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authorMarc-André Lureau <marcandre.lureau@redhat.com>2023-02-14 16:11:24 +0400
committerMarc-André Lureau <marcandre.lureau@redhat.com>2023-03-13 23:48:45 +0400
commit0e1be59ed9b3b50aa7e66669e94aabdf0c3d80d2 (patch)
treed06d249e05ae7315fdb4bc1935bcfcd4d8d3ab91 /include/ui
parentda3f7a3ab9ea0091955b58f8909dfcee01f4043e (diff)
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ui: introduce egl_init()
Future patches will introduce EGL support on win32 (too late for 8.0 though). Having a common place for EGL initialization and error handling will make it simpler. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Diffstat (limited to 'include/ui')
-rw-r--r--include/ui/egl-helpers.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/ui/egl-helpers.h b/include/ui/egl-helpers.h
index c92dd90..53d953d 100644
--- a/include/ui/egl-helpers.h
+++ b/include/ui/egl-helpers.h
@@ -65,4 +65,6 @@ int qemu_egl_init_dpy_mesa(EGLNativeDisplayType dpy, DisplayGLMode mode);
EGLContext qemu_egl_init_ctx(void);
bool qemu_egl_has_dmabuf(void);
+bool egl_init(const char *rendernode, DisplayGLMode mode, Error **errp);
+
#endif /* EGL_HELPERS_H */