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authorDongwon Kim <dongwon.kim@intel.com>2021-09-24 15:51:05 -0700
committerGerd Hoffmann <kraxel@redhat.com>2021-11-02 17:24:18 +0100
commit55f4b767f64ee0fec397c7ceebfea1473b725963 (patch)
tree4a4d2e3872035b1a18048c9f9a4e2cb4ebd9e3b5 /include
parent760deab30e41a98bb09f29944e977a4cda55f3c7 (diff)
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ui/gtk: skip any extra draw of same guest scanout blob res
Any extra draw call for the same blob resource representing guest scanout before the previous drawing is not finished can break synchronous draw sequence. To prevent this, drawing is now done only once for each draw submission (when draw_submitted == true). v2: - removed mutex - updated commit msg Cc: Gerd Hoffmann <kraxel@redhat.com> Cc: Vivek Kasireddy <vivek.kasireddy@intel.com> Signed-off-by: Dongwon Kim <dongwon.kim@intel.com> Message-Id: <20210924225105.24930-1-dongwon.kim@intel.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'include')
-rw-r--r--include/ui/console.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/ui/console.h b/include/ui/console.h
index 244664d..b6bedc5 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -171,6 +171,7 @@ typedef struct QemuDmaBuf {
void *sync;
int fence_fd;
bool allow_fences;
+ bool draw_submitted;
} QemuDmaBuf;
typedef struct DisplayState DisplayState;