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authorTom Musta <tommusta@gmail.com>2014-01-02 16:21:35 -0600
committerAlexander Graf <agraf@suse.de>2014-03-05 03:06:32 +0100
commit88e33d08c9c2fc0aabc9b832719324bd2d454db9 (patch)
tree7dbd83f4375f18f375053b0da85acbb16d3d5768 /target-ppc/fpu_helper.c
parent5177d2ca938496f060448f71f9edd9145231d9af (diff)
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target-ppc: Add VSX Rounding Instructions
This patch adds the VSX Round to Floating Point Integer instructions: - xsrdpi, xsrdpic, xsrdpim, xsrdpip, xsrdpiz - xvrdpi, xvrdpic, xvrdpim, xvrdpip, xvrdpiz - xvrspi, xvrspic, xvrspim, xvrspip, xvrspiz Signed-off-by: Tom Musta <tommusta@gmail.com> Reviewed-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Alexander Graf <agraf@suse.de>
Diffstat (limited to 'target-ppc/fpu_helper.c')
-rw-r--r--target-ppc/fpu_helper.c68
1 files changed, 68 insertions, 0 deletions
diff --git a/target-ppc/fpu_helper.c b/target-ppc/fpu_helper.c
index 3970652..3165ef0 100644
--- a/target-ppc/fpu_helper.c
+++ b/target-ppc/fpu_helper.c
@@ -2537,3 +2537,71 @@ VSX_CVT_INT_TO_FP(xvcvuxdsp, 2, uint64, float32, u64[i], f32[j], \
2*i + JOFFSET, 0)
VSX_CVT_INT_TO_FP(xvcvsxwsp, 4, int32, float32, u32[j], f32[i], i, 0)
VSX_CVT_INT_TO_FP(xvcvuxwsp, 4, uint32, float32, u32[j], f32[i], i, 0)
+
+/* For "use current rounding mode", define a value that will not be one of
+ * the existing rounding model enums.
+ */
+#define FLOAT_ROUND_CURRENT (float_round_nearest_even + float_round_down + \
+ float_round_up + float_round_to_zero)
+
+/* VSX_ROUND - VSX floating point round
+ * op - instruction mnemonic
+ * nels - number of elements (1, 2 or 4)
+ * tp - type (float32 or float64)
+ * fld - vsr_t field (f32 or f64)
+ * rmode - rounding mode
+ * sfprf - set FPRF
+ */
+#define VSX_ROUND(op, nels, tp, fld, rmode, sfprf) \
+void helper_##op(CPUPPCState *env, uint32_t opcode) \
+{ \
+ ppc_vsr_t xt, xb; \
+ int i; \
+ getVSR(xB(opcode), &xb, env); \
+ getVSR(xT(opcode), &xt, env); \
+ \
+ if (rmode != FLOAT_ROUND_CURRENT) { \
+ set_float_rounding_mode(rmode, &env->fp_status); \
+ } \
+ \
+ for (i = 0; i < nels; i++) { \
+ if (unlikely(tp##_is_signaling_nan(xb.fld[i]))) { \
+ fload_invalid_op_excp(env, POWERPC_EXCP_FP_VXSNAN, 0); \
+ xt.fld[i] = tp##_snan_to_qnan(xb.fld[i]); \
+ } else { \
+ xt.fld[i] = tp##_round_to_int(xb.fld[i], &env->fp_status); \
+ } \
+ if (sfprf) { \
+ helper_compute_fprf(env, xt.fld[i], sfprf); \
+ } \
+ } \
+ \
+ /* If this is not a "use current rounding mode" instruction, \
+ * then inhibit setting of the XX bit and restore rounding \
+ * mode from FPSCR */ \
+ if (rmode != FLOAT_ROUND_CURRENT) { \
+ fpscr_set_rounding_mode(env); \
+ env->fp_status.float_exception_flags &= ~float_flag_inexact; \
+ } \
+ \
+ putVSR(xT(opcode), &xt, env); \
+ helper_float_check_status(env); \
+}
+
+VSX_ROUND(xsrdpi, 1, float64, f64, float_round_nearest_even, 1)
+VSX_ROUND(xsrdpic, 1, float64, f64, FLOAT_ROUND_CURRENT, 1)
+VSX_ROUND(xsrdpim, 1, float64, f64, float_round_down, 1)
+VSX_ROUND(xsrdpip, 1, float64, f64, float_round_up, 1)
+VSX_ROUND(xsrdpiz, 1, float64, f64, float_round_to_zero, 1)
+
+VSX_ROUND(xvrdpi, 2, float64, f64, float_round_nearest_even, 0)
+VSX_ROUND(xvrdpic, 2, float64, f64, FLOAT_ROUND_CURRENT, 0)
+VSX_ROUND(xvrdpim, 2, float64, f64, float_round_down, 0)
+VSX_ROUND(xvrdpip, 2, float64, f64, float_round_up, 0)
+VSX_ROUND(xvrdpiz, 2, float64, f64, float_round_to_zero, 0)
+
+VSX_ROUND(xvrspi, 4, float32, f32, float_round_nearest_even, 0)
+VSX_ROUND(xvrspic, 4, float32, f32, FLOAT_ROUND_CURRENT, 0)
+VSX_ROUND(xvrspim, 4, float32, f32, float_round_down, 0)
+VSX_ROUND(xvrspip, 4, float32, f32, float_round_up, 0)
+VSX_ROUND(xvrspiz, 4, float32, f32, float_round_to_zero, 0)