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authorNicholas Piggin <npiggin@gmail.com>2024-08-13 21:23:21 +0100
committerAlex Bennée <alex.bennee@linaro.org>2024-08-16 14:04:19 +0100
commit94962ff00d09674047aed896e87ba09736cd6941 (patch)
tree60cdb127e8f461885f926931eaf6c05c04a1ea64 /replay
parent9dbab31d9eb710b433f93e9e35962fbfd29f4c3f (diff)
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Revert "replay: stop us hanging in rr_wait_io_event"
This reverts commit 1f881ea4a444ef36a8b6907b0b82be4b3af253a2. That commit causes reverse_debugging.py test failures, and does not seem to solve the root cause of the problem x86-64 still hangs in record/replay tests. The problem with short-cutting the iowait that was taken during record phase is that related events will not get consumed at the same points (e.g., reading the clock). A hang with zero icount always seems to be a symptom of an earlier problem that has caused the recording to become out of synch with the execution and consumption of events by replay. Acked-by: Alex Bennée <alex.bennee@linaro.org> Signed-off-by: Nicholas Piggin <npiggin@gmail.com> Message-Id: <20240813050638.446172-6-npiggin@gmail.com> Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Message-Id: <20240813202329.1237572-14-alex.bennee@linaro.org>
Diffstat (limited to 'replay')
-rw-r--r--replay/replay.c21
1 files changed, 0 insertions, 21 deletions
diff --git a/replay/replay.c b/replay/replay.c
index b8564a4..895fa6b 100644
--- a/replay/replay.c
+++ b/replay/replay.c
@@ -451,27 +451,6 @@ void replay_start(void)
replay_enable_events();
}
-/*
- * For none/record the answer is yes.
- */
-bool replay_can_wait(void)
-{
- if (replay_mode == REPLAY_MODE_PLAY) {
- /*
- * For playback we shouldn't ever be at a point we wait. If
- * the instruction count has reached zero and we have an
- * unconsumed event we should go around again and consume it.
- */
- if (replay_state.instruction_count == 0 && replay_state.has_unread_data) {
- return false;
- } else {
- replay_sync_error("Playback shouldn't have to iowait");
- }
- }
- return true;
-}
-
-
void replay_finish(void)
{
if (replay_mode == REPLAY_MODE_NONE) {