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author | SamJakob <me@samjakob.com> | 2024-07-13 17:03:53 +0100 |
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committer | Peter Maydell <peter.maydell@linaro.org> | 2024-07-18 13:49:29 +0100 |
commit | 345acc443905eda8008a1d328dd89b73c4a3f89e (patch) | |
tree | 9d0a0923c67dbf79b4f3ac6bac407caef968cb7f /roms | |
parent | 25489b521b61b874c4c6583956db0012a3674e3a (diff) | |
download | qemu-345acc443905eda8008a1d328dd89b73c4a3f89e.zip qemu-345acc443905eda8008a1d328dd89b73c4a3f89e.tar.gz qemu-345acc443905eda8008a1d328dd89b73c4a3f89e.tar.bz2 |
hw/display/bcm2835_fb: fix fb_use_offsets condition
It is common practice when implementing double-buffering on VideoCore
to do so by multiplying the height of the virtual buffer by the
number of virtual screens desired (i.e., two - in the case of
double-bufferring).
At present, this won't work in QEMU because the logic in
fb_use_offsets require that both the virtual width and height exceed
their physical counterparts.
This appears to be unintentional/a typo and indeed the comment
states; "Experimentally, the hardware seems to do this only if the
viewport size is larger than the physical screen". The
viewport/virtual size would be larger than the physical size if
either virtual dimension were larger than their physical counterparts
and not necessarily both.
Signed-off-by: SamJakob <me@samjakob.com>
Message-id: 20240713160353.62410-1-me@samjakob.com
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Diffstat (limited to 'roms')
0 files changed, 0 insertions, 0 deletions