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authorGerd Hoffmann <kraxel@redhat.com>2017-02-21 10:37:16 +0100
committerGerd Hoffmann <kraxel@redhat.com>2017-02-27 16:15:28 +0100
commitf4c36bdab6a1ec1cfe6508e27c9c60a802b5d084 (patch)
tree62cb760907c8402bdfe1376f7644599da3dd7a39 /include/ui
parent3b1d8169844fafee184366b0e0d7080534758b4d (diff)
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console: rename dpy_gl_scanout to dpy_gl_scanout_texture
We'll add a variant which accepts dmabufs soon. Change the name so we can easily disturgish the two variants. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-id: 1487669841-13668-2-git-send-email-kraxel@redhat.com
Diffstat (limited to 'include/ui')
-rw-r--r--include/ui/console.h19
-rw-r--r--include/ui/gtk.h24
-rw-r--r--include/ui/sdl2.h12
3 files changed, 32 insertions, 23 deletions
diff --git a/include/ui/console.h b/include/ui/console.h
index af6350e..e6ae637 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -215,10 +215,13 @@ typedef struct DisplayChangeListenerOps {
QEMUGLContext ctx);
QEMUGLContext (*dpy_gl_ctx_get_current)(DisplayChangeListener *dcl);
- void (*dpy_gl_scanout)(DisplayChangeListener *dcl,
- uint32_t backing_id, bool backing_y_0_top,
- uint32_t backing_width, uint32_t backing_height,
- uint32_t x, uint32_t y, uint32_t w, uint32_t h);
+ void (*dpy_gl_scanout_texture)(DisplayChangeListener *dcl,
+ uint32_t backing_id,
+ bool backing_y_0_top,
+ uint32_t backing_width,
+ uint32_t backing_height,
+ uint32_t x, uint32_t y,
+ uint32_t w, uint32_t h);
void (*dpy_gl_update)(DisplayChangeListener *dcl,
uint32_t x, uint32_t y, uint32_t w, uint32_t h);
@@ -284,10 +287,10 @@ bool dpy_cursor_define_supported(QemuConsole *con);
bool dpy_gfx_check_format(QemuConsole *con,
pixman_format_code_t format);
-void dpy_gl_scanout(QemuConsole *con,
- uint32_t backing_id, bool backing_y_0_top,
- uint32_t backing_width, uint32_t backing_height,
- uint32_t x, uint32_t y, uint32_t w, uint32_t h);
+void dpy_gl_scanout_texture(QemuConsole *con,
+ uint32_t backing_id, bool backing_y_0_top,
+ uint32_t backing_width, uint32_t backing_height,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h);
void dpy_gl_update(QemuConsole *con,
uint32_t x, uint32_t y, uint32_t w, uint32_t h);
diff --git a/include/ui/gtk.h b/include/ui/gtk.h
index 47ffddb..408e21b 100644
--- a/include/ui/gtk.h
+++ b/include/ui/gtk.h
@@ -103,11 +103,13 @@ void gd_egl_switch(DisplayChangeListener *dcl,
DisplaySurface *surface);
QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl,
QEMUGLParams *params);
-void gd_egl_scanout(DisplayChangeListener *dcl,
- uint32_t backing_id, bool backing_y_0_top,
- uint32_t backing_width, uint32_t backing_height,
- uint32_t x, uint32_t y,
- uint32_t w, uint32_t h);
+void gd_egl_scanout_texture(DisplayChangeListener *dcl,
+ uint32_t backing_id,
+ bool backing_y_0_top,
+ uint32_t backing_width,
+ uint32_t backing_height,
+ uint32_t x, uint32_t y,
+ uint32_t w, uint32_t h);
void gd_egl_scanout_flush(DisplayChangeListener *dcl,
uint32_t x, uint32_t y, uint32_t w, uint32_t h);
void gtk_egl_init(void);
@@ -126,11 +128,13 @@ QEMUGLContext gd_gl_area_create_context(DisplayChangeListener *dcl,
QEMUGLParams *params);
void gd_gl_area_destroy_context(DisplayChangeListener *dcl,
QEMUGLContext ctx);
-void gd_gl_area_scanout(DisplayChangeListener *dcl,
- uint32_t backing_id, bool backing_y_0_top,
- uint32_t backing_width, uint32_t backing_height,
- uint32_t x, uint32_t y,
- uint32_t w, uint32_t h);
+void gd_gl_area_scanout_texture(DisplayChangeListener *dcl,
+ uint32_t backing_id,
+ bool backing_y_0_top,
+ uint32_t backing_width,
+ uint32_t backing_height,
+ uint32_t x, uint32_t y,
+ uint32_t w, uint32_t h);
void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
uint32_t x, uint32_t y, uint32_t w, uint32_t h);
void gtk_gl_area_init(void);
diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h
index 683bb6a..2de792f 100644
--- a/include/ui/sdl2.h
+++ b/include/ui/sdl2.h
@@ -62,11 +62,13 @@ int sdl2_gl_make_context_current(DisplayChangeListener *dcl,
QEMUGLContext ctx);
QEMUGLContext sdl2_gl_get_current_context(DisplayChangeListener *dcl);
-void sdl2_gl_scanout(DisplayChangeListener *dcl,
- uint32_t backing_id, bool backing_y_0_top,
- uint32_t backing_width, uint32_t backing_height,
- uint32_t x, uint32_t y,
- uint32_t w, uint32_t h);
+void sdl2_gl_scanout_texture(DisplayChangeListener *dcl,
+ uint32_t backing_id,
+ bool backing_y_0_top,
+ uint32_t backing_width,
+ uint32_t backing_height,
+ uint32_t x, uint32_t y,
+ uint32_t w, uint32_t h);
void sdl2_gl_scanout_flush(DisplayChangeListener *dcl,
uint32_t x, uint32_t y, uint32_t w, uint32_t h);