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authorGerd Hoffmann <kraxel@redhat.com>2017-06-14 10:41:48 +0200
committerGerd Hoffmann <kraxel@redhat.com>2017-06-21 14:23:16 +0200
commit371c4ef637145f8fd564c2478e1521bd69734b90 (patch)
tree6f98e50a467495e28f3ffe3f4508d80cf254271d /include
parentd8dc67e119991123d8e3622de0178147a8ee6140 (diff)
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sdl2: use framebuffer helper functions.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20170614084149.31314-4-kraxel@redhat.com
Diffstat (limited to 'include')
-rw-r--r--include/ui/sdl2.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h
index aaf226c..454367a 100644
--- a/include/ui/sdl2.h
+++ b/include/ui/sdl2.h
@@ -7,6 +7,10 @@
#include <SDL.h>
#include <SDL_syswm.h>
+#ifdef CONFIG_OPENGL
+# include "ui/egl-helpers.h"
+#endif
+
struct sdl2_console {
DisplayChangeListener dcl;
DisplaySurface *surface;
@@ -23,8 +27,8 @@ struct sdl2_console {
SDL_GLContext winctx;
#ifdef CONFIG_OPENGL
ConsoleGLState *gls;
- GLuint tex_id;
- GLuint fbo_id;
+ egl_fb guest_fb;
+ egl_fb win_fb;
bool y0_top;
bool scanout_mode;
#endif