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authorAkihiko Odaki <akihiko.odaki@daynix.com>2023-09-21 17:29:34 +0900
committerMarc-André Lureau <marcandre.lureau@redhat.com>2023-10-03 15:04:56 +0400
commit0337e4123e62721bd0bcb4d5645fee2a31e8906d (patch)
treeec7f8f7e9894c6fdedbf10d5b06d7ca8067a8c69 /include/ui
parent50d0bfd0ed78209f003e8f7b9ac25edaa0399157 (diff)
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input: Allow to choose console with qemu_input_is_absolute
Although an input is routed depending on the console, qemu_input_is_absolute() had no mechanism to specify the console. Accept QemuConsole as an argument for qemu_input_is_absolute, and let the display know the absolute/relative state for a particular console. Signed-off-by: Akihiko Odaki <akihiko.odaki@daynix.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20230921082936.28100-1-akihiko.odaki@daynix.com>
Diffstat (limited to 'include/ui')
-rw-r--r--include/ui/input.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/ui/input.h b/include/ui/input.h
index c29a730..24d8e45 100644
--- a/include/ui/input.h
+++ b/include/ui/input.h
@@ -57,7 +57,7 @@ void qemu_input_queue_btn(QemuConsole *src, InputButton btn, bool down);
void qemu_input_update_buttons(QemuConsole *src, uint32_t *button_map,
uint32_t button_old, uint32_t button_new);
-bool qemu_input_is_absolute(void);
+bool qemu_input_is_absolute(QemuConsole *con);
int qemu_input_scale_axis(int value,
int min_in, int max_in,
int min_out, int max_out);