qemu-39324b49669c72b00cf3adc93d9dc7cf702bf11f.zip qemu-39324b49669c72b00cf3adc93d9dc7cf702bf11f.tar.gz qemu-39324b49669c72b00cf3adc93d9dc7cf702bf11f.tar.bz2 |
ui: add egl-headless support on win32
Make GBM optional for EGL code, and enable the build for win32.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-13-marcandre.lureau@redhat.com>
Diffstat (limited to 'ui')
-rw-r--r-- | ui/egl-headless.c | 20 | ||||
-rw-r--r-- | ui/egl-helpers.c | 38 | ||||
-rw-r--r-- | ui/meson.build | 6 |
3 files changed, 47 insertions, 17 deletions
diff --git a/ui/egl-headless.c b/ui/egl-headless.c index ef70e6a..e417720 100644 --- a/ui/egl-headless.c +++ b/ui/egl-headless.c @@ -79,6 +79,8 @@ static void egl_scanout_texture(DisplayChangeListener *dcl, } } +#ifdef CONFIG_GBM + static void egl_scanout_dmabuf(DisplayChangeListener *dcl, QemuDmaBuf *dmabuf) { @@ -110,6 +112,14 @@ static void egl_cursor_dmabuf(DisplayChangeListener *dcl, } } +static void egl_release_dmabuf(DisplayChangeListener *dcl, + QemuDmaBuf *dmabuf) +{ + egl_dmabuf_release_texture(dmabuf); +} + +#endif + static void egl_cursor_position(DisplayChangeListener *dcl, uint32_t pos_x, uint32_t pos_y) { @@ -119,12 +129,6 @@ static void egl_cursor_position(DisplayChangeListener *dcl, edpy->pos_y = pos_y; } -static void egl_release_dmabuf(DisplayChangeListener *dcl, - QemuDmaBuf *dmabuf) -{ - egl_dmabuf_release_texture(dmabuf); -} - static void egl_scanout_flush(DisplayChangeListener *dcl, uint32_t x, uint32_t y, uint32_t w, uint32_t h) @@ -160,10 +164,12 @@ static const DisplayChangeListenerOps egl_ops = { .dpy_gl_scanout_disable = egl_scanout_disable, .dpy_gl_scanout_texture = egl_scanout_texture, +#ifdef CONFIG_GBM .dpy_gl_scanout_dmabuf = egl_scanout_dmabuf, .dpy_gl_cursor_dmabuf = egl_cursor_dmabuf, - .dpy_gl_cursor_position = egl_cursor_position, .dpy_gl_release_dmabuf = egl_release_dmabuf, +#endif + .dpy_gl_cursor_position = egl_cursor_position, .dpy_gl_update = egl_scanout_flush, }; diff --git a/ui/egl-helpers.c b/ui/egl-helpers.c index 26d43e0..d1ef3c0 100644 --- a/ui/egl-helpers.c +++ b/ui/egl-helpers.c @@ -199,11 +199,12 @@ void egl_texture_blend(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip, /* ---------------------------------------------------------------------- */ +EGLContext qemu_egl_rn_ctx; + #ifdef CONFIG_GBM int qemu_egl_rn_fd; struct gbm_device *qemu_egl_rn_gbm_dev; -EGLContext qemu_egl_rn_ctx; int egl_rendernode_init(const char *rendernode, DisplayGLMode mode) { @@ -400,7 +401,7 @@ EGLSurface qemu_egl_init_surface_x11(EGLContext ectx, EGLNativeWindowType win) /* ---------------------------------------------------------------------- */ -#if defined(CONFIG_X11) || defined(CONFIG_GBM) +#if defined(CONFIG_X11) || defined(CONFIG_GBM) || defined(WIN32) /* * Taken from glamor_egl.h from the Xorg xserver, which is MIT licensed @@ -508,6 +509,9 @@ static int qemu_egl_init_dpy(EGLNativeDisplayType dpy, return 0; } +#endif + +#if defined(CONFIG_X11) || defined(CONFIG_GBM) int qemu_egl_init_dpy_x11(EGLNativeDisplayType dpy, DisplayGLMode mode) { #ifdef EGL_KHR_platform_x11 @@ -525,7 +529,14 @@ int qemu_egl_init_dpy_mesa(EGLNativeDisplayType dpy, DisplayGLMode mode) return qemu_egl_init_dpy(dpy, 0, mode); #endif } +#endif + +#ifdef WIN32 +int qemu_egl_init_dpy_win32(EGLNativeDisplayType dpy, DisplayGLMode mode) +{ + return qemu_egl_init_dpy(dpy, 0, mode); +} #endif bool qemu_egl_has_dmabuf(void) @@ -577,15 +588,28 @@ bool egl_init(const char *rendernode, DisplayGLMode mode, Error **errp) return false; } -#ifdef CONFIG_GBM +#ifdef WIN32 + if (qemu_egl_init_dpy_win32(EGL_DEFAULT_DISPLAY, mode) < 0) { + error_setg(errp, "egl: init failed"); + return false; + } + qemu_egl_rn_ctx = qemu_egl_init_ctx(); + if (!qemu_egl_rn_ctx) { + error_setg(errp, "egl: egl_init_ctx failed"); + return false; + } +#elif defined(CONFIG_GBM) if (egl_rendernode_init(rendernode, mode) < 0) { error_setg(errp, "egl: render node init failed"); return false; } +#endif + + if (!qemu_egl_rn_ctx) { + error_setg(errp, "egl: not available on this platform"); + return false; + } + display_opengl = 1; return true; -#else - error_setg(errp, "egl: not available on this platform"); - return false; -#endif } diff --git a/ui/meson.build b/ui/meson.build index d846506..d81609f 100644 --- a/ui/meson.build +++ b/ui/meson.build @@ -65,10 +65,10 @@ if opengl.found() ui_modules += {'opengl' : opengl_ss} endif -if opengl.found() and gbm.found() +if opengl.found() egl_headless_ss = ss.source_set() - egl_headless_ss.add(when: [opengl, gbm, pixman], - if_true: files('egl-headless.c')) + egl_headless_ss.add(when: [opengl, pixman], + if_true: [files('egl-headless.c'), gbm]) ui_modules += {'egl-headless' : egl_headless_ss} endif |