From f4c36bdab6a1ec1cfe6508e27c9c60a802b5d084 Mon Sep 17 00:00:00 2001 From: Gerd Hoffmann Date: Tue, 21 Feb 2017 10:37:16 +0100 Subject: console: rename dpy_gl_scanout to dpy_gl_scanout_texture MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit We'll add a variant which accepts dmabufs soon. Change the name so we can easily disturgish the two variants. Signed-off-by: Gerd Hoffmann Reviewed-by: Marc-André Lureau Message-id: 1487669841-13668-2-git-send-email-kraxel@redhat.com --- include/ui/console.h | 19 +++++++++++-------- include/ui/gtk.h | 24 ++++++++++++++---------- include/ui/sdl2.h | 12 +++++++----- 3 files changed, 32 insertions(+), 23 deletions(-) (limited to 'include/ui') diff --git a/include/ui/console.h b/include/ui/console.h index af6350e..e6ae637 100644 --- a/include/ui/console.h +++ b/include/ui/console.h @@ -215,10 +215,13 @@ typedef struct DisplayChangeListenerOps { QEMUGLContext ctx); QEMUGLContext (*dpy_gl_ctx_get_current)(DisplayChangeListener *dcl); - void (*dpy_gl_scanout)(DisplayChangeListener *dcl, - uint32_t backing_id, bool backing_y_0_top, - uint32_t backing_width, uint32_t backing_height, - uint32_t x, uint32_t y, uint32_t w, uint32_t h); + void (*dpy_gl_scanout_texture)(DisplayChangeListener *dcl, + uint32_t backing_id, + bool backing_y_0_top, + uint32_t backing_width, + uint32_t backing_height, + uint32_t x, uint32_t y, + uint32_t w, uint32_t h); void (*dpy_gl_update)(DisplayChangeListener *dcl, uint32_t x, uint32_t y, uint32_t w, uint32_t h); @@ -284,10 +287,10 @@ bool dpy_cursor_define_supported(QemuConsole *con); bool dpy_gfx_check_format(QemuConsole *con, pixman_format_code_t format); -void dpy_gl_scanout(QemuConsole *con, - uint32_t backing_id, bool backing_y_0_top, - uint32_t backing_width, uint32_t backing_height, - uint32_t x, uint32_t y, uint32_t w, uint32_t h); +void dpy_gl_scanout_texture(QemuConsole *con, + uint32_t backing_id, bool backing_y_0_top, + uint32_t backing_width, uint32_t backing_height, + uint32_t x, uint32_t y, uint32_t w, uint32_t h); void dpy_gl_update(QemuConsole *con, uint32_t x, uint32_t y, uint32_t w, uint32_t h); diff --git a/include/ui/gtk.h b/include/ui/gtk.h index 47ffddb..408e21b 100644 --- a/include/ui/gtk.h +++ b/include/ui/gtk.h @@ -103,11 +103,13 @@ void gd_egl_switch(DisplayChangeListener *dcl, DisplaySurface *surface); QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl, QEMUGLParams *params); -void gd_egl_scanout(DisplayChangeListener *dcl, - uint32_t backing_id, bool backing_y_0_top, - uint32_t backing_width, uint32_t backing_height, - uint32_t x, uint32_t y, - uint32_t w, uint32_t h); +void gd_egl_scanout_texture(DisplayChangeListener *dcl, + uint32_t backing_id, + bool backing_y_0_top, + uint32_t backing_width, + uint32_t backing_height, + uint32_t x, uint32_t y, + uint32_t w, uint32_t h); void gd_egl_scanout_flush(DisplayChangeListener *dcl, uint32_t x, uint32_t y, uint32_t w, uint32_t h); void gtk_egl_init(void); @@ -126,11 +128,13 @@ QEMUGLContext gd_gl_area_create_context(DisplayChangeListener *dcl, QEMUGLParams *params); void gd_gl_area_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx); -void gd_gl_area_scanout(DisplayChangeListener *dcl, - uint32_t backing_id, bool backing_y_0_top, - uint32_t backing_width, uint32_t backing_height, - uint32_t x, uint32_t y, - uint32_t w, uint32_t h); +void gd_gl_area_scanout_texture(DisplayChangeListener *dcl, + uint32_t backing_id, + bool backing_y_0_top, + uint32_t backing_width, + uint32_t backing_height, + uint32_t x, uint32_t y, + uint32_t w, uint32_t h); void gd_gl_area_scanout_flush(DisplayChangeListener *dcl, uint32_t x, uint32_t y, uint32_t w, uint32_t h); void gtk_gl_area_init(void); diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h index 683bb6a..2de792f 100644 --- a/include/ui/sdl2.h +++ b/include/ui/sdl2.h @@ -62,11 +62,13 @@ int sdl2_gl_make_context_current(DisplayChangeListener *dcl, QEMUGLContext ctx); QEMUGLContext sdl2_gl_get_current_context(DisplayChangeListener *dcl); -void sdl2_gl_scanout(DisplayChangeListener *dcl, - uint32_t backing_id, bool backing_y_0_top, - uint32_t backing_width, uint32_t backing_height, - uint32_t x, uint32_t y, - uint32_t w, uint32_t h); +void sdl2_gl_scanout_texture(DisplayChangeListener *dcl, + uint32_t backing_id, + bool backing_y_0_top, + uint32_t backing_width, + uint32_t backing_height, + uint32_t x, uint32_t y, + uint32_t w, uint32_t h); void sdl2_gl_scanout_flush(DisplayChangeListener *dcl, uint32_t x, uint32_t y, uint32_t w, uint32_t h); -- cgit v1.1