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author | Richard Henderson <richard.henderson@linaro.org> | 2022-10-19 12:03:40 +1000 |
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committer | Richard Henderson <richard.henderson@linaro.org> | 2023-02-04 06:19:42 -1000 |
commit | 273eb50c0fed6696d4600d9cf26f1b2dfcccab0c (patch) | |
tree | 75ca95e33377c0c4084d907873d4699249251fc7 /tcg | |
parent | 466d37596010845eb61fbb8b5cd7daa407286342 (diff) | |
download | qemu-273eb50c0fed6696d4600d9cf26f1b2dfcccab0c.zip qemu-273eb50c0fed6696d4600d9cf26f1b2dfcccab0c.tar.gz qemu-273eb50c0fed6696d4600d9cf26f1b2dfcccab0c.tar.bz2 |
tcg: Allocate objects contiguously in temp_allocate_frame
When allocating a temp to the stack frame, consider the
base type and allocate all parts at once.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Diffstat (limited to 'tcg')
-rw-r--r-- | tcg/tcg.c | 34 |
1 files changed, 26 insertions, 8 deletions
@@ -3267,11 +3267,12 @@ static bool liveness_pass_2(TCGContext *s) static void temp_allocate_frame(TCGContext *s, TCGTemp *ts) { - int size = tcg_type_size(ts->type); - int align; intptr_t off; + int size, align; - switch (ts->type) { + /* When allocating an object, look at the full type. */ + size = tcg_type_size(ts->base_type); + switch (ts->base_type) { case TCG_TYPE_I32: align = 4; break; @@ -3302,13 +3303,30 @@ static void temp_allocate_frame(TCGContext *s, TCGTemp *ts) tcg_raise_tb_overflow(s); } s->current_frame_offset = off + size; - - ts->mem_offset = off; #if defined(__sparc__) - ts->mem_offset += TCG_TARGET_STACK_BIAS; + off += TCG_TARGET_STACK_BIAS; #endif - ts->mem_base = s->frame_temp; - ts->mem_allocated = 1; + + /* If the object was subdivided, assign memory to all the parts. */ + if (ts->base_type != ts->type) { + int part_size = tcg_type_size(ts->type); + int part_count = size / part_size; + + /* + * Each part is allocated sequentially in tcg_temp_new_internal. + * Jump back to the first part by subtracting the current index. + */ + ts -= ts->temp_subindex; + for (int i = 0; i < part_count; ++i) { + ts[i].mem_offset = off + i * part_size; + ts[i].mem_base = s->frame_temp; + ts[i].mem_allocated = 1; + } + } else { + ts->mem_offset = off; + ts->mem_base = s->frame_temp; + ts->mem_allocated = 1; + } } /* Assign @reg to @ts, and update reg_to_temp[]. */ |